@SuperbattleshipYamato NA is fun to with it’s new mechanics.
#1 trulpen (X) vs dawgoneit (A) WaW
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 2 ArmoredCars moved from W.Iran to Palestine 1 Tank moved from W.Iran to Syria 1 Infantry moved from W.Iran to Iraq 1 Bomber moved from N.Saudi Arabia to Palestine 2 Infantrys moved from Cape Town to South Africa 7 Artillerys and 14 Infantrys moved from Assam to Burma 2 ArmoredCars and 1 Tank moved from Assam to N.Thailand 5 Infantrys moved from Bihar to Assam 15 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 4 Infantrys moved from Delhi to Bihar 1 Destroyer moved from 86 Sea Zone to 76 Sea Zone 4 Adv.Fighters moved from Cairo to French Equatorial Africa Purchase Units - British British repair damage of 2x Factory; Remaining resources: 99 PUs; British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Destroyers, 25 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 ArmoredCars and 1 Bomber Italians defend with 2 Infantrys British roll dice for 2 ArmoredCars and 1 Bomber in Palestine, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Palestine, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the British and 2 Infantrys owned by the Italians lost in Palestine British win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars Casualties for Italians: 2 Infantrys Battle in Burma British attack with 7 Artillerys and 14 Infantrys Hisaichi defend with 1 Infantry British roll dice for 7 Artillerys and 14 Infantrys in Burma, round 2 : 4/21 hits, 5.83 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 7 Artillerys and 14 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 76 Sea Zone British attack with 1 Destroyer Hisaichi defend with 1 Transport British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 76 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in N.Thailand British attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Elite and 2 Infantrys British roll dice for 2 ArmoredCars and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British lost in N.Thailand British roll dice for 1 ArmoredCar and 1 Tank in N.Thailand, round 3 : 2/2 hits, 0.83 expected hits Thai roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 3 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 1 Tank owned by the British and 2 Infantrys owned by the Hisaichi lost in N.Thailand Thai win with 1 Elite remaining. Battle score for attacker is -9 Casualties for British: 2 ArmoredCars and 1 Tank Casualties for Hisaichi: 2 Infantrys Non Combat Move - British 1 Bomber moved from Palestine to N.Saudi Arabia Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from Bombay: 2 Infantrys EDIT: Adding units owned by British to Rajputana: 2 Infantrys EDIT: Turning off Edit Mode 2 ArmoredCars and 1 Tank placed in W.Iran 1 Artillery and 1 Infantry placed in N.Saudi Arabia 1 Artillery and 1 Infantry placed in Cape Town 3 Destroyers placed in 21 Sea Zone 1 Infantry placed in Manchester 4 Infantrys placed in Wales Turning on Edit Mode EDIT: Removing units owned by British from London: 5 Infantrys EDIT: Adding units owned by British to Manchester: 5 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Thai regular : 1.00 British regular : -0.50 Hisaichi regular : -0.50
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Yamamoto 3 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Fighters and 5 Infantrys moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Artillery, 2 Fighters and 5 Infantrys Yamamoto defend with 1 Artillery and 6 Infantrys Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 3/4 hits, 2.50 expected hits Anzac roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Soembawa, round 2 : 5/8 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Soembawa, round 2 : 5/7 hits, 2.33 expected hits 5 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 6 Infantrys owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 5 Infantrys Casualties for Yamamoto: 1 Artillery and 6 Infantrys Non Combat Move - Anzac 2 Fighters moved from Soembawa to 67 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone 2 Artillerys and 1 Elite placed in Townsville 3 Infantrys placed in Broome Anzac undo move 3. 1 Adv.Fighter and 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67 Anzac regular : 3.50
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 4 Infantrys and 1 Marine moved from Banjarmasin to East And South Borneo 1 Tank moved from Bahia to Salvador 3 Mech.Infs moved from Suriname to Salvador Purchase Units - Dutch Dutch buy 3 Fighters; Remaining resources: 0 PUs; Combat - Dutch Battle in Salvador Dutch attack with 3 Mech.Infs and 1 Tank Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 3 Mech.Infs and 1 Tank in Salvador, round 2 : 2/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Mech.Infs owned by the Dutch and 2 Infantrys owned by the Neutral lost in Salvador Dutch roll dice for 1 Mech.Inf and 1 Tank in Salvador, round 3 : 2/2 hits, 0.83 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Dutch and 2 Tanks owned by the Neutral lost in Salvador Dutch loses 0 PUs for violating Salvadors neutrality. Dutch win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is -4 Casualties for Dutch: 3 Mech.Infs Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in East And South Borneo Dutch attack with 4 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 0/5 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 3 : 3/5 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in West Borneo Dutch attack with 1 Elite and 4 Infantrys Thai defend with 1 Infantry Dutch roll dice for 1 Elite and 4 Infantrys in West Borneo, round 2 : 0/5 hits, 1.00 expected hits Thai roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Dutch roll dice for 1 Elite and 3 Infantrys in West Borneo, round 3 : 1/4 hits, 0.83 expected hits Thai roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Infantrys Casualties for Thai: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 3 Fighters placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Thai regular : 1.33 Neutral regular : 0.33 Dutch regular : 1.50
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@trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:
Saw that I missed to move out some italian land on the german tr’s.
you can unload them
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 46 Sea Zone: 2 Transports EDIT: Removing units owned by Italians from 46 Sea Zone: 2 Artillerys, 2 Infantrys and 2 S.Submarines EDIT: Adding units owned by Germans to 46 Sea Zone: 2 Transports EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Italians to 46 Sea Zone: 2 S.Submarines EDIT: Turning off Edit Mode 1 Infantry moved from Vyborg to N.Karelia 1 Tank moved from Oulu to N.Karelia 1 JetFighter moved from Oulu to N.Karelia Purchase Units - Finns Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Infantry, 1 JetFighter and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Infantry, 1 JetFighter and 1 Tank in N.Karelia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 JetFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 JetFighter moved from N.Karelia to Vyborg 4 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Artillerys and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Adv.Fighter and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0,67 Russians regular : 0,67
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 2 Infantrys moved from Rostov to Georgia 1 Fighter and 4 JetFighters moved from Donetsk to Georgia Purchase Units - Romanians Romanians buy 4 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Romanians Battle in Georgia Romanians attack with 1 Fighter, 2 Infantrys and 4 JetFighters Russians defend with 1 Elite, 1 Factory and 2 Infantrys Romanians roll dice for 1 Fighter, 2 Infantrys and 4 JetFighters in Georgia, round 2 : 3/7 hits, 3,33 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Georgia, round 2 : 0/3 hits, 1,00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Georgia Romanians win, taking Georgia from Russians with 1 Fighter, 2 Infantrys and 4 JetFighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 Elite and 2 Infantrys Non Combat Move - Romanians 1 Fighter and 4 JetFighters moved from Georgia to Rostov 3 Infantrys moved from Donetsk to Rostov 1 AAGun moved from Donetsk to Rostov 1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk 2 Artillerys moved from Kiev to Kursk 1 Infantry moved from Minsk to Kursk 3 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Transport placed in 53 Sea Zone 2 Infantrys placed in E.Romania 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians regular : -0,33 Russians regular : -1,00
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@dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:
@trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:
Saw that I missed to move out some italian land on the german tr’s.
you can unload them
Moved the 2 tr back to Rome, but forgot to load italian troops on them. If it’s ok I fixed it.
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Elite moved from Bangkok to 105 Sea Zone 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Elite and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Flores Thai attack with 1 Elite and 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 1 Elite and 2 Infantrys in Flores, round 2 : 1/3 hits, 0,67 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Flores Thai win, taking Flores from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Infantry moved from S.French Indochina to N.Thailand 1 AAGun and 3 Infantrys moved from S.Thailand to Bangkok 1 Adv.Fighter moved from S.Thailand to Tokyo Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0,33 Dutch regular : -0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone 5 S.Bombers moved from Midway to 111 Sea Zone 2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro 2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro 1 Infantry moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Bahia to Rio De Janeiro 1 Artillery moved from South Central USA to 25 Sea Zone 1 Marine moved from South Atlantic USA to 25 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola 1 Artillery moved from South Central USA to 25 Sea Zone 2 Marines moved from South Central USA to 25 Sea Zone 1 Artillery moved from South Atlantic USA to 26 Sea Zone 1 Artillery moved from Cuba to 26 Sea Zone 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica 2 Infantrys moved from Central America to Colombia 1 Infantry moved from South Central USA to South Atlantic USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Jamaica Americans attack with 1 Artillery and 2 Marines Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Rio De Janeiro Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Hispaniola Americans attack with 1 Artillery and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 111 Sea Zone Americans attack with 11 L.Fighters and 5 S.Bombers Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits 1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96 Casualties for Americans: 6 L.Fighters Casualties for Hisaichi: 1 Battleship and 2 Transports Casualties for Thai: 1 T.Boat and 1 Transport Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports Non Combat Move - Americans 5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone 1 Submarine moved from 89 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone 1 Carrier moved from 98 Sea Zone to 97 Sea Zone 1 Carrier moved from 97 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 1 S.Bomber moved from San Francisco to Midway Place Units - Americans 3 B.Transports placed in 125 Sea Zone 2 ArmoredCars placed in Colombia 3 Infantrys placed in South Atlantic USA 3 L.Fighters placed in Pearl Harbor 1 Bomber and 9 L.Fighters placed in San Francisco 2 Artillerys placed in South Central USA Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : -4.00 Americans regular : 5.17 Neutral regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone 5 S.Bombers moved from Midway to 111 Sea Zone 2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro 2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro 1 Infantry moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Bahia to Rio De Janeiro 1 Artillery moved from South Central USA to 25 Sea Zone 1 Marine moved from South Atlantic USA to 25 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola 1 Artillery moved from South Central USA to 25 Sea Zone 2 Marines moved from South Central USA to 25 Sea Zone 1 Artillery moved from South Atlantic USA to 26 Sea Zone 1 Artillery moved from Cuba to 26 Sea Zone 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica 2 Infantrys moved from Central America to Colombia 1 Infantry moved from South Central USA to South Atlantic USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Jamaica Americans attack with 1 Artillery and 2 Marines Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Rio De Janeiro Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Hispaniola Americans attack with 1 Artillery and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 111 Sea Zone Americans attack with 11 L.Fighters and 5 S.Bombers Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits 1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96 Casualties for Americans: 6 L.Fighters Casualties for Hisaichi: 1 Battleship and 2 Transports Casualties for Thai: 1 T.Boat and 1 Transport Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports Non Combat Move - Americans 5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone 1 Submarine moved from 89 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone 1 Carrier moved from 98 Sea Zone to 97 Sea Zone 1 Carrier moved from 97 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 1 S.Bomber moved from San Francisco to Midway Place Units - Americans 3 B.Transports placed in 125 Sea Zone 2 ArmoredCars placed in Colombia 3 Infantrys placed in South Atlantic USA 3 L.Fighters placed in Pearl Harbor 1 Bomber and 9 L.Fighters placed in San Francisco 2 Artillerys placed in South Central USA Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine EDIT: Adding units owned by Americans to 26 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -4.00 Americans regular : 5.17 Neutral regular : -0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 HeavyTank and 10 Tanks moved from Kursk to Stalingrad 3 Infantrys moved from Kursk to Yaroslavl 3 Infantrys moved from Minsk to Smolensk 1 Infantry moved from Novgorod to S.Karelia 2 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Kursk to Tula 1 Bomber moved from Donetsk to Yaroslavl 1 Stuka moved from Minsk to Smolensk 1 Stuka moved from Minsk to Tula 2 Infantrys moved from Oslo to Nordland 2 Adv.Fighters moved from 22 Sea Zone to Nordland 7 Infantrys moved from Languedoc to Aragon 1 Infantry moved from Aquitaine to Aragon 1 Stuka moved from Languedoc to Aragon 1 JetFighter moved from Oulu to S.Karelia 2 JetFighters moved from 22 Sea Zone to S.Karelia 1 Infantry moved from Minsk to Smolensk 2 Artillerys moved from Catalonia to Aragon 1 Artillery moved from Catalonia to Aragon 2 Artillerys and 6 Infantrys moved from Catalonia to La Mancha 2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Nordland Purchase Units - Germans Germans buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 HeavyTank, 17 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Tula Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Tula, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in La Mancha Germans attack with 2 Artillerys and 6 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 6 Infantrys in La Mancha, round 2 : 3/8 hits, 2,00 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in S.Karelia Germans attack with 3 Infantrys and 3 JetFighters Russians defend with 3 Infantrys Germans roll dice for 3 Infantrys and 3 JetFighters in S.Karelia, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1,00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in S.Karelia Germans roll dice for 1 Infantry and 3 JetFighters in S.Karelia, round 3 : 2/4 hits, 2,17 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 1 Infantry and 3 JetFighters remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Nordland Germans attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys British defend with 1 Infantry Germans roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in Nordland, round 2 : 3/8 hits, 3,00 expected hits British roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Nordland Germans win, taking Nordland from British with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Aragon Germans attack with 3 Artillerys, 8 Infantrys and 1 Stuka Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 3 Artillerys, 8 Infantrys and 1 Stuka in Aragon, round 2 : 2/12 hits, 3,50 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2,00 expected hits 3 Infantrys owned by the Germans lost in Aragon Germans roll dice for 3 Artillerys, 5 Infantrys and 1 Stuka in Aragon, round 3 : 2/9 hits, 3,00 expected hits Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 3 : 2/5 hits, 2,00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 3 Artillerys, 3 Infantrys and 1 Stuka in Aragon, round 4 : 3/7 hits, 2,50 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 1/3 hits, 1,33 expected hits 2 Bunkers owned by the Neutral, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 3 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 6 Infantrys Casualties for Neutral: 2 Bunkers and 3 Infantrys Battle in Smolensk Germans attack with 4 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 Infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 3 : 0/5 hits, 1,33 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 4 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Yaroslavl Germans attack with 1 Bomber and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Stalingrad Germans attack with 1 HeavyTank and 10 Tanks Russians defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks Germans roll dice for 1 HeavyTank and 10 Tanks in Stalingrad, round 2 : 6/11 hits, 5,67 expected hits Russians roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Stalingrad, round 2 : 2/8 hits, 3,00 expected hits 1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 2 Tanks owned by the Germans lost in Stalingrad Germans roll dice for 1 HeavyTank and 8 Tanks in Stalingrad, round 3 : 5/9 hits, 4,67 expected hits Russians roll dice for 2 Tanks in Stalingrad, round 3 : 1/2 hits, 1,00 expected hits 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 HeavyTank and 7 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 3 Tanks Casualties for Russians: 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks Non Combat Move - Germans 1 Artillery and 4 Infantrys moved from Donetsk to Rostov 1 Infantry moved from Latvia to Novgorod 4 Tanks moved from Warsaw to Minsk 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Infantry moved from Estonia to Latvia 1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Krakow to Danzig 4 Infantrys moved from Vinnytsia to Donetsk 1 AAGun moved from Kiev to Donetsk 1 HeavyTank and 8 Tanks moved from Vinnytsia to Rostov 1 Stuka moved from Tula to Kursk 1 Stuka moved from Smolensk to Kursk 1 Bomber moved from Yaroslavl to Kursk 9 Infantrys moved from Kursk to Rostov 3 Infantrys moved from Minsk to Kursk 6 Infantrys moved from Brest to Minsk 1 Infantry moved from Rhine to Hamburg 1 Infantry moved from Normandy to Brittany 1 Infantry moved from Brittany to Aquitaine 1 Infantry moved from Normandy to Orleanais 1 Infantry moved from Normandy to Picardy 1 Infantry moved from Picardy to Belgium 1 Infantry moved from Belgium to Rhine 1 Infantry moved from Rhine to Hamburg 2 Fighters moved from Nordland to 22 Sea Zone 4 Adv.Fighters moved from Nordland to 22 Sea Zone 1 Stuka moved from Aragon to Catalonia 1 Stuka moved from Rhine to Catalonia 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone 2 JetFighters moved from S.Karelia to Vyborg 1 JetFighter moved from S.Karelia to Kursk Place Units - Germans 3 Artillerys placed in Kursk 4 Infantrys placed in Vinnytsia 2 Adv.Fighters placed in 22 Sea Zone 1 Artillery and 3 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 1 HeavyTank and 2 Tanks placed in Hungary 5 ArmoredCars placed in Bohemia 1 ArmoredCar placed in Hungary 1 Stuka placed in Bavaria Turn Complete - Germans Germans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Russians regular : -3,33 Germans regular : -3,33 British regular : -0,33 Neutral regular : 0,00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 2 ArmoredCars moved from Moscow to Yaroslavl 1 ArmoredCar moved from Moscow to Yaroslavl 1 ArmoredCar moved from Moscow to Tula 2 Infantrys moved from Moscow to Tula 1 Bomber moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 3 Infantrys moved from Moscow to Penza 1 Tank moved from Moscow to Penza 2 Infantrys moved from Astrakhan to Saratov 2 Infantrys moved from Astrakhan to Saratov 2 Infantrys moved from Leningrad to S.Karelia 1 Adv.Fighter moved from Leningrad to S.Karelia 2 Mech.Infs moved from Olyokminsk to Irkutsk 1 Fighter moved from Olyokminsk to Irkutsk 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk Purchase Units - Russians Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Yaroslavl Russians attack with 3 ArmoredCars, 1 Bomber and 1 Infantry Germans defend with 3 Infantrys Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 Infantrys in Yaroslavl, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Yaroslavl Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 3 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 3 ArmoredCars, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in S.Karelia Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in S.Karelia Russians win, taking S.Karelia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Irkutsk Russians attack with 1 Fighter and 2 Mech.Infs Hisaichi defend with 1 Artillery Russians roll dice for 1 Fighter and 2 Mech.Infs in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Tula Russians attack with 1 ArmoredCar and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 : 1/4 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Tula, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Tula Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 5 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Tula, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Yaroslavl to Moscow 1 Adv.Fighter moved from S.Karelia to Leningrad 1 Fighter moved from Irkutsk to Olyokminsk Place Units - Russians 10 HeavyTanks placed in Moscow 3 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.17 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 Infantry moved from Nigeria to French Equatorial Africa 1 Mot.Inf moved from Gold Coast to French Equatorial Africa 2 ArmoredCars and 2 Tanks moved from Mauritania to French Equatorial Africa 3 Artillerys, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks moved from French Sudan to French Equatorial Africa 1 JetFighter moved from Mersa Matruh to Equatoria 2 Infantrys moved from Darfur to Equatoria 1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Tank moved from Kordofan to Italian East Africa 2 Battleships moved from 56 Sea Zone to 58 Sea Zone 1 Mech.Inf moved from Kordofan to Italian East Africa 3 Mech.Infs and 1 Tank moved from Kordofan to French Equatorial Africa 1 JetFighter moved from Mersa Matruh to French Equatorial Africa 2 Infantrys moved from Mersa Matruh to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Aden Italians take Aden from British 1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to British Somaliland Italians take British Somaliland from British 2 Infantrys moved from Mersa Matruh to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to French Somaliland Italians take French Somaliland from French 2 JetFighters moved from 56 Sea Zone to French Equatorial Africa 1 Artillery and 5 Infantrys moved from Darfur to French Equatorial Africa 2 JetFighters moved from French Sudan to 38 Sea Zone 1 JetFighter moved from 51 Sea Zone to French Equatorial Africa 1 JetFighter moved from Mersa Matruh to French Equatorial Africa Purchase Units - Italians Italians buy 4 Artillerys, 1 Carrier, 18 Infantrys and 2 JetFighters; Remaining resources: 1 PUs; Combat - Italians Battle in 38 Sea Zone Italians attack with 2 JetFighters French defend with 1 Transport Italians roll dice for 2 JetFighters in 38 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits French roll dice for 1 Transport in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the French lost in 38 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks British defend with 4 Adv.Fighters; French defend with 4 Bunkers, 1 Elite, 1 Factory, 1 Infantry and 8 Tanks Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 2 : 14/37 hits, 14,17 expected hits Units damaged: 4 Bunkers owned by the French French roll dice for 4 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks in French Equatorial Africa, round 2 : 10/18 hits, 9,33 expected hits 1 Elite owned by the French, 8 Tanks owned by the French, 1 Infantry owned by the French and 10 Infantrys owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 3 : 14/27 hits, 11,50 expected hits French roll dice for 4 Adv.Fighters and 4 Bunkers in French Equatorial Africa, round 3 : 6/8 hits, 4,67 expected hits 2 ArmoredCars owned by the Italians, 1 Elite owned by the Italians, 4 Bunkers owned by the French, 3 Infantrys owned by the Italians and 4 Adv.Fighters owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 4 Artillerys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 72 Casualties for Italians: 2 ArmoredCars, 1 Elite and 13 Infantrys Casualties for French: 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks Casualties for British: 4 Adv.Fighters Battle in Equatoria Italians attack with 2 Infantrys and 1 JetFighter French defend with 1 Tank Italians roll dice for 2 Infantrys and 1 JetFighter in Equatoria, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the French lost in Equatoria Italians win, taking Equatoria from British with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Italian East Africa Italians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank French defend with 1 Tank Italians roll dice for 2 Battleships in Italian East Africa, round 2 : 1/2 hits, 1,33 expected hits French roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the French lost in Italian East Africa Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Non Combat Move - Italians 1 JetFighter moved from Equatoria to 58 Sea Zone 1 Carrier moved from 56 Sea Zone to 58 Sea Zone 1 Destroyer moved from 56 Sea Zone to 58 Sea Zone 1 Infantry moved from Lower Egypt to Palestine 2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone 2 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone 2 Artillerys and 2 Elites moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Carrier moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from E.Morocco to W.Morocco 1 Mech.Inf moved from Tunis to El Agheila 2 Artillerys and 6 Infantrys moved from Rome to Campania 1 AAGun moved from E.Romania to Bulgaria 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 1 JetFighter moved from French Equatorial Africa to Nubia 1 AAGun moved from Kordofan to Nubia 1 JetFighter moved from French Equatorial Africa to Nubia 1 JetFighter moved from 38 Sea Zone to 58 Sea Zone 1 JetFighter moved from 38 Sea Zone to Mauritania 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 1 JetFighter moved from Provence to 51 Sea Zone 1 JetFighter moved from Provence to Mauritania 5 Infantrys moved from Mauritania to French Sudan 1 Infantry moved from Mauritania to French Sudan 1 JetFighter moved from French Equatorial Africa to Darfur 1 JetFighter moved from French Equatorial Africa to Darfur 1 JetFighter moved from French Equatorial Africa to French Sudan Place Units - Italians 2 Artillerys and 2 Infantrys placed in Greece 2 Artillerys and 8 Infantrys placed in Rome 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 1 Carrier placed in 44 Sea Zone 2 JetFighters placed in Provence Turn Complete - Italians Italians collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
French regular : 1,33 Italians regular : 2,67 British regular : -0,50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry moved from Belgian Congo to Kenya 2 Elites moved from Belgian Congo to Rhodesia 1 Submarine moved from 21 Sea Zone to 12 Sea Zone 1 Adv.Fighter moved from Northern Ireland to Dover 2 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in Palestine French attack with 2 Infantrys Italians defend with 1 Infantry French roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Palestine French roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Palestine, round 7 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Palestine French win, taking Palestine from Italians with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker, 1 Infantry and 1 Tank placed in Syria 1 Adv.Fighter placed in Churchill French undo move 1. 1 Bunker, 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : -0.17
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Infantrys, 2 Marines and 3 Tanks moved from Lombok to Soembawa 2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 101 Sea Zone 1 Fighter moved from 94 Sea Zone to 76 Sea Zone 2 Adv.Fighters moved from 94 Sea Zone to 76 Sea Zone 1 Bomber moved from Malaya to West Borneo 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 L.Fighter moved from 94 Sea Zone to West Borneo 1 Artillery and 5 Infantrys moved from Saipan to 94 Sea Zone 1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 94 Sea Zone to 111 Sea Zone 1 Artillery and 5 Infantrys moved from 111 Sea Zone to East And South Borneo 2 Battleships moved from 94 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 94 Sea Zone to East And South Borneo 1 Adv.Fighter moved from Tokyo to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Bunkers, 2 Elites, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Soembawa Yamamoto attack with 2 Infantrys, 2 Marines and 3 Tanks Anzac defend with 1 Artillery Yamamoto roll dice for 2 Infantrys, 2 Marines and 3 Tanks in Soembawa, round 2 : 5/7 hits, 2,83 expected hits Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Infantry, 2 Marines and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery Battle in 101 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 Submarine owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter British defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in West Borneo Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter Dutch defend with 1 Elite and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter in West Borneo, round 2 : 4/4 hits, 1,83 expected hits Dutch roll dice for 1 Elite and 2 Infantrys in West Borneo, round 2 : 1/3 hits, 1,00 expected hits 1 Elite owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Elite and 2 Infantrys Battle in East And South Borneo Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Dutch defend with 4 Infantrys and 1 Marine Yamamoto roll dice for 2 Battleships in East And South Borneo, round 2 : 2/2 hits, 1,33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in East And South Borneo, round 2 : 2/7 hits, 1,83 expected hits Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/5 hits, 1,67 expected hits 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in East And South Borneo Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 3 : 0/6 hits, 1,67 expected hits Dutch roll dice for 1 Marine in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 4 : 1/6 hits, 1,67 expected hits Dutch roll dice for 1 Marine in East And South Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Yamamoto lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 4 Infantrys and 1 Marine Non Combat Move - Yamamoto 1 Adv.Fighter moved from East And South Borneo to 111 Sea Zone 1 Carrier moved from 94 Sea Zone to 111 Sea Zone 1 B.Carrier and 3 L.Fighters moved from 94 Sea Zone to 84 Sea Zone 1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters moved from 94 Sea Zone to 84 Sea Zone 3 Submarines moved from 94 Sea Zone to 84 Sea Zone 2 Submarines moved from 94 Sea Zone to 111 Sea Zone 1 Destroyer moved from 94 Sea Zone to 111 Sea Zone 1 Destroyer moved from 94 Sea Zone to 84 Sea Zone 1 Destroyer moved from 94 Sea Zone to 111 Sea Zone 1 Carrier moved from 94 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 84 Sea Zone 2 B.Carriers moved from 94 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 84 Sea Zone 4 Infantrys moved from Davao to Mindanao 1 L.Fighter moved from West Borneo to 111 Sea Zone 1 Bomber moved from West Borneo to Mindanao 1 Carrier moved from 94 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Bunker and 3 Infantrys placed in Saipan 3 Transports placed in 84 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo 2 Elites and 4 Infantrys placed in Malaya 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4,67 British regular : -0,33 Dutch regular : 0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Elite and 1 Infantry moved from Shensi to Shansi 2 Adv.Fighters and 2 Fighters moved from Shensi to Shansi 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks moved from Ningsia to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 2 ArmoredCars moved from C.Sinkiang to Gobi Altai 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Shensi to Shansi 3 Infantrys moved from Alma Ata to C.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Shansi Chinese attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Hisaichi defend with 1 Artillery and 3 Infantrys Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Shansi, round 2 : 2/9 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 3 Infantrys Non Combat Move - Chinese 3 Adv.Fighters and 2 Fighters moved from Shansi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi 4 Tanks moved from Hunan to Shensi 1 Tank moved from Kweichow to Shensi 1 Bomber moved from Hupeh to Shensi 1 Elite moved from N.Thailand to Yunnan Hisaichi take Yunnan from Chinese 2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan 5 L.Fighters moved from 84 Sea Zone to Shensi 1 Adv.Fighter moved from 84 Sea Zone to Shensi 1 Infantry moved from Okhotsk to Kolyma Hisaichi take Kolyma from Russians 1 Infantry moved from Okhotsk to Zhigansk 1 Infantry moved from Yakutsk to Zhigansk 1 Infantry moved from N.Buryat Mongolia to Irkutsk 2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator 1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk 1 Infantry moved from S.Buryat Mongolia to Ulan Bator Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 2 Mech.Infs Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Mech.Infs Battle in Szechwan Hisaichi attack with 2 Artillerys and 4 Infantrys Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits 1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Battle in Zhigansk Hisaichi attack with 2 Infantrys British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk 1 Infantry owned by the Hisaichi retreated to Okhotsk Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Ulan Bator Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Ulan Bator Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits 4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits 2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits 3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106 Casualties for Hisaichi: 1 Artillery and 20 Infantrys Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks Non Combat Move - Hisaichi 4 L.Fighters moved from Shensi to 84 Sea Zone 1 L.Fighter moved from Shensi to 84 Sea Zone 1 Adv.Fighter moved from Shensi to Hupeh 1 Bomber moved from Shensi to Liaoning 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kwangtung to Hunan 2 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Ayan to Yakutsk 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia 1 Infantry moved from Heilungchiang to Chita Place Units - Hisaichi 2 Artillerys and 1 Infantry placed in Chita 4 Infantrys placed in Liaoning 3 Infantrys placed in Shantung 3 Infantrys placed in Hupeh 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 3 L.Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -3,33 Russians regular : 0,33 Hisaichi regular : -6,67
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi 4 Tanks moved from Hunan to Shensi 1 Tank moved from Kweichow to Shensi 1 Bomber moved from Hupeh to Shensi 1 Elite moved from N.Thailand to Yunnan Hisaichi take Yunnan from Chinese 2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan 5 L.Fighters moved from 84 Sea Zone to Shensi 1 Adv.Fighter moved from 84 Sea Zone to Shensi 1 Infantry moved from Okhotsk to Kolyma Hisaichi take Kolyma from Russians 1 Infantry moved from Okhotsk to Zhigansk 1 Infantry moved from Yakutsk to Zhigansk 1 Infantry moved from N.Buryat Mongolia to Irkutsk 2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator 1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk 1 Infantry moved from S.Buryat Mongolia to Ulan Bator Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 2 Mech.Infs Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Mech.Infs Battle in Szechwan Hisaichi attack with 2 Artillerys and 4 Infantrys Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits 1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Battle in Zhigansk Hisaichi attack with 2 Infantrys British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk 1 Infantry owned by the Hisaichi retreated to Okhotsk Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Ulan Bator Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Ulan Bator Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits 4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits 2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits 3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106 Casualties for Hisaichi: 1 Artillery and 20 Infantrys Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks Non Combat Move - Hisaichi 4 L.Fighters moved from Shensi to 84 Sea Zone 1 L.Fighter moved from Shensi to 84 Sea Zone 1 Adv.Fighter moved from Shensi to Hupeh 1 Bomber moved from Shensi to Liaoning 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kwangtung to Hunan 2 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Ayan to Yakutsk 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia 1 Infantry moved from Heilungchiang to Chita Place Units - Hisaichi 2 Artillerys and 1 Infantry placed in Chita 4 Infantrys placed in Liaoning 3 Infantrys placed in Shantung 3 Infantrys placed in Hupeh 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 3 L.Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 94 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -3,33 Russians regular : 0,33 Hisaichi regular : -6,67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 5 Infantrys moved from Assam to Yunnan 1 Artillery and 2 Infantrys moved from Burma to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Artillery and 4 Infantrys moved from Burma to N.Thailand 5 Artillerys and 7 Infantrys moved from Burma to Yunnan 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Infantry moved from Iraq to Syria 1 Artillery and 1 Infantry moved from Cape Town to South Africa 2 Infantrys moved from South Africa to Rhodesia 2 Infantrys moved from Rajputana to Bombay 5 Infantrys moved from Madras to Hyderabad 5 Infantrys moved from Delhi to Rajputana 16 Infantrys moved from Hyderabad to Rajputana 3 Tanks moved from Syria to W.Iran 5 Infantrys moved from Cairo to Lower Egypt Purchase Units - British British buy 3 Adv.Fighters, 4 Bunkers and 16 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 5 Infantrys Italians defend with 1 Infantry British roll dice for 5 Infantrys in Lower Egypt, round 2 : 1/5 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Yunnan British attack with 5 Artillerys and 12 Infantrys Hisaichi defend with 1 Elite British roll dice for 5 Artillerys and 12 Infantrys in Yunnan, round 2 : 4/17 hits, 4.50 expected hits Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Artillerys and 12 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Battle in S.Thailand British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.Thailand British attack with 1 Artillery and 4 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 8 Infantrys moved from Wales to Dover Place Units - British 1 Bunker placed in N.Saudi Arabia 1 Bunker placed in W.Iran 1 Bunker placed in Bombay 1 Bunker placed in Rhodesia 2 Infantrys placed in Cape Town 1 Adv.Fighter placed in N.Saudi Arabia 1 Infantry placed in N.Saudi Arabia 1 Adv.Fighter and 2 Infantrys placed in W.Iran 1 Adv.Fighter and 1 Infantry placed in Bombay 5 Infantrys placed in Madras British undo move 10. 5 Infantrys placed in Delhi 5 Infantrys placed in Cairo Turn Complete - British British collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Thai regular : 0.33 British regular : -0.50 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 3 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Artillerys moved from Townsville to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Adv.Fighter moved from Broome to Soembawa 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys moved from 67 Sea Zone to Soembawa 3 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys Yamamoto defend with 1 Infantry, 2 Marines and 3 Tanks Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 4/4 hits, 2.50 expected hits Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys in Soembawa, round 2 : 2/12 hits, 3.50 expected hits Yamamoto roll dice for 1 Infantry, 2 Marines and 3 Tanks in Soembawa, round 2 : 1/6 hits, 2.50 expected hits 1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 23 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry, 2 Marines and 3 Tanks Non Combat Move - Anzac 2 Fighters moved from Soembawa to 67 Sea Zone 1 Adv.Fighter moved from Soembawa to Broome Place Units - Anzac 1 Adv.Fighter placed in Broome 1 Transport placed in 122 Sea Zone 2 Artillerys placed in Broome 3 Elites placed in Townsville 1 Infantry placed in Canberra 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50 Anzac regular : 0.00