Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsMainah V Stough 5.0
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@Stough
We’ll see if that tower crumbles. Dont have a plan yet - last turn was my all in gamble - no follow up plan - and i think i’m going to wish the us had the money, not the uk -
Truly - i just had a total grant moment - throw everything in reach at the front. Maybe that is more a chuikov of stalingrad moment
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Threw that amphib assault support without a test run - and obviously forgot about the scramble!
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I think Grant is the correct analogy. Hit what you can because you can afford the losses. You have both time and numbers on your side.
It was a great move and totally unexpected (despite previous experience with exactly the same move). The timing was perfect, as I was almost big enough to strike back.
Probably preventable on my part. A little bummed I wasn’t sold on withdrawing to Germany on Italy’s turn, for this round, would have saved some units, but oh well.
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@stough said in Mainah V Stough 5.0:
I think Grant is the correct analogy. Hit what you can because you can afford the losses. You have both time and numbers on your side.
I disagree with you here. I did it because time is not on my side. Germany could continue to amass an inf wall, and japan will take something (actually, will take whatever it feels like taking once you make up your mind and stick with it :) ) soon.
It was a great move and totally unexpected (despite previous experience with exactly the same move). The timing was perfect, as I was almost big enough to strike back.
Yeah - that was the motivation.
Probably preventable on my part. A little bummed I wasn’t sold on withdrawing to Germany on Italy’s turn, for this round, would have saved some units, but oh well.
Unsure if you could have. Maybe. But to prevent the sacking of Berlin, you would have lost W Ger for sure - not even to dead zone status, US would have held it. Would have shortened the defensive line alot - instead of covering both Normandy and Southern France and trading holland, all those forces, plus some from Italy, would mass at W Ger.
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And you would have lost some money, and a IC (and that would HURT). Not a major to a minor - lost as in the US is building units in your front yard.
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By the way - seems to be somekind of communication error between TripleA and A&A.org. I had to save the game as a file to my computer, and then upload the file to the forum, sans summary.
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Is that the download?
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Did you mean to leave your AAA in NWPersia?
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Should be. I tried it, worked for me. But with ni battles, not sure how it’ll work for sure.
Still pay in forum mode when your ready. But instead of posting as normal, save as a file to you computer, and then in this thread, up load that file -
No. Was only suppossed ro leave 1 inf
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@mainah I’ll edit it.
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I’ve got to say, this end game has been way more interesting than I thought it would be.
Also, good to know that I was damned if I did, damned if I didn’t on Western Germany. I still feel the fool for using that money, but I feel a little less foolish now.
I was wondering whether you would turn right or left with the Russian Horde. Towards India is far more interesting. Glad for the surprise.
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Hopefully that will work- Let me know if it does not.
Lost 1MI in the Finland battle/ 0 in the Vyborg battle.
took the Carolines
Bailed on India… for now. ;) -
Enjoy Western Germany, I packed some canola for the prisoners as a “I’m Sorry gift”.
Help them to understand. They’re good boys.
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Canolli…?
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put my Okinawa destroyer in SZ 16 please
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Will do.
Canolli. :grinning:





