TT Coltwitt(X) vs Wizcats(L+14) BM3

  • 20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 artillery moved from Tambov to Samara
            2 fighters moved from Bryansk to Samara
            1 bomber moved from Slovakia Hungary to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 artillery, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Samara, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Samara
                    Italians roll dice for 1 bomber and 2 fighters in Samara, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Samara to Bryansk
            1 bomber moved from Samara to Russia
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 infantry and 1 marine moved from Southern Italy to Northern Italy
            1 armour moved from Western Germany to Poland
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : 0.33
    

    Savegame

  • 19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 submarine in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Paulau Island from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 artillery moved from Queensland to New South Wales
            3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • 20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Egypt to Volgograd
            2 bombers moved from Western Germany to Vologda
            2 infantry moved from Russia to Vologda
            5 artilleries and 8 infantry moved from Russia to Smolensk
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers moved from Vologda to Russia
            2 bombers moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Tambov
            3 armour moved from Ukraine to Belarus
            1 aaGun and 1 infantry moved from Bryansk to Belarus
            12 armour and 24 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Yugoslavia
            3 infantry moved from Germany to Poland
            1 aaGun and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Germany
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Russia
            3 tactical_bombers placed in Ukraine
            2 fighters placed in Western Germany
            3 tactical_bombers placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.67
    

    Savegame

  • 20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 9 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Egypt to Volgograd
            2 bombers moved from Western Germany to Vologda
            2 infantry moved from Russia to Vologda
            5 artilleries and 8 infantry moved from Russia to Smolensk
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 8 infantry in Smolensk, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers moved from Vologda to Russia
            2 bombers moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Tambov
            3 armour moved from Ukraine to Belarus
            1 aaGun and 1 infantry moved from Bryansk to Belarus
            12 armour and 24 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Yugoslavia
            3 infantry moved from Germany to Poland
            1 aaGun and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Germany
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in Russia
            3 tactical_bombers placed in Ukraine
            2 fighters placed in Western Germany
            3 tactical_bombers placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.67
    

    Savegame

  • 20 19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            4 artilleries and 9 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Timguska to Smolensk
            1 infantry moved from Archangel to Smolensk
    

    Savegame

  • 20 19

    @Colt45554 @Witt Argghhh! completely missed the move into vologda!! Are you guys ok if I do a forum dice roll for the 2 inf there?

  • 20

    Go for it

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @wizmark if you want to just redo it live , but without the Smolensk battle , you could edit in the original results after you roll Vologda . Might be easier .

  • 20 19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys moved from Archangel to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys in Vologda, round 2 : 6/32 hits, 6.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 aaGun, 5 artilleries and 7 infantry
            EDIT: Changing ownership of Smolensk from Germans to Russians
            EDIT: Removing units owned by Russians from Archangel: 4 artilleries and 10 infantry
            EDIT: Adding units owned by Russians to Smolensk: 4 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Archangel to Vologda
            2 fighters and 1 tactical_bomber moved from Turkmenistan to Yenisey
            1 fighter moved from Timguska to Amur
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Archangel: 1 fighter, 2 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Timguska: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • 20 19

    @Witt @Colt45554 Man i made a mess of this move! Didnt mean to send the whole stack to vologda…and certainly didnt need to to win so edited the 2 inf back to arc…hope this is ok.

    Dont usually play this sloppily with my moves so many apologies again…:flushed: :flushed:

  • 20

    There’s really no way of knowing if you were planning on staying at arkangel/ stacking novgorod but then changed your mind after seeing very favorable dice at smolensk. I said to go for it because I couldn’t see the rolls at the time unlike USSR and I figured you meant a token force into vologda, not forgetting the whole army. You can see how that could look fishy

  • 20 19

    @Colt45554 Yes I know…I bolloxed the whole move up…was too early in the morning when i posted it and then was flustered when i re did the move.

    In my defence I did show sov a trial move that ended up being 95% of my move yesterday which included the attack on smolensk and the main move to volgda

    link below

    https://www.axisandallies.org/forums/post/1464594

  • 20

    @wizmark I am content with that evidence. I’m still irritated with myself for forgetting to block at Samara G7. Could have ended this cat and mouse much sooner!
    Proceed @Witt

  • 20 19

    @Colt45554 thanks…i am sorry, will take more time in future…although I dont think there is much left we can do to stave off defeat after a few more rounds!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @wizmark will be tomorrow guys. Playing games with the wife and children!

  • 20 19

    @Witt np! We have bought ticket to ride for the Xmas game so looking forward to getting that going! 🚂🚂

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We love that. Habr played both the American and British one and always mean to get another one . Just can’t decide which .

  • 19

    @wizmark @Witt You can buy the Canadian edition, you can build the second longest train in the world!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 10 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 10 artilleries, 2 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 11/32 hits, 13.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in India, round 2 : 12/27 hits, 10.00 expected hits
                    4 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 : 9/20 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 10/19 hits, 7.33 expected hits
                    4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the British lost in India
                1 armour owned by the Japanese retreated to Burma
                UK_Pacific win with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
                Casualties for Japanese: 3 armour, 10 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys
                Casualties for British: 3 aaGuns and 17 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            2 bombers, 3 fighters and 4 tactical_bombers moved from India to Burma
            2 bombers moved from Burma to French Indo China
            1 aaGun, 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 artillery moved from Kwangtung to Kwangsi
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 5.
            2 infantry placed in Kwangtung
            1 infantry placed in Kiangsu
            Japanese undo move 4.
            2 infantry placed in French Indo China
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.67
    British AA : 0.50
    UK_Pacific regular : 4.67
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 mech_infantry
    Korea : 2 aaGuns, 2 artilleries and 11 infantry
    Kiangsu : 1 flag, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag, 2 artilleries and 2 infantry
    Hunan : 1 flag, 1 artillery and 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 2 bombers, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 artillery
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    46 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
    34 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 83
    Russians : 17 / 0
    Japanese : 56 / 60
    Americans : 61 / 86
    Chinese : 9 / 13
    British : 33 / 34
    UK_Pacific : 5 / 8
    Italians : 19 / 24
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
            4 armour, 10 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 10 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 10 artilleries, 2 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers in India, round 2 : 11/32 hits, 13.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in India, round 2 : 12/27 hits, 10.00 expected hits
                    4 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 : 9/20 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 10/19 hits, 7.33 expected hits
                    4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the British lost in India
                1 armour owned by the Japanese retreated to Burma
                UK_Pacific win with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
                Casualties for Japanese: 3 armour, 10 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys
                Casualties for British: 3 aaGuns and 17 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            2 bombers, 3 fighters and 4 tactical_bombers moved from India to Burma
            2 bombers moved from Burma to French Indo China
            1 aaGun, 1 artillery, 1 fighter, 9 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 artillery moved from Kwangtung to Kwangsi
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 5.
            2 infantry placed in Kwangtung
            1 infantry placed in Kiangsu
            Japanese undo move 4.
            2 infantry placed in French Indo China
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.67
    British AA : 0.50
    UK_Pacific regular : 4.67
    

    Savegame

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