Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsMainah V Stough 5.0
-
@Stough
Ouch -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 40 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 40 infantry Germans defend with 1 infantry Russians roll dice for 40 infantry in Bryansk, round 2 : 8/40 hits, 6.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 12 artilleries moved from Russia to Bryansk 26 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 aaGuns moved from Tambov to Bryansk 6 armour, 1 fighter and 11 mech_infantrys moved from Samara to Russia 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 8 artilleries placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.33
-
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 2 SuicideAttackTokens; Japanese buy 3 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys moved from Burma to India 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Sumatra 2 battleships moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 2 SuicideAttackTokens; Japanese buy 3 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys moved from Burma to India 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Sumatra 2 battleships moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships and 2 destroyers in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in India Japanese attack with 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys in India, round 2 : 7/24 hits, 6.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 5 carriers, 1 cruiser, 5 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Sumatra to Siam 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 1 aaGun moved from Burma to India 1 armour and 2 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Sikang to Tsinghai 1 aaGun, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Suiyuyan to Tsinghai 1 tactical_bomber moved from Kansu to Kwangsi 1 armour moved from Anhwe to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Burma 4 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Manchuria to Chahar 1 armour moved from Shantung to Hopei 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 2 destroyers and 1 submarine placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 5 infantry placed in Japan 1 infantry placed in Manchuria 1 infantry placed in Shantung 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : 0.83
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 2 SuicideAttackTokens; Japanese buy 3 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys moved from Burma to India 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Sumatra 2 battleships moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships and 2 destroyers in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in India Japanese attack with 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys in India, round 2 : 7/24 hits, 6.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 5 carriers, 1 cruiser, 5 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Sumatra to Siam 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 1 aaGun moved from Burma to India 1 armour and 2 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Sikang to Tsinghai 1 aaGun, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Suiyuyan to Tsinghai 1 tactical_bomber moved from Kansu to Kwangsi 1 armour moved from Anhwe to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Burma 4 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Manchuria to Chahar 1 armour moved from Shantung to Hopei 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 2 destroyers and 1 submarine placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 5 infantry placed in Japan 1 infantry placed in Manchuria 1 infantry placed in Shantung 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : 0.83
-
TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 fighter moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Iraq to 95 Sea Zone 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 2 cruisers moved from 81 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians
Combat Hit Differential Summary :
-
Scramble SZ 95?
-
@Stough
Scramble? -
no thank you
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Marshall Islands Non Combat Move - Americans 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 91 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 fighter moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Iraq to 95 Sea Zone 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 2 cruisers moved from 81 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians Combat - British Battle in 95 Sea Zone British attack with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 carrier and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 4 transports British roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 carrier owned by the Germans lost in 95 Sea Zone British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 7 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 2 cruisers owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 95 Sea Zone British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians, 3 transports owned by the Germans and 1 fighter owned by the Italians lost in 95 Sea Zone 3 transports owned by the Italians lost in 95 Sea Zone British win with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 113 Casualties for Germans: 1 carrier and 3 transports Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 4 transports Battle in Sardinia Non Combat Move - British 1 carrier moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sardinia 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sardinia 3 mech_infantrys moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Syria to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33
-
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Marshall Islands Non Combat Move - Americans 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 91 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 fighter moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Iraq to 95 Sea Zone 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 2 cruisers moved from 81 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians Combat - British Battle in 95 Sea Zone British attack with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 carrier and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 4 transports British roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 carrier owned by the Germans lost in 95 Sea Zone British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 7 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 2 cruisers owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 95 Sea Zone British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians, 3 transports owned by the Germans and 1 fighter owned by the Italians lost in 95 Sea Zone 3 transports owned by the Italians lost in 95 Sea Zone British win with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 113 Casualties for Germans: 1 carrier and 3 transports Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 4 transports Battle in Sardinia Non Combat Move - British 1 carrier moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sardinia 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sardinia 3 mech_infantrys moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Syria to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 armour, 1 fighter and 9 mech_infantrys EDIT: Removing units owned by British from Egypt: 1 armour, 1 fighter and 9 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33
-
second file please - forgot a key part of the plan in NCM.
-
Merry Christmas Stough.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 12 infantry moved from France to Northern Italy 3 infantry and 1 mech_infantry moved from Romania to Bulgaria 3 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria Place Units - Italians 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Eastern Poland: 1 armour, 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Belarus: 1 armour, 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers and 2 submarines moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 artilleries and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers and 2 submarines moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 artilleries and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Non Combat Move - Germans 3 aaGuns, 1 armour, 16 artilleries, 1 fighter and 32 infantry moved from Belarus to Eastern Poland 18 armour, 1 artillery, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Karelia to Vyborg 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 aaGun, 1 armour, 1 bomber, 1 fighter and 5 infantry moved from Western Germany to Germany 1 bomber moved from Germany to Western Germany 1 bomber moved from Eastern Poland to Western Germany 1 armour moved from Germany to Poland 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone Place Units - Germans 2 artilleries and 8 infantry placed in Western Germany 3 artilleries and 6 infantry placed in Germany Germans undo move 1. 1 infantry placed in Germany 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 3 armour moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 2 fighters moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour and 2 mech_infantrys in Vologda, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Rostov to Russia 3 armour and 9 mech_infantrys moved from Russia to Samara 1 aaGun and 5 infantry moved from Kazakhstan to Samara 1 aaGun and 12 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.33
-
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 2 SuicideAttackTokens; Japanese buy 4 armour, 1 harbour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 2 SuicideAttackTokens; Japanese buy 4 armour, 1 harbour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Yunnan to India 1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India 1 bomber moved from Siam to India 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 41 Sea Zone 4 fighters and 5 tactical_bombers moved from Philippines to Burma 2 destroyers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 2 artilleries and 5 infantry moved from Anhwe to Jehol 3 mech_infantrys moved from Shantung to Chahar 1 armour and 2 mech_infantrys moved from Kiangsu to Chahar 1 infantry moved from Shantung to Jehol Place Units - Japanese 3 infantry placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 harbour placed in Sumatra 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Russians regular : -0.33