TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 8 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
Non Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 bomber and 8 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
3 artilleries and 1 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 artilleries and 1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 5 infantry moved from Shan State to Siam
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in Siam
British attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 5 infantry in Siam, round 2 : 1/7 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siam
British roll dice for 1 armour, 1 artillery and 5 infantry in Siam, round 3 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 3/13 hits, 4.00 expected hits
Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/10 hits, 3.67 expected hits
3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 4/9 hits, 3.33 expected hits
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 2.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 4 : 2/6 hits, 2.67 expected hits
Italians roll dice for 2 armour and 1 artillery in Alexandria, round 4 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 5 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Alexandria, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Egypt
British undo move 2.
2 artilleries and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : 2.83
Japanese regular : 0.67
British regular : -1.33
Savegame