@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
L21 Bretters (axis) vs Sovietishcat (allies +14) BM3
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@bretters I must say the USSR bomber has been a good purchase so far!
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@Sovietishcat uhhh yea… that F******
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 13 Sea Zone to 25 Sea Zone 1 destroyer moved from 12 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Caroline Islands to Japan 1 infantry moved from Olgiy to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Korea 1 fighter moved from 31 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from Philippines to Korea 1 fighter moved from Caroline Islands to Korea 1 tactical_bomber moved from 31 Sea Zone to Korea 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 fighter moved from 31 Sea Zone to 25 Sea Zone 1 fighter moved from 31 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 fighter moved from 31 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 25 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.83 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 3 carriers moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 2 cruisers moved from 91 Sea Zone to 95 Sea Zone 2 marines moved from Southern Italy to 95 Sea Zone 2 marines moved from 95 Sea Zone to Sicily 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 armour and 2 infantry moved from Southern Italy to 95 Sea Zone 2 armour and 2 infantry moved from 95 Sea Zone to Sicily 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone -
@bretters Do you scramble sz 112? I have 3 carriers, 5 fighters, 1 tac.bomer and 3 dds vs 2 cruisers and 1 dd ( You can scramble up to 3 German fighters) I also attached the file.
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@Sovietishcat
Nope! -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 3 carriers moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 2 cruisers moved from 91 Sea Zone to 95 Sea Zone 2 marines moved from Southern Italy to 95 Sea Zone 2 marines moved from 95 Sea Zone to Sicily 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 armour and 2 infantry moved from Southern Italy to 95 Sea Zone 2 armour and 2 infantry moved from 95 Sea Zone to Sicily 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Okinawa Battle in Eire Battle in 112 Sea Zone Americans attack with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber Germans defend with 2 cruisers, 1 destroyer and 1 transport Americans roll dice for 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/9 hits, 4,17 expected hits Germans roll dice for 2 cruisers, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 transport owned by the Germans and 2 cruisers owned by the Germans lost in 112 Sea Zone Americans win, taking Sicily from Italians, taking Okinawa from Japanese, taking Eire from Germans with 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 destroyer Casualties for Germans: 2 cruisers, 1 destroyer and 1 transport Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from 7 Sea Zone to Western United States 1 aaGun and 2 infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 7 Sea Zone to Western United States 2 fighters moved from 7 Sea Zone to 19 Sea Zone Place Units - Americans 4 infantry and 1 mech_infantry placed in Western United States 2 carriers placed in 95 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Shantung to Jehol 10 artilleries and 8 infantry moved from Anhwe to Jehol 1 artillery and 4 infantry moved from Manchuria to Jehol 1 fighter moved from Hunan to Hopei 2 infantry moved from Shensi to Hopei 3 infantry moved from Kansu to Shensi 2 artilleries and 3 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 2 infantry placed in Jehol 1 artillery and 3 infantry placed in Anhwe 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - British Non Combat Move - British 1 fighter moved from Yunnan to India 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from Shensi to Kazakhstan 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 artillery and 11 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Anhwe to Jehol 2 aaGuns moved from Anhwe to Jehol 1 artillery moved from Anhwe to Jehol 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Yunnan to Shan State 4 infantry moved from West India to Eastern Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 aaGun moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Morocco 1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 bomber moved from Southern Italy to Sicily 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5 UK_Pacific collect 10 PUs (6 lost to blockades); end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Americans regular : 2,83 Germans regular : -0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 armour, 3 artilleries, 1 fighter and 7 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Alexandria Italians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern Italy Italians attack with 2 armour, 3 artilleries, 1 fighter and 7 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 3 artilleries, 1 fighter and 7 infantry in Southern Italy, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win, taking Southern Italy from Americans with 2 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to France 1 aaGun moved from Poland to Germany Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC 1 infantry moved from Kweichow to Yunnan 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Alberta Saskatchewan Manitoba: 1 armour EDIT: Adding units owned by British to Western United States: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@bretters I just forgot to move my UK tank in W.USA from Alberta, I edited it, I am sure it didn’t affect Italy :joy: But let me know if you are not okay with it!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Germany to Baltic States 1 tactical_bomber moved from Greater Southern Germany to Baltic States 1 fighter moved from Greater Southern Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in 109 Sea Zone Germans attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 109 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 11 armour and 12 mech_infantrys moved from Bessarabia to Slovakia Hungary 1 aaGun moved from Greater Southern Germany to Western Germany 1 aaGun moved from Greater Southern Germany to Western Germany 1 aaGun moved from Greater Southern Germany to Western Germany 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Germany to Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 10 armour moved from Western Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from 109 Sea Zone to United Kingdom 1 fighter moved from Western Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 artillery moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Greater Southern Germany Place Units - Germans 3 infantry placed in United Kingdom 7 infantry and 3 tactical_bombers placed in Western Germany 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,2 Germans collect 47 PUs (8 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Baltic States 2 fighters and 2 tactical_bombers moved from Belarus to Baltic States 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Yenisey Russians attack with 2 armour and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Baltic States Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Vyborg 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 armour and 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 2 infantry moved from Rostov to Bryansk 1 aaGun moved from Belarus to Novgorod 1 artillery and 6 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Morocco to Egypt 1 infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 fighter moved from Belarus to Ukraine 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Baltic States to Ukraine Place Units - Russians 1 armour and 2 infantry placed in Novgorod Russians undo move 1. 1 armour, 1 fighter and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Russians collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : -0,33 Russians regular : -2,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Korea to Amur 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Amur 5 fighters and 3 tactical_bombers moved from Korea to Japan 1 bomber moved from Japan to Soviet Far East Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Soviet Far East Japanese attack with 1 bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Soviet Far East Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Soviet Far East to Japan 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 infantry, 2 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 2 tactical_bombers and 3 transports placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Eire to Scotland Americans take Scotland from Germans 1 mech_infantry moved from Eire to Scotland 2 submarines moved from 109 Sea Zone to 105 Sea Zone Combat - Americans Battle in Hainan Battle in Philippines Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 2 infantry moved from Algeria to Tunisia 1 bomber moved from Western United States to Iceland 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec 2 armour, 2 infantry and 2 marines moved from Sicily to 95 Sea Zone 2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 armour, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco Place Units - Americans 3 bombers placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Manchuria 12 artilleries and 13 infantry moved from Jehol to Anhwe 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 3 infantry moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 2 infantry placed in Yunnan 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Iraq to Egypt Combat - British Battle in Borneo Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Iraq 4 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 fighter and 1 tactical_bomber moved from India to Persia 1 mech_infantry moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from Burma to West India 1 fighter moved from India to 36 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from Sicily to Egypt 7 infantry moved from Kwangsi to Yunnan 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from 92 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Jehol to Buyant-Uhaa 2 aaGuns, 1 artillery and 3 infantry moved from Jehol to Anhwe 1 fighter moved from Morocco to Egypt Place Units - UK_Pacific 2 infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,1 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tobruk 1 fighter moved from France to United Kingdom 1 aaGun moved from Germany to Poland Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Greater Southern Germany: 2 armour EDIT: Removing units owned by Italians from Southern Italy: 2 armour EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria ANZAC take Alexandria from Italians 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 fighters and 4 infantry moved from United Kingdom to Scotland 1 bomber and 3 tactical_bombers moved from Western Germany to Scotland 1 mech_infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 1 fighter moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Baltic States 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Romania Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Scotland Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers British defend with 2 fighters; Americans defend with 1 airfield, 2 artilleries, 5 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Scotland, round 2 : 4/12 hits, 5.33 expected hits Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 1/10 hits, 4.00 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Scotland Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Scotland, round 3 : 3/11 hits, 5.17 expected hits Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Scotland, round 4 : 7/10 hits, 5.00 expected hits Americans roll dice for 1 artillery and 2 fighters in Scotland, round 4 : 0/3 hits, 1.67 expected hits 1 artillery owned by the Americans and 2 fighters owned by the British lost in Scotland Germans win, taking Scotland from Americans with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for British: 2 fighters Non Combat Move - Germans 1 bomber moved from Scotland to Western Germany 3 fighters and 3 tactical_bombers moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Romania to Western Germany 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Romania 13 armour and 14 mech_infantrys moved from Slovakia Hungary to Poland 6 infantry moved from Western Germany to Germany 2 artilleries and 1 infantry moved from Finland to Norway Place Units - Germans 3 infantry placed in United Kingdom 1 fighter and 1 tactical_bomber placed in Western Germany 9 infantry placed in Germany Germans undo move 3. 2 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,4,1,3,2,5,2,2,1,1,3,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,2,4 Germans collect 46 PUs (10 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -6.33 Russians regular : -0.33 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Finland Russians take Finland from Germans 4 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 bomber moved from Egypt to Eastern Poland 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Ukraine to Baltic States 1 mech_infantry moved from Yenisey to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Eastern Poland Russians attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/8 hits, 2,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 infantry moved from Belarus to Eastern Poland 1 bomber and 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 3 artilleries and 10 infantry moved from Bryansk to Belarus 3 armour and 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Vologda to Smolensk 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Vyborg to Novgorod 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Eastern Poland to Novgorod 2 armour moved from Yenisey to Yakut S.S.R. Place Units - Russians 2 armour and 1 tactical_bomber placed in Novgorod 2 armour and 1 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans regular : 2,33 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 artilleries and 2 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Korea to Amur 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Caroline Islands Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Soviet Far East Battle in Aleutian Islands Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Midway from Americans, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Buryatia Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 31 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 artilleries and 2 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Korea to Amur 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Caroline Islands Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Soviet Far East Battle in Aleutian Islands Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking Midway from Americans, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Buryatia Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 31 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : -0.67 Russians regular : 0.67





