@Ragnell804 gg, I concede
#1 trulpen (X) vs Entek (A) WaW
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 2 Infantrys and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Chita to S.Buryat Mongolia 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Shansi to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Kiangsi to Hunan 1 Artillery moved from Shanghai to Anhwei 3 Tanks moved from Hong Kong to Kwangtung 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 1 Battleship moved from 106 Sea Zone to 111 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangtung 1 Bomber moved from Peking to S.Buryat Mongolia 1 Artillery, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia 1 Tank moved from Ayan to Khabarovsk 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Elite and 3 Infantrys moved from 75 Sea Zone to Okhotsk 2 Tanks moved from Hulunbuir to N.Buryat Mongolia 1 Tank moved from Ayan to N.Buryat Mongolia 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Fighter moved from Peking to Anhwei 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Hisaichi take Java from Dutch 1 Fighter moved from 106 Sea Zone to Soembawa 1 Fighter moved from 106 Sea Zone to Hunan 1 Tank moved from Ayan to Okhotsk 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Soembawa Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hunan Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangtung Hisaichi attack with 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 3 Artillerys, 4 Infantrys and 7 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 7 Tanks in N.Buryat Mongolia, round 2 : 6/14 hits, 5,67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Okhotsk Hisaichi attack with 1 Elite, 5 Infantrys and 1 Tank Russians defend with 3 Infantrys Hisaichi roll dice for 1 Elite, 5 Infantrys and 1 Tank in Okhotsk, round 2 : 0/7 hits, 1,67 expected hits Russians roll dice for 3 Infantrys in Okhotsk, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Tank in Okhotsk, round 3 : 3/6 hits, 1,50 expected hits Russians roll dice for 3 Infantrys in Okhotsk, round 3 : 0/3 hits, 1,00 expected hits 3 Infantrys owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Infantrys Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in S.Buryat Mongolia Hisaichi attack with 1 Bomber and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from S.Buryat Mongolia to Liaoning 1 Infantry moved from Chita to N.Buryat Mongolia 3 Infantrys moved from Heilungchiang to Ayan 1 AAGun moved from Kirin to Heilungchiang 1 Submarine moved from 106 Sea Zone to 111 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Fighter moved from Soembawa to 110 Sea Zone 1 Fighter moved from Hunan to Kwangsi 1 Fighter moved from Anhwei to Peking 1 Fighter moved from Anhwei to Hulunbuir 1 Submarine moved from 92 Sea Zone to 75 Sea Zone 1 Destroyer moved from 106 Sea Zone to 111 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 AAGun moved from Hong Kong to Kwangtung 1 Artillery moved from Chahar to Peking Place Units - Hisaichi 1 Factory placed in Chita 1 Adv.Fighter placed in Changchun Hisaichi undo move 2. 1 Adv.Fighter and 3 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Liaoning: 1 Adv.Fighter EDIT: Adding units owned by Hisaichi to Hong Kong: 2 Artillerys EDIT: Adding units owned by Hisaichi to Liaoning: 1 Elite EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Russians regular : -1,17 Hisaichi regular : 1,33
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Post it just in case you haven’t started the turn. Was a quick change removing the adv fig (10) and replacing it with 2 art (7) and 1 e-inf (3).
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Oh, and now I see that there’s 2 inf, 1 art extra in the north. Well, too late to do anything about it.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland 1 Fighter moved from Montreal to Greenland 1 Artillery and 2 Infantrys moved from Normandy to Paris 1 Fighter moved from E.Morocco to 30 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 3 Fighters moved from Cairo to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Crete to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo 1 Infantry and 2 Tanks moved from W.Iran to E.Iran 1 Fighter moved from Trucial Coast to E.Iran 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Baluchistan to E.Iran 1 Artillery moved from W.Iran to E.Iran 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Cairo 1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from Assam to 60 Sea Zone 4 Infantrys, 2 Tanks and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Ontario to Quebec 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Bangkok British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 4/8 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 5/7 hits, 2.67 expected hits 4 Infantrys owned by the Thai, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Bangkok British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the British and 1 Artillery owned by the British lost in Bangkok 1 Tank owned by the British retreated to Malaya Thai win with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is -16 Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys Casualties for Thai: 4 Infantrys Battle in 51 Sea Zone British attack with 1 Destroyer and 3 Fighters Italians defend with 1 Destroyer British roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in E.Iran British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in 30 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 Submarines owned by the Germans submerged Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winBritish win with 1 Fighter remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Bomber moved from Scotland to London 2 Infantrys moved from Dover to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Brittany 1 Infantry moved from Scotland to Manchester 3 Fighters moved from 51 Sea Zone to Cairo 1 Artillery moved from Nubia to Lower Egypt 1 Fighter moved from E.Iran to Italian East Africa 1 Infantry moved from Bihar to Assam 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Submarine moved from 104 Sea Zone to 103 Sea Zone 1 Fighter moved from 30 Sea Zone to Azores Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine placed in 20 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 1 Destroyer placed in 60 Sea Zone 1 Destroyer placed in 56 Sea Zone 2 Infantrys placed in Cairo Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Thai regular : 3.00 Neutral regular : 1.17 British regular : 0.83 Thai AA : -0.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Tank moved from Kwajalein to Jaluit Anzac take Jaluit from Yamamoto 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone 1 Infantry moved from Bougainville to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap Anzac take Rongelap from Yamamoto 1 Submarine moved from 123 Sea Zone to 115 Sea Zone Purchase Units - Anzac Anzac buy 1 Factory, 1 Fighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Tank moved from Northern Territory to Broome 3 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Factory placed in Western Australia 1 Fighter and 2 Transports placed in 67 Sea Zone 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to Java Purchase Units - Dutch Dutch buy 1 Elite and 3 Fighters; Remaining resources: 0 PUs; Combat - Dutch Battle in Java Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java Dutch win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Elite and 3 Fighters placed in Banjarmasin Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dutch regular : 0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0,50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Oulu 1 Artillery moved from Murmansk to Lapland 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turning on Edit Mode EDIT: Removing units owned by Finns from Oulu: 1 Fighter and 1 Tank EDIT: Adding units owned by Finns to Lapland: 1 Fighter and 1 Tank EDIT: Turning off Edit Mode Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0,50 Russians regular : 0,67
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 4 Infantrys; Remaining resources: 4 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Infantry in Odessa, round 2 : 0/2 hits, 0,50 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Romanians lost in Odessa 1 Fighter owned by the Romanians retreated Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -0,50 Russians regular : 0,67
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from French 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from East And South Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Fighter moved from Bangkok to Java Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Dutch defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Java to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0,00 Dutch regular : -0,33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from French 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from East And South Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Fighter moved from Bangkok to Java Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Dutch defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Java to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 Artillery EDIT: Adding units owned by Romanians to E.Romania: 1 Artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : 0,00 Dutch regular : -0,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Bomber moved from South Atlantic USA to 13 Sea Zone 1 Fighter moved from French Guiana to 13 Sea Zone 2 Artillerys and 2 Infantrys moved from Central America to 100 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 26 Sea Zone 2 Artillerys and 2 Infantrys moved from 26 Sea Zone to Venezuela 1 Infantry moved from Colombia to Venezuela 2 Tanks moved from E.Mexico to Colombia 1 Infantry moved from E.Mexico to Central America 4 Tanks moved from W.Mexico to Central America 1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico 2 ArmoredCars moved from South Central USA to Central America 1 Tank moved from South Central USA to Central America 3 Infantrys moved from South Central USA to E.Mexico 3 Infantrys moved from Northeast USA to South Central USA 1 Artillery moved from Oahu to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery, 2 Carriers, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Artillery, 1 Fighter and 3 Infantrys moved from 88 Sea Zone to Wake 2 Bombers moved from Midway to 85 Sea Zone 2 Fighters moved from Midway to Wake 1 Bomber moved from Kauai to Wake Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Carrier, 5 Destroyers, 3 Elites, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 2 Artillerys and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys and 3 Infantrys in Venezuela, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 2 Artillerys and 1 Infantry in Venezuela, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in 85 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 B.Transport and 1 Battleship Americans roll dice for 2 Bombers in 85 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 B.Transport and 1 Battleship in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Bomber owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 Bomber in 85 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 85 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 2 Bombers Casualties for Yamamoto: 1 B.Transport and 1 Battleship Battle in 13 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Wake Americans attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Americans 1 Bomber moved from Wake to Midway 3 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from 13 Sea Zone to Suriname 1 Fighter moved from 13 Sea Zone to Washington Place Units - Americans 1 B.Transport placed in 13 Sea Zone 1 Carrier and 2 Destroyers placed in 13 Sea Zone 1 Fighter placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Artillery placed in Washington 3 Destroyers placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone 1 Artillery and 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 0.83 Neutral regular : 1.33
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Hmm, I’m pretty sure it’s not allowed to target subs without des present. About the same as subs can’t block movement. Right?
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@trulpen I don’t want to interrupt your game but in World at War aircraft can hit subs with no dd present… and subs do block in this game.
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@trulpen captainwalker is Correct, planes get one shot before the subs submerge, and subs can block movement
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Ok, thought I read somewhere that it was based on 1942 Revised. Then I’ve misunderstood it and actually involuntarily cheated in Hisaichi’s first turn.
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@trulpen Don’t worry about it.
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Attacked z6 with 3 figs. Assumed max d.
Missed to commit the attack to Dafur with 1 inf, 2 tank. Will do it here.
Attack
[dice 1d6]
[dice 2d6] -
1d6: 6
2d6: 6, 2 -
Defense
[dice 1d6]
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1d6: 1