@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
L20 BM3 Pejon_88 (L+12) vs. AetV (X)
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@Pejon_88 said in L20 BM3 Pejon_88 (L+12) vs. AetV (X):
@Pejon_88 You see! My turn to forgot an auto kill :)
Ha Ha:grin:
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Eastern Poland to Rostov 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Southern Italy to Rostov Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 4 infantry Russians roll AA dice in Rostov : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3,33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 3 : 4/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 2 bombers moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Baltic States to Archangel 5 infantry moved from Novgorod to Archangel 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 2 infantry placed in Southern France 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,83 Russians AA : -0,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 fighter owned by the Russians retreated Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 6 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 3 artilleries and 4 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,00 Russians regular : -0,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 43 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 5 fighters and 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Kweichow to Yunnan 1 bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to Shan State 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Kwangtung Battle in Celebes Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Kwangtung from UK_Pacific, taking Celebes from ANZAC, taking 41 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone 3 carriers and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 5 fighters and 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Kweichow to French Indo China 1 aaGun, 2 artilleries and 3 infantry moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Hopei to Korea 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Malaya 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,33 Japanese regular : 1,50 UK_Pacific regular : 0,67 ANZAC regular : 1,33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Western United States to 104 Sea Zone 1 bomber moved from Western United States to United Kingdom 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Western United States to 104 Sea Zone 1 bomber moved from Western United States to United Kingdom 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 fighter moved from India to Shan State 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Syria to Iraq 2 fighters moved from Egypt to Persia 4 artilleries and 7 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 carrier and 2 destroyers moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from Yunnan to India 1 fighter moved from Shan State to India 2 mech_infantrys moved from Burma to India 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Iraq Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : -0,17 British regular : 0,83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Western United States to 104 Sea Zone 1 bomber moved from Western United States to United Kingdom 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 fighter moved from India to Shan State 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Syria to Iraq 2 fighters moved from Egypt to Persia 4 artilleries and 7 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 carrier and 2 destroyers moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from Yunnan to India 1 fighter moved from Shan State to India 2 mech_infantrys moved from Burma to India 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Iraq Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : -0,17 British regular : 0,83 -
@Pejon_88 Fröhliche Weihnachten from Germany!
I wish you Love,Strength and Peace for this Season and the next Year! -
@aequitas-et-veritas God Jul och Gott nytt år 😊
Wish you all the same! -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 fighter moved from Tobruk to Alexandria 1 submarine moved from 92 Sea Zone to 89 Sea Zone Italians take 89 Sea Zone from British Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov retreated to Rostov Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Tobruk to Southern Italy 1 fighter moved from Southern Italy to Normandy Bordeaux 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Bulgaria to Albania 1 fighter moved from Alexandria to Tobruk 1 fighter moved from Rostov to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 95 Sea Zone 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 1,00 British regular : -0,67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,6,1,4,2,1,3,3,2,5,3,1,5,6,3 ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,6,1,4,2,1,3,3,2,5,3,1,5,6,3 ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in 110 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0,33 French regular : -1,00 -
@Pejon_88 Two Anzac figs on a US AC.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 transport moved from 105 Sea Zone to 113 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 2 bombers moved from Ukraine to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Western Ukraine Combat - GermansCombat Hit Differential Summary :
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@Pejon_88 , please wait minor adjustment is coming!
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@Pejon_88 I request an additional Ftr (S.Ita) to participate in sz 113.
Can’t edit it before rolling combat, so will use the in game dice roller for the Ftr with your permission.Submerge in sz113?
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@aequitas-et-veritas yes sure
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@Pejon_88 yes submerge
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@Pejon_88 I started the sz113 battle first. After scoring two hits in 1st Round and your Sub sunmerged, there will be no need to additionally use the internal Dice roller. Ger Ftr will be moved as he would have participated inthe battle and land in W. Germany.





