Test summary from TripleA, engine version: 2.6.14744, time: 2:22:23 AM
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L21 Bretters (axis) vs Sovietishcat (allies +14) BM3
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from Hainan to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from Japan to Philippines 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Anhwe to Hopei 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese retreated to Shensi Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese winChinese win with 1 infantry remaining, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from Hopei to Kiangsu 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to Philippines 1 aaGun moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : -1.50 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 2 cruisers, 2 destroyers, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 106 Sea Zone from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to French Guiana 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 marine placed in Eastern United States 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 airfield placed in Morocco 1 marine placed in Western United States 1 cruiser and 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 infantry, 1 marine and 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry, 1 marine and 1 mech_infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries and 10 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 10 infantry in Anhwe, round 2 : 3/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Shantung Chinese take Shantung from Japanese Combat - British Battle in Kweichow British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from Hunan to Anhwe 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Eastern Persia to West India 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Morocco 3 fighters moved from Malta to Morocco 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - UK_Pacific 1 artillery, 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : -1,83 Japanese regular : -0,33 Germans regular : 0,67 British regular : -1,00 -
@bretters I decide to move back my USA dd in sz 91 instead of 104, doesn’t block much… So edited after UK, there was no UK dice roll in Atlantic or Africa, let me know if yyou are not okay with it!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania Combat - Italians Battle in Slovakia Hungary Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Romania Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Algeria: 3 artilleries and 5 infantry EDIT: Removing units owned by Italians from Tunisia: 3 artilleries and 5 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Algeria: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Hunan to Anhwe 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Sovietishcat well holy shit… i took my 11 transports, filled them up and sent my DD and bomber against your german sub north of Novgorod and was planning a naval assault. well… both my DD and bomber missed AND your sub got a hit- MF … which means I retreated from the battle and you get loaded transports for free with your SUB since i have no navy i can move to protect them. utter BS and almost makes me want to quit. I dunno… very stupid / frustrating.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from Finland to Karelia 1 infantry moved from Denmark to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour moved from Norway to Karelia 1 armour moved from Norway to 112 Sea Zone 11 infantry moved from Western Germany to 112 Sea Zone 5 armour, 12 infantry and 11 transports moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 5 armour and 12 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Germany to Poland Combat - Germans Battle in 127 Sea Zone Germans attack with 1 bomber, 1 destroyer and 11 transports Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 11 transports in 127 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 127 Sea Zone 1 bomber owned by the Germans retreated 11 transports owned by the Germans retreated to 126 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Karelia Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Karelia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from 127 Sea Zone to Norway 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to Scotland 1 tactical_bomber moved from United Kingdom to Western Germany 1 fighter moved from Western Germany to United Kingdom 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 3 aaGuns, 3 armour, 12 artilleries, 16 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 4 armour and 6 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.17 -
@bretters said in L21 Bretters (axis) vs Sovietishcat (allies +14) BM3:
@Sovietishcat well holy shit… i took my 11 transports, filled them up and sent my DD and bomber against your german sub north of Novgorod and was planning a naval assault. well… both my DD and bomber missed AND your sub got a hit- MF … which means I retreated from the battle and you get loaded transports for free with your SUB since i have no navy i can move to protect them. utter BS and almost makes me want to quit. I dunno… very stupid / frustrating.
Oh boy, but you know you did not have to attack my sub since you brought a DD, did you choose to attack it?
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@Sovietishcat
Well yes… -
@bretters I see, well I guess I made the right decision to leave my sub there! I was so sure you were going to kill my Rus Cruiser with your Italian fighter to clear the way.
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@Sovietishcat yea nope
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 3 infantry moved from Persia to Iraq 1 bomber moved from Eastern Poland to Iraq 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Belarus to Romania 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 1 tactical_bomber moved from Russia to Poland 1 submarine moved from 127 Sea Zone to 126 Sea Zone Combat - Russians Battle in 126 Sea Zone Russians attack with 1 submarine Germans defend with 5 armour, 12 infantry and 11 transports 12 infantry owned by the Germans, 5 armour owned by the Germans and 11 transports owned by the Germans lost in 126 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 143 Casualties for Germans: 5 armour, 12 infantry and 11 transports Battle in Romania Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 artilleries, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 3/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 infantry moved from Persia to 80 Sea Zone 1 bomber moved from Iraq to Trans-Jordan 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Poland to Baltic States 3 aaGuns, 4 armour, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Belarus to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Baltic States 8 artilleries and 8 infantry moved from Belarus to Baltic States 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry placed in Novgorod 6 infantry placed in Russia 3 infantry placed in Ukraine 2 armour placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,83 Neutral_Axis regular : -1,00 -
@Sovietishcat i was hoping for a pity move to not free kill my transports… darn :(
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@bretters Russia never took it well that you took London, no pity :grin:
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 artillery moved from Jehol to Manchuria 1 armour moved from Siberia to Buryatia 1 artillery and 4 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery and 4 infantry moved from Kiangsu to Shantung 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 destroyers moved from 35 Sea Zone to 55 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Kiangsu to Philippines 2 fighters and 2 tactical_bombers moved from Kwangtung to Celebes 2 fighters and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in Malaya Battle in Shantung Japanese attack with 1 artillery and 4 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 4 infantry in Shantung, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Malaya from UK_Pacific, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 11/15 hits, 8.00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from Kiangsu to Philippines 1 aaGun moved from Jehol to Shantung Place Units - Japanese 2 carriers, 2 destroyers and 2 transports placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 2.50 -
@Sovietishcat now that’s BS … Russia and Uk aren’t real allies haha
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 5 transports 5 transports owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 101 Sea Zone 1 destroyer and 2 fighters placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 4. 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 9 infantry moved from Anhwe to Shantung 4 artilleries moved from Anhwe to Shantung 1 artillery moved from Anhwe to Shantung 4 artilleries moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Shantung Chinese attack with 9 artilleries and 9 infantry Japanese defend with 1 aaGun, 1 artillery and 3 infantry Chinese roll dice for 9 artilleries and 9 infantry in Shantung, round 2 : 4/18 hits, 6,00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 9 artilleries and 7 infantry in Shantung, round 3 : 4/16 hits, 5,33 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shantung from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 5 infantry moved from Yunnan to Kwangsi 1 fighter moved from Anhwe to Kwangsi 1 armour moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 armour moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in Manchuria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria British win, taking Manchuria from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi British attack with 1 armour, 1 fighter and 7 infantry Japanese defend with 1 artillery and 4 infantry British roll dice for 1 armour, 1 fighter and 7 infantry in Kwangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British roll dice for 1 armour, 1 fighter and 5 infantry in Kwangsi, round 3 : 3/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 1 infantry moved from Kweichow to Hunan 1 aaGun moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 2 mech_infantrys moved from Anhwe to Hunan 2 aaGuns, 1 artillery and 4 infantry moved from Anhwe to Shantung 1 mech_infantry moved from India to Yunnan 1 artillery and 14 infantry moved from India to Burma 1 infantry moved from West India to India 1 tactical_bomber moved from Eastern Persia to India 1 aaGun moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -3,67 Americans regular : 0,67 Japanese regular : 2,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Romania 2 armour and 1 artillery moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 2 armour, 1 artillery and 1 fighter Russians defend with 3 infantry Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 armour, 1 artillery and 1 fighter in Romania, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Romania to Yugoslavia 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -2.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from South Australia to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 104 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 armour and 4 infantry moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 3 fighters and 3 tactical_bombers moved from Western Germany to Poland 3 armour, 12 artilleries, 13 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Eastern Poland Germans attack with 7 armour, 12 artilleries, 13 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 12 artilleries, 13 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 17/42 hits, 13.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 armour, 1 bomber and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Poland to Western Germany 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Novgorod to Germany 3 fighters moved from 104 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Scotland to United Kingdom Place Units - Germans 1 destroyer placed in 109 Sea Zone 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 93 Sea Zone 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : 6.17





