Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from Libya to Egypt
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 fighter moved from Morocco Algeria to 12 Sea Zone
1 bomber, 1 fighter and 2 infantry moved from Norway to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Poland to Finland
1 artillery and 1 infantry moved from Ukraine to East Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour moved from Baltic States to East Poland
1 armour moved from Baltic States to East Poland
1 armour, 1 artillery and 4 infantry moved from Germany to Poland
1 armour moved from Poland to East Poland
2 armour moved from Libya to Trans-Jordan
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 12 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Finland
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 1/6 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
1 bomber owned by the Germans and 3 fighters owned by the Germans retreated
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 12 Sea Zone to Egypt
1 fighter moved from Libya to East Poland
1 fighter moved from Finland to Germany
1 fighter moved from Finland to Germany
1 fighter moved from Finland to Germany
1 bomber moved from Finland to Germany
Place Units - Germans
1 armour, 1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,83
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Ukraine
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Finland to Norway
Russians take Norway from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Persia to India
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Russia
1 artillery moved from Archangel to Russia
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Archangel to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Soviet Far East to Yakut S.S.R.
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
1 fighter and 2 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Fukien to Hupeh
1 infantry moved from Fukien to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from East Indies to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 62 Sea Zone to Philippine Islands
1 fighter moved from 62 Sea Zone to Philippine Islands
1 carrier moved from 62 Sea Zone to 50 Sea Zone
1 artillery moved from Kwangtung to French Indo-China Thailand
1 infantry moved from Kwangtung to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 31 Sea Zone
1 fighter moved from French Indo-China Thailand to 31 Sea Zone
1 fighter moved from Manchuria to Buryatia S.S.R.
1 cruiser moved from 50 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Philippine Islands to 50 Sea Zone
1 fighter moved from Philippine Islands to 50 Sea Zone
Place Units - Japanese
1 factory placed in East Indies
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 carrier, 1 destroyer and 1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from 8 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 infantry moved from India to Burma
1 bomber moved from Caucasus to Burma
Combat - British
Battle in 12 Sea Zone
British attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
British roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
British win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco Algeria
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Burma, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Burma, round 5 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 armour and 2 infantry moved from Persia to India
1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from Morocco Algeria to 12 Sea Zone
1 fighter moved from Archangel to India
1 infantry moved from Western Canada to Alaska
1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 8 Sea Zone
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
Germans regular : -0.83
British regular : -3.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 fighter moved from Bulgaria Romania to Italy
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from France to Italy
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Italy causes 2 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Brazil to Union of South Africa
3 bombers moved from Western United States to United Kingdom
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 1 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 fighter moved from 56 Sea Zone to Eastern Canada
1 infantry moved from Alaska to Western Canada
2 infantry moved from Western Canada to Eastern Canada
Non Combat Move - Chinese
1 infantry moved from Sikang to Chinghai
Place Units - Americans
1 destroyer and 2 submarines placed in 56 Sea Zone
2 bombers placed in Western United States
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 31 PUs; 0 techTokens;
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from East Poland to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to East Poland
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 artillery and 4 infantry moved from Poland to Baltic States
1 armour and 6 infantry moved from Germany to Poland
1 armour moved from Poland to East Poland
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from East Poland to Trans-Jordan
1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
1 artillery moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Egypt to Anglo-Egypt Sudan
1 bomber moved from Germany to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to East Poland
1 infantry moved from Baltic States to East Poland
1 fighter moved from Karelia S.S.R. to East Poland
1 fighter moved from Karelia S.S.R. to East Poland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,67
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 armour moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Caucasus
1 armour moved from Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Russia
1 fighter moved from Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Battle in Stanovoj Chrebet
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Stanovoj Chrebet, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 6 infantry in Stanovoj Chrebet, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Russians roll dice for 5 infantry in Stanovoj Chrebet, round 4 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet
Russians win, taking Stanovoj Chrebet from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Archangel
1 infantry moved from Archangel to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Persia to India
1 infantry moved from Caucasus to Persia
1 infantry moved from Norway to Finland
1 submarine moved from 2 Sea Zone to 12 Sea Zone
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 infantry moved from Hupeh to Sikang
1 infantry moved from Hupeh to Sikang
1 fighter moved from French Indo-China Thailand to Sikang
1 fighter moved from 50 Sea Zone to Burma
1 fighter moved from 50 Sea Zone to Burma
1 transport moved from 49 Sea Zone to 38 Sea Zone
1 transport moved from 50 Sea Zone to 38 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 carrier moved from 50 Sea Zone to 37 Sea Zone
2 fighters, 3 infantry and 2 transports moved from 31 Sea Zone to 39 Sea Zone
2 fighters and 5 infantry moved from 39 Sea Zone to Australia
1 carrier moved from 31 Sea Zone to 38 Sea Zone
1 battleship moved from 50 Sea Zone to 39 Sea Zone
1 cruiser moved from 49 Sea Zone to 38 Sea Zone
1 armour and 2 infantry moved from Japan to 62 Sea Zone
1 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour, 1 fighter and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Fukien to Yunnan
Combat - Japanese
Battle in Australia
Japanese attack with 2 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
British roll AA dice in Australia : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 5 infantry in Australia, round 2 : 2/7 hits, 1,83 expected hits
British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the British lost in Australia
Japanese roll dice for 2 fighters and 5 infantry in Australia, round 3 : 2/7 hits, 1,83 expected hits
British roll dice for 1 artillery in Australia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Stanovoj Chrebet
Japanese attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Stanovoj Chrebet, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 4 infantry in Stanovoj Chrebet, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese roll dice for 1 armour and 3 fighters in Stanovoj Chrebet, round 3 : 4/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Stanovoj Chrebet to 62 Sea Zone
1 fighter moved from Stanovoj Chrebet to 62 Sea Zone
1 fighter moved from Stanovoj Chrebet to Suiyuan
1 fighter moved from Sikang to Yunnan
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Australia to 38 Sea Zone
1 fighter moved from Australia to 38 Sea Zone
Place Units - Japanese
1 armour and 3 infantry placed in East Indies
1 armour, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,00
British AA : -0,33
Russians regular : 0,00
British regular : -1,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber and 1 fighter moved from India to Anglo-Egypt Sudan
2 fighters moved from Union of South Africa to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 fighter moved from 12 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo-Egypt Sudan
British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 fighter; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Anglo-Egypt Sudan, round 3 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 fighter
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Anglo-Egypt Sudan to Belgian Congo
1 transport moved from 12 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from Libya to 13 Sea Zone
1 bomber moved from Anglo-Egypt Sudan to Caucasus
1 transport moved from 24 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 13 Sea Zone
Place Units - British
3 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 8 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber and 1 fighter moved from India to Anglo-Egypt Sudan
2 fighters moved from Union of South Africa to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 fighter moved from 12 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo-Egypt Sudan
British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 fighter; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Anglo-Egypt Sudan, round 3 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 fighter
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Anglo-Egypt Sudan to Belgian Congo
1 transport moved from 12 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from Libya to 13 Sea Zone
1 bomber moved from Anglo-Egypt Sudan to Caucasus
1 transport moved from 24 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 13 Sea Zone
Place Units - British
3 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 8 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun, 1 armour, 1 artillery and 4 infantry
EDIT: Adding units owned by British to Persia: 1 aaGun, 1 armour, 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.00
forgot to non-com the brits out of india. Use the second one. my bad.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from East Poland to Eastern Ukraine
Italians take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from East Poland to Belorussia
Italians take Belorussia from Russians
1 armour moved from Belorussia to East Poland
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Italy to Libya
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to Balkans
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Italy
Place Units - Italians
1 destroyer placed in 14 Sea Zone
2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 bombers moved from United Kingdom to Germany
2 bombers moved from United Kingdom to Italy
1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 fighter moved from 13 Sea Zone to Libya
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Libya
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 artillery and 1 fighter in Libya, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Libya
1 fighter owned by the Americans retreated
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Libya to Morocco Algeria
2 bombers moved from Germany to United Kingdom
1 bomber moved from Italy to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from Eastern Canada to 45 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 aaGun and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 aaGun and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from Union of South Africa to Persia
Place Units - Americans
1 battleship and 1 transport placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : 0.00
Germans AA : 0.50
Italians AA : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 29 PUs; 0 techTokens;
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Egypt to Libya
1 bomber moved from East Poland to Russia
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 fighter moved from East Poland to Ukraine
6 armour moved from East Poland to Karelia S.S.R.
3 artilleries and 5 infantry moved from Baltic States to Karelia S.S.R.
4 infantry moved from Poland to Baltic States
1 artillery moved from East Poland to Baltic States
2 infantry moved from Poland to East Poland
1 artillery and 9 infantry moved from Germany to Poland
1 fighter moved from Trans-Jordan to Germany
1 infantry moved from Trans-Jordan to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from East Poland to Germany
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Karelia S.S.R.
Germans attack with 6 armour, 3 artilleries and 5 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 6 armour, 3 artilleries and 5 infantry in Karelia S.S.R., round 2 : 5/14 hits, 5,33 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 6 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Germany
1 bomber moved from Russia to Germany
Place Units - Germans
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,17
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Russia to Belorussia
Russians take Belorussia from Italians
1 armour moved from Belorussia to Russia
1 armour moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Italians
1 armour moved from Eastern Ukraine to Ukraine
1 artillery and 10 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 2 fighters and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 10 infantry in Ukraine, round 2 : 4/14 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Chinghai
1 armour moved from Russia to Chinghai
1 fighter moved from Ukraine to Caucasus
4 infantry moved from Persia to Caucasus
2 infantry moved from India to Persia
1 aaGun moved from Persia to Kazakh S.S.R.
3 infantry moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 infantry moved from Finland to Norway
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
3 infantry moved from Russia to Novosibirsk
Place Units - Russians
1 armour and 4 infantry placed in Russia
1 armour and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.33
@Johnmos can you edit the Russian sub into SZ 23 thanks!
Sure. No problem
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 23 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Burma to India
Japanese take India from British
1 artillery moved from Burma to India
1 armour and 3 infantry moved from East Indies to 38 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to India
5 infantry moved from Australia to 39 Sea Zone
1 battleship, 5 infantry and 3 transports moved from 39 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to India
1 armour and 3 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Yunnan to Sikang
1 fighter moved from Suiyuan to Ningxia
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 transport placed in 38 Sea Zone
1 artillery and 1 infantry placed in East Indies
1 transport placed in 62 Sea Zone
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 9 PUs; 0 techTokens;
Combat Move - British
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 13 Sea Zone to 14 Sea Zone
2 fighters moved from Belgian Congo to 14 Sea Zone
1 bomber moved from Caucasus to 14 Sea Zone
Combat - British
Battle in 14 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines
Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 2 submarines in 14 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 2 destroyers and 3 fighters in 14 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 14 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 66
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Persia to Trans-Jordan
1 fighter moved from Belgian Congo to Trans-Jordan
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 destroyer moved from 17 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 transport moved from 12 Sea Zone to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from Anglo-Egypt Sudan to Belgian Congo
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 bomber moved from 14 Sea Zone to Caucasus
Place Units - British
2 armour and 2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 1.33