Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
RE: The Kami strike- Well, god loves fools and drunks, I quit drinking years ago, so- fool it is.
I will say that’s means there is only 2 kami’s left i have to worry about.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to Western Germany
1 armour moved from Southern France to 93 Sea Zone
1 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
3 tactical_bombers moved from Tobruk to Trans-Jordan
1 fighter moved from Tobruk to Trans-Jordan
1 bomber moved from Tobruk to Western Germany
1 bomber moved from Tunisia to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Southern France to 93 Sea Zone
1 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Tobruk to Western Germany
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to Trans-Jordan
3 tactical_bombers moved from Tobruk to Trans-Jordan
1 bomber moved from Tunisia to Western Germany
1 bomber moved from Tobruk to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Greece to Romania
6 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Romania to Slovakia Hungary
Place Units - Germans
7 infantry placed in Germany
1 bomber and 8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 artilleries
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
12 infantry moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
12 infantry moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Kweichow to Szechwan
3 artilleries moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
I’m going skinny everywhere- it’s the Japanese way.
Well damnit. I thought I could put a major Complex in Manchuria. I was all excited about it. My whole turn was based on it. Something new and interesting. It would appear that I can not. Because I’m a dumbass.
No way I’m putting it in Korea.
How about I just refund myself my 18 IPC’s, build a lame minor one in Manchuria and use the refund next turn? Cool?
I’ll do that edit now, and if you disagree; let me know and we’ll work out whatever you want.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Kweichow to Szechwan
3 artilleries moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 armour and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 armour in Kwangtung, round 4 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 5 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
UK_Pacific win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 2 armour and 3 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 4/12 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun, 2 artilleries and 7 infantry moved from Chahar to Hopei
7 fighters and 3 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 1 factory_minor
EDIT: Changing PUs for Japanese from 54 to 72
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.17
ANZAC AA : 0.83
UK_Pacific regular : 3.00
ANZAC regular : 0.33
British regular : -1.00
SO much for my J-3 freestyle. LOL. A continuous disaster only held together by lucky rolls.
@Stough said in Mainah V Stough 5.0:
Well damnit. I thought I could put a major Complex in Manchuria. I was all excited about it. My whole turn was based on it. Something new and interesting. It would appear that I can not. Because I’m a dumbass.
No way I’m putting it in Korea.
How about I just refund myself my 18 IPC’s, build a lame minor one in Manchuria and use the refund next turn? Cool?
I’ll do that edit now, and if you disagree; let me know and we’ll work out whatever you want.
I’m fine with you spending the 18 now if you want.
Ok. I’ll edit and add two tanks and a mech in scenic Kiangsu.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Kweichow to Szechwan
3 artilleries moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 armour and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 armour in Kwangtung, round 4 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 5 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
UK_Pacific win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 2 armour and 3 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 4/12 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun, 2 artilleries and 7 infantry moved from Chahar to Hopei
7 fighters and 3 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 1 factory_minor
EDIT: Changing PUs for Japanese from 54 to 72
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.17
ANZAC AA : 0.83
UK_Pacific regular : 3.00
ANZAC regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Kweichow to Szechwan
3 artilleries moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 armour and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 armour in Kwangtung, round 4 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 5 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
UK_Pacific win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 2 armour and 3 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Szechwan, round 2 : 4/12 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun, 2 artilleries and 7 infantry moved from Chahar to Hopei
7 fighters and 3 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 1 factory_minor
EDIT: Changing PUs for Japanese from 54 to 72
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 56
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.17
ANZAC AA : 0.83
UK_Pacific regular : 3.00
ANZAC regular : 0.33
British regular : -1.00
All right; had to fix it twice, once for the units , once for the money. Saved two bones from the shopping disaster.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 102 Sea Zone to 108 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
11 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 102 Sea Zone to 108 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
11 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Egypt
British attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 3 infantry
British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 4/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
2 cruisers moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Persia to 72 Sea Zone
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 108 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
British undo move 3.
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,2,1,4
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 2.67
Japanese regular : 2.33
British regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
Combat Hit Differential Summary :