@Ragnell804 gg, I concede
#1 trulpen (X) vs captainwalker (A) WaW
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Adjusted some NCMs, landing 2 stukas in Burgundy, moving the 2 tanks in Africa to Nubia and 2 inf to Minsk instead of Kiev.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 10 Infantrys moved from Rostov to Tula 2 Infantrys moved from Penza to Tula 2 Tanks moved from Stalingrad to Tula 1 Bomber moved from Stalingrad to Tula 2 Mot.Infs moved from Gorky to Tula 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from Chita to Ayan Combat - Russians Battle in Ayan Russians attack with 1 Artillery, 4 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Ayan, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Ayan, round 3 : 3/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 3 Infantrys Battle in Tula Russians attack with 1 Bomber, 12 Infantrys, 2 Mot.Infs and 2 Tanks Germans defend with 1 AAGun, 7 Infantrys and 1 Stuka; Romanians defend with 1 Fighter and 3 JetFighters Germans roll AA dice in Tula : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Bomber, 12 Infantrys, 2 Mot.Infs and 2 Tanks in Tula, round 2 : 3/17 hits, 4.00 expected hits Germans roll dice for 1 Fighter, 7 Infantrys, 3 JetFighters and 1 Stuka in Tula, round 2 : 6/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Tula Russians roll dice for 1 Bomber, 6 Infantrys, 2 Mot.Infs and 2 Tanks in Tula, round 3 : 3/11 hits, 3.00 expected hits Germans roll dice for 1 Fighter, 5 Infantrys and 3 JetFighters in Tula, round 3 : 2/9 hits, 3.17 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Tula Russians roll dice for 1 Bomber, 4 Infantrys, 2 Mot.Infs and 2 Tanks in Tula, round 4 : 3/9 hits, 2.67 expected hits Germans roll dice for 1 Fighter, 2 Infantrys and 3 JetFighters in Tula, round 4 : 0/6 hits, 2.17 expected hits 1 JetFighter owned by the Romanians and 2 Infantrys owned by the Germans lost in Tula Russians roll dice for 1 Bomber, 4 Infantrys, 2 Mot.Infs and 2 Tanks in Tula, round 5 : 2/9 hits, 2.67 expected hits Germans roll dice for 1 Fighter and 2 JetFighters in Tula, round 5 : 2/3 hits, 1.17 expected hits 2 JetFighters owned by the Romanians and 2 Infantrys owned by the Russians lost in Tula Russians roll dice for 1 Bomber, 2 Infantrys, 2 Mot.Infs and 2 Tanks in Tula, round 6 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 Fighter in Tula, round 6 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in Tula Russians win, taking Tula from Germans with 1 Bomber, 1 Infantry, 2 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 44 Casualties for Russians: 11 Infantrys Casualties for Germans: 7 Infantrys and 1 Stuka Casualties for Romanians: 1 Fighter and 3 JetFighters Non Combat Move - Russians 1 Bomber moved from Tula to Stalingrad 1 Infantry moved from Vologda to Gorky 3 Mot.Infs moved from Gorky to Sverdlovsk 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Astrakhan to Saratov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Perm to Kirov 5 Infantrys moved from Ufa to Kuybyshev 2 Infantrys moved from 126 Sea Zone to Astrakhan 4 Infantrys moved from Georgia to Rostov 1 Artillery, 1 Elite and 1 Infantry moved from Krasnoyarsk to Novosibirsk 4 Tanks moved from Krasnoyarsk to Ufa 1 Artillery and 2 Infantrys moved from Yeniseysk to Khatanga 3 Infantrys moved from Yeniseysk to Novosibirsk 1 Tank moved from Yeniseysk to Ufa 2 Tanks moved from Krasnoyarsk to Olyokminsk Turn Complete - Russians Russians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.00 Russians regular : 0.00 Hisaichi regular : -1.33
Territory Summary for Russians :
Penza : 1 Infantry Novosibirsk : 1 Artillery, 1 Elite and 4 Infantrys Arkhangelsk : 1 AAGun, 1 Factory and 7 Infantrys Kirov : 2 Infantrys Olyokminsk : 2 Tanks Astrakhan : 2 Infantrys Chita : 1 AAGun, 2 Artillerys, 1 Factory, 16 Infantrys and 4 Tanks Ufa : 5 Tanks Gorky : 1 Infantry Stalingrad : 1 AAGun, 3 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 18 Infantrys Kuybyshev : 5 Infantrys Khatanga : 1 Artillery and 2 Infantrys Saratov : 1 Infantry Ayan : 1 Artillery, 4 Infantrys and 1 Tank Kamchatka : 1 Bunker Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 10 Infantrys and 1 Tank Tashkent : 1 Factory Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys and 3 Mot.Infs Tula : 1 AAGun, 1 Infantry, 2 Mot.Infs and 2 Tanks N.Sakhalin : 1 Bunker Sibirsky : 1 Bunker and 1 Factory Georgia : 1 Factory and 2 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Bunker and 4 Infantrys Novgorod : 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 70 / 73 French : 20 / 20 Yamamoto : 57 / 74 Chinese : 29 / 35 Hisaichi : 59 / 62 British : 93 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 131 / 131
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And…the Russians launch a surprise counter attack!
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
And…the Russians launch a surprise counter attack!
Not so surprising. 😉
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Infantrys moved from Nubia to Italian East Africa 1 Tank moved from Darfur to Kordofan Italians take Kordofan from British 1 Tank moved from Kordofan to Nubia 1 JetFighter moved from 55 Sea Zone to Italian East Africa 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Palestine 1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Adv.Fighter moved from Mersa Matruh to Lower Egypt 1 JetFighter moved from 55 Sea Zone to Palestine Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 16 Infantrys, 1 JetFighter and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys British defend with 1 Artillery and 3 Infantrys Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Lower Egypt, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Lower Egypt, round 3 : 2/6 hits, 1,67 expected hits British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Artillery and 3 Infantrys Battle in Italian East Africa Italians attack with 2 Infantrys and 1 JetFighter British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 JetFighter in Italian East Africa, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Palestine Italians attack with 3 Infantrys and 1 JetFighter French defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the French lost in Palestine Italians roll dice for 3 Infantrys and 1 JetFighter in Palestine, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the French lost in Palestine Italians roll dice for 3 Infantrys and 1 JetFighter in Palestine, round 3 : 1/4 hits, 1,17 expected hits British roll dice for 1 Artillery in Palestine, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the French lost in Palestine Italians win, taking Palestine from British with 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Battleship moved from 51 Sea Zone to 46 Sea Zone 1 Carrier moved from 55 Sea Zone to 51 Sea Zone 1 JetFighter moved from Palestine to 51 Sea Zone 1 Adv.Fighter moved from Lower Egypt to 51 Sea Zone 1 JetFighter moved from Italian East Africa to Nubia 1 AAGun, 3 Artillerys, 3 Infantrys and 2 Tanks moved from Darfur to Nubia 1 Infantry moved from Rome to 46 Sea Zone 3 Artillerys and 4 Infantrys moved from Campania to 46 Sea Zone 3 Artillerys, 5 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone 3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Elite moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 2 Artillerys moved from Provence to Languedoc 6 Infantrys moved from Provence to Languedoc 1 Elite moved from Provence to Languedoc 1 AAGun moved from Provence to Languedoc Place Units - Italians 2 Transports placed in 46 Sea Zone 1 JetFighter placed in Rome Italians undo move 2. Turning on Edit Mode EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Italians to Languedoc: 1 Adv.Fighter EDIT: Turning off Edit Mode 1 JetFighter placed in 46 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 2 Artillerys and 2 Infantrys placed in Tunis 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 4 Infantrys placed in Rome Italians undo move 4. Italians undo move 4. Italians undo move 4. 1 Artillery and 3 Infantrys placed in Tunis 1 Artillery and 4 Infantrys placed in Lombardy 4 Infantrys placed in Provence Turn Complete - Italians Italians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : 3,00 British regular : -1,67
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@trulpen Well… I was surprised that I took that back.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur British take Darfur from Italians 1 Artillery, 2 Infantrys and 1 Tank moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 3 Infantrys French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Palestine, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the French lost in Palestine French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Palestine, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine French win, taking Palestine from Italians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 3 Infantrys Casualties for Italians: 3 Infantrys Battle in S.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Tank moved from French Equatorial Africa to Darfur 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Place Units - French 1 Elite and 1 Tank placed in Syria 3 Infantrys placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 French regular : 0.50
Territory Summary for French :
Leningrad : 1 Fighter Churchill : 1 AAGun, 1 Factory and 1 Infantry Syria : 1 AAGun, 3 Bunkers, 1 Elite, 1 Factory, 6 Infantrys and 2 Tanks French Equatorial Africa : 1 Bunker, 1 Factory and 3 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 1 Factory, 17 Infantrys and 3 Tanks S.Algeria : 1 Artillery French Guiana : 1 Infantry Madagascar : 1 Infantry Darfur : 1 Artillery, 3 Infantrys and 1 Tank Kordofan : 1 Infantry Palestine : 1 Artillery and 1 Tank Greenland : 1 flag, 2 Infantrys 18 Sea Zone : 1 Destroyer 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 138 / 228 Russians : 70 / 70 Italians : 71 / 77 French : 21 / 21 Yamamoto : 57 / 74 Chinese : 29 / 35 Hisaichi : 59 / 62 British : 91 / 100 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 17 / 17 Romanians : 16 / 18 Thai : 15 / 15 Americans : 131 / 131
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -1,00 Americans regular : 2,83 Anzac regular : 0,67
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OOL z107?
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@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out? -
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen tip bb and cv. take all transports, subs and destroyers. take Anzac cruisers . that should be nine hits…can’t open the file.
Why did you edit the damage to your bb out?Will do.
Because I had a first strike. The des should cancel the opposing subs first-strike ability.
the sub still got a hit…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
the sub still got a hit…
Are you sure?
I interpreted it as just a faulty programming.
If it does, then I wonder why there even are des as an available unit? It’s completely useless.
Since this WaW is supposed to be a variation of A&A Revised rules (1942), I can’t imagine that a sub will still have a first-strike ability when an opposing des is present.
Just having subs being able to block ship-movement is weird and I would say that’s a flaw in itself, although subs completely ignoring des is even worse.
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it’s not really a first strike when the sub is the only unit in the sea zone…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
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@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
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@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
@trulpen said in #1 trulpen (X) vs captainwalker (A) WaW:
@captainwalker said in #1 trulpen (X) vs captainwalker (A) WaW:
it’s not really a first strike when the sub is the only unit in the sea zone…
What do you mean?
the destroyer doesn’t negate the subs ability to fire…
According to all available A&A-rules it does. It’s the main point of having destroyers around. Negates all special abilities of subs. I’m sure of this.
I guess the main thing here then is to get some substantial clarity regarding precise rules for this specific version.
N.B. I’m not trying to exploit rules or find some fishy loop-hole here, but trying to mutually figure out what is fair and correct.
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TripleA Manual Gamesave Post: Yamamoto round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Adv.Fighters, 1 Fighter and 2 L.Fighters moved from Tokyo to 107 Sea Zone 4 Adv.Fighters and 6 Fighters moved from 75 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 2 Bombers moved from Khabarovsk to 107 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Battleships moved from 92 Sea Zone to 93 Sea Zone 3 B.Carriers, 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Bomber moved from Mindanao to 107 Sea Zone 4 Infantrys moved from 93 Sea Zone to Panay 1 Elite moved from West Borneo to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 2 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines moved from 92 Sea Zone to Manila 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Peleliu 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Bunker, 13 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Hisaichi loiter and taunt; Yamamoto attack with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 B.Carriers, 4 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Turning on Edit Mode EDIT: Changing unit hit damage for these Yamamoto owned units to: Battleship = 0 EDIT: Turning off Edit Mode Battle in Panay Yamamoto attack with 4 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Panay, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Yamamoto roll dice for 3 Infantrys in Panay, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines Americans defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Marines in Manila, round 2 : 1/7 hits, 2,67 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Peleliu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Peleliu, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto roll dice for 3 Infantrys in Peleliu, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in 107 Sea Zone Yamamoto attack with 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 2 Transports Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Submarine; Anzac defend with 4 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 8 Fighters, 2 L.Fighters and 1 Transport in 107 Sea Zone, round 2 : 9/19 hits, 8,67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Anzac roll dice for 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits 1 Submarine owned by the Americans, 2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Transport owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 6 Adv.Fighters, 3 Bombers, 3 Fighters and 2 L.Fighters in 107 Sea Zone, round 3 : 5/14 hits, 7,00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -3,00 Americans regular : 2,83 Anzac regular : -2,33
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5 hits instead of 7, still can’t assume.
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From the notes:
"Rules Clarifications
WW2V2 rules (aka Revised) are used as the basis, with the following changes and clarifications [about LL, carriers, purchase before CM etc]:[…]
These rules aren’t entirely enforced by TripleA 1.9.0.0, so the players must fully enforce them."I believe the weird subs apply to the last sentiment. I’d say as well that subs shouldn’t be able to block movement, but that one we’ve played with in many situations, so better to keep it up for stringency.