TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 132 Sea Zone
2 marines moved from 132 Sea Zone to Malaya
2 artilleries moved from 132 Sea Zone to Malaya
4 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
3 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 132 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 132 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 132 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 132 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 2 submarines in 132 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 132 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits
Japanese roll dice for 2 battleships and 3 transports in 132 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 132 Sea Zone
3 transports owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is 76
Casualties for Americans: 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Battle in Malaya
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 4 infantry and 2 marines in Malaya, round 2 : 0/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malaya
Americans roll dice for 2 artilleries, 3 infantry and 2 marines in Malaya, round 3 : 2/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 2 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 27 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 104 Sea Zone to 52 Sea Zone
2 fighters moved from Eastern United States to 52 Sea Zone
1 destroyer moved from 104 Sea Zone to 52 Sea Zone
1 submarine moved from 104 Sea Zone to 52 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 transport placed in 104 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,4,3,1,1,4,1,3,3,2,6,4,4,1,3,6,1,5
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Hopei to Hunan
3 artilleries, 1 fighter and 12 infantry moved from Szechwan to Hunan
1 infantry moved from Chahar to Shansi
1 artillery and 4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Kiangsi
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Hunan, round 2 : 2/17 hits, 4.17 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.33 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Hunan, round 3 : 5/12 hits, 3.33 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 3/8 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Hunan, round 4 : 0/9 hits, 2.83 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 4 : 1/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 5 : 1/8 hits, 2.67 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 5 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Hunan, round 6 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 fighters in Hunan, round 6 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Kweichow from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 12 infantry
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Battle in Shansi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 armour, 2 artilleries and 2 infantry
Chinese roll dice for 1 artillery and 6 infantry in Shansi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Shansi, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Shansi, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Shansi, round 4 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shansi, round 5 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 6 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shansi, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
4 infantry moved from Burma to Yunnan
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Tobruk
1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 artillery moved from 98 Sea Zone to Malta
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Malta
1 bomber moved from Gibraltar to Egypt
1 aaGun moved from Burma to Yunnan
Place Units - British
3 submarines placed in 83 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 airfield placed in Malaya
1 armour placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -5.33
Americans regular : -1.17
Japanese regular : -2.83
Italians regular : -0.67
British regular : -0.50
Savegame