#1 trulpen (X) vs dawgoneit (A) WaW


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Mot.Inf moved from Gold Coast to French Equatorial Africa
            2 ArmoredCars and 2 Tanks moved from Mauritania to French Equatorial Africa
            3 Artillerys, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks moved from French Sudan to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to Equatoria
            2 Infantrys moved from Darfur to Equatoria
            1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Tank moved from Kordofan to Italian East Africa
            2 Battleships moved from 56 Sea Zone to 58 Sea Zone
            1 Mech.Inf moved from Kordofan to Italian East Africa
            3 Mech.Infs and 1 Tank moved from Kordofan to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to French Equatorial Africa
            2 Infantrys moved from Mersa Matruh to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Aden
                  Italians take Aden from British
            1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to British Somaliland
                  Italians take British Somaliland from British
            2 Infantrys moved from Mersa Matruh to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to French Somaliland
                  Italians take French Somaliland from French
            2 JetFighters moved from 56 Sea Zone to French Equatorial Africa
            1 Artillery and 5 Infantrys moved from Darfur to French Equatorial Africa
            2 JetFighters moved from French Sudan to 38 Sea Zone
            1 JetFighter moved from 51 Sea Zone to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to French Equatorial Africa
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Carrier, 18 Infantrys and 2 JetFighters; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 38 Sea Zone
                Italians attack with 2 JetFighters
                French defend with 1 Transport
                    Italians roll dice for 2 JetFighters in 38 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    French roll dice for 1 Transport in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the French lost in 38 Sea Zone
                Italians win with 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in French Equatorial Africa
                Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks
                British defend with 4 Adv.Fighters; French defend with 4 Bunkers, 1 Elite, 1 Factory, 1 Infantry and 8 Tanks
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 2 : 14/37 hits, 14,17 expected hits
                Units damaged: 4 Bunkers owned by the French
                    French roll dice for 4 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks in French Equatorial Africa, round 2 : 10/18 hits, 9,33 expected hits
                    1 Elite owned by the French, 8 Tanks owned by the French, 1 Infantry owned by the French and 10 Infantrys owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 3 : 14/27 hits, 11,50 expected hits
                    French roll dice for 4 Adv.Fighters and 4 Bunkers in French Equatorial Africa, round 3 : 6/8 hits, 4,67 expected hits
                    2 ArmoredCars owned by the Italians, 1 Elite owned by the Italians, 4 Bunkers owned by the French, 3 Infantrys owned by the Italians and 4 Adv.Fighters owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 4 Artillerys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 72
                Casualties for Italians: 2 ArmoredCars, 1 Elite and 13 Infantrys
                Casualties for French: 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks
                Casualties for British: 4 Adv.Fighters
            Battle in Equatoria
                Italians attack with 2 Infantrys and 1 JetFighter
                French defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 JetFighter in Equatoria, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the French lost in Equatoria
                Italians win, taking Equatoria from British with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
                French defend with 1 Tank
                    Italians roll dice for 2 Battleships in Italian East Africa, round 2 : 1/2 hits, 1,33 expected hits
                    French roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the French lost in Italian East Africa
                Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
    
        Non Combat Move - Italians
            1 JetFighter moved from Equatoria to 58 Sea Zone
            1 Carrier moved from 56 Sea Zone to 58 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 58 Sea Zone
            1 Infantry moved from Lower Egypt to Palestine
            2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
            2 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
            2 Artillerys and 2 Elites moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Carrier moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from E.Morocco to W.Morocco
            1 Mech.Inf moved from Tunis to El Agheila
            2 Artillerys and 6 Infantrys moved from Rome to Campania
            1 AAGun moved from E.Romania to Bulgaria
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 JetFighter moved from French Equatorial Africa to Nubia
            1 AAGun moved from Kordofan to Nubia
            1 JetFighter moved from French Equatorial Africa to Nubia
            1 JetFighter moved from 38 Sea Zone to 58 Sea Zone
            1 JetFighter moved from 38 Sea Zone to Mauritania
            1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
            1 JetFighter moved from Provence to 51 Sea Zone
            1 JetFighter moved from Provence to Mauritania
            5 Infantrys moved from Mauritania to French Sudan
            1 Infantry moved from Mauritania to French Sudan
            1 JetFighter moved from French Equatorial Africa to Darfur
            1 JetFighter moved from French Equatorial Africa to Darfur
            1 JetFighter moved from French Equatorial Africa to French Sudan
    
        Place Units - Italians
            2 Artillerys and 2 Infantrys placed in Greece
            2 Artillerys and 8 Infantrys placed in Rome
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            1 Carrier placed in 44 Sea Zone
            2 JetFighters placed in Provence
    
        Turn Complete - Italians
            Italians collect 99 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,33
    Italians regular : 2,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry moved from Belgian Congo to Kenya
            2 Elites moved from Belgian Congo to Rhodesia
            1 Submarine moved from 21 Sea Zone to 12 Sea Zone
            1 Adv.Fighter moved from Northern Ireland to Dover
            2 Infantrys moved from Syria to Palestine
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Palestine
                French attack with 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Palestine
                    French roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 7 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                French win, taking Palestine from Italians with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
            1 Adv.Fighter placed in Churchill
            French undo move 1.
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            2 Infantrys, 2 Marines and 3 Tanks moved from Lombok to Soembawa
            2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 101 Sea Zone
            1 Fighter moved from 94 Sea Zone to 76 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 76 Sea Zone
            1 Bomber moved from Malaya to West Borneo
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 L.Fighter moved from 94 Sea Zone to West Borneo
            1 Artillery and 5 Infantrys moved from Saipan to 94 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
            1 Artillery and 5 Infantrys moved from 111 Sea Zone to East And South Borneo
            2 Battleships moved from 94 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 94 Sea Zone to East And South Borneo
            1 Adv.Fighter moved from Tokyo to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 2 Elites, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 2 Infantrys, 2 Marines and 3 Tanks
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 2 Infantrys, 2 Marines and 3 Tanks in Soembawa, round 2 : 5/7 hits, 2,83 expected hits
                    Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Infantry, 2 Marines and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery
            Battle in 101 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 Submarine owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Adv.Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                British defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in West Borneo
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter
                Dutch defend with 1 Elite and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter in West Borneo, round 2 : 4/4 hits, 1,83 expected hits
                    Dutch roll dice for 1 Elite and 2 Infantrys in West Borneo, round 2 : 1/3 hits, 1,00 expected hits
                    1 Elite owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Elite and 2 Infantrys
            Battle in East And South Borneo
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys
                Dutch defend with 4 Infantrys and 1 Marine
                    Yamamoto roll dice for 2 Battleships in East And South Borneo, round 2 : 2/2 hits, 1,33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in East And South Borneo, round 2 : 2/7 hits, 1,83 expected hits
                    Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/5 hits, 1,67 expected hits
                    1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in East And South Borneo
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 3 : 0/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Marine in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 4 : 1/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Marine in East And South Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Yamamoto lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 4 Infantrys and 1 Marine
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from East And South Borneo to 111 Sea Zone
            1 Carrier moved from 94 Sea Zone to 111 Sea Zone
            1 B.Carrier and 3 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
            1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
            3 Submarines moved from 94 Sea Zone to 84 Sea Zone
            2 Submarines moved from 94 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
            1 Carrier moved from 94 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 84 Sea Zone
            2 B.Carriers moved from 94 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Davao to Mindanao
            1 L.Fighter moved from West Borneo to 111 Sea Zone
            1 Bomber moved from West Borneo to Mindanao
            1 Carrier moved from 94 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 3 Infantrys placed in Saipan
            3 Transports placed in 84 Sea Zone
            1 Bunker and 5 Infantrys placed in Tokyo
            2 Elites and 4 Infantrys placed in Malaya
            4 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4,67
    British regular : -0,33
    Dutch regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Elite and 1 Infantry moved from Shensi to Shansi
            2 Adv.Fighters and 2 Fighters moved from Shensi to Shansi
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
            2 ArmoredCars moved from C.Sinkiang to Gobi Altai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from Shensi to Shansi
            3 Infantrys moved from Alma Ata to C.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Shansi
                Chinese attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Artillery and 3 Infantrys
                    Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Shansi, round 2 : 2/9 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Chinese
            3 Adv.Fighters and 2 Fighters moved from Shansi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
            4 Tanks moved from Hunan to Shensi
            1 Tank moved from Kweichow to Shensi
            1 Bomber moved from Hupeh to Shensi
            1 Elite moved from N.Thailand to Yunnan
                  Hisaichi take Yunnan from Chinese
            2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
            5 L.Fighters moved from 84 Sea Zone to Shensi
            1 Adv.Fighter moved from 84 Sea Zone to Shensi
            1 Infantry moved from Okhotsk to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
            1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Mech.Infs
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 2 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                1 Infantry owned by the Hisaichi retreated to Okhotsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ulan Bator
                Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Ulan Bator
                Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
                Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
                    4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
                    2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
                3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
                Casualties for Hisaichi: 1 Artillery and 20 Infantrys
                Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
    
        Non Combat Move - Hisaichi
            4 L.Fighters moved from Shensi to 84 Sea Zone
            1 L.Fighter moved from Shensi to 84 Sea Zone
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Bomber moved from Shensi to Liaoning
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kwangtung to Hunan
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Shantung
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 L.Fighters placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,33
    Russians regular : 0,33
    Hisaichi regular : -6,67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
            4 Tanks moved from Hunan to Shensi
            1 Tank moved from Kweichow to Shensi
            1 Bomber moved from Hupeh to Shensi
            1 Elite moved from N.Thailand to Yunnan
                  Hisaichi take Yunnan from Chinese
            2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
            5 L.Fighters moved from 84 Sea Zone to Shensi
            1 Adv.Fighter moved from 84 Sea Zone to Shensi
            1 Infantry moved from Okhotsk to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
            1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Mech.Infs
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 2 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                1 Infantry owned by the Hisaichi retreated to Okhotsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ulan Bator
                Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Ulan Bator
                Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
                Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
                    4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
                    2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
                3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
                Casualties for Hisaichi: 1 Artillery and 20 Infantrys
                Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
    
        Non Combat Move - Hisaichi
            4 L.Fighters moved from Shensi to 84 Sea Zone
            1 L.Fighter moved from Shensi to 84 Sea Zone
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Bomber moved from Shensi to Liaoning
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kwangtung to Hunan
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Shantung
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 L.Fighters placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 94 Sea Zone: 1 Transport
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -3,33
    Russians regular : 0,33
    Hisaichi regular : -6,67
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            5 Infantrys moved from Assam to Yunnan
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Artillery and 4 Infantrys moved from Burma to N.Thailand
            5 Artillerys and 7 Infantrys moved from Burma to Yunnan
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Infantry moved from Iraq to Syria
            1 Artillery and 1 Infantry moved from Cape Town to South Africa
            2 Infantrys moved from South Africa to Rhodesia
            2 Infantrys moved from Rajputana to Bombay
            5 Infantrys moved from Madras to Hyderabad
            5 Infantrys moved from Delhi to Rajputana
            16 Infantrys moved from Hyderabad to Rajputana
            3 Tanks moved from Syria to W.Iran
            5 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 4 Bunkers and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 5 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 5 Infantrys in Lower Egypt, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Yunnan
                British attack with 5 Artillerys and 12 Infantrys
                Hisaichi defend with 1 Elite
                    British roll dice for 5 Artillerys and 12 Infantrys in Yunnan, round 2 : 4/17 hits, 4.50 expected hits
                    Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 5 Artillerys and 12 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Elite
            Battle in S.Thailand
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in N.Thailand
                British attack with 1 Artillery and 4 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            8 Infantrys moved from Wales to Dover
    
        Place Units - British
            1 Bunker placed in N.Saudi Arabia
            1 Bunker placed in W.Iran
            1 Bunker placed in Bombay
            1 Bunker placed in Rhodesia
            2 Infantrys placed in Cape Town
            1 Adv.Fighter placed in N.Saudi Arabia
            1 Infantry placed in N.Saudi Arabia
            1 Adv.Fighter and 2 Infantrys placed in W.Iran
            1 Adv.Fighter and 1 Infantry placed in Bombay
            5 Infantrys placed in Madras
            British undo move 10.
            5 Infantrys placed in Delhi
            5 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : 0.33
    British regular : -0.50
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            2 Artillerys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Adv.Fighter moved from Broome to Soembawa
            2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys moved from 67 Sea Zone to Soembawa
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys
                Yamamoto defend with 1 Infantry, 2 Marines and 3 Tanks
                    Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 4/4 hits, 2.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys in Soembawa, round 2 : 2/12 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Infantry, 2 Marines and 3 Tanks in Soembawa, round 2 : 1/6 hits, 2.50 expected hits
                    1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 23
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry, 2 Marines and 3 Tanks
    
        Non Combat Move - Anzac
            2 Fighters moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Soembawa to Broome
    
        Place Units - Anzac
            1 Adv.Fighter placed in Broome
            1 Transport placed in 122 Sea Zone
            2 Artillerys placed in Broome
            3 Elites placed in Townsville
            1 Infantry placed in Canberra
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Anzac regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            2 Fighters and 3 Infantrys moved from Banjarmasin to East And South Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            1 Fighter moved from Banjarmasin to West Borneo
            1 Infantry moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in East And South Borneo
                Dutch attack with 2 Fighters, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Dutch roll dice for 2 Fighters, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in East And South Borneo, round 2 : 3/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in East And South Borneo
                    Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 3 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 4 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 5 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                    Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 6 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery in East And South Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Dutch and 1 Artillery owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Dutch: 1 Fighter and 3 Infantrys
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
            Battle in West Borneo
                Dutch attack with 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery
                    Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 1/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in West Borneo
                Dutch win, taking West Borneo from Yamamoto with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Dutch
            1 Fighter moved from East And South Borneo to Banjarmasin
            1 Fighter moved from West Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Adv.Fighter and 2 Fighters placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Dutch regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Artillery and 2 Infantrys moved from Vyborg to S.Karelia
            1 Tank moved from N.Karelia to S.Karelia
            1 Artillery moved from Tampere to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Adv.Fighter moved from Helsinki to Upper Norrland
            1 JetFighter moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank in S.Karelia, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Upper Norrland
                Finns attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Neutral defend with 2 Infantrys
                    Finns roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0,67 expected hits
                    1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland
                1 Adv.Fighter owned by the Finns retreated
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Oulu to Lapland
            2 Infantrys moved from Oulu to Vyborg
            1 Artillery and 2 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 JetFighter moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from Upper Norrland to Vyborg
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,17
    Russians regular : 0,33
    Neutral regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Fighter and 4 JetFighters moved from Rostov to Saratov
            3 Infantrys moved from Rostov to Saratov
            1 Artillery and 1 Infantry moved from E.Romania to 53 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Erzurum
                  Romanians take Erzurum from Russians
            1 Infantry moved from Georgia to Astrakhan
                  Romanians take Astrakhan from Russians
            1 Infantry moved from Georgia to Saratov
    
        Purchase Units - Romanians
            Romanians buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Saratov
                Romanians attack with 1 Fighter, 4 Infantrys and 4 JetFighters
                Russians defend with 4 Infantrys
                    Romanians roll dice for 1 Fighter, 4 Infantrys and 4 JetFighters in Saratov, round 2 : 4/9 hits, 3,67 expected hits
                    Russians roll dice for 4 Infantrys in Saratov, round 2 : 3/4 hits, 1,33 expected hits
                    4 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Saratov
                Romanians win, taking Saratov from Russians with 1 Fighter, 1 Infantry and 4 JetFighters remaining. Battle score for attacker is 2
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            1 Elite and 5 Infantrys moved from Donetsk to Rostov
            1 AAGun moved from Rostov to Georgia
            2 Artillerys and 1 Infantry moved from Kursk to Rostov
            3 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery and 3 Infantrys moved from E.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
            1 Mech.Inf moved from Bucharest to Donetsk
            1 Tank moved from Bucharest to Vinnytsia
            1 Fighter and 4 JetFighters moved from Saratov to Georgia
    
        Place Units - Romanians
            3 Infantrys placed in Georgia
            3 Infantrys placed in E.Romania
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,33
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            11 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 11 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 11 Infantrys and 1 Tank in S.Thailand, round 2 : 2/12 hits, 2,33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 11 Infantrys and 1 Tank in S.Thailand, round 3 : 2/12 hits, 2,33 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 11 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Adv.Fighter moved from Tokyo to 111 Sea Zone
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0,67
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            5 L.Fighters and 5 S.Bombers moved from Banjarmasin to 58 Sea Zone
            1 Artillery moved from Hispaniola to 26 Sea Zone
            1 Artillery moved from Jamaica to 26 Sea Zone
            1 Marine moved from Hispaniola to 26 Sea Zone
            2 Marines moved from Jamaica to 26 Sea Zone
            4 Artillerys and 4 Marines moved from 26 Sea Zone to Suriname
            2 ArmoredCars and 2 Infantrys moved from Colombia to Amazon
            2 ArmoredCars moved from Amazon to Rio De Janeiro
            2 Artillerys moved from South Central USA to South Atlantic USA
            9 L.Fighters moved from San Francisco to 95 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 95 Sea Zone
            1 Bomber moved from San Francisco to Nauru
            1 Carrier moved from 96 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Pearl Harbor to 95 Sea Zone
            1 S.Bomber moved from Midway to Banjarmasin
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 10 Destroyers and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 58 Sea Zone
                Americans attack with 5 L.Fighters and 5 S.Bombers
                Italians defend with 2 Battleships, 1 Carrier, 1 Destroyer, 2 JetFighters and 4 Transports
                    Americans roll dice for 5 L.Fighters and 5 S.Bombers in 58 Sea Zone, round 2 : 8/10 hits, 6.67 expected hits
                Units damaged: 2 Battleships owned by the Italians
                    Italians roll dice for 2 Battleships, 1 Carrier, 1 Destroyer, 2 JetFighters and 4 Transports in 58 Sea Zone, round 2 : 2/10 hits, 3.50 expected hits
                    4 Transports owned by the Italians, 1 Destroyer owned by the Italians, 2 L.Fighters owned by the Americans and 1 JetFighter owned by the Italians lost in 58 Sea Zone
                    Americans roll dice for 3 L.Fighters and 5 S.Bombers in 58 Sea Zone, round 3 : 5/8 hits, 5.67 expected hits
                    Italians roll dice for 2 Battleships, 1 Carrier and 1 JetFighter in 58 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    1 Carrier owned by the Italians, 2 Battleships owned by the Italians, 2 L.Fighters owned by the Americans and 1 JetFighter owned by the Italians lost in 58 Sea Zone
                Americans win with 1 L.Fighter and 5 S.Bombers remaining. Battle score for attacker is 62
                Casualties for Americans: 4 L.Fighters
                Casualties for Italians: 2 Battleships, 1 Carrier, 1 Destroyer, 2 JetFighters and 4 Transports
    
        Non Combat Move - Americans
            1 L.Fighter moved from 58 Sea Zone to Rajputana
            5 S.Bombers moved from 58 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
    
        Place Units - Americans
            3 Destroyers placed in 26 Sea Zone
            3 Destroyers placed in 125 Sea Zone
            1 B.Transport placed in 25 Sea Zone
            2 S.Submarines placed in 98 Sea Zone
            2 Artillerys placed in Colombia
            4 Destroyers placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            4 Infantrys moved from Rostov to Penza
            3 Infantrys moved from Smolensk to Yaroslavl
            2 Infantrys moved from Kursk to Tula
            2 Infantrys moved from Nordland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Danzig to 24 Sea Zone
            4 Tanks moved from Minsk to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Estonia to Leningrad
            2 Artillerys and 4 Infantrys moved from Vyborg to Leningrad
            2 Adv.Fighters and 1 Fighter moved from 22 Sea Zone to 12 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 5 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 5 Infantrys moved from 24 Sea Zone to Leningrad
            2 Battleships moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from Lapland to Finnmark
            3 Adv.Fighters moved from 22 Sea Zone to Finnmark
            1 Adv.Fighter moved from 22 Sea Zone to Finnmark
            1 Fighter moved from 22 Sea Zone to 12 Sea Zone
            2 Artillerys and 6 Infantrys moved from La Mancha to Leon
            2 Stukas moved from Catalonia to Leon
            1 JetFighter moved from Vyborg to Penza
            1 Bomber moved from Kursk to Penza
            1 Stuka moved from Kursk to Yaroslavl
            1 JetFighter moved from Vyborg to Yaroslavl
            1 JetFighter moved from Kursk to Penza
            1 Stuka moved from Kursk to Penza
            3 Artillerys and 1 Infantry moved from Kursk to Tula
            9 Infantrys moved from Rostov to Tula
            1 Infantry moved from Smolensk to Yaroslavl
            1 HeavyTank and 8 Tanks moved from Rostov to Tula
            1 HeavyTank and 7 Tanks moved from Stalingrad to Tula
            1 Artillery moved from Rostov to Tula
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 6 Artillerys, 2 Bunkers, 26 Infantrys, 2 JetFighters and 1 Stuka; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Tula
                Germans attack with 4 Artillerys, 2 HeavyTanks, 12 Infantrys and 15 Tanks
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 4 Artillerys, 2 HeavyTanks, 12 Infantrys and 15 Tanks in Tula, round 2 : 13/33 hits, 12,83 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 2 : 1/2 hits, 0,50 expected hits
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 4 Artillerys, 2 HeavyTanks, 11 Infantrys and 15 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Penza
                Germans attack with 1 Bomber, 4 Infantrys, 2 JetFighters and 1 Stuka
                Russians defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Bomber, 4 Infantrys, 2 JetFighters and 1 Stuka in Penza, round 2 : 3/8 hits, 3,33 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Penza, round 2 : 2/4 hits, 1,50 expected hits
                    3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Penza
                    Germans roll dice for 1 Bomber, 2 Infantrys, 2 JetFighters and 1 Stuka in Penza, round 3 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 Tank in Penza, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 1 Bomber, 1 Infantry, 2 JetFighters and 1 Stuka remaining. Battle score for attacker is 5
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 3 Infantrys and 1 Tank
            Battle in Yaroslavl
                Germans attack with 4 Infantrys, 1 JetFighter and 1 Stuka
                Russians defend with 3 ArmoredCars and 1 Infantry
                    Germans roll dice for 4 Infantrys, 1 JetFighter and 1 Stuka in Yaroslavl, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 3 ArmoredCars and 1 Infantry in Yaroslavl, round 2 : 0/4 hits, 0,83 expected hits
                    1 ArmoredCar owned by the Russians lost in Yaroslavl
                    Germans roll dice for 4 Infantrys, 1 JetFighter and 1 Stuka in Yaroslavl, round 3 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 0,67 expected hits
                    1 ArmoredCar owned by the Russians lost in Yaroslavl
                    Germans roll dice for 4 Infantrys, 1 JetFighter and 1 Stuka in Yaroslavl, round 4 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Yaroslavl, round 4 : 0/2 hits, 0,50 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 4 Infantrys, 1 JetFighter and 1 Stuka remaining. Battle score for attacker is 14
                Casualties for Russians: 3 ArmoredCars and 1 Infantry
            Battle in Finnmark
                Germans attack with 4 Adv.Fighters and 4 Infantrys
                British defend with 3 Infantrys
                    Germans roll dice for 4 Adv.Fighters and 4 Infantrys in Finnmark, round 2 : 2/8 hits, 2,67 expected hits
                    British roll dice for 3 Infantrys in Finnmark, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Finnmark
                    Germans roll dice for 4 Adv.Fighters and 3 Infantrys in Finnmark, round 3 : 2/7 hits, 2,50 expected hits
                    British roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Finnmark
                Germans win, taking Finnmark from British with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Leningrad
                Germans attack with 3 Artillerys, 13 Infantrys and 4 Tanks
                Russians defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 4 Bunkers, 1 Factory and 6 Infantrys
                    Germans roll dice for 3 Battleships in Leningrad, round 2 : 1/3 hits, 2,00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 3 Artillerys, 13 Infantrys and 4 Tanks in Leningrad, round 2 : 9/20 hits, 5,67 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Bunkers and 6 Infantrys in Leningrad, round 2 : 9/12 hits, 5,00 expected hits
                    6 Infantrys owned by the Russians and 9 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in Leningrad, round 3 : 7/11 hits, 4,17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Bunkers in Leningrad, round 3 : 4/6 hits, 3,00 expected hits
                    1 Artillery owned by the Russians, 1 Adv.Fighter owned by the Russians, 4 Infantrys owned by the Germans and 4 Bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Germans: 13 Infantrys
                Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 4 Bunkers and 6 Infantrys
            Battle in 12 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                French defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 12 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 Submarine owned by the French lost in 12 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Leon
                Germans attack with 2 Artillerys, 6 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Stukas in Leon, round 2 : 2/10 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Leon, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Leon
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 2 Stukas in Leon, round 3 : 2/8 hits, 3,00 expected hits
                    Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Leon
                Germans loses 0 PUs for violating Leons neutrality.
                Germans win, taking Leon from Neutral with 2 Artillerys, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 0
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            3 Artillerys and 2 Infantrys moved from Aragon to La Mancha
            1 Infantry moved from Aquitaine to Aragon
            1 Infantry moved from Brittany to Aquitaine
            1 Infantry moved from Orleanais to Languedoc
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Normandy to Orleanais
            1 Stuka moved from Bavaria to Donetsk
            4 Infantrys moved from Donetsk to Rostov
            1 AAGun moved from Donetsk to Kursk
            1 AAGun moved from Kursk to Tula
            1 Infantry moved from Minsk to Smolensk
            5 Infantrys moved from Minsk to Kursk
            4 Infantrys moved from Vinnytsia to Donetsk
            1 Infantry moved from Krakow to Danzig
            4 Infantrys moved from Warsaw to Brest
            2 Infantrys moved from Krakow to Vinnytsia
            1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Hungary to Vinnytsia
            5 ArmoredCars moved from Bohemia to Vinnytsia
            4 Carriers, 2 Destroyers and 5 Submarines moved from 22 Sea Zone to 24 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 12 Sea Zone to 24 Sea Zone
            4 Adv.Fighters moved from Finnmark to Lapland
            1 Destroyer and 3 Submarines moved from 56 Sea Zone to 51 Sea Zone
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
            1 JetFighter and 1 Stuka moved from Yaroslavl to Kursk
            1 Bomber, 1 JetFighter and 1 Stuka moved from Penza to Kursk
            1 JetFighter moved from Penza to Rostov
            2 Stukas moved from Leon to La Mancha
    
        Place Units - Germans
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg
            1 Artillery, 1 Bunker and 2 Infantrys placed in Normandy
            3 Artillerys placed in Kursk
            4 Infantrys placed in Rhine
            4 Infantrys placed in Vinnytsia
            5 Infantrys placed in Stalingrad
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            Germans undo move 5.
            2 JetFighters placed in Vinnytsia
            2 Infantrys placed in Vinnytsia
            1 Adv.Fighter, 2 Infantrys and 1 Stuka placed in Paris
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from La Mancha: 2 Stukas
            EDIT: Adding units owned by Germans to Aragon: 2 Stukas
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 4,50
    Germans regular : -1,17
    Neutral regular : 1,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 9 HeavyTanks and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks in N.Buryat Mongolia, round 2 : 13/25 hits, 11.17 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from N.Buryat Mongolia to Sibirsky
    
        Place Units - Russians
            9 HeavyTanks and 1 Infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.83
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Italian East Africa to Kenya
            1 Infantry moved from Equatoria to Belgian Congo
            1 Infantry moved from Equatoria to Kenya
            2 Artillerys moved from French Equatorial Africa to Belgian Congo
            1 Artillery moved from Italian East Africa to Kenya
            2 Artillerys moved from French Equatorial Africa to Belgian Congo
            2 Infantrys moved from Aden to Yemen
            2 JetFighters moved from Nubia to Yemen
            8 Artillerys, 2 Elites, 17 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt
            1 Mech.Inf moved from El Agheila to Lower Egypt
            2 Adv.Fighters moved from 56 Sea Zone to Palestine
            2 JetFighters moved from Darfur to Yemen
            1 Mot.Inf moved from French Equatorial Africa to Lower Egypt
            1 JetFighter moved from Mauritania to Liberia
            1 JetFighter moved from Mauritania to Liberia
            1 Adv.Fighter moved from 51 Sea Zone to Palestine
            1 Mech.Inf moved from Italian East Africa to Lower Egypt
            1 Tank moved from Italian East Africa to Kenya
            1 Tank moved from French Equatorial Africa to Belgian Congo
            2 Mech.Infs moved from French Equatorial Africa to Belgian Congo
            1 JetFighter moved from French Sudan to Kenya
            1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
            1 JetFighter moved from 51 Sea Zone to Palestine
            2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
            EDIT: 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from French Sudan to Liberia
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Destroyer, 1 Factory, 1 Fighter, 3 Infantrys, 1 Submarine and 6 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Liberia
                Italians attack with 2 Infantrys and 2 JetFighters
                Neutral defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 2 JetFighters in Liberia, round 2 : 2/4 hits, 1,67 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Liberia
                Italians loses 0 PUs for violating Liberias neutrality.
                Italians win, taking Liberia from Neutral with 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Yemen
                Italians attack with 2 Infantrys and 4 JetFighters
                Neutral defend with 2 Infantrys
                    Italians roll dice for 2 Infantrys and 4 JetFighters in Yemen, round 2 : 3/6 hits, 3,00 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Yemen
                Italians loses 0 PUs for violating Yemens neutrality.
                Italians win, taking Yemen from Neutral with 1 Infantry and 4 JetFighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Belgian Congo
                Italians attack with 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank in Belgian Congo, round 2 : 4/8 hits, 2,83 expected hits
                    French roll dice for 1 Infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Belgian Congo
                Italians win, taking Belgian Congo from French with 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kenya
                Italians attack with 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank in Kenya, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Kenya
                Italians win, taking Kenya from British with 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Palestine
                Italians attack with 3 Adv.Fighters, 2 Infantrys and 1 JetFighter
                French defend with 1 Infantry
                    Italians roll dice for 3 Adv.Fighters, 2 Infantrys and 1 JetFighter in Palestine, round 2 : 2/6 hits, 2,50 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Palestine
                Italians win, taking Palestine from British with 3 Adv.Fighters, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Lower Egypt
                Italians attack with 10 Artillerys, 2 Elites, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank
                British defend with 5 Infantrys
                    Italians roll dice for 10 Artillerys, 2 Elites, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 11/35 hits, 10,50 expected hits
                    British roll dice for 5 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1,67 expected hits
                    2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 10 Artillerys, 2 Elites, 17 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Infantrys
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Adv.Fighters moved from Palestine to 56 Sea Zone
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys and 4 Infantrys moved from Campania to 48 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
            4 Mech.Infs and 4 Tanks moved from French Equatorial Africa to New Valley
            2 Infantrys moved from French Somaliland to Italian East Africa
            1 Artillery and 1 Infantry moved from British Somaliland to Italian East Africa
            1 AAGun moved from Nubia to Lower Egypt
            2 JetFighters moved from Liberia to Mauritania
            1 Carrier moved from 44 Sea Zone to 42 Sea Zone
            2 JetFighters moved from Yemen to Italian East Africa
            4 Infantrys moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Mauritania to French Sudan
            4 Infantrys moved from W.Morocco to Mauritania
            4 Infantrys moved from E.Morocco to W.Morocco
            4 Infantrys moved from Tunis to 47 Sea Zone
            1 AAGun moved from E.Morocco to W.Morocco
            1 AAGun moved from Tunis to N.Tunisia
            2 Artillerys and 8 Infantrys moved from Rome to Campania
            1 AAGun moved from Bulgaria to Greece
            2 JetFighters moved from Provence to Mauritania
            1 JetFighter moved from Kenya to French Equatorial Africa
            2 JetFighters moved from Yemen to Italian East Africa
            1 Carrier moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter and 1 JetFighter moved from Palestine to 56 Sea Zone
            1 Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Submarine moved from 51 Sea Zone to 56 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Rio de Oro
            1 Destroyer, 1 Submarine and 2 Transports placed in 41 Sea Zone
            4 Transports placed in 48 Sea Zone
            3 Infantrys placed in French Equatorial Africa
            2 Adv.Fighters and 1 Fighter placed in Provence
    
        Turn Complete - Italians
            Italians collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 1,50
    British regular : -0,33
    Neutral regular : 0,00
    

    Savegame


  • @trulpenplay i do believe its your game


  • @dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:

    @trulpenplay i do believe its your game

    I agree. Allies had some nasty attacks every now and then, but the economic advantage for Axis eventually just got too strong. Crazy that Hisaichi could survive and step up despite losing their capital.


  • @trulpen another?


  • @dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:

    @trulpen another?

    Yes, could be fun, but I’d prefer to change some things. No one seems to be interested in going down that path though.

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