#1 trulpen (X) vs Entek (A) WaW


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
            8 T.Boats moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Crete to 51 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            2 Battleships, 2 Destroyers and 4 Submarines moved from 51 Sea Zone to 56 Sea Zone
            1 Fighter and 4 JetFighters moved from 51 Sea Zone to 56 Sea Zone
            3 Adv.Fighters and 4 Carriers moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 JetFighters moved from Mersa Matruh to 56 Sea Zone
            2 JetFighters moved from Italian East Africa to 56 Sea Zone
            5 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from Darfur to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 Tank moved from French Equatorial Africa to Equatoria
            4 Infantrys moved from Lower Egypt to Palestine
            1 JetFighter moved from Lombardy to 56 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Bunker, 1 Carrier, 4 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters, 2 S.Submarines, 4 Submarines, 8 T.Boats and 5 Transports
                British defend with 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 1 Submarine, 8 T.Boats and 4 Transports
                    Italians roll dice for 2 S.Submarines and 4 Submarines in 56 Sea Zone, round 2 : 2/6 hits, 2,33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters, 8 T.Boats and 5 Transports in 56 Sea Zone, round 2 : 16/31 hits, 14,00 expected hits
                    British roll dice for 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 8 T.Boats and 4 Transports in 56 Sea Zone, round 2 : 10/36 hits, 12,50 expected hits
                Units damaged: 2 Battleships owned by the Italians
                    1 Submarine owned by the British, 4 Transports owned by the British, 5 Transports owned by the Italians, 4 Destroyers owned by the British, 8 T.Boats owned by the British and 3 T.Boats owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 2 S.Submarines and 4 Submarines in 56 Sea Zone, round 3 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters and 5 T.Boats in 56 Sea Zone, round 3 : 19/28 hits, 13,00 expected hits
                    British roll dice for 1 Battleship, 4 Carriers, 2 Cruisers, 6 Destroyers and 7 Fighters in 56 Sea Zone, round 3 : 11/20 hits, 9,17 expected hits
                    4 Carriers owned by the British, 7 Fighters owned by the British, 4 Submarines owned by the Italians, 1 Battleship owned by the British, 6 Destroyers owned by the British, 2 Destroyers owned by the Italians, 5 T.Boats owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone
                Italians win with 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Fighters, 9 JetFighters and 2 S.Submarines remaining. Battle score for attacker is 193
                Casualties for Italians: 2 Destroyers, 4 Submarines, 8 T.Boats and 5 Transports
                Casualties for British: 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 1 Submarine, 8 T.Boats and 4 Transports
            Battle in Palestine
                Italians attack with 6 Infantrys
                French defend with 1 Tank
                    Italians roll dice for 6 Infantrys in Palestine, round 2 : 2/6 hits, 1,00 expected hits
                    British roll dice for 1 Tank in Palestine, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Italians lost in Palestine
                Italians win, taking Palestine from British with 5 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Tank
    
        Non Combat Move - Italians
            4 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Tanks moved from Darfur to Lower Egypt
            2 Fighters moved from 56 Sea Zone to Equatoria
            2 Adv.Fighters moved from 56 Sea Zone to Equatoria
            1 AAGun moved from Serbia to Greece
            1 AAGun moved from Mersa Matruh to New Valley
            3 JetFighters moved from 56 Sea Zone to Tunis
            3 JetFighters moved from 56 Sea Zone to Tunis
            2 Infantrys moved from Rome to 46 Sea Zone
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Tunis
            1 Carrier and 4 Transports placed in 46 Sea Zone
            2 Adv.Fighters placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 8,33
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
            8 T.Boats moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Crete to 51 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            2 Battleships, 2 Destroyers and 4 Submarines moved from 51 Sea Zone to 56 Sea Zone
            1 Fighter and 4 JetFighters moved from 51 Sea Zone to 56 Sea Zone
            3 Adv.Fighters and 4 Carriers moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 JetFighters moved from Mersa Matruh to 56 Sea Zone
            2 JetFighters moved from Italian East Africa to 56 Sea Zone
            5 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from Darfur to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 Tank moved from French Equatorial Africa to Equatoria
            4 Infantrys moved from Lower Egypt to Palestine
            1 JetFighter moved from Lombardy to 56 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Bunker, 1 Carrier, 4 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters, 2 S.Submarines, 4 Submarines, 8 T.Boats and 5 Transports
                British defend with 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 1 Submarine, 8 T.Boats and 4 Transports
                    Italians roll dice for 2 S.Submarines and 4 Submarines in 56 Sea Zone, round 2 : 2/6 hits, 2,33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters, 8 T.Boats and 5 Transports in 56 Sea Zone, round 2 : 16/31 hits, 14,00 expected hits
                    British roll dice for 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 8 T.Boats and 4 Transports in 56 Sea Zone, round 2 : 10/36 hits, 12,50 expected hits
                Units damaged: 2 Battleships owned by the Italians
                    1 Submarine owned by the British, 4 Transports owned by the British, 5 Transports owned by the Italians, 4 Destroyers owned by the British, 8 T.Boats owned by the British and 3 T.Boats owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 2 S.Submarines and 4 Submarines in 56 Sea Zone, round 3 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Destroyers, 2 Fighters, 9 JetFighters and 5 T.Boats in 56 Sea Zone, round 3 : 19/28 hits, 13,00 expected hits
                    British roll dice for 1 Battleship, 4 Carriers, 2 Cruisers, 6 Destroyers and 7 Fighters in 56 Sea Zone, round 3 : 11/20 hits, 9,17 expected hits
                    4 Carriers owned by the British, 7 Fighters owned by the British, 4 Submarines owned by the Italians, 1 Battleship owned by the British, 6 Destroyers owned by the British, 2 Destroyers owned by the Italians, 5 T.Boats owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone
                Italians win with 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Fighters, 9 JetFighters and 2 S.Submarines remaining. Battle score for attacker is 193
                Casualties for Italians: 2 Destroyers, 4 Submarines, 8 T.Boats and 5 Transports
                Casualties for British: 1 Battleship, 4 Carriers, 2 Cruisers, 10 Destroyers, 7 Fighters, 1 Submarine, 8 T.Boats and 4 Transports
            Battle in Palestine
                Italians attack with 6 Infantrys
                French defend with 1 Tank
                    Italians roll dice for 6 Infantrys in Palestine, round 2 : 2/6 hits, 1,00 expected hits
                    British roll dice for 1 Tank in Palestine, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Italians lost in Palestine
                Italians win, taking Palestine from British with 5 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Tank
    
        Non Combat Move - Italians
            4 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Tanks moved from Darfur to Lower Egypt
            2 Fighters moved from 56 Sea Zone to Equatoria
            2 Adv.Fighters moved from 56 Sea Zone to Equatoria
            1 AAGun moved from Serbia to Greece
            1 AAGun moved from Mersa Matruh to New Valley
            3 JetFighters moved from 56 Sea Zone to Tunis
            3 JetFighters moved from 56 Sea Zone to Tunis
            2 Infantrys moved from Rome to 46 Sea Zone
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Tunis
            1 Carrier and 4 Transports placed in 46 Sea Zone
            2 Adv.Fighters placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 74 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rome: 2 Infantrys
            EDIT: Adding units owned by Italians to Campania: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 8,33
    British regular : -0,50
    

    Savegame


  • 2 inf to Campania.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            9 Artillerys moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Italians
    
        Purchase Units - French
            French buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker and 2 Elites placed in Syria
            4 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from Timor to 112 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Infantry moved from Sumatra to Java
            1 Infantry moved from Sumatra to Java
            1 Artillery and 3 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 3 Infantrys moved from 111 Sea Zone to Flores
            1 Artillery moved from Malaya to 110 Sea Zone
            1 Elite moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Elite moved from 110 Sea Zone to Java
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 1 Infantry moved from 110 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            3 Infantrys moved from 107 Sea Zone to Hollandia
            2 Tanks moved from Sumatra to Java
            4 Infantrys moved from Sumatra to Java
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from Tokyo to 76 Sea Zone
            1 Adv.Fighter moved from Tokyo to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from Davao to 108 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to Hollandia
            1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to 108 Sea Zone
            1 Artillery moved from Soembawa to Flores
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 13 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hollandia
                Yamamoto attack with 1 Artillery, 5 Infantrys and 1 L.Fighter
                Anzac defend with 1 Marine
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 1 L.Fighter in Hollandia, round 2 : 3/7 hits, 1,83 expected hits
                    Dutch roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Marine owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 5 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Marine
            Battle in Java
                Yamamoto attack with 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks
                Dutch defend with 1 Bunker
                    Yamamoto roll dice for 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks in Java, round 2 : 5/11 hits, 3,33 expected hits
                    Dutch roll dice for 1 Bunker in Java, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Bunker
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 87 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 L.Fighter
                Anzac defend with 1 S.Submarine
                    Yamamoto roll dice for 2 Adv.Fighters and 1 L.Fighter in 108 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                1 S.Submarine owned by the Anzac lost in 108 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 S.Submarine
            Battle in Flores
                Yamamoto attack with 2 Artillerys and 3 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Flores, round 2 : 1/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 76 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from 108 Sea Zone to 107 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 76 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 108 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from Hollandia to 86 Sea Zone
            3 Infantrys moved from Hunan to Hupeh
    
        Place Units - Yamamoto
            1 Carrier placed in 107 Sea Zone
            1 Battleship placed in 110 Sea Zone
            2 Submarines and 1 Transport placed in 86 Sea Zone
            6 Infantrys placed in Malaya
            3 Infantrys placed in Banjarmasin
            3 Infantrys placed in Davao
            1 Adv.Fighter placed in Tokyo
            1 Infantry placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 6,50
    Americans regular : -0,67
    Dutch regular : -0,17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Szechwan
            1 Mech.Inf moved from Ningsia to Szechwan
            1 Infantry and 1 Mech.Inf moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Mech.Inf in Suiyuan, round 6 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            4 Infantrys and 1 Marine moved from Ningsia to Shensi
            6 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 Mech.Inf moved from Urumqi to Ningsia
            1 Tank moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Infantry moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            1 Bunker placed in Shensi
            1 Elite and 5 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Hisaichi regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Infantrys moved from Chahar to Suiyuan
            2 Infantrys moved from Kweichow to Szechwan
            1 Infantry moved from Hupeh to Szechwan
            1 L.Fighter moved from Hupeh to Szechwan
            1 L.Fighter moved from Chahar to Suiyuan
            1 Infantry moved from S.Buryat Mongolia to Irkutsk
            1 L.Fighter moved from Chita to Irkutsk
            1 L.Fighter moved from Changchun to Szechwan
            1 Infantry moved from Ayan to 75 Sea Zone
            1 Infantry moved from Okhotsk to 75 Sea Zone
            2 Infantrys and 1 Transport moved from 75 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            1 Fighter moved from 75 Sea Zone to Minamitori
            1 Tank moved from Okhotsk to Koryakia
                  Hisaichi take Kolyma from Russians
                  Hisaichi take Koryakia from Russians
            1 S.Bomber moved from Saipan to 114 Sea Zone
            1 L.Fighter moved from 75 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from Changchun to Suiyuan
            1 Infantry moved from Yakutsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Okhotsk to 75 Sea Zone
            1 Infantry and 1 Transport moved from 75 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Elite, 17 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 114 Sea Zone
                Hisaichi attack with 1 S.Bomber
                Anzac defend with 1 S.Submarine
                    Hisaichi roll dice for 1 S.Bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                1 S.Submarine owned by the Anzac lost in 114 Sea Zone
                Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 S.Submarine
            Battle in 109 Sea Zone
                Hisaichi attack with 1 L.Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 L.Fighter in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 S.Submarine owned by the Americans lost in 109 Sea Zone
                Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Irkutsk
                Hisaichi attack with 1 Infantry and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 3 Infantrys and 2 L.Fighters
                Chinese defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 3 Infantrys and 2 L.Fighters in Szechwan, round 2 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Mech.Inf
            Battle in Minamitori
                Hisaichi attack with 1 Fighter and 3 Infantrys
                Americans defend with 1 Marine
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Minamitori, round 2 : 0/4 hits, 0,83 expected hits
                    Americans roll dice for 1 Marine in Minamitori, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Minamitori, round 3 : 2/4 hits, 0,83 expected hits
                    Americans roll dice for 1 Marine in Minamitori, round 3 : 0/1 hits, 0,33 expected hits
                    1 Marine owned by the Americans lost in Minamitori
                Hisaichi win, taking Minamitori from Americans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Suiyuan
                Hisaichi attack with 2 Infantrys and 2 L.Fighters
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 2 Infantrys and 2 L.Fighters in Suiyuan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Mech.Inf in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Mech.Inf
    
        Non Combat Move - Hisaichi
            1 Tank moved from Okhotsk to Chita
            1 Infantry moved from Heilungchiang to Ayan
            6 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Chita to S.Buryat Mongolia
            4 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery moved from Chahar to Shantung
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Shantung to Shansi
            3 Infantrys moved from Peking to Chahar
            5 Infantrys moved from Hunan to Hupeh
            6 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            2 Infantrys moved from N.French Indochina to Yunnan
            1 L.Fighter moved from 109 Sea Zone to 86 Sea Zone
            1 Fighter moved from Minamitori to 86 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from Szechwan to Yunnan
            1 S.Bomber moved from 114 Sea Zone to Saipan
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            4 Infantrys moved from Hong Kong to Kwangtung
            1 L.Fighter moved from Irkutsk to Chita
            1 L.Fighter moved from Suiyuan to 86 Sea Zone
            1 L.Fighter moved from Suiyuan to Hupeh
            1 L.Fighter moved from Szechwan to Chita
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Chita
            2 Artillerys and 1 Elite placed in Hupeh
            3 Infantrys placed in Heilungchiang
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Peking
            6 Infantrys placed in Hong Kong
            1 Adv.Fighter and 1 L.Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,67
    Russians regular : -0,33
    Hisaichi regular : 1,50
    

    Savegame

  • '20 '19 '18 '17 '16

    @trulpenplay Totally didn’t mean to do the attack on the German fleet. I will add back in both out losses.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
            1 Bomber moved from Manchester to 21 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier and 13 Destroyers moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 74 Sea Zone to 80 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
            2 Infantrys moved from 74 Sea Zone to Alaska
    
        Purchase Units - British
            British buy 2 Bunkers, 4 Destroyers, 4 Fighters and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
                British win, taking Sumatra from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in 21 Sea Zone
                British attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 13 Destroyers
                Germans defend with 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 5 Submarines
                    Germans roll dice for 5 Submarines in 21 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 13 Destroyers in 21 Sea Zone, round 2 : 5/18 hits, 6.83 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    Germans roll dice for 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers and 1 Fighter in 21 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits
                    3 Submarines owned by the Germans, 1 Carrier owned by the British and 10 Destroyers owned by the British lost in 21 Sea Zone
                1 Bomber owned by the British and 2 Adv.Fighters owned by the British retreated
                1 Battleship owned by the British and 3 Destroyers owned by the British retreated to 20 Sea Zone
                Germans win with 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is -73
                Casualties for British: 1 Carrier and 10 Destroyers
                Casualties for Germans: 3 Submarines
    
        Non Combat Move - British
            2 Adv.Fighters could not land in 20 Sea Zone and were removed
            1 Bomber moved from 21 Sea Zone to London
            2 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Syria to W.Iran
            1 Infantry moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Madras to Hyderabad
    
        Place Units - British
            4 Destroyers placed in 20 Sea Zone
            2 Fighters placed in Manchester
            1 Bunker and 6 Infantrys placed in Cairo
            1 Bunker and 2 Fighters placed in W.Iran
            British undo move 4.
            1 Bunker placed in W.Iran
            2 Fighters placed in Madras
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Germans regular : 3.00
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
            1 Bomber moved from Manchester to 21 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier and 13 Destroyers moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 74 Sea Zone to 80 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
            2 Infantrys moved from 74 Sea Zone to Alaska
    
        Purchase Units - British
            British buy 2 Bunkers, 4 Destroyers, 4 Fighters and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
                British win, taking Sumatra from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in 21 Sea Zone
                British attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 13 Destroyers
                Germans defend with 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 5 Submarines
                    Germans roll dice for 5 Submarines in 21 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 13 Destroyers in 21 Sea Zone, round 2 : 5/18 hits, 6.83 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    Germans roll dice for 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers and 1 Fighter in 21 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits
                    3 Submarines owned by the Germans, 1 Carrier owned by the British and 10 Destroyers owned by the British lost in 21 Sea Zone
                1 Bomber owned by the British and 2 Adv.Fighters owned by the British retreated
                1 Battleship owned by the British and 3 Destroyers owned by the British retreated to 20 Sea Zone
                Germans win with 5 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is -73
                Casualties for British: 1 Carrier and 10 Destroyers
                Casualties for Germans: 3 Submarines
    
        Non Combat Move - British
            2 Adv.Fighters could not land in 20 Sea Zone and were removed
            1 Bomber moved from 21 Sea Zone to London
            2 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Syria to W.Iran
            1 Infantry moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Madras to Hyderabad
    
        Place Units - British
            4 Destroyers placed in 20 Sea Zone
            2 Fighters placed in Manchester
            1 Bunker and 6 Infantrys placed in Cairo
            1 Bunker and 2 Fighters placed in W.Iran
            British undo move 4.
            1 Bunker placed in W.Iran
            2 Fighters placed in Madras
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 21 Sea Zone: 2 Battleships and 3 Submarines
            EDIT: Removing units owned by Germans from 21 Sea Zone: 2 Battleships
            EDIT: Adding units owned by British to 20 Sea Zone: 2 Adv.Fighters, 1 Carrier and 10 Destroyers
            EDIT: Adding units owned by British to 20 Sea Zone: 1 Battleship
            EDIT: Removing units owned by British from 20 Sea Zone: 1 Battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Germans regular : 3.00
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Infantry moved from Port Moresby to West Papua
                  Anzac take West Papua from Yamamoto
            2 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Townsville to 111 Sea Zone
            1 Artillery moved from Northern Territory to 67 Sea Zone
            2 Artillerys moved from Broome to 67 Sea Zone
            2 Elites moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry moved from 67 Sea Zone to Soembawa
                  Dutch take Soembawa from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 2 Elites, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 3 Adv.Fighters
                Yamamoto defend with 1 Battleship and 2 Transports
                    Anzac roll dice for 3 Adv.Fighters in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Transports in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                1 Adv.Fighter owned by the Anzac lost in 111 Sea Zone
                    Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Transports in 111 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Transports in 111 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                1 Adv.Fighter owned by the Anzac lost in 111 Sea Zone
                1 Adv.Fighter owned by the Anzac retreated
                Yamamoto win with 1 Battleship and 2 Transports remaining. Battle score for attacker is -20
                Casualties for Anzac: 2 Adv.Fighters
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from 111 Sea Zone to 65 Sea Zone
    
        Place Units - Anzac
            2 Fighters placed in 67 Sea Zone
            2 Artillerys and 1 Elite placed in Broome
            2 Artillerys and 1 Elite placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : -3.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Artillery and 1 Elite moved from Mauritania to W.Morocco
            1 Tank moved from N.Algeria to S.Tunisia
            1 Infantry moved from E.Morocco to S.Algeria
            1 Artillery moved from Amazon to Bahia
            3 Infantrys moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 1 Infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek said in #1 trulpen (X) vs Entek (A) WaW:

    @trulpenplay Totally didn’t mean to do the attack on the German fleet. I will add back in both out losses.

    Absolutely.


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Tank moved from N.Karelia to S.Karelia
                  Finns take S.Karelia from Russians
            1 Tank moved from S.Karelia to Vyborg
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Artillery and 1 Elite moved from N.Karelia to Vyborg
            1 Infantry moved from Oulu to Vyborg
            2 Artillerys and 2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Tampere to Oulu
            1 Infantry moved from N.Karelia to S.Karelia
            1 Elite and 1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Mech.Inf and 1 Tank moved from Astrakhan to Ufa
            1 Elite and 2 Infantrys moved from Bulgaria to Istanbul
            2 Mech.Infs moved from Bucharest to Istanbul
            1 JetFighter moved from Bulgaria to Istanbul
            2 JetFighters moved from Georgia to Ufa
            1 Adv.Fighter moved from Georgia to 126 Sea Zone
            1 Fighter moved from Georgia to 126 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Ufa
                Romanians attack with 2 JetFighters, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 JetFighters, 1 Mech.Inf and 1 Tank in Ufa, round 2 : 3/4 hits, 2,17 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Ufa
                Romanians win, taking Ufa from Russians with 2 JetFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 126 Sea Zone
                Romanians attack with 1 Adv.Fighter and 1 Fighter
                Russians defend with 1 Transport
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 126 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 126 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 126 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                    1 Fighter owned by the Romanians lost in 126 Sea Zone
                    Romanians roll dice for 1 Adv.Fighter in 126 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Romanians roll dice for 1 Adv.Fighter in 126 Sea Zone, round 6 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the Russians lost in 126 Sea Zone
                Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Fighter
                Casualties for Russians: 1 Transport
            Battle in Istanbul
                Romanians attack with 1 Elite, 2 Infantrys, 1 JetFighter and 2 Mech.Infs
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 Elite, 2 Infantrys, 1 JetFighter and 2 Mech.Infs in Istanbul, round 2 : 5/6 hits, 2,33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1,17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 Elite, 1 JetFighter and 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 JetFighter moved from Istanbul to 54 Sea Zone
            1 JetFighter moved from 54 Sea Zone to Erzurum
            1 Adv.Fighter moved from 126 Sea Zone to Erzurum
            1 Tank moved from Georgia to Erzurum
            2 Infantrys moved from Georgia to Erzurum
            1 Artillery and 2 Infantrys moved from Saratov to Astrakhan
            2 Infantrys moved from Rostov to Georgia
            1 Mech.Inf moved from Donetsk to Erzurum
            2 Infantrys moved from Donetsk to Rostov
            1 Infantry moved from Bucharest to E.Romania
            2 JetFighters moved from Ufa to Astrakhan
    
        Place Units - Romanians
            1 Transport placed in 54 Sea Zone
            2 Infantrys placed in Georgia
            Romanians undo move 2.
            1 Mech.Inf and 1 Tank placed in Georgia
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1,00
    Russians regular : -0,17
    Neutral regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Elite and 2 Infantrys moved from Yunnan to Assam
            1 Infantry and 1 Tank moved from Burma to Assam
            2 Infantrys moved from Burma to Assam
            1 L.Fighter moved from Malaya to Assam
            1 Adv.Fighter moved from Malaya to Sumatra
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Mech.Inf moved from Bangkok to Assam
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Assam
                Thai attack with 1 Elite, 5 Infantrys, 1 L.Fighter, 1 Mech.Inf and 1 Tank
                British defend with 2 Mech.Infs and 2 Tanks
                    Thai roll dice for 1 Elite, 5 Infantrys, 1 L.Fighter, 1 Mech.Inf and 1 Tank in Assam, round 2 : 1/9 hits, 2,67 expected hits
                    British roll dice for 2 Mech.Infs and 2 Tanks in Assam, round 2 : 1/4 hits, 1,67 expected hits
                    1 Infantry owned by the Thai and 1 Mech.Inf owned by the British lost in Assam
                    Thai roll dice for 1 Elite, 4 Infantrys, 1 L.Fighter, 1 Mech.Inf and 1 Tank in Assam, round 3 : 2/8 hits, 2,50 expected hits
                    British roll dice for 1 Mech.Inf and 2 Tanks in Assam, round 3 : 2/3 hits, 1,33 expected hits
                    2 Infantrys owned by the Thai, 1 Tank owned by the British and 1 Mech.Inf owned by the British lost in Assam
                    Thai roll dice for 1 Elite, 2 Infantrys, 1 L.Fighter, 1 Mech.Inf and 1 Tank in Assam, round 4 : 2/6 hits, 2,17 expected hits
                    British roll dice for 1 Tank in Assam, round 4 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the British lost in Assam
                Thai win, taking Assam from British with 1 Elite, 2 Infantrys, 1 L.Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Thai: 3 Infantrys
                Casualties for British: 2 Mech.Infs and 2 Tanks
            Battle in Sumatra
                Thai attack with 1 Adv.Fighter and 4 Infantrys
                British defend with 1 Artillery
                    Thai roll dice for 1 Adv.Fighter and 4 Infantrys in Sumatra, round 2 : 0/5 hits, 1,17 expected hits
                    Dutch roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Adv.Fighter and 4 Infantrys in Sumatra, round 3 : 1/5 hits, 1,17 expected hits
                    Dutch roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the British lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            1 Adv.Fighter moved from Sumatra to Malaya
            1 L.Fighter moved from Assam to Malaya
    
        Place Units - Thai
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 1 Tank
            EDIT: Adding units owned by Thai to N.Thailand: 1 Tank
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -3,67
    Dutch regular : -0,67
    British regular : -0,50
    

    Savegame

  • '20 '19 '18 '17 '16

    @trulpenplay said in #1 trulpen (X) vs Entek (A) WaW:

    e

    Happy New Year!


  • Happy New Year!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            4 Elites moved from Wake to 95 Sea Zone
            3 Adv.Fighters, 4 Elites and 1 L.Fighter moved from 95 Sea Zone to Minamitori
            2 Elites moved from Midway to 89 Sea Zone
            2 Elites and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
            2 Elites moved from 95 Sea Zone to Minamitori
            1 Destroyer and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Midway to Minamitori
            1 Bomber moved from Midway to Minamitori
            1 S.Bomber moved from Midway to Minamitori
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Elite moved from Midway to 97 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from 109 Sea Zone to Woleai
            2 L.Fighters moved from Pearl Harbor to Minamitori
            3 Tanks moved from E.Morocco to N.Tunisia
            4 Infantrys moved from W.Morocco to E.Morocco
            2 Artillerys moved from W.Morocco to 31 Sea Zone
            2 Elites moved from Mauritania to 31 Sea Zone
            3 Elites moved from W.Morocco to 31 Sea Zone
            1 Elite moved from Mauritania to 31 Sea Zone
            2 ArmoredCars moved from Mauritania to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 7 Destroyers, 6 Elites, 1 Fighter and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 7 Destroyers, 6 Elites, 1 Fighter and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
            2 Artillerys and 6 Elites moved from 42 Sea Zone to N.Tunisia
            2 Artillerys, 11 Elites and 5 Infantrys moved from E.Morocco to N.Algeria
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Bunker, 3 Destroyers, 10 Elites, 1 S.Bomber and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Minamitori
                Americans attack with 3 Adv.Fighters, 1 Bomber, 6 Elites, 4 L.Fighters and 1 S.Bomber
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 3 Battleships in Minamitori, round 2 : 1/3 hits, 2.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Minamitori
                    Americans roll dice for 3 Adv.Fighters, 1 Bomber, 6 Elites, 4 L.Fighters and 1 S.Bomber in Minamitori, round 2 : 7/15 hits, 7.17 expected hits
                    Yamamoto roll dice for 2 Infantrys in Minamitori, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 3 Adv.Fighters, 1 Bomber, 6 Elites, 4 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 3 Infantrys
            Battle in Woleai
                Americans attack with 1 Elite and 1 Infantry
                Yamamoto defend with 1 Tank
                    Americans roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Woleai, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Americans
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            1 S.Bomber moved from Minamitori to Wake
            1 Bomber moved from Minamitori to Wake
            4 L.Fighters moved from Minamitori to 95 Sea Zone
            3 Adv.Fighters moved from Minamitori to 95 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            3 Elites moved from San Francisco to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone
            3 Elites and 1 Infantry moved from 89 Sea Zone to Midway
            1 Destroyer moved from 95 Sea Zone to 89 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 34 Sea Zone
            1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
            4 Elites moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Elites moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
            4 Elites moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Bunker placed in Wake
            2 Elites placed in Wake
            1 Adv.Fighter placed in Midway
            3 Destroyers placed in 91 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
            3 Elites placed in San Francisco
            3 Tanks placed in Rio de Oro
            1 Elite placed in Salvador
            1 S.Bomber placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.17
    Americans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            6 Artillerys and 1 Infantry moved from Languedoc to Aragon
            1 Infantry moved from Aquitaine to Aragon
            1 Artillery and 1 Infantry moved from Catalonia to La Mancha
            4 Infantrys moved from Catalonia to La Mancha
            1 Infantry moved from Catalonia to La Mancha
            3 Infantrys moved from Catalonia to Aragon
            1 Infantry moved from Catalonia to Aragon
            1 Mech.Inf moved from Catalonia to La Mancha
            2 HeavyTanks and 10 Tanks moved from Kuybyshev to Sverdlovsk
            1 Infantry moved from Gorky to Kirov
            1 Infantry moved from Vologda to Kirov
            2 JetFighters moved from Saratov to Kirov
            2 JetFighters moved from Saratov to Sverdlovsk
            1 Stuka moved from Paris to Aragon
            1 Stuka moved from Paris to Aragon
            1 Adv.Fighter moved from Vyborg to Kirov
            5 Infantrys and 1 Mech.Inf moved from Navarre to La Mancha
            1 Stuka moved from Languedoc to Aragon
            2 Tanks moved from Equatoria to French Equatorial Africa
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Carrier, 1 Elite, 3 HeavyTanks, 2 JetFighters, 9 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in La Mancha
                Germans attack with 1 Artillery, 11 Infantrys and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 11 Infantrys and 2 Mech.Infs in La Mancha, round 2 : 2/14 hits, 3,33 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 1 Artillery, 10 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Aragon
                Germans attack with 6 Artillerys, 6 Infantrys and 3 Stukas
                Neutral defend with 2 Bunkers and 3 Infantrys
                    Germans roll dice for 6 Artillerys, 6 Infantrys and 3 Stukas in Aragon, round 2 : 6/15 hits, 5,50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 2/5 hits, 2,00 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Aragon
                    Germans roll dice for 6 Artillerys, 4 Infantrys and 3 Stukas in Aragon, round 3 : 3/13 hits, 4,83 expected hits
                    Neutral roll dice for 1 Bunker in Aragon, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Neutral lost in Aragon
                Germans loses 0 PUs for violating Aragons neutrality.
                Germans win, taking Aragon from Neutral with 6 Artillerys, 4 Infantrys and 3 Stukas remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 2 Bunkers and 3 Infantrys
            Battle in Sverdlovsk
                Germans attack with 2 HeavyTanks, 2 JetFighters and 10 Tanks
                Russians defend with 1 AAGun, 1 Factory and 10 Infantrys
                    Russians roll AA dice in Sverdlovsk : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 HeavyTanks, 2 JetFighters and 10 Tanks in Sverdlovsk, round 2 : 6/14 hits, 7,67 expected hits
                    Russians roll dice for 10 Infantrys in Sverdlovsk, round 2 : 3/10 hits, 3,33 expected hits
                    6 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Sverdlovsk
                    Germans roll dice for 2 HeavyTanks, 2 JetFighters and 7 Tanks in Sverdlovsk, round 3 : 6/11 hits, 6,17 expected hits
                    Russians roll dice for 4 Infantrys in Sverdlovsk, round 3 : 0/4 hits, 1,33 expected hits
                    4 Infantrys owned by the Russians lost in Sverdlovsk
                Germans captures 52PUs while taking Russians capital
                Germans win, taking Sverdlovsk from Russians with 2 HeavyTanks, 2 JetFighters and 7 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 3 Tanks
                Casualties for Russians: 10 Infantrys
            Battle in Kirov
                Germans attack with 1 Adv.Fighter, 2 Infantrys and 2 JetFighters
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 2 JetFighters in Kirov, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                Germans win, taking Kirov from Russians with 1 Adv.Fighter, 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in French Equatorial Africa
                Germans attack with 2 Tanks
                Americans defend with 2 ArmoredCars
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 2/2 hits, 1,00 expected hits
                    French roll dice for 2 ArmoredCars in French Equatorial Africa, round 2 : 1/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Americans and 1 Tank owned by the Germans lost in French Equatorial Africa
                Germans win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Tank
                Casualties for Americans: 2 ArmoredCars
    
        Non Combat Move - Germans
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 Elite and 16 Infantrys moved from Rostov to Tula
            1 Infantry moved from Penza to Kuybyshev
            1 Infantry moved from Tula to Penza
            16 Infantrys moved from Minsk to Kursk
            1 Infantry moved from Yaroslavl to Vologda
            1 Infantry moved from Smolensk to Yaroslavl
            3 Infantrys moved from Smolensk to Kursk
            1 Infantry moved from Krakow to Danzig
            3 Infantrys moved from Stockholm to 24 Sea Zone
            2 Infantrys and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Vyborg
            7 Infantrys moved from Brest to Minsk
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Brest
            4 Infantrys moved from Vinnytsia to Donetsk
            4 Infantrys moved from Donetsk to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            5 HeavyTanks moved from Bohemia to Vinnytsia
            4 Tanks moved from Hungary to Vinnytsia
            2 Stukas moved from Burgundy to Krakow
            2 JetFighters moved from Rhine to Vyborg
            2 JetFighters moved from Kirov to Vyborg
            1 Adv.Fighter moved from Kirov to Kuybyshev
            2 JetFighters moved from Sverdlovsk to Kuybyshev
            1 Tank moved from Tula to Kuybyshev
            1 Tank moved from Switzerland to Bohemia
            6 Mech.Infs moved from Switzerland to Krakow
            4 Infantrys moved from Switzerland to Provence
            3 Infantrys moved from Switzerland to Lombardy
            1 Infantry moved from Brittany to Aquitaine
            1 Infantry moved from Orleanais to Aquitaine
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Paris to Burgundy
            1 Infantry moved from Burgundy to Languedoc
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Picardy to Burgundy
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Normandy to Orleanais
            1 Infantry moved from Normandy to Picardy
            2 Infantrys moved from Rhine to Hamburg
            3 Carriers moved from 21 Sea Zone to 23 Sea Zone
            2 Battleships, 2 Destroyers and 5 Submarines moved from 21 Sea Zone to 23 Sea Zone
            5 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Vyborg
            1 Stuka moved from Aragon to Orleanais
            1 Stuka moved from Aragon to Aquitaine
            1 Stuka moved from Aragon to Aquitaine
    
        Place Units - Germans
            3 HeavyTanks and 2 Tanks placed in Stalingrad
            4 Tanks placed in Vinnytsia
            3 Mech.Infs placed in Krakow
            4 Mech.Infs placed in Hungary
            2 Mech.Infs placed in Warsaw
            2 Artillerys and 1 Elite placed in Hamburg
            1 Carrier placed in 23 Sea Zone
            2 JetFighters placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 164 PUs; end with 216 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Russians regular : -1,00
    Germans regular : -3,67
    Russians AA : -0,33
    Neutral regular : -0,17
    

    Savegame

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