Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
You can continue of through the French if you please.
BTW- How do I use tac for escorts when strategic bombing, without having them engage in their own strategic bombing? Triple A always wants to suck them into bombing something and then they get shot up by AAA, when all I want to do is escort.
No idea. Maybe ask on the forum? Same thought occurred to me once in the past
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to South Australia
2 infantry moved from Northern Territory to South Australia
5 armour moved from New South Wales to South Australia
6 mech_infantrys moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
3 fighters moved from 62 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to South Australia
2 infantry moved from Northern Territory to South Australia
5 armour moved from New South Wales to South Australia
6 mech_infantrys moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
3 fighters moved from 62 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Purchase Units - French
French buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
3 infantry moved from France to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
Place Units - French
1 armour, 1 infantry and 1 mech_infantry placed in France
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Something is telling me you really like the Carolines.
I can pressure japan in many places while protecting australia and be able to easily retreat to protect hawaii
It’s a great spot.
I had a choice, I was thinking of playing monkey in the middle, and trying to hold the Carolines. but pressuring India seemed to be the better call.
It had the huge benefit of being less complicated.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 56 PUs;
Germans buy 3 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Turkmenistan
Germans attack with 3 armour and 1 mech_infantry
British defend with 3 mech_infantrys
Germans roll dice for 3 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 3 mech_infantrys in Turkmenistan, round 2 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from British with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3.17 expected hits
British roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 2/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 fighter moved from Yugoslavia to Germany
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Volgograd to Caucasus
12 armour moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Yugoslavia to Germany
1 bomber moved from Greater Southern Germany to Germany
1 infantry moved from Baltic States to Poland
Place Units - Germans
3 armour placed in Volgograd
2 infantry placed in Novgorod
8 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.33
British regular : 1.67
@mainah Things are looking dark in the bunker.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 5 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
4 armour and 7 mech_infantrys moved from Kazakhstan to Eastern Persia
8 fighters moved from India to Eastern Persia
4 tactical_bombers moved from India to Eastern Persia
4 armour and 7 mech_infantrys moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Greece
1 bomber moved from Malaya to Eastern Persia
2 infantry moved from India to West India
2 artilleries moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Japanese attack with 4 armour and 8 mech_infantrys
Americans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys
Japanese roll dice for 4 armour and 8 mech_infantrys in Greece, round 2 : 2/12 hits, 3.33 expected hits
Americans roll dice for 3 infantry and 3 mech_infantrys in Greece, round 2 : 0/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Greece
Japanese roll dice for 4 armour and 8 mech_infantrys in Greece, round 3 : 2/12 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Greece, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
Japanese roll dice for 4 armour and 7 mech_infantrys in Greece, round 4 : 2/11 hits, 3.17 expected hits
Americans roll dice for 2 mech_infantrys in Greece, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Americans lost in Greece
Japanese win, taking Greece from Americans with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry and 3 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 4 armour, 1 bomber, 8 fighters, 7 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 21 infantry and 1 mech_infantry
British roll AA dice in Eastern Persia : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in Eastern Persia
Japanese roll dice for 4 armour, 1 bomber, 6 fighters, 7 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 9/22 hits, 9.50 expected hits
British roll dice for 3 aaGuns, 4 artilleries, 21 infantry and 1 mech_infantry in Eastern Persia, round 2 : 7/26 hits, 8.67 expected hits
7 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 4 armour, 1 bomber, 6 fighters and 4 tactical_bombers in Eastern Persia, round 3 : 11/15 hits, 8.33 expected hits
British roll dice for 4 artilleries, 15 infantry and 1 mech_infantry in Eastern Persia, round 3 : 9/20 hits, 6.67 expected hits
6 fighters owned by the Japanese, 3 armour owned by the Japanese and 11 infantry owned by the British lost in Eastern Persia
1 armour owned by the Japanese retreated to Turkmenistan
British win with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -60
Casualties for Japanese: 3 armour, 8 fighters and 7 mech_infantrys
Casualties for British: 3 aaGuns and 17 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour
EDIT: Removing units owned by Japanese from Greece: 1 mech_infantry
EDIT: Removing units owned by Japanese from Eastern Persia: 1 bomber
EDIT: Removing units owned by Japanese from Eastern Persia: 2 tactical_bombers
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Adding units owned by Japanese to Eastern Persia: 3 fighters
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Eastern Persia to India
3 fighters moved from Eastern Persia to India
3 armour and 1 mech_infantry moved from Eastern Poland to Germany
14 infantry moved from India to West India
4 artilleries moved from India to West India
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 aaGun moved from Smolensk to Belarus
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
4 armour moved from India to West India
1 armour moved from India to West India
2 mech_infantrys moved from India to West India
1 submarine moved from 56 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in India
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -1.00
British AA : 0.50
UK_Pacific regular : 0.67
British regular : 0.67
I was in a hurry and forgot to include my West India battle. Added it and kept results of first battles in Greece and E Persia.
Hence the mega edits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 bombers, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Norway to Finland
Americans take Finland from Japanese
4 bombers moved from Western Germany to Germany
7 fighters moved from Western Germany to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 11 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 4,6,3,5 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Novgorod
Americans attack with 3 armour, 3 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 3 armour, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Novgorod
Americans roll dice for 3 armour, 1 infantry and 3 tactical_bombers in Novgorod, round 3 : 6/7 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 3 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 7 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 tactical_bombers moved from Novgorod to 115 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 cruiser and 3 destroyers moved from 112 Sea Zone to 115 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 7 fighters moved from Germany to Western Germany
Place Units - Americans
3 bombers placed in Western Germany
3 bombers placed in Northern Italy
4 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Germans AA : -0.67
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 bombers, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Norway to Finland
Americans take Finland from Japanese
4 bombers moved from Western Germany to Germany
7 fighters moved from Western Germany to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 11 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 4,6,3,5 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Novgorod
Americans attack with 3 armour, 3 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 3 armour, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Novgorod
Americans roll dice for 3 armour, 1 infantry and 3 tactical_bombers in Novgorod, round 3 : 6/7 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 3 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 7 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 tactical_bombers moved from Novgorod to 115 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 cruiser and 3 destroyers moved from 112 Sea Zone to 115 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 7 fighters moved from Germany to Western Germany
Place Units - Americans
3 bombers placed in Western Germany
3 bombers placed in Northern Italy
4 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Greater Southern Germany
6 fighters moved from Western Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
Combat - British
Battle in Greater Southern Germany
British attack with 8 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 3/10 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 artilleries
EDIT: Adding units owned by British to 114 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by British to Poland: 1 artillery
EDIT: Changing ownership of Poland from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 114 Sea Zone: 2 transports
EDIT: Changing ownership of Poland from British to Germans
EDIT: Removing units owned by British from Poland: 1 artillery
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to United Kingdom: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Southern Italy to Northern Italy
5 fighters moved from Greater Southern Germany to Northern Italy
3 fighters moved from Greater Southern Germany to Western Germany
4 armour, 5 artilleries, 5 fighters, 5 infantry and 8 tactical_bombers moved from Northwest Persia to Persia
4 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia
6 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 6 infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Persia
Place Units - British
3 infantry placed in Persia
3 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.33
Germans AA : -0.67
Germans regular : -2.00
British regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 bombers, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Norway to Finland
Americans take Finland from Japanese
4 bombers moved from Western Germany to Germany
7 fighters moved from Western Germany to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 11 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 4,6,3,5 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Novgorod
Americans attack with 3 armour, 3 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 3 armour, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Novgorod
Americans roll dice for 3 armour, 1 infantry and 3 tactical_bombers in Novgorod, round 3 : 6/7 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 3 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 7 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 tactical_bombers moved from Novgorod to 115 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 cruiser and 3 destroyers moved from 112 Sea Zone to 115 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 7 fighters moved from Germany to Western Germany
Place Units - Americans
3 bombers placed in Western Germany
3 bombers placed in Northern Italy
4 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Greater Southern Germany
6 fighters moved from Western Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
Combat - British
Battle in Greater Southern Germany
British attack with 8 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 3/10 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 artilleries
EDIT: Adding units owned by British to 114 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by British to Poland: 1 artillery
EDIT: Changing ownership of Poland from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 114 Sea Zone: 2 transports
EDIT: Changing ownership of Poland from British to Germans
EDIT: Removing units owned by British from Poland: 1 artillery
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to United Kingdom: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Southern Italy to Northern Italy
5 fighters moved from Greater Southern Germany to Northern Italy
3 fighters moved from Greater Southern Germany to Western Germany
4 armour, 5 artilleries, 5 fighters, 5 infantry and 8 tactical_bombers moved from Northwest Persia to Persia
4 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia
6 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 6 infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Persia
Place Units - British
3 infantry placed in Persia
3 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
EDIT: Adding units owned by Americans to Western Germany: 5 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.33
Germans AA : -0.67
Germans regular : -2.00
British regular : -1.33
crazy edits - no test play, went one round through. Most edits were “what If i had done X”. And then undone.
The only real edit was 5 american bom forgotten during NCM
You can continue with the ANZAC/French.
@stough
Keep forgetting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to New South Wales
1 armour and 1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Purchase Units - French
French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - French
Non Combat Move - French
2 artilleries moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour, 1 infantry and 1 mech_infantry moved from France to Western Germany
Place Units - French
2 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :