TT Coltwitt(X) vs Wizcats(L+14) BM3

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    We love that. Habr played both the American and British one and always mean to get another one . Just can’t decide which .

  • 19

    @wizmark @Witt You can buy the Canadian edition, you can build the second longest train in the world!

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    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 10 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 10 artilleries, 2 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 11/32 hits, 13.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in India, round 2 : 12/27 hits, 10.00 expected hits
                    4 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 : 9/20 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 10/19 hits, 7.33 expected hits
                    4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the British lost in India
                1 armour owned by the Japanese retreated to Burma
                UK_Pacific win with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
                Casualties for Japanese: 3 armour, 10 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys
                Casualties for British: 3 aaGuns and 17 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            2 bombers, 3 fighters and 4 tactical_bombers moved from India to Burma
            2 bombers moved from Burma to French Indo China
            1 aaGun, 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 artillery moved from Kwangtung to Kwangsi
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 5.
            2 infantry placed in Kwangtung
            1 infantry placed in Kiangsu
            Japanese undo move 4.
            2 infantry placed in French Indo China
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.67
    British AA : 0.50
    UK_Pacific regular : 4.67
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 mech_infantry
    Korea : 2 aaGuns, 2 artilleries and 11 infantry
    Kiangsu : 1 flag, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag, 2 artilleries and 2 infantry
    Hunan : 1 flag, 1 artillery and 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 2 bombers, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 artillery
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    46 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
    34 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 83
    Russians : 17 / 0
    Japanese : 56 / 60
    Americans : 61 / 86
    Chinese : 9 / 13
    British : 33 / 34
    UK_Pacific : 5 / 8
    Italians : 19 / 24
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 10 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 10 artilleries, 2 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 11/32 hits, 13.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in India, round 2 : 12/27 hits, 10.00 expected hits
                    4 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 : 9/20 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 10/19 hits, 7.33 expected hits
                    4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the British lost in India
                1 armour owned by the Japanese retreated to Burma
                UK_Pacific win with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
                Casualties for Japanese: 3 armour, 10 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys
                Casualties for British: 3 aaGuns and 17 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            2 bombers, 3 fighters and 4 tactical_bombers moved from India to Burma
            2 bombers moved from Burma to French Indo China
            1 aaGun, 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 artillery moved from Kwangtung to Kwangsi
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 5.
            2 infantry placed in Kwangtung
            1 infantry placed in Kiangsu
            Japanese undo move 4.
            2 infantry placed in French Indo China
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.67
    British AA : 0.50
    UK_Pacific regular : 4.67
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 32 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Algeria to Morocco
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
            1 factory_minor placed in Norway
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Shensi: 1 artillery, 1 fighter and 4 infantry
            EDIT: Removing units owned by Chinese from Hopei: 1 artillery, 1 fighter and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from Norway to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 armour placed in Iraq
            1 transport placed in 80 Sea Zone
            1 armour and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,00
    Japanese regular : 1,00
    

    Savegame

  • 20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Poland to Novgorod
            1 bomber moved from Russia to Novgorod
    
        Combat - Italians
            Battle in Novgorod
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Novgorod, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Novgorod
                Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Bryansk to Egypt
            1 fighter moved from Southern Italy to Egypt
            4 infantry and 1 marine moved from Northern Italy to France
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • 19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 46 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter and 1 submarine in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to Caroline Islands
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 1,83
    

    Savegame

  • 20 19

    @Sovietishcat @Colt45554 @Witt

    Merry xmas all! Hope that you are having a great day! 🎄🎄🎅🎁

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @wizmark yes , thank you. You too.
    Children doing Lego , Alice cooking lunch and I am tidying away all the rubbish.
    Al got me: GMT Games’ 1960, Making of the President . Have wanted it for ages, but I couldn’t get a new copy, when I finally decide I would buy it. She found this one second hand. We will play it , when the children are back at school (if they go!).

  • 19

    @wizmark @Witt @Colt45554 Happy Holiday to you all!

  • 20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bryansk to 80 Sea Zone
            1 bomber moved from Tambov to Iraq
            9 fighters and 2 tactical_bombers moved from Egypt to Iraq
            1 bomber moved from Bryansk to Smolensk
            3 tactical_bombers moved from Russia to Archangel
            3 armour and 3 infantry moved from Belarus to Archangel
            1 bomber moved from Russia to Smolensk
            1 bomber moved from Russia to Iraq
            3 tactical_bombers moved from Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            6 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Archangel
                Germans attack with 3 armour, 3 infantry and 3 tactical_bombers
                Russians defend with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans roll dice for 3 armour, 3 infantry and 3 tactical_bombers in Archangel, round 2 : 2/9 hits, 4.00 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour and 3 tactical_bombers in Archangel, round 3 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomber
            Battle in Smolensk
                Germans attack with 6 armour, 2 bombers, 1 infantry and 5 mech_infantrys
                Russians defend with 4 artilleries and 6 infantry
                    Germans roll dice for 6 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Smolensk, round 2 : 5/14 hits, 5.33 expected hits
                    Russians roll dice for 4 artilleries and 6 infantry in Smolensk, round 2 : 2/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 6 armour, 2 bombers and 4 mech_infantrys in Smolensk, round 3 : 4/12 hits, 5.00 expected hits
                    Russians roll dice for 4 artilleries and 1 infantry in Smolensk, round 3 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 6 armour, 2 bombers and 1 mech_infantry in Smolensk, round 4 : 5/9 hits, 4.50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 6 armour and 2 bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry and 5 mech_infantrys
                Casualties for Russians: 4 artilleries and 6 infantry
            Battle in Iraq
                Germans attack with 2 bombers, 9 fighters and 2 tactical_bombers
                British defend with 3 armour and 1 factory_minor
                    Germans roll dice for 2 bombers, 9 fighters and 2 tactical_bombers in Iraq, round 2 : 7/13 hits, 7.17 expected hits
                    British roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits
                    1 bomber owned by the Germans and 3 armour owned by the British lost in Iraq
                Germans win with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 bomber
                Casualties for British: 3 armour
            Battle in Holland Belgium
                Germans attack with 1 infantry and 3 tactical_bombers
                Americans defend with 1 marine
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Holland Belgium to France
            1 infantry moved from Southern France to France
            3 infantry moved from Yugoslavia to Northern Italy
            6 armour and 20 mech_infantrys moved from Belarus to Russia
            1 aaGun moved from Belarus to Novgorod
            3 tactical_bombers moved from Archangel to Russia
            1 mech_infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Russia
            2 bombers moved from Smolensk to Egypt
            1 bomber, 9 fighters and 2 tactical_bombers moved from Iraq to Egypt
            1 bomber moved from 80 Sea Zone to Northwest Persia
            3 tactical_bombers moved from Ukraine to Egypt
            2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
            1 aaGun, 1 artillery and 4 infantry moved from Western Germany to France
            1 aaGun moved from Poland to Germany
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Russia
            3 fighters placed in France
            8 infantry placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.67
    Germans regular : -1.17
    British regular : -0.50
    

    Savegame

  • 20

    If US attacks egypt, bombers die before AAA

  • 20 19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Vologda to Russia
    

    Savegame

  • 20 19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 7 armour, 1 factory_minor, 3 infantry, 21 mech_infantrys and 3 tactical_bombers
                    Russians roll dice for 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys in Russia, round 2 : 5/30 hits, 6.33 expected hits
                    Germans roll dice for 7 armour, 3 infantry, 21 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/34 hits, 13.00 expected hits
                    9 infantry owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Russia, round 3 : 5/21 hits, 4.83 expected hits
                    Germans roll dice for 7 armour, 19 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 14/29 hits, 11.33 expected hits
                    14 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Russia, round 4 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 7 armour, 14 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 8/24 hits, 9.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                Germans win with 7 armour, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -55
                Casualties for Russians: 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys
                Casualties for Germans: 3 infantry and 9 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            1 fighter moved from Amur to Hopei
            2 fighters and 1 tactical_bomber moved from Yenisey to Shensi
            2 aaGuns moved from Vologda to Novosibirsk
            1 aaGun moved from Vologda to Nenetsia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -3.00
    Russians regular : -1.67
    

    Savegame

  • 20 19

    @Colt45554 @Witt Well thats the end of the russians!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Burma to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kwangsi to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            1 artillery moved from Kwangsi to Hunan
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 bomber moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Burma to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Szechwan to Burma
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Kweichow to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
            EDIT: Adding units owned by Japanese to Kwangtung: 2 bombers
            EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : -3.33
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag, 1 infantry
    Kwangsi : 1 flag, 1 infantry
    Korea : 4 aaGuns, 2 artilleries and 13 infantry
    Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Yunnan : 1 flag, 2 infantry
    Kweichow : 1 flag, 1 artillery
    Hunan : 1 flag, 1 artillery
    Szechwan : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 artillery
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    46 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 4 destroyers, 2 fighters, 3 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 52 / 74
    Russians : 13 / 0
    Japanese : 54 / 58
    Americans : 63 / 101
    Chinese : 11 / 11
    British : 35 / 38
    UK_Pacific : 5 / 8
    Italians : 21 / 29
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Sovietishcat Would you edit one of my Battleships to SZ6, please? Better safe than annoyed! Thank you.

  • 19

    @wizmark @Witt @Colt45554 We surrender well done and GG looking forward for a rematch:+1:


  • @Sovietishcat thank you. It was all Colt. I just had to hold on. Losing Egypt early, was always going to be hard from which to come back.
    I enjoyed it very much .

  • 19

    @Witt Yes Cairo is almost impossible to get back when Germany gets 20 planes there :anguished: We really thought a sealion was Germany 1st plan! and Cairo was the casualty

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