#1 trulpen (X) vs Entek (A) WaW


  • Attacked Saudi. Only wanted to do shore bombardment with the cruiser, but didn’t move away the battleships. It included all of the ships automatically. I’ll cancel the hit from the bs and will adjust accordingly.


  • One defence die (should’ve just restarted the battle).

    [dice 1d6]


  • 1d6: 6


  • Defensive die second battle-round

    [dice 1d6]


  • 1d6: 5


  • Ok, both missed, so battle result will not have to be adjusted.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Tank moved from French Sudan to Nigeria
                  British take Nigeria from Germans
            1 Tank moved from Nigeria to French Sudan
            1 Tank moved from French Sudan to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 Tank moved from French Equatorial Africa to French Sudan
            4 Elites moved from Bahia to 35 Sea Zone
            2 Tanks moved from Bahia to 35 Sea Zone
            2 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 ArmoredCar, 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
            1 ArmoredCar, 2 B.Transports, 7 Elites, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar, 7 Elites, 1 Infantry and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 Artillery and 5 Infantrys moved from Amazon to Bahia
            3 Infantrys moved from Colombia to Amazon
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Elites moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
            4 Elites moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Battleships, 1 Destroyer, 3 Elites, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 Destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            3 Destroyers moved from 88 Sea Zone to 95 Sea Zone
            1 Fighter moved from San Francisco to Midway
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            2 Battleships placed in 95 Sea Zone
            1 Destroyer placed in 88 Sea Zone
            3 Elites placed in South Atlantic USA
            3 L.Fighters placed in Pearl Harbor
            3 Tanks placed in Rio de Oro
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry, those dice was for another thread.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Elite, 38 Infantrys and 2 Mech.Infs moved from Kiev to Kursk
            16 Artillerys moved from Kiev to Kursk
            12 Tanks moved from Vinnytsia to Kursk
            7 Tanks moved from Kiev to Kursk
            1 Infantry moved from Latvia to Novgorod
            1 Adv.Fighter and 1 JetFighter moved from 24 Sea Zone to Novgorod
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Oslo
            1 Fighter moved from Hamburg to 12 Sea Zone
            1 Adv.Fighter moved from Hamburg to 12 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            2 JetFighters moved from Bavaria to Oslo
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            1 Stuka moved from Vinnytsia to Novgorod
            1 Stuka moved from Vinnytsia to Kursk
            1 Tank moved from Darfur to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 Tank moved from French Equatorial Africa to Darfur
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Battleships, 1 Carrier, 1 Elite, 24 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 Adv.Fighter, 1 Infantry, 1 JetFighter and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 1 Infantry, 1 JetFighter and 1 Stuka in Novgorod, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                1 JetFighter owned by the Germans, 1 Adv.Fighter owned by the Germans and 1 Stuka owned by the Germans retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Oslo
                Germans attack with 3 Infantrys and 2 JetFighters
                British defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 2 JetFighters in Oslo, round 2 : 0/5 hits, 1,83 expected hits
                    British roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                    Germans roll dice for 2 Infantrys and 2 JetFighters in Oslo, round 3 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Oslo
                Germans win, taking Oslo from British with 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Kursk
                Germans attack with 16 Artillerys, 1 Elite, 38 Infantrys, 2 Mech.Infs, 1 Stuka and 19 Tanks
                Russians defend with 1 AAGun, 2 ArmoredCars, 5 Artillerys, 1 Bunker, 1 Fighter, 41 Infantrys, 3 Mot.Infs and 10 Tanks
                    Russians roll AA dice in Kursk : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 16 Artillerys, 1 Elite, 38 Infantrys, 2 Mech.Infs, 1 Stuka and 19 Tanks in Kursk, round 2 : 24/77 hits, 25,83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Bunker, 1 Fighter, 41 Infantrys, 3 Mot.Infs and 10 Tanks in Kursk, round 2 : 21/63 hits, 23,17 expected hits
                    2 ArmoredCars owned by the Russians, 21 Infantrys owned by the Russians and 21 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 16 Artillerys, 1 Elite, 17 Infantrys, 2 Mech.Infs, 1 Stuka and 19 Tanks in Kursk, round 3 : 23/56 hits, 22,17 expected hits
                    Russians roll dice for 5 Artillerys, 1 Bunker, 1 Fighter, 20 Infantrys, 3 Mot.Infs and 10 Tanks in Kursk, round 3 : 12/40 hits, 15,83 expected hits
                    20 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 12 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 16 Artillerys, 1 Elite, 5 Infantrys, 2 Mech.Infs, 1 Stuka and 19 Tanks in Kursk, round 4 : 18/44 hits, 18,17 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 3 Mot.Infs and 10 Tanks in Kursk, round 4 : 7/17 hits, 8,17 expected hits
                    1 Fighter owned by the Russians, 2 Artillerys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 5 Infantrys owned by the Germans, 3 Mot.Infs owned by the Russians, 1 Bunker owned by the Russians and 10 Tanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 15 Artillerys, 2 Mech.Infs, 1 Stuka and 19 Tanks remaining. Battle score for attacker is 106
                Casualties for Germans: 1 Artillery, 1 Elite and 38 Infantrys
                Casualties for Russians: 2 ArmoredCars, 5 Artillerys, 1 Bunker, 1 Fighter, 41 Infantrys, 3 Mot.Infs and 10 Tanks
            Battle in 12 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 12 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 12 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 12 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 12 Sea Zone
                Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Estonia
                Germans attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Novgorod to Minsk
            1 Carrier, 1 Destroyer and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 12 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Middle Norrland to Stockholm
            1 JetFighter moved from Oslo to Stockholm
            1 Artillery and 6 Infantrys moved from Netherlands to Hamburg
            2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Picardy to Belgium
            2 Infantrys moved from Picardy to Normandy
            1 Infantry moved from Orleanais to Languedoc
            1 Infantry moved from Orleanais to Burgundy
            1 Infantry moved from Normandy to Orleanais
            7 Infantrys moved from Paris to Normandy
            1 Stuka moved from Rhine to Normandy
            1 Stuka moved from Rhine to Hamburg
            4 Artillerys and 10 Infantrys moved from Vinnytsia to Kiev
            1 AAGun moved from Kiev to Minsk
            4 Infantrys moved from Brest to Minsk
            1 Infantry moved from Lithuania to Minsk
            1 Infantry moved from East Prussia to Latvia
            4 Infantrys moved from Warsaw to Brest
            2 HeavyTanks and 2 Tanks moved from Krakow to Minsk
            12 Infantrys moved from Krakow to Brest
            5 Tanks moved from Bohemia to Brest
            5 Infantrys moved from Bohemia to Krakow
            4 Infantrys moved from Hungary to Krakow
            1 HeavyTank moved from Bavaria to Krakow
            1 Tank moved from Lorraine to Bohemia
            1 Tank moved from Kufra to Darfur
            3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
            1 JetFighter moved from Novgorod to N.Karelia
            1 Adv.Fighter moved from Novgorod to N.Karelia
            1 JetFighter moved from Oslo to 23 Sea Zone
            1 Stuka moved from Kursk to Minsk
    
        Place Units - Germans
            1 Adv.Fighter, 2 Battleships, 1 Carrier and 2 Submarines placed in 23 Sea Zone
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            4 Infantrys placed in Hungary
            5 Infantrys placed in Bohemia
            4 Infantrys placed in Rhine
            1 Infantry placed in Normandy
    
        Turn Complete - Germans
            Germans collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -6,83
    Germans regular : -5,67
    Russians AA : -0,17
    British regular : -0,33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            6 Infantrys moved from S.Karelia to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Infantry moved from Olyokminsk to Irkutsk
            1 Infantry moved from Yakutsk to Ayan
            2 Fighters moved from Olyokminsk to Ayan
            6 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Yeniseysk to Evenkia
            5 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 36 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 1 Infantry in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Fighters and 6 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 6 Infantrys in Vyborg, round 2 : 2/8 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Russians
            2 Fighters moved from Vyborg to Leningrad
            4 Infantrys moved from Arkhangelsk to Vologda
            1 Infantry moved from Yaroslavl to Smolensk
            7 Infantrys moved from Yaroslavl to Moscow
            2 Tanks moved from Kirov to Moscow
            8 Infantrys moved from Rostov to Penza
            1 Infantry moved from Stalingrad to Rostov
            1 Elite moved from Stalingrad to Saratov
            3 Infantrys moved from Stalingrad to Saratov
            3 Infantrys moved from Georgia to Saratov
            1 Artillery and 1 Elite moved from Kuybyshev to Penza
            2 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Chimkent to Kuybyshev
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Sverdlovsk to Surgut
            2 Fighters moved from Ayan to Olyokminsk
    
        Place Units - Russians
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 0.50
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            3 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from Equatoria to Kenya
                  Italians take Kenya from British
            1 Tank moved from Kenya to Italian East Africa
            1 Artillery moved from Equatoria to Italian East Africa
            1 Tank moved from Equatoria to Italian East Africa
            1 Artillery, 1 Elite and 13 Infantrys moved from N.Tunisia to S.Algeria
            1 Tank moved from Tripoli to S.Algeria
            1 HeavyTank moved from Tunis to S.Algeria
            1 Infantry moved from N.Algeria to S.Algeria
            1 Fighter moved from Equatoria to Italian East Africa
            2 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to 55 Sea Zone
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery and 2 Tanks moved from Malta to 48 Sea Zone
            1 Infantry moved from Malta to 48 Sea Zone
            3 Infantrys moved from Campania to 48 Sea Zone
            1 Fighter moved from 46 Sea Zone to 55 Sea Zone
            2 JetFighters moved from 51 Sea Zone to Mersa Matruh
            1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from Campania to 48 Sea Zone
            1 Artillery, 5 Infantrys, 3 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Crete to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 JetFighter moved from Equatoria to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Factory, 8 Infantrys, 2 JetFighters and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 1 Artillery, 1 Elite, 1 HeavyTank, 14 Infantrys and 1 Tank
                French defend with 1 Elite and 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite, 1 HeavyTank, 14 Infantrys and 1 Tank in S.Algeria, round 2 : 4/18 hits, 4,33 expected hits
                    French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 Elite owned by the French and 1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery, 1 Elite, 1 HeavyTank, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Elite and 1 Infantry
            Battle in 55 Sea Zone
                Italians attack with 2 Adv.Fighters and 2 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 2 Adv.Fighters and 2 Fighters in 55 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
                1 Submarine owned by the French submerged
            Battle in Mersa Matruh
                Italians attack with 1 Adv.Fighter, 1 Artillery, 10 Infantrys, 3 JetFighters and 4 Tanks
                British defend with 4 Artillerys and 2 Infantrys
                    Italians roll dice for 2 Battleships in Mersa Matruh, round 2 : 0/2 hits, 1,33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys, 3 JetFighters and 4 Tanks in Mersa Matruh, round 2 : 7/19 hits, 6,67 expected hits
                    British roll dice for 4 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 2,00 expected hits
                    4 Artillerys owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                Italians winItalians win with 2 Adv.Fighters and 2 Fighters remaining, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery, 8 Infantrys, 3 JetFighters and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Italians: 2 Infantrys
                Casualties for British: 4 Artillerys and 2 Infantrys
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Fighter and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Italian East Africa to Darfur
            1 Adv.Fighter moved from Mersa Matruh to Darfur
            1 Adv.Fighter moved from Provence to 51 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 55 Sea Zone to 51 Sea Zone
            1 Carrier and 3 Submarines moved from 46 Sea Zone to 51 Sea Zone
            2 JetFighters moved from Mersa Matruh to Darfur
            1 JetFighter moved from Mersa Matruh to Darfur
            3 Infantrys moved from Tunis to N.Tunisia
            7 Infantrys moved from Rome to Campania
            1 Infantry moved from Tuscany to Rome
            4 Infantrys moved from Lombardy to Tuscany
            3 Infantrys moved from Provence to Lombardy
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Artillery, 2 Infantrys and 1 Tank placed in Tunis
            3 Artillerys, 6 Infantrys and 1 JetFighter placed in Rome
            1 JetFighter placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Italians regular : -2,67
    British regular : -0,33
    

    Savegame

  • '20 '19 '18 '17 '16

    @trulpenplay sorry about the delay. I’m on holiday this week and will get back to this by monday

  • '20 '19 '18 '17 '16

    @trulpenplay also Happy Holidays!


  • Merry Christmas!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry moved from E.Morocco to N.Algeria
                  French take N.Algeria from Italians
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            2 Artillerys and 2 Infantrys placed in E.Morocco
            2 ArmoredCars placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    @trulpen Christmas truce over, back to it.
    Hope you had a great Christmas!


  • It was good. Hope you had the same!


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Tank moved from Ulithi to Truk
                  Yamamoto take Woleai from Americans
            2 Infantrys moved from Jilolo to 107 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 B.Transport and 2 Infantrys moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
            1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            4 Infantrys moved from Malaya to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Java
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Transport moved from 86 Sea Zone to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Artillery moved from Kunashir to 76 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake
            1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 3 Fighters and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Java
                Yamamoto attack with 9 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 9 Infantrys and 1 Tank in Java, round 2 : 1/10 hits, 2,00 expected hits
                    Dutch roll dice for 1 Bunker and 2 Infantrys in Java, round 2 : 1/3 hits, 1,17 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 8 Infantrys and 1 Tank in Java, round 3 : 2/9 hits, 1,83 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 0/2 hits, 0,83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 8 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 2 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Sumatra
                Yamamoto attack with 8 Infantrys and 1 Tank
                British defend with 1 Artillery; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 8 Infantrys and 1 Tank in Sumatra, round 2 : 0/9 hits, 1,83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 2 : 0/2 hits, 0,83 expected hits
                    Yamamoto roll dice for 8 Infantrys and 1 Tank in Sumatra, round 3 : 3/9 hits, 1,83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 7 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery
                Casualties for Dutch: 1 Bunker
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 L.Fighters and 1 Transport
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 2 L.Fighters and 1 Transport in 87 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 2 L.Fighters and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Bunker, 1 Factory and 1 S.Bomber
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 Bunker and 1 S.Bomber in Wake, round 2 : 2/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
                Americans win with 1 Bunker and 1 S.Bomber remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 L.Fighters moved from 87 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 87 Sea Zone to 94 Sea Zone
            2 B.Carriers, 2 Battleships, 2 Fighters and 1 L.Fighter moved from 86 Sea Zone to 94 Sea Zone
            2 Infantrys moved from N.French Indochina to Kwangsi
    
        Place Units - Yamamoto
            3 Infantrys placed in Saipan
            2 Adv.Fighters and 3 Fighters placed in Tokyo
            Yamamoto undo move 2.
            2 Artillerys and 4 Infantrys placed in Malaya
            1 Artillery and 3 Infantrys placed in Banjarmasin
            1 Artillery and 2 Infantrys placed in Kwangsi
            1 Adv.Fighter, 2 Fighters and 1 Infantry placed in Davao
            Yamamoto undo move 5.
            2 Adv.Fighters and 2 Fighters placed in Davao
            Yamamoto undo move 5.
            2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Davao
            2 Fighters placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Americans regular : 0,83
    Dutch regular : -1,67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Elite and 1 Infantry moved from Suiyuan to Chahar
            3 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Hupeh to Shansi
            1 Infantry and 3 Mech.Infs moved from Yunnan to Burma
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                1 Fighter owned by the Chinese retreated
                1 Infantry owned by the Chinese retreated to Shensi
                Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 2/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Burma
                Chinese attack with 1 Infantry and 3 Mech.Infs
                Thai defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Infantry and 3 Mech.Infs in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 3 Mech.Infs in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    Chinese roll dice for 1 Infantry and 3 Mech.Infs in Burma, round 4 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Burma, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Burma
                    Chinese roll dice for 1 Infantry and 3 Mech.Infs in Burma, round 5 : 3/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Tank in Burma, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the Chinese lost in Burma
                Chinese win, taking Burma from Thai with 3 Mech.Infs remaining. Battle score for attacker is 9
                Casualties for Thai: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun, 1 Artillery, 7 Infantrys, 8 Mech.Infs and 7 Tanks moved from Hupeh to Shensi
            1 Artillery moved from Kweichow to Szechwan
            6 Infantrys, 1 Marine and 3 Mech.Infs moved from Ningsia to Shensi
            5 Infantrys and 1 Marine moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            2 Mech.Infs moved from Urumqi to Ningsia
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Shansi to Shensi
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Hsining
            2 Infantrys and 2 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Thai regular : -2.67
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 L.Fighter moved from 94 Sea Zone to Wake
            1 Submarine moved from 86 Sea Zone to 108 Sea Zone
            1 Fighter moved from 94 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Flores to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Timor
            1 Battleship moved from 111 Sea Zone to 112 Sea Zone
            1 Transport moved from 86 Sea Zone to 108 Sea Zone
            3 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shansi to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Infantry moved from N.French Indochina to Yunnan
                  Hisaichi take Yunnan from Chinese
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Hunan to Kweichow
            1 S.Bomber moved from Changchun to Wake
            4 Infantrys moved from Minamitori to 86 Sea Zone
            4 Infantrys and 2 Transports moved from 86 Sea Zone to 87 Sea Zone
            4 Infantrys moved from 87 Sea Zone to Wake
            2 Infantrys moved from Minamitori to 86 Sea Zone
            2 Infantrys and 1 Transport moved from 86 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to New Georgia
                  Hisaichi take New Georgia from Anzac
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Tank moved from Anhwei to Chahar
            2 Infantrys moved from Anhwei to Hupeh
            1 Tank moved from Anhwei to Chahar
            1 L.Fighter moved from Changchun to Hupeh
            1 Infantry moved from Chita to N.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 19 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Chinese defend with 1 Elite
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Elite
            Battle in N.Buryat Mongolia
                Hisaichi attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Timor
                Hisaichi attack with 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Timor, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Hupeh, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Wake
                Hisaichi attack with 4 Infantrys, 1 L.Fighter and 1 S.Bomber
                Americans defend with 1 Bunker, 1 Factory and 1 S.Bomber
                    Hisaichi roll dice for 4 Infantrys, 1 L.Fighter and 1 S.Bomber in Wake, round 2 : 2/6 hits, 2,17 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Americans roll dice for 1 Bunker and 1 S.Bomber in Wake, round 2 : 1/2 hits, 0,83 expected hits
                1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Wake
                    Hisaichi roll dice for 3 Infantrys, 1 L.Fighter and 1 S.Bomber in Wake, round 3 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 Bunker in Wake, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Americans lost in Wake
                Hisaichi win, taking Wake from Americans with 3 Infantrys, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Bunker and 1 S.Bomber
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Fighter, 1 Submarine and 1 Transport
                Anzac defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Transport in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Anzac roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Transport owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 108 Sea Zone
                Hisaichi win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Transport
                Casualties for Anzac: 1 Destroyer
    
        Non Combat Move - Hisaichi
            1 Carrier moved from 107 Sea Zone to 94 Sea Zone
            1 Fighter moved from 108 Sea Zone to 94 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 94 Sea Zone
            2 Infantrys moved from Minamitori to 86 Sea Zone
            2 Infantrys and 1 Transport moved from 86 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shantung to Shansi
            1 Artillery moved from Shansi to Anhwei
            1 L.Fighter moved from Hupeh to Kiangsi
            2 Infantrys moved from Kiangsi to Hunan
            3 Infantrys moved from Shanghai to Anhwei
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Artillery, 2 Elites and 2 Tanks moved from S.Buryat Mongolia to Chita
            3 Infantrys moved from Heilungchiang to Ayan
            4 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            3 Infantrys moved from Hong Kong to Kiangsi
            1 L.Fighter moved from Wake to 94 Sea Zone
            1 S.Bomber moved from Wake to Saipan
    
        Place Units - Hisaichi
            2 L.Fighters placed in Changchun
            3 Infantrys placed in Chita
            3 Infantrys placed in Heilungchiang
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Peking
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Anzac regular : 0,67
    Russians regular : -0,33
    Hisaichi regular : 2,17
    

    Savegame

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