TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to France 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Eastern Poland Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :





