#1 trulpen (X) vs Entek (A) WaW


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery, 2 Infantrys and 1 Tank moved from Vladivostok to Khabarovsk
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Shanghai to Anhwei
            1 Infantry moved from Shansi to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Artillery moved from Shanghai to Anhwei
            3 Tanks moved from Hong Kong to Kwangtung
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Battleship moved from 106 Sea Zone to 111 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangtung
            1 Bomber moved from Peking to S.Buryat Mongolia
            1 Artillery, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia
            2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Tank moved from Ayan to Khabarovsk
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Elite and 3 Infantrys moved from 75 Sea Zone to Okhotsk
            2 Tanks moved from Hulunbuir to N.Buryat Mongolia
            1 Tank moved from Ayan to N.Buryat Mongolia
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Fighter moved from Peking to Anhwei
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Hisaichi take Java from Dutch
            1 Fighter moved from 106 Sea Zone to Soembawa
            1 Fighter moved from 106 Sea Zone to Hunan
            1 Tank moved from Ayan to Okhotsk
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Okhotsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Soembawa
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangtung
                Hisaichi attack with 2 Infantrys and 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 3 Artillerys, 4 Infantrys and 7 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 7 Tanks in N.Buryat Mongolia, round 2 : 6/14 hits, 5,67 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Okhotsk
                Hisaichi attack with 1 Elite, 5 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Hisaichi roll dice for 1 Elite, 5 Infantrys and 1 Tank in Okhotsk, round 2 : 0/7 hits, 1,67 expected hits
                    Russians roll dice for 3 Infantrys in Okhotsk, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Tank in Okhotsk, round 3 : 3/6 hits, 1,50 expected hits
                    Russians roll dice for 3 Infantrys in Okhotsk, round 3 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Russians lost in Okhotsk
                Hisaichi win, taking Okhotsk from Russians with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from S.Buryat Mongolia to Liaoning
            1 Infantry moved from Chita to N.Buryat Mongolia
            3 Infantrys moved from Heilungchiang to Ayan
            1 AAGun moved from Kirin to Heilungchiang
            1 Submarine moved from 106 Sea Zone to 111 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Fighter moved from Soembawa to 110 Sea Zone
            1 Fighter moved from Hunan to Kwangsi
            1 Fighter moved from Anhwei to Peking
            1 Fighter moved from Anhwei to Hulunbuir
            1 Submarine moved from 92 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 AAGun moved from Hong Kong to Kwangtung
            1 Artillery moved from Chahar to Peking
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            1 Adv.Fighter placed in Changchun
            Hisaichi undo move 2.
            1 Adv.Fighter and 3 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            4 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Liaoning: 1 Adv.Fighter
            EDIT: Adding units owned by Hisaichi to Hong Kong: 2 Artillerys
            EDIT: Adding units owned by Hisaichi to Liaoning: 1 Elite
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Russians regular : -1,17
    Hisaichi regular : 1,33
    

    Savegame


  • Post it just in case you haven’t started the turn. Was a quick change removing the adv fig (10) and replacing it with 2 art (7) and 1 e-inf (3).


  • Oh, and now I see that there’s 2 inf, 1 art extra in the north. Well, too late to do anything about it.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Greenland to 3 Sea Zone
            1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
            1 Fighter moved from Montreal to Greenland
            1 Artillery and 2 Infantrys moved from Normandy to Paris
            1 Fighter moved from E.Morocco to 30 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
            3 Fighters moved from Cairo to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from Crete to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
            1 Infantry and 2 Tanks moved from W.Iran to E.Iran
            1 Fighter moved from Trucial Coast to E.Iran
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Infantry moved from Baluchistan to E.Iran
            1 Artillery moved from W.Iran to E.Iran
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Cairo
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys and 2 Tanks moved from Assam to 60 Sea Zone
            4 Infantrys, 2 Tanks and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
            2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Bangkok
                British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 4/8 hits, 2.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 5/7 hits, 2.67 expected hits
                    4 Infantrys owned by the Thai, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Bangkok
                    British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 2/3 hits, 1.33 expected hits
                    1 Fighter owned by the British and 1 Artillery owned by the British lost in Bangkok
                1 Tank owned by the British retreated to Malaya
                Thai win with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is -16
                Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys
                Casualties for Thai: 4 Infantrys
            Battle in 51 Sea Zone
                British attack with 1 Destroyer and 3 Fighters
                Italians defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in E.Iran
                British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in 30 Sea Zone
                British attack with 1 Fighter
                Germans defend with 3 Submarines
                    British roll dice for 1 Fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                3 Submarines owned by the Germans submerged
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British winBritish win with 1 Fighter remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Scotland to London
            2 Infantrys moved from Dover to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Brittany
            1 Infantry moved from Scotland to Manchester
            3 Fighters moved from 51 Sea Zone to Cairo
            1 Artillery moved from Nubia to Lower Egypt
            1 Fighter moved from E.Iran to Italian East Africa
            1 Infantry moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
            1 Submarine moved from 104 Sea Zone to 103 Sea Zone
            1 Fighter moved from 30 Sea Zone to Azores
    
        Place Units - British
            1 Carrier placed in 56 Sea Zone
            2 Fighters placed in 56 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
            2 Artillerys and 2 Infantrys placed in Madras
            1 Destroyer placed in 60 Sea Zone
            1 Destroyer placed in 56 Sea Zone
            2 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : 3.00
    Neutral regular : 1.17
    British regular : 0.83
    Thai AA : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Tank moved from Kwajalein to Jaluit
                  Anzac take Jaluit from Yamamoto
            1 Transport moved from 103 Sea Zone to 109 Sea Zone
            1 Artillery moved from New Ireland to 109 Sea Zone
            1 Infantry moved from Bougainville to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
                  Anzac take Rongelap from Yamamoto
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Factory, 1 Fighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Tank moved from Northern Territory to Broome
            3 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            1 Fighter and 2 Transports placed in 67 Sea Zone
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Sumatra to Java
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 3 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Java
                Dutch attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java
                Dutch win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Elite and 3 Fighters placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.33
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
            1 Artillery moved from Murmansk to Lapland
            3 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 AAGun moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Oulu: 1 Fighter and 1 Tank
            EDIT: Adding units owned by Finns to Lapland: 1 Fighter and 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,50
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Odessa
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Infantry in Odessa, round 2 : 0/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                1 Fighter owned by the Romanians retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
            2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,50
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from East And South Borneo to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from Bangkok to Java
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Dutch defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Dutch lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from Java to 110 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    Dutch regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from East And South Borneo to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from Bangkok to Java
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Dutch defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Dutch lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from Java to 110 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Vinnytsia: 1 Artillery
            EDIT: Adding units owned by Romanians to E.Romania: 1 Artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    Dutch regular : -0,33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Bomber moved from South Atlantic USA to 13 Sea Zone
            1 Fighter moved from French Guiana to 13 Sea Zone
            2 Artillerys and 2 Infantrys moved from Central America to 100 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 26 Sea Zone
            2 Artillerys and 2 Infantrys moved from 26 Sea Zone to Venezuela
            1 Infantry moved from Colombia to Venezuela
            2 Tanks moved from E.Mexico to Colombia
            1 Infantry moved from E.Mexico to Central America
            4 Tanks moved from W.Mexico to Central America
            1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
            2 ArmoredCars moved from South Central USA to Central America
            1 Tank moved from South Central USA to Central America
            3 Infantrys moved from South Central USA to E.Mexico
            3 Infantrys moved from Northeast USA to South Central USA
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery, 2 Carriers, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery, 1 Fighter and 3 Infantrys moved from 88 Sea Zone to Wake
            2 Bombers moved from Midway to 85 Sea Zone
            2 Fighters moved from Midway to Wake
            1 Bomber moved from Kauai to Wake
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 1 Carrier, 5 Destroyers, 3 Elites, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys and 3 Infantrys in Venezuela, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 2 Artillerys and 1 Infantry in Venezuela, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in 85 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 B.Transport and 1 Battleship
                    Americans roll dice for 2 Bombers in 85 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 B.Transport and 1 Battleship in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Bomber owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 1 Bomber in 85 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 85 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 2 Bombers
                Casualties for Yamamoto: 1 B.Transport and 1 Battleship
            Battle in 13 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Wake
                Americans attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Americans
            1 Bomber moved from Wake to Midway
            3 Fighters moved from Wake to 88 Sea Zone
            1 Bomber moved from 13 Sea Zone to Suriname
            1 Fighter moved from 13 Sea Zone to Washington
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            1 Carrier and 2 Destroyers placed in 13 Sea Zone
            1 Fighter placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Artillery placed in Washington
            3 Destroyers placed in 91 Sea Zone
            1 Transport placed in 83 Sea Zone
            1 Artillery and 1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : 0.83
    Neutral regular : 1.33
    

    Savegame


  • Hmm, I’m pretty sure it’s not allowed to target subs without des present. About the same as subs can’t block movement. Right?


  • @trulpen I don’t want to interrupt your game but in World at War aircraft can hit subs with no dd present… and subs do block in this game.


  • @trulpen captainwalker is Correct, planes get one shot before the subs submerge, and subs can block movement


  • Ok, thought I read somewhere that it was based on 1942 Revised. Then I’ve misunderstood it and actually involuntarily cheated in Hisaichi’s first turn.

  • '20 '19 '18 '17 '16

    @trulpen Don’t worry about it.


  • Attacked z6 with 3 figs. Assumed max d.

    Missed to commit the attack to Dafur with 1 inf, 2 tank. Will do it here.

    Attack

    [dice 1d6]
    [dice 2d6]


  • 1d6: 6
    2d6: 6, 2


  • Defense

    [dice 1d6]


  • 1d6: 1

Suggested Topics

  • 14
  • 80
  • 49
  • 55
  • 118
  • 204
  • 314
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

67

Online

17.8k

Users

40.4k

Topics

1.8m

Posts