Let 'er rip!
OwenToo allies -vs- dawgoneit axis. P2V
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 52 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 52 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Szechwan to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Chinese creates battle in territory Anhwe Battle in Fukien Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Fukien Japanese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung 3 artilleries moved from Hunan to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 1 infantry placed in Kiangsi 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Northern Italy 2 fighters moved from Malta to 99 Sea Zone 1 armour moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Sumatra 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 battleships moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Scramble from Southern Italy into SZ 99 ?
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@OwenToo yes scramble. sorry. i was on vacation.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 52 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 52 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Szechwan to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Chinese creates battle in territory Anhwe Battle in Fukien Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Fukien Japanese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung 3 artilleries moved from Hunan to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 1 infantry placed in Kiangsi 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Northern Italy 2 fighters moved from Malta to 99 Sea Zone 1 armour moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Sumatra 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 battleships moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Sumatra British attack with 1 armour and 1 infantry Japanese defend with 2 infantry British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 99 Sea Zone British attack with 2 battleships, 1 cruiser, 3 destroyers, 3 fighters and 4 submarines Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports British roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 battleships, 1 cruiser, 3 destroyers and 3 fighters in 99 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians and 3 submarines owned by the British lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 cruiser, 3 destroyers and 3 fighters in 99 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 destroyers owned by the British, 2 transports owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 56 Casualties for British: 2 destroyers and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Non Combat Move - British 3 fighters moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Szechwan to Malaya 2 artilleries moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Kwangsi to Kwangtung 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 1 aaGun moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China 1 mech_infantry moved from Szechwan to Hopei 2 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Northern Italy to Malta 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq Place Units - British 1 bomber and 1 tactical_bomber placed in United Kingdom 1 transport placed in 83 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 bomber and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,1,5,3,4,2,4 UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 bomber and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Italians regular : 1.67 Japanese regular : -0.67 British regular : -0.33 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Ukraine to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,1,6,2 Italians collect 10 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -1.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to Western Australia 1 infantry moved from 58 Sea Zone to Western Australia 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Libya to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to Western Australia 1 infantry moved from 58 Sea Zone to Western Australia 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Libya to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 9 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 17 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Romania to Ukraine 1 artillery and 4 infantry moved from Poland to Eastern Poland 2 fighters and 4 tactical_bombers moved from Eastern Poland to 99 Sea Zone 2 fighters moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 artillery moved from Eastern Poland to Southern Belarus Combat - GermansCombat Hit Differential Summary :
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@OwenToo scramble in sz99?
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@dawgoneit no scramble, thanks!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 9 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 17 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Romania to Ukraine 1 artillery and 4 infantry moved from Poland to Eastern Poland 2 fighters and 4 tactical_bombers moved from Eastern Poland to 99 Sea Zone 2 fighters moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 artillery moved from Eastern Poland to Southern Belarus Combat - Germans Battle in 99 Sea Zone Germans attack with 5 fighters and 4 tactical_bombers British defend with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 5 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits British roll dice for 2 battleships, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 99 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits British roll dice for 1 battleship in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 99 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for British: 2 battleships, 1 cruiser and 1 destroyer Battle in Southern Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 1 armour, 2 artilleries and 9 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Leningrad, round 2 : 4/12 hits, 3.00 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to 116 Sea Zone 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Denmark Place Units - Germans 2 armour, 3 infantry and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -2.83 British regular : 1.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Smolensk to Southern Belarus 2 infantry moved from Smolensk to Southern Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Southern Belarus to Russia 1 fighter moved from Southern Belarus to Russia 1 fighter moved from Archangel to Gorky 1 fighter moved from Smolensk to Russia 3 infantry moved from Kursk to Rostov 4 infantry moved from Kursk to Tambov 2 artilleries moved from Kursk to Tambov 2 artilleries moved from Tula to Tambov 4 infantry moved from Tula to Tambov 4 mech_infantrys moved from Smolensk to Samara 4 armour moved from Smolensk to Samara 4 mech_infantrys moved from Russia to Urals 3 armour moved from Russia to Urals 2 artilleries moved from Russia to Samara 3 infantry moved from Russia to Samara Place Units - Russians 1 armour placed in Urals 1 artillery and 2 infantry placed in Stalingrad 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Borneo to Kwangtung 1 artillery and 1 infantry moved from Fukien to Kwangtung 1 armour and 1 mech_infantry moved from Chahar to Inner Mongolia 1 armour and 1 artillery moved from Shansi to Honan 1 armour moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Fukien 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Anhwe 1 infantry moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Honan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Honan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Honan, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Inner Mongolia, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 armour, 2 infantry and 1 mech_infantry; Chinese defend with 3 artilleries and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/14 hits, 6.83 expected hits UK_Pacific roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/8 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the Chinese, 3 artilleries owned by the Chinese and 2 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Kwangtung, round 3 : 7/12 hits, 6.17 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Chinese: 3 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to Kyushu 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from Kwangtung to Fukien 1 fighter moved from Kwangtung to Fukien 1 tactical_bomber moved from Kwangtung to Kiangsu 2 fighters and 2 tactical_bombers moved from Kwangtung to 21 Sea Zone 2 bombers moved from Kwangtung to Kiangsu Place Units - Japanese 1 factory_minor placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.50 UK_Pacific regular : -0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 32 Sea Zone to 25 Sea Zone 1 submarine moved from 32 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 24 Sea Zone 1 fighter moved from Hawaiian Islands to 24 Sea Zone 2 fighters moved from 32 Sea Zone to 25 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in 24 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 carrier moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from 25 Sea Zone to 32 Sea Zone 1 fighter moved from 24 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to British Guiana 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from 32 Sea Zone to Wake Island 1 mech_infantry moved from 32 Sea Zone to Wake Island Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,5,3,2,6,2,1,5,3,2,4 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.00 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Combat Move - British 1 bomber moved from United Kingdom to France 4 infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Malaya to Kwangtung 1 bomber moved from Eastern India to 132 Sea Zone 1 mech_infantry moved from Hopei to Kwangtung 1 bomber moved from Malta to Northern Italy Combat - BritishCombat Hit Differential Summary :
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Scramble aircraft from SZ21 to Kwangtung?
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@owentoo none





