@Ragnell804 gg, I concede
#1 trulpen (X) vs Entek (A) WaW
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Shansi to Shantung 1 Artillery moved from Anhwei to Shantung 1 Fighter moved from Hupeh to Shantung Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 AAGun, 1 Artillery, 4 Infantrys and 1 Mech.Inf moved from Shensi to Hupeh 2 Infantrys moved from Lanchow to Szechwan 4 Infantrys moved from Lanchow to Shensi 4 Mech.Infs moved from Ningsia to Hupeh 2 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Shantung to Hupeh 1 Infantry moved from Hupeh to Shansi 5 Infantrys moved from E.Qinghai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 3 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Tanks moved from Liaoning to Chita 1 Artillery and 3 Infantrys moved from Ayan to N.Buryat Mongolia 1 Elite and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Zhigansk to Khatanga Hisaichi take Khatanga from Russians 1 Bomber moved from Liaoning to N.Buryat Mongolia 1 Artillery moved from S.Thailand to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra 1 Battleship moved from 105 Sea Zone to 110 Sea Zone 2 Fighters moved from Bangkok to Sumatra 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Infantry moved from Hunan to Anhwei Hisaichi take Anhwei from Chinese 1 Artillery and 1 Infantry moved from Peking to Shantung 1 Infantry moved from Shanghai to Shantung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 2 Transports moved from 84 Sea Zone to 92 Sea Zone 3 Tanks moved from Kiangsi to Shantung 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Fighter moved from Hulunbuir to Chahar 2 Infantrys moved from Peking to Chahar 1 Artillery and 4 Infantrys moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 20 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Elite, 2 Infantrys and 2 Tanks Russians defend with 1 Factory and 1 Mot.Inf Hisaichi roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chita, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Mot.Inf in Chita, round 2 : 1/1 hits, 0,50 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys Russians defend with 2 ArmoredCars and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 ArmoredCars and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1,00 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 3 : 0/3 hits, 0,83 expected hits 1 ArmoredCar owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 4 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 5 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 ArmoredCars and 2 Infantrys Battle in Chahar Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 0/6 hits, 1,67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Sumatra, round 3 : 2/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1,17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry Battle in Shantung Hisaichi attack with 2 Artillerys, 17 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 17 Infantrys and 3 Tanks in Shantung, round 2 : 4/22 hits, 5,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys, 17 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kiangsi to Hunan 2 Artillerys and 3 Infantrys moved from Kiangsi to Shanghai 1 AAGun moved from Kiangsi to Shanghai 1 Infantry moved from Hong Kong to Kiangsi 2 Fighters moved from Sumatra to 110 Sea Zone 1 AAGun moved from Ayan to Chita 1 Bomber moved from N.Buryat Mongolia to Liaoning 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Zhigansk to Yakutsk 1 Elite and 1 Infantry moved from Zhigansk to Okhotsk 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Fighter moved from Chahar to Liaoning Place Units - Hisaichi 1 S.Bomber placed in Changchun 1 Bunker placed in Changchun 7 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 2 Fighters EDIT: Adding units owned by Hisaichi to Malaya: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Russians regular : -0,33 Dutch regular : 0,17 Hisaichi regular : -4,00
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Super-bomber on da scene!
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Tanks moved from Liaoning to Chita 1 Artillery and 3 Infantrys moved from Ayan to N.Buryat Mongolia 1 Elite and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Zhigansk to Khatanga Hisaichi take Khatanga from Russians 1 Bomber moved from Liaoning to N.Buryat Mongolia 1 Artillery moved from S.Thailand to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra 1 Battleship moved from 105 Sea Zone to 110 Sea Zone 2 Fighters moved from Bangkok to Sumatra 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Infantry moved from Hunan to Anhwei Hisaichi take Anhwei from Chinese 1 Artillery and 1 Infantry moved from Peking to Shantung 1 Infantry moved from Shanghai to Shantung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 2 Transports moved from 84 Sea Zone to 92 Sea Zone 3 Tanks moved from Kiangsi to Shantung 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Fighter moved from Hulunbuir to Chahar 2 Infantrys moved from Peking to Chahar 1 Artillery and 4 Infantrys moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 20 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Elite, 2 Infantrys and 2 Tanks Russians defend with 1 Factory and 1 Mot.Inf Hisaichi roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chita, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Mot.Inf in Chita, round 2 : 1/1 hits, 0,50 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys Russians defend with 2 ArmoredCars and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 ArmoredCars and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1,00 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 3 : 0/3 hits, 0,83 expected hits 1 ArmoredCar owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 4 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 5 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 ArmoredCars and 2 Infantrys Battle in Chahar Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 0/6 hits, 1,67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Sumatra, round 3 : 2/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1,17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry Battle in Shantung Hisaichi attack with 2 Artillerys, 17 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 17 Infantrys and 3 Tanks in Shantung, round 2 : 4/22 hits, 5,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys, 17 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kiangsi to Hunan 2 Artillerys and 3 Infantrys moved from Kiangsi to Shanghai 1 AAGun moved from Kiangsi to Shanghai 1 Infantry moved from Hong Kong to Kiangsi 2 Fighters moved from Sumatra to 110 Sea Zone 1 AAGun moved from Ayan to Chita 1 Bomber moved from N.Buryat Mongolia to Liaoning 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Zhigansk to Yakutsk 1 Elite and 1 Infantry moved from Zhigansk to Okhotsk 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Fighter moved from Chahar to Liaoning Place Units - Hisaichi 1 S.Bomber placed in Changchun 1 Bunker placed in Changchun 7 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 2 Fighters EDIT: Adding units owned by Hisaichi to Malaya: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Liaoning: 1 Fighter EDIT: Adding units owned by Hisaichi to Okhotsk: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Russians regular : -0,33 Dutch regular : 0,17 Hisaichi regular : -4,00
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Sorry, disregard the last post. I changed the fig from Russia to Chahar, so cannot land up north.
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Transport moved from 10 Sea Zone to 8 Sea Zone 1 Destroyer moved from 10 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from Orleanais to Normandy 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Brittany 2 ArmoredCars moved from Cape Town to Rhodesia 1 Infantry moved from New Valley to Kufra British take Kufra from Italians 1 Infantry moved from Kordofan to Italian East Africa 2 Artillerys and 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys, 2 Fighters and 8 Infantrys moved from 56 Sea Zone to Mersa Matruh 4 Fighters moved from Cairo to Mersa Matruh 1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Infantry moved from Assam to Burma 1 Tank moved from Delhi to Assam 3 Mech.Infs moved from Delhi to Assam 2 Infantrys moved from Kolyma to Zhigansk 2 Infantrys moved from Koryakia to Kolyma 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Fighter moved from Gibraltar to E.Morocco Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 2 Carriers, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Zhigansk British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Zhigansk 1 Infantry owned by the British retreated to Kolyma Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Sumatra British attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Artillery British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra British win, taking Sumatra from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Mersa Matruh British attack with 2 Artillerys, 6 Fighters and 8 Infantrys Italians defend with 1 Artillery and 4 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 2 Artillerys, 6 Fighters and 8 Infantrys in Mersa Matruh, round 2 : 2/16 hits, 4.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 2 Artillerys, 6 Fighters and 8 Infantrys in Mersa Matruh, round 3 : 5/16 hits, 4.33 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Artillerys, 6 Fighters and 7 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 Artillery and 4 Infantrys Casualties for British: 1 Infantry Battle in Normandy British attack with 2 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Infantry British roll dice for 2 Infantrys in Normandy, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - British 1 Tank moved from Scotland to Manchester 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 2 Artillerys and 2 Infantrys moved from W.Iran to Iraq 1 Tank moved from W.Iran to Palestine 1 Tank moved from W.Iran to Palestine 1 Infantry moved from Bombay to Rajputana 2 Fighters moved from Mersa Matruh to 56 Sea Zone 4 Fighters moved from Mersa Matruh to Cairo Place Units - British 1 Carrier and 1 Destroyer placed in 56 Sea Zone 1 Carrier placed in 60 Sea Zone 2 Fighters placed in 60 Sea Zone 1 Artillery and 1 Infantry placed in Madras 2 ArmoredCars, 1 Mech.Inf and 2 Tanks placed in Delhi 2 ArmoredCars placed in Cape Town 1 Artillery and 3 Infantrys placed in Cairo 1 Infantry placed in W.Iran Turning on Edit Mode EDIT: Removing units owned by British from Cairo: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 British regular : 1.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Tank moved from Jaluit to 103 Sea Zone 1 Destroyer, 1 Tank and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from New Britain to 109 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 2 Artillerys moved from Western Australia to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 2 Artillerys moved from Townsville to Northern Territory 1 Elite and 1 Infantry moved from Townsville to Northern Territory 4 Infantrys moved from South Australia to Western Australia 1 Artillery and 5 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java 2 Infantrys and 1 Transport moved from 66 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys Thai defend with 1 Artillery, 1 Elite and 2 Infantrys Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 0/6 hits, 2.00 expected hits Thai roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Java, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 4 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 4 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in Java Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 5 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Java, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Thai lost in Java Anzac roll dice for 1 Artillery and 2 Fighters in Java, round 6 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Java, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Thai: 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Elite and 1 Fighter placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Anzac regular : -2.33 Thai regular : -1.67
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 3 PUs; Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bahia Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 16 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@trulpen Make sure I used the right one. Hopefully it doesn’t effect anything I did.
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@trulpen Always love those.
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Artillery and 4 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 3 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Fighter and 4 Infantrys Russians defend with 2 Artillerys and 2 Infantrys Finns roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 0/6 hits, 1,50 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1,33 expected hits 2 Infantrys owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 3 : 2/4 hits, 1,33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg 1 Fighter owned by the Finns retreated 1 Artillery owned by the Finns retreated to Oulu Russians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Finns: 4 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 2 Artillerys and 2 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 3 Infantrys and 1 JetFighter placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -1,67 Russians regular : 1,33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Artillery and 2 Infantrys moved from Vinnytsia to Brest 1 Fighter moved from Vinnytsia to Brest Purchase Units - Romanians Romanians buy 3 Infantrys and 1 JetFighter; Remaining resources: 2 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Brest, round 2 : 1/4 hits, 1,17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in Brest Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Brest, round 3 : 0/4 hits, 1,17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0,67 expected hits Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Brest, round 4 : 3/4 hits, 1,17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 4 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Brest Romanians loses 0 PUs for violating Brests neutrality. Romanians win, taking Brest from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Brest to Vinnytsia 4 Infantrys moved from E.Romania to Vinnytsia 1 Artillery and 2 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 0,50 Neutral regular : -1,33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 4 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 4 Infantrys, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 4 Infantrys moved from 110 Sea Zone to Java 1 Fighter moved from Bangkok to Java Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 3 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery, 1 Fighter and 4 Infantrys Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Thai roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Java, round 2 : 1/6 hits, 1,50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 2 : 2/2 hits, 0,83 expected hits 2 Infantrys owned by the Thai lost in Java Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Java, round 3 : 1/4 hits, 1,17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 3 : 1/2 hits, 0,83 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Java Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 4 : 3/3 hits, 1,00 expected hits Dutch roll dice for 1 Bunker in Java, round 4 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Thai and 1 Bunker owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 4 Infantrys Casualties for Anzac: 1 Artillery Casualties for Dutch: 1 Bunker Battle in S.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 Infantry in S.Thailand, round 6 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 Infantry in S.Thailand, round 7 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Thai: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Infantry and 1 Tank moved from S.French Indochina to N.Thailand 1 Fighter moved from Java to 110 Sea Zone Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -1,83 British regular : 1,00 Dutch regular : 1,83
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@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen Make sure I used the right one. Hopefully it doesn’t effect anything I did.
Not at all. You used the correct map as well, so all well.
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@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen Always love those.
A bit expensive though, but give a killer attack atleast.
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@trulpen said in #1 trulpen (X) vs Entek (A) WaW:
@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen Make sure I used the right one. Hopefully it doesn’t effect anything I did.
Not at all. You used the correct map as well, so all well.
Glad to hear it!
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Elites and 2 Tanks moved from Bahia to Salvador 2 Artillerys moved from Amazon to 32 Sea Zone 2 Artillerys, 2 Fighters and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Fighters moved from 34 Sea Zone to Rio de Oro 2 Artillerys moved from 34 Sea Zone to Rio de Oro 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 1 Bomber moved from Amazon to Rio de Oro 2 ArmoredCars and 5 Tanks moved from Peru to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery and 5 Infantrys moved from Central America to Colombia 3 Infantrys moved from E.Mexico to Central America 1 Elite moved from South Central USA to South Atlantic USA 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Transport moved from 72 Sea Zone to 89 Sea Zone 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Artillery and 1 Infantry moved from Woleai to Ulithi Purchase Units - Americans Americans buy 1 B.Carrier, 1 B.Transport, 1 Bunker, 3 Destroyers, 4 Elites, 1 Factory and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Bomber and 2 Fighters Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber and 2 Fighters in Rio de Oro, round 2 : 1/5 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Rio de Oro, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery and 1 Fighter Casualties for Neutral: 3 Infantrys Battle in Salvador Americans attack with 3 Elites and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Elites and 2 Tanks in Salvador, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Elites owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Elite and 2 Tanks in Salvador, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans roll dice for 2 Tanks in Salvador, round 4 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Americans lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 3 Elites and 1 Tank Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Ulithi Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Artillery and 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 96 Sea Zone to 95 Sea Zone 1 Destroyer moved from 96 Sea Zone to 87 Sea Zone 2 Carriers, 2 Destroyers, 3 Fighters and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Artillery moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Battleship and 2 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 Destroyers moved from 83 Sea Zone to 89 Sea Zone 2 Fighters moved from San Francisco to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Fighter moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to Gibraltar 1 Carrier and 3 Destroyers moved from 32 Sea Zone to 34 Sea Zone Place Units - Americans 1 B.Carrier placed in 88 Sea Zone 1 Bunker and 1 Factory placed in Wake 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 1 B.Transport placed in 25 Sea Zone 3 Destroyers placed in 91 Sea Zone 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.33 Neutral regular : 1.17
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Donetsk to Crimea Germans take Crimea from Russians 2 Infantrys moved from Vinnytsia to Kiev 2 JetFighters moved from Bavaria to 53 Sea Zone 1 JetFighter moved from Bavaria to 53 Sea Zone 1 Stuka moved from Vinnytsia to 53 Sea Zone 1 Stuka moved from Vinnytsia to Kiev 1 Infantry moved from Denmark to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 1 Infantry moved from Denmark to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from 23 Sea Zone to Vyborg 1 Adv.Fighter moved from 23 Sea Zone to Vyborg 7 Tanks moved from Vinnytsia to East Prussia 1 Infantry moved from Denmark to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to East Prussia 1 Tank moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Aquitaine to Languedoc 2 Infantrys moved from Burgundy to Orleanais 1 Stuka moved from Rhine to Orleanais 2 Infantrys moved from Paris to Normandy 1 Artillery and 6 Infantrys moved from Paris to Normandy 1 Infantry moved from Burgundy to Orleanais EDIT: 4 Infantrys moved from Campania to 46 Sea Zone 1 Artillery and 3 Infantrys moved from Stockholm to Oslo 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Adv.Fighter moved from Rhine to 22 Sea Zone 1 Stuka moved from Rhine to 22 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 2 HeavyTanks, 30 Infantrys, 1 JetFighter and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 0/4 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 3 : 1/4 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Oslo, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter and 1 Stuka Russians defend with 1 Submarine Germans roll dice for 1 Adv.Fighter and 1 Stuka in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the Russians lost in 22 Sea Zone Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Battle in East Prussia Germans attack with 2 Infantrys and 7 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 Infantrys and 7 Tanks in East Prussia, round 2 : 4/9 hits, 3,83 expected hits Russians roll dice for 2 Infantrys in East Prussia, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 1 Infantry and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Orleanais Germans attack with 3 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Stuka in Orleanais, round 2 : 1/4 hits, 1,17 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Orleanais Germans win, taking Orleanais from French with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Normandy Germans attack with 1 Artillery and 8 Infantrys British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory Germans roll dice for 1 Artillery and 8 Infantrys in Normandy, round 2 : 3/9 hits, 1,83 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kiev Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 53 Sea Zone Germans attack with 3 JetFighters and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 3 JetFighters and 1 Stuka in 53 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
French regular : -0,67 Russians regular : 0,00 Germans regular : -0,33 Neutral regular : 0,33
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OOL in the Black Sea? Not sure if you want to be able to submerge the sub or having another shot at air.
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@trulpen SS, AK, DD