@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsMainah V Stough 5.0
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from BritishCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Algeria Italians attack with 2 armour and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -0.50 Italians regular : 2.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 13 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to Morocco 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea ZoneCombat Hit Differential Summary :
-
Damnit; I got in a big hurry and forgot to do the French battles- Are you ok with me doing the Cm over; keeping the original battle results (I lost two inf in Greece)
and doing the battles in Belgium and Normandy?or
Should I just do them all over?
-
@Stough
Your good with the keeping original results for greece, and adding in Belgium and normandy. -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Norway to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 2 armour moved from France to Holland Belgium 1 bomber moved from Western Germany to MoroccoCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Norway to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 2 armour moved from France to Holland Belgium 1 bomber moved from Western Germany to Morocco Combat - Germans Battle in Gibraltar Battle in Normandy Bordeaux Germans attack with 3 armour and 1 artillery French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 artillery in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 3 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 2 armour and 1 artillery French defend with 1 artillery Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Greece Germans attack with 2 armour, 1 bomber, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/9 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber in Greece, round 3 : 4/8 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Morocco Germans attack with 1 armour, 1 bomber and 1 infantry French defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Morocco: 1 infantry EDIT: Removing units owned by Germans from Greece: 1 infantry EDIT: Turning off Edit Mode 1 aaGun moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from Northern Italy to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Greece to Tobruk 1 bomber moved from Greece to Tobruk 3 fighters and 3 tactical_bombers moved from Western Germany to Tobruk 1 bomber moved from Morocco to Tunisia 3 infantry moved from Western Germany to Northern Italy 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in France 1 carrier and 2 transports placed in 93 Sea Zone 1 submarine placed in 113 Sea Zone 2 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : 1.00 Neutral_Allies regular : -1.00 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 8 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
LOL. I just look at purchases and know I’m in trouble.
Madonna knows- “Papa don’t preach, I’m in trouble deep…”
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 6 infantry moved from Jehol to Chahar 1 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Yunnan 2 artilleries moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow 2 carriers moved from 36 Sea Zone to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from Kiangsu to 34 Sea Zone 2 fighters moved from Kiangsu to 34 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 6 infantry moved from Jehol to Chahar 1 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Yunnan 2 artilleries moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow 2 carriers moved from 36 Sea Zone to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from Kiangsu to 34 Sea Zone 2 fighters moved from Kiangsu to 34 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Jehol to Chahar 2 fighters moved from Kwangsi to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kweichow to Yunnan 4 fighters moved from Kweichow to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan Place Units - Japanese 2 armour and 1 infantry placed in Kiangsu 1 destroyer and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
-
So I can place my Japanese Navy right up against those islands and it doesn’t fret war?
If not, I will gladly change my placements.
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 13 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 cruiser, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone 4 fighters moved from United Kingdom to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 76 Sea Zone to Iraq 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 cruisers moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat Hit Differential Summary :
-
@Stough
OOL for SZ 91? -
Carrier first; planes last.
-
Sorry, sub, carrier, both hits, 1st hit on BB, Des, 2nd hit BB, fig, fig





