Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 13 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
1 Fighter moved from Midway to 88 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Bomber moved from South Central USA to 88 Sea Zone
1 Bomber moved from North Central USA to 88 Sea Zone
1 Fighter moved from Palmyra to 88 Sea Zone
2 Fighters moved from 118 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry and 2 Tanks moved from San Francisco to W.Mexico
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America
3 Infantrys moved from Colombia to Peru
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Destroyer moved from 99 Sea Zone to 100 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 1 Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 13 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 88 Sea Zone
Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 7/9 hits, 4.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 88 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Transport owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 3 Bombers and 4 Fighters in 88 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Carrier in 88 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 88 Sea Zone
Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 47
Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Battle in W.Mexico
Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Infantrys in Peru, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Peru
Americans roll dice for 2 Infantrys in Peru, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Peru
1 Infantry owned by the Americans retreated to Colombia
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
Non Combat Move - Americans
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from 88 Sea Zone to Kauai
2 Bombers moved from 88 Sea Zone to Midway
2 Fighters moved from 88 Sea Zone to Midway
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry moved from South Atlantic USA to South Central USA
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Fighter moved from 13 Sea Zone to French Guiana
Place Units - Americans
1 Bomber placed in South Atlantic USA
1 Destroyer and 1 Fighter placed in 91 Sea Zone
2 ArmoredCars and 1 Tank placed in South Central USA
1 Destroyer placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00
Americans regular : 1.50
Neutral regular : -0.17
Ouch, how silly of me to put my fleet into the line of fire!
I missed to attack z13. Will do it here.
Nah, I do it in the client in a separate session.
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Submarine moved from 25 Sea Zone to 13 Sea Zone
Purchase Units - Germans
Germans buy nothing; Remaining resources: 64 PUs;
Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Destroyer
Germans roll dice for 1 Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Americans lost in 13 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Artillery and 3 Infantrys moved from Lapland to Finnmark
1 Bomber and 3 Fighters moved from Lapland to Finnmark
2 Artillerys moved from Danzig to Warsaw
1 Tank moved from Hamburg to Belgium
4 Infantrys moved from Rhine to Belgium
1 Artillery moved from Rhine to Belgium
1 Stuka moved from Rhine to Belgium
2 Infantrys moved from Languedoc to Burgundy
1 Artillery moved from Lorraine to Burgundy
1 Artillery moved from Lorraine to Picardy
5 Tanks moved from Lorraine to Picardy
4 Tanks moved from Lorraine to Burgundy
2 Infantrys moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
5 Infantrys moved from Lorraine to Picardy
1 Tank moved from Rhine to Picardy
2 Tanks moved from Rhine to Burgundy
1 Tank moved from Rhine to Picardy
1 Tank moved from Rhine to Burgundy
2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Hungary to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
1 Tank moved from Krakow to Vinnytsia
2 Tanks moved from Danzig to Warsaw
2 Tanks moved from Bavaria to Picardy
1 Tank moved from Bavaria to Burgundy
1 Infantry moved from Krakow to Warsaw
1 Infantry moved from Krakow to Vinnytsia
1 Stuka moved from Rhine to Belgium
3 Tanks moved from Danzig to Vinnytsia
2 Infantrys moved from Kufra to New Valley
2 Tanks moved from Kufra to New Valley
1 Infantry moved from Danzig to Warsaw
Purchase Units - Germans
Germans buy 2 Factorys, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 Artillery, 5 Infantrys and 9 Tanks
French defend with 1 Bunker
Germans roll dice for 1 Artillery, 5 Infantrys and 9 Tanks in Picardy, round 2 : 8/15 hits, 5,83 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0,50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 Artillery, 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Burgundy
Germans attack with 1 Artillery, 5 Infantrys and 8 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Burgundy, round 2 : 3/14 hits, 5,33 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 Artillery, 5 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in New Valley
Germans attack with 2 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley
Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Warsaw
Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 2 : 2/6 hits, 2,33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1,00 expected hits
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 3 : 5/6 hits, 2,33 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank in Belgium, round 2 : 5/8 hits, 3,00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1,00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Finnmark
Germans attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys
British defend with 2 Fighters; Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Finnmark, round 2 : 0/5 hits, 2,17 expected hits
2 Infantrys owned by the Russians lost in Finnmark
Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 3 : 4/8 hits, 2,67 expected hits
Russians roll dice for 2 Fighters and 1 Tank in Finnmark, round 3 : 3/3 hits, 1,50 expected hits
2 Fighters owned by the British, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Finnmark
Germans win, taking Finnmark from Russians with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 19
Casualties for Russians: 2 Infantrys and 1 Tank
Casualties for Germans: 3 Infantrys
Casualties for British: 2 Fighters
Battle in Vinnytsia
Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/13 hits, 4,50 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 AAGun moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Hungary to Krakow
6 Infantrys moved from Bavaria to Bohemia
2 Artillerys and 4 Infantrys moved from Brandenburg to Bohemia
4 Infantrys moved from Danzig to 24 Sea Zone
1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Bomber and 3 Fighters moved from Finnmark to Lapland
2 Stukas moved from Belgium to Rhine
1 Tank moved from Languedoc to Burgundy
1 Tank moved from Languedoc to Picardy
2 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Destroyer moved from 43 Sea Zone to 46 Sea Zone
2 Submarines moved from 31 Sea Zone to 30 Sea Zone
1 Submarine moved from 34 Sea Zone to 30 Sea Zone
1 Submarine moved from 25 Sea Zone to 13 Sea Zone
1 AAGun moved from Brandenburg to Berlin
2 Stukas moved from Rhine to Bohemia
Place Units - Germans
1 Factory placed in Krakow
1 Factory placed in Hungary
2 Mech.Infs placed in Bavaria
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 0,17
Russians regular : -1,00
Germans regular : 7,00
Neutral regular : -2,33
British regular : 0,67
@trulpen I just built that DD in sz 13
1 Destroyer placed in 13 Sea Zone
@trulpenplay I’m going to edit your SS back where it was and add my DD back in.
@trulpenplay Oh wait, was that this round that you wanted to attack it. Sorry I got confused.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
1 Tank moved from Donetsk to Kiev
1 Infantry and 3 Tanks moved from Kursk to Kiev
1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Rostov to Donetsk
4 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from S.Karelia to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to Lapland
1 Fighter moved from Leningrad to Lapland
1 Bomber moved from Smolensk to Lapland
3 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran
3 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Artillery, 2 Fighters and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Irkutsk to Olyokminsk
2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery moved from Zhigansk to Olyokminsk
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Krasnoyarsk to Olyokminsk
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Yeniseysk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 24 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in E.Iran
Russians attack with 3 Artillerys and 2 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 3 Artillerys and 2 Infantrys in E.Iran, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran
Russians roll dice for 3 Artillerys in E.Iran, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 3 Artillerys in E.Iran, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
1 Artillery owned by the Russians retreated to Uzbekistan
Neutral win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Russians: 2 Artillerys and 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Lapland
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Bomber, 3 Fighters and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Germans lost in Lapland
Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.17 expected hits
Finns roll dice for 3 Fighters and 1 Infantry in Lapland, round 3 : 4/4 hits, 1.83 expected hits
1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Russians lost in Lapland
Finns win with 3 Fighters remaining. Battle score for attacker is -10
Casualties for Russians: 1 Bomber, 1 Fighter and 3 Infantrys
Casualties for Germans: 1 Bomber and 2 Infantrys
Battle in Bulgaria
Russians attack with 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
1 Infantry moved from Minsk to Kiev
1 Artillery moved from Minsk to Kiev
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Leningrad to S.Karelia
1 Tank moved from Kirov to Yaroslavl
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Perm to Kirov
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Fighter and 3 Infantrys placed in Leningrad
1 Artillery and 2 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky
9 Infantrys and 1 Tank placed in Moscow
Russians undo move 6.
2 Infantrys placed in Tashkent
1 ArmoredCar, 7 Infantrys and 2 Tanks placed in Moscow
1 ArmoredCar, 3 Mot.Infs and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Finns regular : 1.83
Russians regular : 0.17
Neutral regular : 0.17
@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpenplay Oh wait, was that this round that you wanted to attack it. Sorry I got confused.
Yeah, because the sub had no future anyway.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from S.Tunisia to N.Tunisia
Italians take N.Tunisia from French
1 Tank moved from N.Tunisia to Tunis
2 Infantrys moved from S.Tunisia to Tunis
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
1 Battleship moved from 47 Sea Zone to 48 Sea Zone
1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
2 Fighters moved from 50 Sea Zone to 51 Sea Zone
2 Fighters moved from Campania to Mersa Matruh
1 Infantry moved from Tobruk to Mersa Matruh
1 Artillery moved from Croatia to 50 Sea Zone
1 Artillery moved from Rome to 50 Sea Zone
2 Infantrys moved from Rome to 50 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Greece
2 Tanks moved from Serbia to Greece
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
2 Infantrys and 1 Tank moved from Kordofan to Equatoria
1 Tank moved from Darfur to Equatoria
1 Infantry moved from Kordofan to Equatoria
1 Infantry moved from Darfur to Equatoria
1 Submarine moved from 40 Sea Zone to 36 Sea Zone
1 Fighter moved from Kufra to Mersa Matruh
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Battleship, 1 Carrier, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 2 Artillerys, 6 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Greece
Italians roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Greece, round 2 : 2/10 hits, 3,00 expected hits
Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 0/6 hits, 2,33 expected hits
2 Infantrys owned by the Neutral lost in Greece
Italians roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Greece, round 3 : 4/10 hits, 3,00 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1,67 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 2 Infantrys
Battle in Tunis
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Tunis, round 2 : 3/5 hits, 1,50 expected hits
French roll dice for 1 Artillery and 1 Infantry in Tunis, round 2 : 0/2 hits, 0,67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in Mersa Matruh
Italians attack with 3 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/4 hits, 1,17 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Equatoria
Italians attack with 4 Infantrys and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 4 Infantrys and 2 Tanks in Equatoria, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 1/2 hits, 0,67 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Italians
1 Infantry moved from Darfur to New Valley
1 Artillery and 1 Infantry moved from Kufra to New Valley
3 Fighters moved from Mersa Matruh to New Valley
1 Infantry moved from Tripoli to S.Tunisia
1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Carrier and 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Tanks moved from Provence to Tuscany
1 Artillery moved from Provence to Lombardy
1 AAGun moved from Provence to Burgundy
1 AAGun moved from Lombardy to Provence
2 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
Place Units - Italians
1 Battleship and 1 Carrier placed in 46 Sea Zone
2 Artillerys, 1 Elite and 5 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from Lombardy: 1 Artillery
EDIT: Adding units owned by Italians to Provence: 1 Artillery
EDIT: Turning off Edit Mode
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -1,00
Italians regular : 4,00
British regular : 1,00
Neutral regular : -2,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
2 Infantrys moved from Orleanais to Paris
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Infantry moved from French Equatorial Africa to Darfur
British take Darfur from Italians
1 Artillery and 2 Infantrys moved from N.Thailand to S.Thailand
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores
1 Fighter moved from E.Morocco to 47 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery
French roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 4 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 5 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Thai: 1 Artillery
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 47 Sea Zone
French attack with 1 Fighter
Italians defend with 1 Transport
French roll dice for 1 Fighter in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Fighter in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 47 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 47 Sea Zone
French win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Non Combat Move - French
1 Fighter moved from 47 Sea Zone to Malta
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
Place Units - French
1 Destroyer placed in 55 Sea Zone
1 Infantry placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Adv.Fighter, 2 Fighters and 5 Infantrys placed in Paris
Turn Complete - French
French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -0.67
Thai regular : -0.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
2 Infantrys moved from Chubu to 84 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Tank moved from Manila to Panay
Yamamoto take Mindoro from Americans
Yamamoto take Panay from Americans
1 Tank moved from Davao to Mindanao
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Elite and 3 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 106 Sea Zone
1 Elite and 3 Infantrys moved from 106 Sea Zone to West Borneo
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
2 Infantrys moved from 106 Sea Zone to West Borneo
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Fighter moved from Peleliu to Guam
1 Infantry moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
1 Battleship moved from 107 Sea Zone to 101 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to West Borneo
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
2 Infantrys and 2 Tanks moved from 93 Sea Zone to Mindanao
1 Bomber moved from Peleliu to Guam
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Elite, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Mindanao
Yamamoto attack with 2 Infantrys and 3 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 3 Tanks in Mindanao, round 2 : 0/5 hits, 1,83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 2 Infantrys and 3 Tanks in Mindanao, round 3 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in West Borneo
Yamamoto attack with 2 Artillerys, 1 Elite and 7 Infantrys
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Elite and 7 Infantrys in West Borneo, round 2 : 3/10 hits, 2,50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 2 Artillerys, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Bomber moved from Guam to Davao
1 Fighter moved from Guam to 101 Sea Zone
2 Fighters moved from 107 Sea Zone to Kwangsi
EDIT: 2 Transports moved from 93 Sea Zone to 107 Sea Zone
1 Carrier moved from 107 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
1 B.Transport and 1 Battleship placed in 85 Sea Zone
1 Adv.Fighter placed in Tokyo
1 Elite, 2 Infantrys and 1 Marine placed in Davao
3 Infantrys placed in Kwangsi
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,83
Americans regular : -0,67
Dutch regular : -0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
3 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Lanchow to Anhwei
2 Infantrys moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 4 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 5 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Chinese retreated to Shensi
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 3 Infantrys in Anhwei, round 2 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Tank moved from Lanchow to Hupeh
1 Infantry moved from Lanchow to Shensi
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery, 2 Infantrys and 1 Tank moved from Vladivostok to Khabarovsk
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Shanghai to Anhwei
1 Infantry moved from Shansi to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
1 Artillery moved from Shanghai to Anhwei
3 Tanks moved from Hong Kong to Kwangtung
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Battleship moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Kwangtung
1 Bomber moved from Peking to S.Buryat Mongolia
1 Artillery, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Tank moved from Ayan to Khabarovsk
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 3 Infantrys moved from 75 Sea Zone to Okhotsk
2 Tanks moved from Hulunbuir to N.Buryat Mongolia
1 Tank moved from Ayan to N.Buryat Mongolia
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Fighter moved from Peking to Anhwei
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Hisaichi take Java from Dutch
1 Fighter moved from 106 Sea Zone to Soembawa
1 Fighter moved from 106 Sea Zone to Hunan
1 Tank moved from Ayan to Okhotsk
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Soembawa
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 2 Infantrys and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 3 Artillerys, 4 Infantrys and 7 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 7 Tanks in N.Buryat Mongolia, round 2 : 6/14 hits, 5,67 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Okhotsk
Hisaichi attack with 1 Elite, 5 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Elite, 5 Infantrys and 1 Tank in Okhotsk, round 2 : 0/7 hits, 1,67 expected hits
Russians roll dice for 3 Infantrys in Okhotsk, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Tank in Okhotsk, round 3 : 3/6 hits, 1,50 expected hits
Russians roll dice for 3 Infantrys in Okhotsk, round 3 : 0/3 hits, 1,00 expected hits
3 Infantrys owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from S.Buryat Mongolia to Liaoning
1 Infantry moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Heilungchiang to Ayan
1 AAGun moved from Kirin to Heilungchiang
1 Submarine moved from 106 Sea Zone to 111 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Fighter moved from Soembawa to 110 Sea Zone
1 Fighter moved from Hunan to Kwangsi
1 Fighter moved from Anhwei to Peking
1 Fighter moved from Anhwei to Hulunbuir
1 Submarine moved from 92 Sea Zone to 75 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 AAGun moved from Hong Kong to Kwangtung
1 Artillery moved from Chahar to Peking
Place Units - Hisaichi
1 Factory placed in Chita
1 Adv.Fighter placed in Changchun
Hisaichi undo move 2.
1 Adv.Fighter and 3 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
4 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Russians regular : -1,17
Hisaichi regular : 1,33
Calculated the purchase wrongly. Thought I only could produce 16, but it’s 8 in the capital, so is actually 18. I’ll adjust, but I’ll just write it here so you can move your turn along without having to wait for me. It’s just about exchanging that adv fig to land units.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery, 2 Infantrys and 1 Tank moved from Vladivostok to Khabarovsk
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Shanghai to Anhwei
1 Infantry moved from Shansi to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
1 Artillery moved from Shanghai to Anhwei
3 Tanks moved from Hong Kong to Kwangtung
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Battleship moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Kwangtung
1 Bomber moved from Peking to S.Buryat Mongolia
1 Artillery, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Tank moved from Ayan to Khabarovsk
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 3 Infantrys moved from 75 Sea Zone to Okhotsk
2 Tanks moved from Hulunbuir to N.Buryat Mongolia
1 Tank moved from Ayan to N.Buryat Mongolia
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Fighter moved from Peking to Anhwei
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Hisaichi take Java from Dutch
1 Fighter moved from 106 Sea Zone to Soembawa
1 Fighter moved from 106 Sea Zone to Hunan
1 Tank moved from Ayan to Okhotsk
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Soembawa
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 2 Infantrys and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 3 Artillerys, 4 Infantrys and 7 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 7 Tanks in N.Buryat Mongolia, round 2 : 6/14 hits, 5,67 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Okhotsk
Hisaichi attack with 1 Elite, 5 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Elite, 5 Infantrys and 1 Tank in Okhotsk, round 2 : 0/7 hits, 1,67 expected hits
Russians roll dice for 3 Infantrys in Okhotsk, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Tank in Okhotsk, round 3 : 3/6 hits, 1,50 expected hits
Russians roll dice for 3 Infantrys in Okhotsk, round 3 : 0/3 hits, 1,00 expected hits
3 Infantrys owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from S.Buryat Mongolia to Liaoning
1 Infantry moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Heilungchiang to Ayan
1 AAGun moved from Kirin to Heilungchiang
1 Submarine moved from 106 Sea Zone to 111 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Fighter moved from Soembawa to 110 Sea Zone
1 Fighter moved from Hunan to Kwangsi
1 Fighter moved from Anhwei to Peking
1 Fighter moved from Anhwei to Hulunbuir
1 Submarine moved from 92 Sea Zone to 75 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 AAGun moved from Hong Kong to Kwangtung
1 Artillery moved from Chahar to Peking
Place Units - Hisaichi
1 Factory placed in Chita
1 Adv.Fighter placed in Changchun
Hisaichi undo move 2.
1 Adv.Fighter and 3 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
4 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Liaoning: 1 Adv.Fighter
EDIT: Adding units owned by Hisaichi to Hong Kong: 2 Artillerys
EDIT: Adding units owned by Hisaichi to Liaoning: 1 Elite
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Russians regular : -1,17
Hisaichi regular : 1,33
Post it just in case you haven’t started the turn. Was a quick change removing the adv fig (10) and replacing it with 2 art (7) and 1 e-inf (3).
Oh, and now I see that there’s 2 inf, 1 art extra in the north. Well, too late to do anything about it.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry and 1 Tank moved from Greenland to 3 Sea Zone
1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
1 Fighter moved from Montreal to Greenland
1 Artillery and 2 Infantrys moved from Normandy to Paris
1 Fighter moved from E.Morocco to 30 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
3 Fighters moved from Cairo to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from Crete to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo
1 Infantry and 2 Tanks moved from W.Iran to E.Iran
1 Fighter moved from Trucial Coast to E.Iran
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Infantry moved from Baluchistan to E.Iran
1 Artillery moved from W.Iran to E.Iran
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from 56 Sea Zone to Cairo
1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys and 2 Tanks moved from Assam to 60 Sea Zone
4 Infantrys, 2 Tanks and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Ontario to Quebec
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Bangkok
British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 4/8 hits, 2.50 expected hits
Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 5/7 hits, 2.67 expected hits
4 Infantrys owned by the Thai, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Bangkok
British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 0/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 3 : 2/3 hits, 1.33 expected hits
1 Fighter owned by the British and 1 Artillery owned by the British lost in Bangkok
1 Tank owned by the British retreated to Malaya
Thai win with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is -16
Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys
Casualties for Thai: 4 Infantrys
Battle in 51 Sea Zone
British attack with 1 Destroyer and 3 Fighters
Italians defend with 1 Destroyer
British roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in E.Iran
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in 30 Sea Zone
British attack with 1 Fighter
Germans defend with 3 Submarines
British roll dice for 1 Fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
3 Submarines owned by the Germans submerged
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British winBritish win with 1 Fighter remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Bomber moved from Scotland to London
2 Infantrys moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Brittany
1 Infantry moved from Scotland to Manchester
3 Fighters moved from 51 Sea Zone to Cairo
1 Artillery moved from Nubia to Lower Egypt
1 Fighter moved from E.Iran to Italian East Africa
1 Infantry moved from Bihar to Assam
1 Artillery and 1 Infantry moved from Burma to S.Thailand
1 Submarine moved from 104 Sea Zone to 103 Sea Zone
1 Fighter moved from 30 Sea Zone to Azores
Place Units - British
1 Carrier placed in 56 Sea Zone
2 Fighters placed in 56 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
2 Artillerys and 2 Infantrys placed in Madras
1 Destroyer placed in 60 Sea Zone
1 Destroyer placed in 56 Sea Zone
2 Infantrys placed in Cairo
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : 3.00
Neutral regular : 1.17
British regular : 0.83
Thai AA : -0.17