#1 trulpen (X) vs dawgoneit (A) WaW


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            2 ArmoredCars moved from W.Iran to Palestine
            1 Tank moved from W.Iran to Syria
            1 Infantry moved from W.Iran to Iraq
            1 Bomber moved from N.Saudi Arabia to Palestine
            2 Infantrys moved from Cape Town to South Africa
            7 Artillerys and 14 Infantrys moved from Assam to Burma
            2 ArmoredCars and 1 Tank moved from Assam to N.Thailand
            5 Infantrys moved from Bihar to Assam
            15 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            1 Destroyer moved from 86 Sea Zone to 76 Sea Zone
            4 Adv.Fighters moved from Cairo to French Equatorial Africa
    
        Purchase Units - British
            British repair damage of 2x Factory; Remaining resources: 99 PUs; 
            British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Destroyers, 25 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 ArmoredCars and 1 Bomber
                Italians defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars and 1 Bomber in Palestine, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Palestine, round 2 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the British and 2 Infantrys owned by the Italians lost in Palestine
                British win with 1 Bomber remaining. Battle score for attacker is -4
                Casualties for British: 2 ArmoredCars
                Casualties for Italians: 2 Infantrys
            Battle in Burma
                British attack with 7 Artillerys and 14 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 7 Artillerys and 14 Infantrys in Burma, round 2 : 4/21 hits, 5.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Burma
                British win, taking Burma from Hisaichi with 7 Artillerys and 14 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 76 Sea Zone
                British attack with 1 Destroyer
                Hisaichi defend with 1 Transport
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 76 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in N.Thailand
                British attack with 2 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Elite and 2 Infantrys
                    British roll dice for 2 ArmoredCars and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British lost in N.Thailand
                    British roll dice for 1 ArmoredCar and 1 Tank in N.Thailand, round 3 : 2/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 3 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British, 1 Tank owned by the British and 2 Infantrys owned by the Hisaichi lost in N.Thailand
                Thai win with 1 Elite remaining. Battle score for attacker is -9
                Casualties for British: 2 ArmoredCars and 1 Tank
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Palestine to N.Saudi Arabia
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by British from Bombay: 2 Infantrys
            EDIT: Adding units owned by British to Rajputana: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 ArmoredCars and 1 Tank placed in W.Iran
            1 Artillery and 1 Infantry placed in N.Saudi Arabia
            1 Artillery and 1 Infantry placed in Cape Town
            3 Destroyers placed in 21 Sea Zone
            1 Infantry placed in Manchester
            4 Infantrys placed in Wales
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 5 Infantrys
            EDIT: Adding units owned by British to Manchester: 5 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Thai regular : 1.00
    British regular : -0.50
    Hisaichi regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Yamamoto
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from West Papua to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Townsville to Northern Territory
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Fighters and 5 Infantrys moved from 67 Sea Zone to Soembawa
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Artillery, 2 Fighters and 5 Infantrys
                Yamamoto defend with 1 Artillery and 6 Infantrys
                    Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 3/4 hits, 2.50 expected hits
                    Anzac roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Soembawa, round 2 : 5/8 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Soembawa, round 2 : 5/7 hits, 2.33 expected hits
                    5 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 6 Infantrys owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Anzac: 5 Infantrys
                Casualties for Yamamoto: 1 Artillery and 6 Infantrys
    
        Non Combat Move - Anzac
            2 Fighters moved from Soembawa to 67 Sea Zone
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            2 Artillerys and 1 Elite placed in Townsville
            3 Infantrys placed in Broome
            Anzac undo move 3.
            1 Adv.Fighter and 2 Infantrys placed in Broome
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.67
    Anzac regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo
            4 Infantrys and 1 Marine moved from Banjarmasin to East And South Borneo
            1 Tank moved from Bahia to Salvador
            3 Mech.Infs moved from Suriname to Salvador
    
        Purchase Units - Dutch
            Dutch buy 3 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Salvador
                Dutch attack with 3 Mech.Infs and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Dutch roll dice for 3 Mech.Infs and 1 Tank in Salvador, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                2 Mech.Infs owned by the Dutch and 2 Infantrys owned by the Neutral lost in Salvador
                    Dutch roll dice for 1 Mech.Inf and 1 Tank in Salvador, round 3 : 2/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
                1 Mech.Inf owned by the Dutch and 2 Tanks owned by the Neutral lost in Salvador
                Dutch loses 0 PUs for violating Salvadors neutrality.
                Dutch win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Dutch: 3 Mech.Infs
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in East And South Borneo
                Dutch attack with 4 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 0/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 3 : 3/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Dutch win, taking East And South Borneo from Yamamoto with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in West Borneo
                Dutch attack with 1 Elite and 4 Infantrys
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Elite and 4 Infantrys in West Borneo, round 2 : 0/5 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    Dutch roll dice for 1 Elite and 3 Infantrys in West Borneo, round 3 : 1/4 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Infantrys
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Fighters placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Thai regular : 1.33
    Neutral regular : 0.33
    Dutch regular : 1.50
    

    Savegame


  • @trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:

    Saw that I missed to move out some italian land on the german tr’s.

    you can unload them


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 46 Sea Zone: 2 Transports
            EDIT: Removing units owned by Italians from 46 Sea Zone: 2 Artillerys, 2 Infantrys and 2 S.Submarines
            EDIT: Adding units owned by Germans to 46 Sea Zone: 2 Transports
            EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Italians to 46 Sea Zone: 2 S.Submarines
            EDIT: Turning off Edit Mode
            1 Infantry moved from Vyborg to N.Karelia
            1 Tank moved from Oulu to N.Karelia
            1 JetFighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Infantry, 1 JetFighter and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Infantry, 1 JetFighter and 1 Tank in N.Karelia, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 JetFighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 JetFighter moved from N.Karelia to Vyborg
            4 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Adv.Fighter and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            2 Infantrys moved from Rostov to Georgia
            1 Fighter and 4 JetFighters moved from Donetsk to Georgia
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Georgia
                Romanians attack with 1 Fighter, 2 Infantrys and 4 JetFighters
                Russians defend with 1 Elite, 1 Factory and 2 Infantrys
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 4 JetFighters in Georgia, round 2 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Georgia, round 2 : 0/3 hits, 1,00 expected hits
                    1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Georgia
                Romanians win, taking Georgia from Russians with 1 Fighter, 2 Infantrys and 4 JetFighters remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Elite and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter and 4 JetFighters moved from Georgia to Rostov
            3 Infantrys moved from Donetsk to Rostov
            1 AAGun moved from Donetsk to Rostov
            1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk
            2 Artillerys moved from Kiev to Kursk
            1 Infantry moved from Minsk to Kursk
            3 Infantrys moved from E.Romania to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Transport placed in 53 Sea Zone
            2 Infantrys placed in E.Romania
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,33
    Russians regular : -1,00
    

    Savegame


  • @dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:

    @trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:

    Saw that I missed to move out some italian land on the german tr’s.

    you can unload them

    Moved the 2 tr back to Rome, but forgot to load italian troops on them. If it’s ok I fixed it.


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Flores
                Thai attack with 1 Elite and 2 Infantrys
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Elite and 2 Infantrys in Flores, round 2 : 1/3 hits, 0,67 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                Thai win, taking Flores from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from S.French Indochina to N.Thailand
            1 AAGun and 3 Infantrys moved from S.Thailand to Bangkok
            1 Adv.Fighter moved from S.Thailand to Tokyo
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,33
    Dutch regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
            5 S.Bombers moved from Midway to 111 Sea Zone
            2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro
            2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            2 ArmoredCars moved from Bahia to Rio De Janeiro
            1 Artillery moved from South Central USA to 25 Sea Zone
            1 Marine moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola
            1 Artillery moved from South Central USA to 25 Sea Zone
            2 Marines moved from South Central USA to 25 Sea Zone
            1 Artillery moved from South Atlantic USA to 26 Sea Zone
            1 Artillery moved from Cuba to 26 Sea Zone
            1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica
            2 Infantrys moved from Central America to Colombia
            1 Infantry moved from South Central USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jamaica
                Americans attack with 1 Artillery and 2 Marines
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 111 Sea Zone
                Americans attack with 11 L.Fighters and 5 S.Bombers
                Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport
                    Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits
                    1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone
                    Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96
                Casualties for Americans: 6 L.Fighters
                Casualties for Hisaichi: 1 Battleship and 2 Transports
                Casualties for Thai: 1 T.Boat and 1 Transport
                Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports
    
        Non Combat Move - Americans
            5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin
            1 Submarine moved from 86 Sea Zone to 101 Sea Zone
            1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone
            1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone
            1 Carrier moved from 98 Sea Zone to 97 Sea Zone
            1 Carrier moved from 97 Sea Zone to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
            1 S.Bomber moved from San Francisco to Midway
    
        Place Units - Americans
            3 B.Transports placed in 125 Sea Zone
            2 ArmoredCars placed in Colombia
            3 Infantrys placed in South Atlantic USA
            3 L.Fighters placed in Pearl Harbor
            1 Bomber and 9 L.Fighters placed in San Francisco
            2 Artillerys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -4.00
    Americans regular : 5.17
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
            5 S.Bombers moved from Midway to 111 Sea Zone
            2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro
            2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            2 ArmoredCars moved from Bahia to Rio De Janeiro
            1 Artillery moved from South Central USA to 25 Sea Zone
            1 Marine moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola
            1 Artillery moved from South Central USA to 25 Sea Zone
            2 Marines moved from South Central USA to 25 Sea Zone
            1 Artillery moved from South Atlantic USA to 26 Sea Zone
            1 Artillery moved from Cuba to 26 Sea Zone
            1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica
            2 Infantrys moved from Central America to Colombia
            1 Infantry moved from South Central USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jamaica
                Americans attack with 1 Artillery and 2 Marines
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 111 Sea Zone
                Americans attack with 11 L.Fighters and 5 S.Bombers
                Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport
                    Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits
                    1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone
                    Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96
                Casualties for Americans: 6 L.Fighters
                Casualties for Hisaichi: 1 Battleship and 2 Transports
                Casualties for Thai: 1 T.Boat and 1 Transport
                Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports
    
        Non Combat Move - Americans
            5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin
            1 Submarine moved from 86 Sea Zone to 101 Sea Zone
            1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone
            1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone
            1 Carrier moved from 98 Sea Zone to 97 Sea Zone
            1 Carrier moved from 97 Sea Zone to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
            1 S.Bomber moved from San Francisco to Midway
    
        Place Units - Americans
            3 B.Transports placed in 125 Sea Zone
            2 ArmoredCars placed in Colombia
            3 Infantrys placed in South Atlantic USA
            3 L.Fighters placed in Pearl Harbor
            1 Bomber and 9 L.Fighters placed in San Francisco
            2 Artillerys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -4.00
    Americans regular : 5.17
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            1 HeavyTank and 10 Tanks moved from Kursk to Stalingrad
            3 Infantrys moved from Kursk to Yaroslavl
            3 Infantrys moved from Minsk to Smolensk
            1 Infantry moved from Novgorod to S.Karelia
            2 Infantrys moved from Vyborg to S.Karelia
            2 Infantrys moved from Kursk to Tula
            1 Bomber moved from Donetsk to Yaroslavl
            1 Stuka moved from Minsk to Smolensk
            1 Stuka moved from Minsk to Tula
            2 Infantrys moved from Oslo to Nordland
            2 Adv.Fighters moved from 22 Sea Zone to Nordland
            7 Infantrys moved from Languedoc to Aragon
            1 Infantry moved from Aquitaine to Aragon
            1 Stuka moved from Languedoc to Aragon
            1 JetFighter moved from Oulu to S.Karelia
            2 JetFighters moved from 22 Sea Zone to S.Karelia
            1 Infantry moved from Minsk to Smolensk
            2 Artillerys moved from Catalonia to Aragon
            1 Artillery moved from Catalonia to Aragon
            2 Artillerys and 6 Infantrys moved from Catalonia to La Mancha
            2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Nordland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 HeavyTank, 17 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Tula
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Tula, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in La Mancha
                Germans attack with 2 Artillerys and 6 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 6 Infantrys in La Mancha, round 2 : 3/8 hits, 2,00 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in S.Karelia
                Germans attack with 3 Infantrys and 3 JetFighters
                Russians defend with 3 Infantrys
                    Germans roll dice for 3 Infantrys and 3 JetFighters in S.Karelia, round 2 : 1/6 hits, 2,50 expected hits
                    Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in S.Karelia
                    Germans roll dice for 1 Infantry and 3 JetFighters in S.Karelia, round 3 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in S.Karelia
                Germans win, taking S.Karelia from Russians with 1 Infantry and 3 JetFighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Nordland
                Germans attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in Nordland, round 2 : 3/8 hits, 3,00 expected hits
                    British roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Nordland
                Germans win, taking Nordland from British with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Aragon
                Germans attack with 3 Artillerys, 8 Infantrys and 1 Stuka
                Neutral defend with 2 Bunkers and 3 Infantrys
                    Germans roll dice for 3 Artillerys, 8 Infantrys and 1 Stuka in Aragon, round 2 : 2/12 hits, 3,50 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2,00 expected hits
                    3 Infantrys owned by the Germans lost in Aragon
                    Germans roll dice for 3 Artillerys, 5 Infantrys and 1 Stuka in Aragon, round 3 : 2/9 hits, 3,00 expected hits
                    Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 3 : 2/5 hits, 2,00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Aragon
                    Germans roll dice for 3 Artillerys, 3 Infantrys and 1 Stuka in Aragon, round 4 : 3/7 hits, 2,50 expected hits
                    Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 1/3 hits, 1,33 expected hits
                    2 Bunkers owned by the Neutral, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Aragon
                Germans loses 0 PUs for violating Aragons neutrality.
                Germans win, taking Aragon from Neutral with 3 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 6 Infantrys
                Casualties for Neutral: 2 Bunkers and 3 Infantrys
            Battle in Smolensk
                Germans attack with 4 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 Infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 3 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Yaroslavl
                Germans attack with 1 Bomber and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                    Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Stalingrad
                Germans attack with 1 HeavyTank and 10 Tanks
                Russians defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
                    Germans roll dice for 1 HeavyTank and 10 Tanks in Stalingrad, round 2 : 6/11 hits, 5,67 expected hits
                    Russians roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Stalingrad, round 2 : 2/8 hits, 3,00 expected hits
                    1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 2 Tanks owned by the Germans lost in Stalingrad
                    Germans roll dice for 1 HeavyTank and 8 Tanks in Stalingrad, round 3 : 5/9 hits, 4,67 expected hits
                    Russians roll dice for 2 Tanks in Stalingrad, round 3 : 1/2 hits, 1,00 expected hits
                    2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 HeavyTank and 7 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 3 Tanks
                Casualties for Russians: 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Germans
            1 Artillery and 4 Infantrys moved from Donetsk to Rostov
            1 Infantry moved from Latvia to Novgorod
            4 Tanks moved from Warsaw to Minsk
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Infantry moved from Estonia to Latvia
            1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Krakow to Danzig
            4 Infantrys moved from Vinnytsia to Donetsk
            1 AAGun moved from Kiev to Donetsk
            1 HeavyTank and 8 Tanks moved from Vinnytsia to Rostov
            1 Stuka moved from Tula to Kursk
            1 Stuka moved from Smolensk to Kursk
            1 Bomber moved from Yaroslavl to Kursk
            9 Infantrys moved from Kursk to Rostov
            3 Infantrys moved from Minsk to Kursk
            6 Infantrys moved from Brest to Minsk
            1 Infantry moved from Rhine to Hamburg
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Brittany to Aquitaine
            1 Infantry moved from Normandy to Orleanais
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Picardy to Belgium
            1 Infantry moved from Belgium to Rhine
            1 Infantry moved from Rhine to Hamburg
            2 Fighters moved from Nordland to 22 Sea Zone
            4 Adv.Fighters moved from Nordland to 22 Sea Zone
            1 Stuka moved from Aragon to Catalonia
            1 Stuka moved from Rhine to Catalonia
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
            2 JetFighters moved from S.Karelia to Vyborg
            1 JetFighter moved from S.Karelia to Kursk
    
        Place Units - Germans
            3 Artillerys placed in Kursk
            4 Infantrys placed in Vinnytsia
            2 Adv.Fighters placed in 22 Sea Zone
            1 Artillery and 3 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            1 HeavyTank and 2 Tanks placed in Hungary
            5 ArmoredCars placed in Bohemia
            1 ArmoredCar placed in Hungary
            1 Stuka placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3,33
    Germans regular : -3,33
    British regular : -0,33
    Neutral regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            2 ArmoredCars moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Moscow to Tula
            2 Infantrys moved from Moscow to Tula
            1 Bomber moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Tula
            3 Infantrys moved from Moscow to Penza
            1 Tank moved from Moscow to Penza
            2 Infantrys moved from Astrakhan to Saratov
            2 Infantrys moved from Astrakhan to Saratov
            2 Infantrys moved from Leningrad to S.Karelia
            1 Adv.Fighter moved from Leningrad to S.Karelia
            2 Mech.Infs moved from Olyokminsk to Irkutsk
            1 Fighter moved from Olyokminsk to Irkutsk
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 3 ArmoredCars, 1 Bomber and 1 Infantry
                Germans defend with 3 Infantrys
                    Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 Infantrys in Yaroslavl, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Yaroslavl
                    Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 3 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 3 ArmoredCars, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in S.Karelia
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in S.Karelia
                Russians win, taking S.Karelia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Irkutsk
                Russians attack with 1 Fighter and 2 Mech.Infs
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Fighter and 2 Mech.Infs in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Tula
                Russians attack with 1 ArmoredCar and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 : 1/4 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Tula, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Tula
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 4 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 5 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Tula, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Yaroslavl to Moscow
            1 Adv.Fighter moved from S.Karelia to Leningrad
            1 Fighter moved from Irkutsk to Olyokminsk
    
        Place Units - Russians
            10 HeavyTanks placed in Moscow
            3 Infantrys placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 2.17
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Mot.Inf moved from Gold Coast to French Equatorial Africa
            2 ArmoredCars and 2 Tanks moved from Mauritania to French Equatorial Africa
            3 Artillerys, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks moved from French Sudan to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to Equatoria
            2 Infantrys moved from Darfur to Equatoria
            1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Tank moved from Kordofan to Italian East Africa
            2 Battleships moved from 56 Sea Zone to 58 Sea Zone
            1 Mech.Inf moved from Kordofan to Italian East Africa
            3 Mech.Infs and 1 Tank moved from Kordofan to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to French Equatorial Africa
            2 Infantrys moved from Mersa Matruh to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Aden
                  Italians take Aden from British
            1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to British Somaliland
                  Italians take British Somaliland from British
            2 Infantrys moved from Mersa Matruh to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to French Somaliland
                  Italians take French Somaliland from French
            2 JetFighters moved from 56 Sea Zone to French Equatorial Africa
            1 Artillery and 5 Infantrys moved from Darfur to French Equatorial Africa
            2 JetFighters moved from French Sudan to 38 Sea Zone
            1 JetFighter moved from 51 Sea Zone to French Equatorial Africa
            1 JetFighter moved from Mersa Matruh to French Equatorial Africa
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Carrier, 18 Infantrys and 2 JetFighters; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 38 Sea Zone
                Italians attack with 2 JetFighters
                French defend with 1 Transport
                    Italians roll dice for 2 JetFighters in 38 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    French roll dice for 1 Transport in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the French lost in 38 Sea Zone
                Italians win with 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in French Equatorial Africa
                Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks
                British defend with 4 Adv.Fighters; French defend with 4 Bunkers, 1 Elite, 1 Factory, 1 Infantry and 8 Tanks
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 2 : 14/37 hits, 14,17 expected hits
                Units damaged: 4 Bunkers owned by the French
                    French roll dice for 4 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks in French Equatorial Africa, round 2 : 10/18 hits, 9,33 expected hits
                    1 Elite owned by the French, 8 Tanks owned by the French, 1 Infantry owned by the French and 10 Infantrys owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 3 : 14/27 hits, 11,50 expected hits
                    French roll dice for 4 Adv.Fighters and 4 Bunkers in French Equatorial Africa, round 3 : 6/8 hits, 4,67 expected hits
                    2 ArmoredCars owned by the Italians, 1 Elite owned by the Italians, 4 Bunkers owned by the French, 3 Infantrys owned by the Italians and 4 Adv.Fighters owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 4 Artillerys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 72
                Casualties for Italians: 2 ArmoredCars, 1 Elite and 13 Infantrys
                Casualties for French: 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks
                Casualties for British: 4 Adv.Fighters
            Battle in Equatoria
                Italians attack with 2 Infantrys and 1 JetFighter
                French defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 JetFighter in Equatoria, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the French lost in Equatoria
                Italians win, taking Equatoria from British with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
                French defend with 1 Tank
                    Italians roll dice for 2 Battleships in Italian East Africa, round 2 : 1/2 hits, 1,33 expected hits
                    French roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the French lost in Italian East Africa
                Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
    
        Non Combat Move - Italians
            1 JetFighter moved from Equatoria to 58 Sea Zone
            1 Carrier moved from 56 Sea Zone to 58 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 58 Sea Zone
            1 Infantry moved from Lower Egypt to Palestine
            2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
            2 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
            2 Artillerys and 2 Elites moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Carrier moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from E.Morocco to W.Morocco
            1 Mech.Inf moved from Tunis to El Agheila
            2 Artillerys and 6 Infantrys moved from Rome to Campania
            1 AAGun moved from E.Romania to Bulgaria
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 JetFighter moved from French Equatorial Africa to Nubia
            1 AAGun moved from Kordofan to Nubia
            1 JetFighter moved from French Equatorial Africa to Nubia
            1 JetFighter moved from 38 Sea Zone to 58 Sea Zone
            1 JetFighter moved from 38 Sea Zone to Mauritania
            1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
            1 JetFighter moved from Provence to 51 Sea Zone
            1 JetFighter moved from Provence to Mauritania
            5 Infantrys moved from Mauritania to French Sudan
            1 Infantry moved from Mauritania to French Sudan
            1 JetFighter moved from French Equatorial Africa to Darfur
            1 JetFighter moved from French Equatorial Africa to Darfur
            1 JetFighter moved from French Equatorial Africa to French Sudan
    
        Place Units - Italians
            2 Artillerys and 2 Infantrys placed in Greece
            2 Artillerys and 8 Infantrys placed in Rome
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            1 Carrier placed in 44 Sea Zone
            2 JetFighters placed in Provence
    
        Turn Complete - Italians
            Italians collect 99 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,33
    Italians regular : 2,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry moved from Belgian Congo to Kenya
            2 Elites moved from Belgian Congo to Rhodesia
            1 Submarine moved from 21 Sea Zone to 12 Sea Zone
            1 Adv.Fighter moved from Northern Ireland to Dover
            2 Infantrys moved from Syria to Palestine
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Palestine
                French attack with 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Palestine
                    French roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Palestine, round 7 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                French win, taking Palestine from Italians with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
            1 Adv.Fighter placed in Churchill
            French undo move 1.
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            2 Infantrys, 2 Marines and 3 Tanks moved from Lombok to Soembawa
            2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 101 Sea Zone
            1 Fighter moved from 94 Sea Zone to 76 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 76 Sea Zone
            1 Bomber moved from Malaya to West Borneo
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 L.Fighter moved from 94 Sea Zone to West Borneo
            1 Artillery and 5 Infantrys moved from Saipan to 94 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
            1 Artillery and 5 Infantrys moved from 111 Sea Zone to East And South Borneo
            2 Battleships moved from 94 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 94 Sea Zone to East And South Borneo
            1 Adv.Fighter moved from Tokyo to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 2 Elites, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 2 Infantrys, 2 Marines and 3 Tanks
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 2 Infantrys, 2 Marines and 3 Tanks in Soembawa, round 2 : 5/7 hits, 2,83 expected hits
                    Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Infantry, 2 Marines and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery
            Battle in 101 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 Submarine owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Adv.Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                British defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in West Borneo
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter
                Dutch defend with 1 Elite and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter in West Borneo, round 2 : 4/4 hits, 1,83 expected hits
                    Dutch roll dice for 1 Elite and 2 Infantrys in West Borneo, round 2 : 1/3 hits, 1,00 expected hits
                    1 Elite owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Elite and 2 Infantrys
            Battle in East And South Borneo
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys
                Dutch defend with 4 Infantrys and 1 Marine
                    Yamamoto roll dice for 2 Battleships in East And South Borneo, round 2 : 2/2 hits, 1,33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in East And South Borneo, round 2 : 2/7 hits, 1,83 expected hits
                    Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/5 hits, 1,67 expected hits
                    1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in East And South Borneo
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 3 : 0/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Marine in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 4 : 1/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Marine in East And South Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Yamamoto lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 4 Infantrys and 1 Marine
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from East And South Borneo to 111 Sea Zone
            1 Carrier moved from 94 Sea Zone to 111 Sea Zone
            1 B.Carrier and 3 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
            1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
            3 Submarines moved from 94 Sea Zone to 84 Sea Zone
            2 Submarines moved from 94 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
            1 Carrier moved from 94 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 84 Sea Zone
            2 B.Carriers moved from 94 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Davao to Mindanao
            1 L.Fighter moved from West Borneo to 111 Sea Zone
            1 Bomber moved from West Borneo to Mindanao
            1 Carrier moved from 94 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 3 Infantrys placed in Saipan
            3 Transports placed in 84 Sea Zone
            1 Bunker and 5 Infantrys placed in Tokyo
            2 Elites and 4 Infantrys placed in Malaya
            4 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 4,67
    British regular : -0,33
    Dutch regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Elite and 1 Infantry moved from Shensi to Shansi
            2 Adv.Fighters and 2 Fighters moved from Shensi to Shansi
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
            2 ArmoredCars moved from C.Sinkiang to Gobi Altai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from Shensi to Shansi
            3 Infantrys moved from Alma Ata to C.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Shansi
                Chinese attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Artillery and 3 Infantrys
                    Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Shansi, round 2 : 2/9 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Chinese
            3 Adv.Fighters and 2 Fighters moved from Shansi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
            4 Tanks moved from Hunan to Shensi
            1 Tank moved from Kweichow to Shensi
            1 Bomber moved from Hupeh to Shensi
            1 Elite moved from N.Thailand to Yunnan
                  Hisaichi take Yunnan from Chinese
            2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
            5 L.Fighters moved from 84 Sea Zone to Shensi
            1 Adv.Fighter moved from 84 Sea Zone to Shensi
            1 Infantry moved from Okhotsk to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
            1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Mech.Infs
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 2 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                1 Infantry owned by the Hisaichi retreated to Okhotsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ulan Bator
                Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Ulan Bator
                Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
                Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
                    4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
                    2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
                3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
                Casualties for Hisaichi: 1 Artillery and 20 Infantrys
                Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
    
        Non Combat Move - Hisaichi
            4 L.Fighters moved from Shensi to 84 Sea Zone
            1 L.Fighter moved from Shensi to 84 Sea Zone
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Bomber moved from Shensi to Liaoning
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kwangtung to Hunan
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Shantung
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 L.Fighters placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,33
    Russians regular : 0,33
    Hisaichi regular : -6,67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
            4 Tanks moved from Hunan to Shensi
            1 Tank moved from Kweichow to Shensi
            1 Bomber moved from Hupeh to Shensi
            1 Elite moved from N.Thailand to Yunnan
                  Hisaichi take Yunnan from Chinese
            2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
            5 L.Fighters moved from 84 Sea Zone to Shensi
            1 Adv.Fighter moved from 84 Sea Zone to Shensi
            1 Infantry moved from Okhotsk to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
            1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Mech.Infs
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 2 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                1 Infantry owned by the Hisaichi retreated to Okhotsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ulan Bator
                Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Ulan Bator
                Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
                Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
                    4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
                    2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
                    Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
                3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
                Casualties for Hisaichi: 1 Artillery and 20 Infantrys
                Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
    
        Non Combat Move - Hisaichi
            4 L.Fighters moved from Shensi to 84 Sea Zone
            1 L.Fighter moved from Shensi to 84 Sea Zone
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Bomber moved from Shensi to Liaoning
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kwangtung to Hunan
            2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Chita
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Shantung
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 L.Fighters placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 94 Sea Zone: 1 Transport
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -3,33
    Russians regular : 0,33
    Hisaichi regular : -6,67
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            5 Infantrys moved from Assam to Yunnan
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Artillery and 4 Infantrys moved from Burma to N.Thailand
            5 Artillerys and 7 Infantrys moved from Burma to Yunnan
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Infantry moved from Iraq to Syria
            1 Artillery and 1 Infantry moved from Cape Town to South Africa
            2 Infantrys moved from South Africa to Rhodesia
            2 Infantrys moved from Rajputana to Bombay
            5 Infantrys moved from Madras to Hyderabad
            5 Infantrys moved from Delhi to Rajputana
            16 Infantrys moved from Hyderabad to Rajputana
            3 Tanks moved from Syria to W.Iran
            5 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 4 Bunkers and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 5 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 5 Infantrys in Lower Egypt, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Yunnan
                British attack with 5 Artillerys and 12 Infantrys
                Hisaichi defend with 1 Elite
                    British roll dice for 5 Artillerys and 12 Infantrys in Yunnan, round 2 : 4/17 hits, 4.50 expected hits
                    Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 5 Artillerys and 12 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Elite
            Battle in S.Thailand
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in N.Thailand
                British attack with 1 Artillery and 4 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            8 Infantrys moved from Wales to Dover
    
        Place Units - British
            1 Bunker placed in N.Saudi Arabia
            1 Bunker placed in W.Iran
            1 Bunker placed in Bombay
            1 Bunker placed in Rhodesia
            2 Infantrys placed in Cape Town
            1 Adv.Fighter placed in N.Saudi Arabia
            1 Infantry placed in N.Saudi Arabia
            1 Adv.Fighter and 2 Infantrys placed in W.Iran
            1 Adv.Fighter and 1 Infantry placed in Bombay
            5 Infantrys placed in Madras
            British undo move 10.
            5 Infantrys placed in Delhi
            5 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : 0.33
    British regular : -0.50
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            2 Artillerys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Adv.Fighter moved from Broome to Soembawa
            2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys moved from 67 Sea Zone to Soembawa
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys
                Yamamoto defend with 1 Infantry, 2 Marines and 3 Tanks
                    Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 4/4 hits, 2.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys in Soembawa, round 2 : 2/12 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Infantry, 2 Marines and 3 Tanks in Soembawa, round 2 : 1/6 hits, 2.50 expected hits
                    1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 23
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry, 2 Marines and 3 Tanks
    
        Non Combat Move - Anzac
            2 Fighters moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Soembawa to Broome
    
        Place Units - Anzac
            1 Adv.Fighter placed in Broome
            1 Transport placed in 122 Sea Zone
            2 Artillerys placed in Broome
            3 Elites placed in Townsville
            1 Infantry placed in Canberra
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Anzac regular : 0.00
    

    Savegame

Suggested Topics

  • 80
  • 22
  • 67
  • 64
  • 118
  • 204
  • 316
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.8k

Users

40.5k

Topics

1.8m

Posts