Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Northern Territory to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Townsville to Northern Territory
1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery, 2 Fighters and 5 Infantrys moved from 67 Sea Zone to Soembawa
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 1 Artillery, 2 Fighters and 5 Infantrys
Yamamoto defend with 1 Artillery and 6 Infantrys
Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 3/4 hits, 2.50 expected hits
Anzac roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Soembawa, round 2 : 5/8 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Soembawa, round 2 : 5/7 hits, 2.33 expected hits
5 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 6 Infantrys owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 5 Infantrys
Casualties for Yamamoto: 1 Artillery and 6 Infantrys
Non Combat Move - Anzac
2 Fighters moved from Soembawa to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 122 Sea Zone
2 Artillerys and 1 Elite placed in Townsville
3 Infantrys placed in Broome
Anzac undo move 3.
1 Adv.Fighter and 2 Infantrys placed in Broome
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67
Anzac regular : 3.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo
4 Infantrys and 1 Marine moved from Banjarmasin to East And South Borneo
1 Tank moved from Bahia to Salvador
3 Mech.Infs moved from Suriname to Salvador
Purchase Units - Dutch
Dutch buy 3 Fighters; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Salvador
Dutch attack with 3 Mech.Infs and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 3 Mech.Infs and 1 Tank in Salvador, round 2 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Mech.Infs owned by the Dutch and 2 Infantrys owned by the Neutral lost in Salvador
Dutch roll dice for 1 Mech.Inf and 1 Tank in Salvador, round 3 : 2/2 hits, 0.83 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Dutch and 2 Tanks owned by the Neutral lost in Salvador
Dutch loses 0 PUs for violating Salvadors neutrality.
Dutch win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is -4
Casualties for Dutch: 3 Mech.Infs
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in East And South Borneo
Dutch attack with 4 Infantrys and 1 Marine
Yamamoto defend with 1 Infantry
Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 0/5 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 3 : 3/5 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in East And South Borneo
Dutch win, taking East And South Borneo from Yamamoto with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in West Borneo
Dutch attack with 1 Elite and 4 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 1 Elite and 4 Infantrys in West Borneo, round 2 : 0/5 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in West Borneo
Dutch roll dice for 1 Elite and 3 Infantrys in West Borneo, round 3 : 1/4 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Dutch: 2 Infantrys
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
3 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Thai regular : 1.33
Neutral regular : 0.33
Dutch regular : 1.50
@trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:
Saw that I missed to move out some italian land on the german tr’s.
you can unload them
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 46 Sea Zone: 2 Transports
EDIT: Removing units owned by Italians from 46 Sea Zone: 2 Artillerys, 2 Infantrys and 2 S.Submarines
EDIT: Adding units owned by Germans to 46 Sea Zone: 2 Transports
EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Italians to 46 Sea Zone: 2 S.Submarines
EDIT: Turning off Edit Mode
1 Infantry moved from Vyborg to N.Karelia
1 Tank moved from Oulu to N.Karelia
1 JetFighter moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Infantry, 1 JetFighter and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry, 1 JetFighter and 1 Tank in N.Karelia, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 JetFighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 JetFighter moved from N.Karelia to Vyborg
4 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Adv.Fighter and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0,67
Russians regular : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 Infantrys moved from Rostov to Georgia
1 Fighter and 4 JetFighters moved from Donetsk to Georgia
Purchase Units - Romanians
Romanians buy 4 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Georgia
Romanians attack with 1 Fighter, 2 Infantrys and 4 JetFighters
Russians defend with 1 Elite, 1 Factory and 2 Infantrys
Romanians roll dice for 1 Fighter, 2 Infantrys and 4 JetFighters in Georgia, round 2 : 3/7 hits, 3,33 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Georgia, round 2 : 0/3 hits, 1,00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Georgia
Romanians win, taking Georgia from Russians with 1 Fighter, 2 Infantrys and 4 JetFighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 Elite and 2 Infantrys
Non Combat Move - Romanians
1 Fighter and 4 JetFighters moved from Georgia to Rostov
3 Infantrys moved from Donetsk to Rostov
1 AAGun moved from Donetsk to Rostov
1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk
2 Artillerys moved from Kiev to Kursk
1 Infantry moved from Minsk to Kursk
3 Infantrys moved from E.Romania to Vinnytsia
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
1 Transport placed in 53 Sea Zone
2 Infantrys placed in E.Romania
2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians regular : -0,33
Russians regular : -1,00
@dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:
@trulpen said in #1 trulpen (X) vs dawgoneit (A) WaW:
Saw that I missed to move out some italian land on the german tr’s.
you can unload them
Moved the 2 tr back to Rome, but forgot to load italian troops on them. If it’s ok I fixed it.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Elite moved from Bangkok to 105 Sea Zone
1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Flores
Thai attack with 1 Elite and 2 Infantrys
Anzac defend with 1 Infantry
Thai roll dice for 1 Elite and 2 Infantrys in Flores, round 2 : 1/3 hits, 0,67 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Anzac lost in Flores
Thai win, taking Flores from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from S.French Indochina to N.Thailand
1 AAGun and 3 Infantrys moved from S.Thailand to Bangkok
1 Adv.Fighter moved from S.Thailand to Tokyo
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0,33
Dutch regular : -0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
5 S.Bombers moved from Midway to 111 Sea Zone
2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro
2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro
1 Infantry moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Bahia to Rio De Janeiro
1 Artillery moved from South Central USA to 25 Sea Zone
1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola
1 Artillery moved from South Central USA to 25 Sea Zone
2 Marines moved from South Central USA to 25 Sea Zone
1 Artillery moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from Cuba to 26 Sea Zone
1 Marine moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica
2 Infantrys moved from Central America to Colombia
1 Infantry moved from South Central USA to South Atlantic USA
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Jamaica
Americans attack with 1 Artillery and 2 Marines
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Rio De Janeiro
Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 11 L.Fighters and 5 S.Bombers
Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport
Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits
1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone
Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96
Casualties for Americans: 6 L.Fighters
Casualties for Hisaichi: 1 Battleship and 2 Transports
Casualties for Thai: 1 T.Boat and 1 Transport
Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports
Non Combat Move - Americans
5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone
1 Submarine moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone
1 Carrier moved from 98 Sea Zone to 97 Sea Zone
1 Carrier moved from 97 Sea Zone to 96 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
1 S.Bomber moved from San Francisco to Midway
Place Units - Americans
3 B.Transports placed in 125 Sea Zone
2 ArmoredCars placed in Colombia
3 Infantrys placed in South Atlantic USA
3 L.Fighters placed in Pearl Harbor
1 Bomber and 9 L.Fighters placed in San Francisco
2 Artillerys placed in South Central USA
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : -4.00
Americans regular : 5.17
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
11 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
5 S.Bombers moved from Midway to 111 Sea Zone
2 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro
2 ArmoredCars, 2 Infantrys, 1 Marine and 2 Tanks moved from Argentina to Rio De Janeiro
1 Infantry moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Bahia to Rio De Janeiro
1 Artillery moved from South Central USA to 25 Sea Zone
1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Marine moved from 26 Sea Zone to Hispaniola
1 Artillery moved from South Central USA to 25 Sea Zone
2 Marines moved from South Central USA to 25 Sea Zone
1 Artillery moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from Cuba to 26 Sea Zone
1 Marine moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport and 2 Marines moved from 25 Sea Zone to 26 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 2 Marines moved from 26 Sea Zone to Jamaica
2 Infantrys moved from Central America to Colombia
1 Infantry moved from South Central USA to South Atlantic USA
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 3 B.Transports, 1 Bomber, 3 Infantrys and 12 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Jamaica
Americans attack with 1 Artillery and 2 Marines
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 2 Marines in Jamaica, round 2 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Rio De Janeiro
Americans attack with 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 6 ArmoredCars, 3 Infantrys, 1 Marine and 4 Tanks in Rio De Janeiro, round 2 : 5/14 hits, 5.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Marine in Hispaniola, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 11 L.Fighters and 5 S.Bombers
Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports; Thai defend with 1 T.Boat and 1 Transport
Americans roll dice for 11 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 2 : 11/16 hits, 9.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 9 Transports in 111 Sea Zone, round 2 : 2/18 hits, 5.67 expected hits
1 Transport owned by the Thai, 2 Transports owned by the Hisaichi, 2 L.Fighters owned by the Americans and 5 Transports owned by the Yamamoto lost in 111 Sea Zone
Americans roll dice for 9 L.Fighters and 5 S.Bombers in 111 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 3 Battleships, 1 Carrier, 1 Fighter, 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 4/10 hits, 4.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 L.Fighters owned by the Americans, 1 T.Boat owned by the Thai, 1 Battleship owned by the Hisaichi, 1 Transport owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
Americans win with 5 L.Fighters and 5 S.Bombers remaining. Battle score for attacker is 96
Casualties for Americans: 6 L.Fighters
Casualties for Hisaichi: 1 Battleship and 2 Transports
Casualties for Thai: 1 T.Boat and 1 Transport
Casualties for Yamamoto: 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 1 Carrier, 1 Fighter and 6 Transports
Non Combat Move - Americans
5 L.Fighters and 5 S.Bombers moved from 111 Sea Zone to Banjarmasin
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 B.Carrier, 2 B.Transports, 2 Battleships, 5 Carriers, 6 Destroyers, 1 Submarine and 7 Transports moved from 86 Sea Zone to 95 Sea Zone
1 Submarine moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters moved from 98 Sea Zone to 95 Sea Zone
1 Carrier moved from 98 Sea Zone to 97 Sea Zone
1 Carrier moved from 97 Sea Zone to 96 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
1 S.Bomber moved from San Francisco to Midway
Place Units - Americans
3 B.Transports placed in 125 Sea Zone
2 ArmoredCars placed in Colombia
3 Infantrys placed in South Atlantic USA
3 L.Fighters placed in Pearl Harbor
1 Bomber and 9 L.Fighters placed in San Francisco
2 Artillerys placed in South Central USA
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 Artillerys, 1 B.Transport and 1 Marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -4.00
Americans regular : 5.17
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 HeavyTank and 10 Tanks moved from Kursk to Stalingrad
3 Infantrys moved from Kursk to Yaroslavl
3 Infantrys moved from Minsk to Smolensk
1 Infantry moved from Novgorod to S.Karelia
2 Infantrys moved from Vyborg to S.Karelia
2 Infantrys moved from Kursk to Tula
1 Bomber moved from Donetsk to Yaroslavl
1 Stuka moved from Minsk to Smolensk
1 Stuka moved from Minsk to Tula
2 Infantrys moved from Oslo to Nordland
2 Adv.Fighters moved from 22 Sea Zone to Nordland
7 Infantrys moved from Languedoc to Aragon
1 Infantry moved from Aquitaine to Aragon
1 Stuka moved from Languedoc to Aragon
1 JetFighter moved from Oulu to S.Karelia
2 JetFighters moved from 22 Sea Zone to S.Karelia
1 Infantry moved from Minsk to Smolensk
2 Artillerys moved from Catalonia to Aragon
1 Artillery moved from Catalonia to Aragon
2 Artillerys and 6 Infantrys moved from Catalonia to La Mancha
2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Nordland
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 HeavyTank, 17 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tula
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Tula, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in La Mancha
Germans attack with 2 Artillerys and 6 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 2 Artillerys and 6 Infantrys in La Mancha, round 2 : 3/8 hits, 2,00 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in S.Karelia
Germans attack with 3 Infantrys and 3 JetFighters
Russians defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 3 JetFighters in S.Karelia, round 2 : 1/6 hits, 2,50 expected hits
Russians roll dice for 3 Infantrys in S.Karelia, round 2 : 2/3 hits, 1,00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in S.Karelia
Germans roll dice for 1 Infantry and 3 JetFighters in S.Karelia, round 3 : 2/4 hits, 2,17 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 1 Infantry and 3 JetFighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Nordland
Germans attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in Nordland, round 2 : 3/8 hits, 3,00 expected hits
British roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Nordland
Germans win, taking Nordland from British with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Aragon
Germans attack with 3 Artillerys, 8 Infantrys and 1 Stuka
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 3 Artillerys, 8 Infantrys and 1 Stuka in Aragon, round 2 : 2/12 hits, 3,50 expected hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 3/5 hits, 2,00 expected hits
3 Infantrys owned by the Germans lost in Aragon
Germans roll dice for 3 Artillerys, 5 Infantrys and 1 Stuka in Aragon, round 3 : 2/9 hits, 3,00 expected hits
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 3 : 2/5 hits, 2,00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Aragon
Germans roll dice for 3 Artillerys, 3 Infantrys and 1 Stuka in Aragon, round 4 : 3/7 hits, 2,50 expected hits
Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 1/3 hits, 1,33 expected hits
2 Bunkers owned by the Neutral, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 3 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 6 Infantrys
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Battle in Smolensk
Germans attack with 4 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 2 Infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 3 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 Infantrys and 1 Stuka in Smolensk, round 4 : 2/5 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Yaroslavl
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Germans roll dice for 1 Bomber and 3 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Stalingrad
Germans attack with 1 HeavyTank and 10 Tanks
Russians defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
Germans roll dice for 1 HeavyTank and 10 Tanks in Stalingrad, round 2 : 6/11 hits, 5,67 expected hits
Russians roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Stalingrad, round 2 : 2/8 hits, 3,00 expected hits
1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 2 Tanks owned by the Germans lost in Stalingrad
Germans roll dice for 1 HeavyTank and 8 Tanks in Stalingrad, round 3 : 5/9 hits, 4,67 expected hits
Russians roll dice for 2 Tanks in Stalingrad, round 3 : 1/2 hits, 1,00 expected hits
2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 HeavyTank and 7 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 3 Tanks
Casualties for Russians: 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Non Combat Move - Germans
1 Artillery and 4 Infantrys moved from Donetsk to Rostov
1 Infantry moved from Latvia to Novgorod
4 Tanks moved from Warsaw to Minsk
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
1 Infantry moved from Estonia to Latvia
1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Infantry moved from Krakow to Danzig
4 Infantrys moved from Vinnytsia to Donetsk
1 AAGun moved from Kiev to Donetsk
1 HeavyTank and 8 Tanks moved from Vinnytsia to Rostov
1 Stuka moved from Tula to Kursk
1 Stuka moved from Smolensk to Kursk
1 Bomber moved from Yaroslavl to Kursk
9 Infantrys moved from Kursk to Rostov
3 Infantrys moved from Minsk to Kursk
6 Infantrys moved from Brest to Minsk
1 Infantry moved from Rhine to Hamburg
1 Infantry moved from Normandy to Brittany
1 Infantry moved from Brittany to Aquitaine
1 Infantry moved from Normandy to Orleanais
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Picardy to Belgium
1 Infantry moved from Belgium to Rhine
1 Infantry moved from Rhine to Hamburg
2 Fighters moved from Nordland to 22 Sea Zone
4 Adv.Fighters moved from Nordland to 22 Sea Zone
1 Stuka moved from Aragon to Catalonia
1 Stuka moved from Rhine to Catalonia
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
2 JetFighters moved from S.Karelia to Vyborg
1 JetFighter moved from S.Karelia to Kursk
Place Units - Germans
3 Artillerys placed in Kursk
4 Infantrys placed in Vinnytsia
2 Adv.Fighters placed in 22 Sea Zone
1 Artillery and 3 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
4 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
1 HeavyTank and 2 Tanks placed in Hungary
5 ArmoredCars placed in Bohemia
1 ArmoredCar placed in Hungary
1 Stuka placed in Bavaria
Turn Complete - Germans
Germans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Russians regular : -3,33
Germans regular : -3,33
British regular : -0,33
Neutral regular : 0,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
2 ArmoredCars moved from Moscow to Yaroslavl
1 ArmoredCar moved from Moscow to Yaroslavl
1 ArmoredCar moved from Moscow to Tula
2 Infantrys moved from Moscow to Tula
1 Bomber moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Tula
3 Infantrys moved from Moscow to Penza
1 Tank moved from Moscow to Penza
2 Infantrys moved from Astrakhan to Saratov
2 Infantrys moved from Astrakhan to Saratov
2 Infantrys moved from Leningrad to S.Karelia
1 Adv.Fighter moved from Leningrad to S.Karelia
2 Mech.Infs moved from Olyokminsk to Irkutsk
1 Fighter moved from Olyokminsk to Irkutsk
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yaroslavl
Russians attack with 3 ArmoredCars, 1 Bomber and 1 Infantry
Germans defend with 3 Infantrys
Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 Infantrys in Yaroslavl, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Yaroslavl
Russians roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Yaroslavl, round 3 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 3 ArmoredCars, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in S.Karelia
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in S.Karelia
Russians win, taking S.Karelia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Irkutsk
Russians attack with 1 Fighter and 2 Mech.Infs
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Fighter and 2 Mech.Infs in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Tula
Russians attack with 1 ArmoredCar and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 : 1/4 hits, 0.83 expected hits
Germans roll dice for 2 Infantrys in Tula, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Tula
Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 4 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Tula, round 5 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Tula, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Bomber moved from Yaroslavl to Moscow
1 Adv.Fighter moved from S.Karelia to Leningrad
1 Fighter moved from Irkutsk to Olyokminsk
Place Units - Russians
10 HeavyTanks placed in Moscow
3 Infantrys placed in Leningrad
Turn Complete - Russians
Russians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 2.17
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 Infantry moved from Nigeria to French Equatorial Africa
1 Mot.Inf moved from Gold Coast to French Equatorial Africa
2 ArmoredCars and 2 Tanks moved from Mauritania to French Equatorial Africa
3 Artillerys, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks moved from French Sudan to French Equatorial Africa
1 JetFighter moved from Mersa Matruh to Equatoria
2 Infantrys moved from Darfur to Equatoria
1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
1 Tank moved from Kordofan to Italian East Africa
2 Battleships moved from 56 Sea Zone to 58 Sea Zone
1 Mech.Inf moved from Kordofan to Italian East Africa
3 Mech.Infs and 1 Tank moved from Kordofan to French Equatorial Africa
1 JetFighter moved from Mersa Matruh to French Equatorial Africa
2 Infantrys moved from Mersa Matruh to 56 Sea Zone
2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Aden
Italians take Aden from British
1 Artillery and 1 Infantry moved from Mersa Matruh to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to British Somaliland
Italians take British Somaliland from British
2 Infantrys moved from Mersa Matruh to 56 Sea Zone
2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to French Somaliland
Italians take French Somaliland from French
2 JetFighters moved from 56 Sea Zone to French Equatorial Africa
1 Artillery and 5 Infantrys moved from Darfur to French Equatorial Africa
2 JetFighters moved from French Sudan to 38 Sea Zone
1 JetFighter moved from 51 Sea Zone to French Equatorial Africa
1 JetFighter moved from Mersa Matruh to French Equatorial Africa
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Carrier, 18 Infantrys and 2 JetFighters; Remaining resources: 1 PUs;
Combat - Italians
Battle in 38 Sea Zone
Italians attack with 2 JetFighters
French defend with 1 Transport
Italians roll dice for 2 JetFighters in 38 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
French roll dice for 1 Transport in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 Transport owned by the French lost in 38 Sea Zone
Italians win with 2 JetFighters remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in French Equatorial Africa
Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks
British defend with 4 Adv.Fighters; French defend with 4 Bunkers, 1 Elite, 1 Factory, 1 Infantry and 8 Tanks
Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 2 : 14/37 hits, 14,17 expected hits
Units damaged: 4 Bunkers owned by the French
French roll dice for 4 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks in French Equatorial Africa, round 2 : 10/18 hits, 9,33 expected hits
1 Elite owned by the French, 8 Tanks owned by the French, 1 Infantry owned by the French and 10 Infantrys owned by the Italians lost in French Equatorial Africa
Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 3 Infantrys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks in French Equatorial Africa, round 3 : 14/27 hits, 11,50 expected hits
French roll dice for 4 Adv.Fighters and 4 Bunkers in French Equatorial Africa, round 3 : 6/8 hits, 4,67 expected hits
2 ArmoredCars owned by the Italians, 1 Elite owned by the Italians, 4 Bunkers owned by the French, 3 Infantrys owned by the Italians and 4 Adv.Fighters owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 4 Artillerys, 5 JetFighters, 6 Mech.Infs, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 72
Casualties for Italians: 2 ArmoredCars, 1 Elite and 13 Infantrys
Casualties for French: 4 Bunkers, 1 Elite, 1 Infantry and 8 Tanks
Casualties for British: 4 Adv.Fighters
Battle in Equatoria
Italians attack with 2 Infantrys and 1 JetFighter
French defend with 1 Tank
Italians roll dice for 2 Infantrys and 1 JetFighter in Equatoria, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the French lost in Equatoria
Italians win, taking Equatoria from British with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Battle in Italian East Africa
Italians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
French defend with 1 Tank
Italians roll dice for 2 Battleships in Italian East Africa, round 2 : 1/2 hits, 1,33 expected hits
French roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the French lost in Italian East Africa
Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Non Combat Move - Italians
1 JetFighter moved from Equatoria to 58 Sea Zone
1 Carrier moved from 56 Sea Zone to 58 Sea Zone
1 Destroyer moved from 56 Sea Zone to 58 Sea Zone
1 Infantry moved from Lower Egypt to Palestine
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Transports moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
2 Artillerys and 2 Elites moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 2 S.Submarines moved from 46 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Carrier moved from 51 Sea Zone to 56 Sea Zone
1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from E.Morocco to W.Morocco
1 Mech.Inf moved from Tunis to El Agheila
2 Artillerys and 6 Infantrys moved from Rome to Campania
1 AAGun moved from E.Romania to Bulgaria
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
1 JetFighter moved from French Equatorial Africa to Nubia
1 AAGun moved from Kordofan to Nubia
1 JetFighter moved from French Equatorial Africa to Nubia
1 JetFighter moved from 38 Sea Zone to 58 Sea Zone
1 JetFighter moved from 38 Sea Zone to Mauritania
1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
1 JetFighter moved from Provence to 51 Sea Zone
1 JetFighter moved from Provence to Mauritania
5 Infantrys moved from Mauritania to French Sudan
1 Infantry moved from Mauritania to French Sudan
1 JetFighter moved from French Equatorial Africa to Darfur
1 JetFighter moved from French Equatorial Africa to Darfur
1 JetFighter moved from French Equatorial Africa to French Sudan
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Greece
2 Artillerys and 8 Infantrys placed in Rome
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
1 Carrier placed in 44 Sea Zone
2 JetFighters placed in Provence
Turn Complete - Italians
Italians collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
French regular : 1,33
Italians regular : 2,67
British regular : -0,50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Infantry moved from Belgian Congo to Kenya
2 Elites moved from Belgian Congo to Rhodesia
1 Submarine moved from 21 Sea Zone to 12 Sea Zone
1 Adv.Fighter moved from Northern Ireland to Dover
2 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Palestine
French attack with 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Palestine
French roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Palestine, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Palestine, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Palestine, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Palestine
French win, taking Palestine from Italians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
1 Adv.Fighter placed in Churchill
French undo move 1.
1 Bunker, 1 Infantry and 1 Tank placed in Syria
Turn Complete - French
French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
French regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
2 Infantrys, 2 Marines and 3 Tanks moved from Lombok to Soembawa
2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 101 Sea Zone
1 Fighter moved from 94 Sea Zone to 76 Sea Zone
2 Adv.Fighters moved from 94 Sea Zone to 76 Sea Zone
1 Bomber moved from Malaya to West Borneo
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 L.Fighter moved from 94 Sea Zone to West Borneo
1 Artillery and 5 Infantrys moved from Saipan to 94 Sea Zone
1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
1 Artillery and 5 Infantrys moved from 111 Sea Zone to East And South Borneo
2 Battleships moved from 94 Sea Zone to 111 Sea Zone
2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 94 Sea Zone to East And South Borneo
1 Adv.Fighter moved from Tokyo to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Bunkers, 2 Elites, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Soembawa
Yamamoto attack with 2 Infantrys, 2 Marines and 3 Tanks
Anzac defend with 1 Artillery
Yamamoto roll dice for 2 Infantrys, 2 Marines and 3 Tanks in Soembawa, round 2 : 5/7 hits, 2,83 expected hits
Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Infantry, 2 Marines and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in 101 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 Submarine owned by the Americans lost in 101 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
British defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the British lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in West Borneo
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter
Dutch defend with 1 Elite and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter in West Borneo, round 2 : 4/4 hits, 1,83 expected hits
Dutch roll dice for 1 Elite and 2 Infantrys in West Borneo, round 2 : 1/3 hits, 1,00 expected hits
1 Elite owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Elite and 2 Infantrys
Battle in East And South Borneo
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys
Dutch defend with 4 Infantrys and 1 Marine
Yamamoto roll dice for 2 Battleships in East And South Borneo, round 2 : 2/2 hits, 1,33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in East And South Borneo, round 2 : 2/7 hits, 1,83 expected hits
Dutch roll dice for 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/5 hits, 1,67 expected hits
1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in East And South Borneo
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 3 : 0/6 hits, 1,67 expected hits
Dutch roll dice for 1 Marine in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in East And South Borneo, round 4 : 1/6 hits, 1,67 expected hits
Dutch roll dice for 1 Marine in East And South Borneo, round 4 : 1/1 hits, 0,33 expected hits
1 Marine owned by the Dutch and 1 Infantry owned by the Yamamoto lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 4 Infantrys and 1 Marine
Non Combat Move - Yamamoto
1 Adv.Fighter moved from East And South Borneo to 111 Sea Zone
1 Carrier moved from 94 Sea Zone to 111 Sea Zone
1 B.Carrier and 3 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters moved from 94 Sea Zone to 84 Sea Zone
3 Submarines moved from 94 Sea Zone to 84 Sea Zone
2 Submarines moved from 94 Sea Zone to 111 Sea Zone
1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
1 Destroyer moved from 94 Sea Zone to 84 Sea Zone
1 Destroyer moved from 94 Sea Zone to 111 Sea Zone
1 Carrier moved from 94 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 84 Sea Zone
2 B.Carriers moved from 94 Sea Zone to 111 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 111 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to 111 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 84 Sea Zone
4 Infantrys moved from Davao to Mindanao
1 L.Fighter moved from West Borneo to 111 Sea Zone
1 Bomber moved from West Borneo to Mindanao
1 Carrier moved from 94 Sea Zone to 84 Sea Zone
Place Units - Yamamoto
1 Bunker and 3 Infantrys placed in Saipan
3 Transports placed in 84 Sea Zone
1 Bunker and 5 Infantrys placed in Tokyo
2 Elites and 4 Infantrys placed in Malaya
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4,67
British regular : -0,33
Dutch regular : 0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
1 Elite and 1 Infantry moved from Shensi to Shansi
2 Adv.Fighters and 2 Fighters moved from Shensi to Shansi
2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks moved from Ningsia to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
2 ArmoredCars moved from C.Sinkiang to Gobi Altai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Shensi to Shansi
3 Infantrys moved from Alma Ata to C.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Shansi
Chinese attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Shansi, round 2 : 2/9 hits, 3.33 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 3 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Non Combat Move - Chinese
3 Adv.Fighters and 2 Fighters moved from Shansi to Shensi
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
4 Tanks moved from Hunan to Shensi
1 Tank moved from Kweichow to Shensi
1 Bomber moved from Hupeh to Shensi
1 Elite moved from N.Thailand to Yunnan
Hisaichi take Yunnan from Chinese
2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
5 L.Fighters moved from 84 Sea Zone to Shensi
1 Adv.Fighter moved from 84 Sea Zone to Shensi
1 Infantry moved from Okhotsk to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Okhotsk to Zhigansk
1 Infantry moved from Yakutsk to Zhigansk
1 Infantry moved from N.Buryat Mongolia to Irkutsk
2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
1 Infantry moved from S.Buryat Mongolia to Ulan Bator
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 2 Mech.Infs
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Mech.Infs
Battle in Szechwan
Hisaichi attack with 2 Artillerys and 4 Infantrys
Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
Battle in Zhigansk
Hisaichi attack with 2 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
1 Infantry owned by the Hisaichi retreated to Okhotsk
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Ulan Bator
Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Ulan Bator
Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shensi
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
Casualties for Hisaichi: 1 Artillery and 20 Infantrys
Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
Non Combat Move - Hisaichi
4 L.Fighters moved from Shensi to 84 Sea Zone
1 L.Fighter moved from Shensi to 84 Sea Zone
1 Adv.Fighter moved from Shensi to Hupeh
1 Bomber moved from Shensi to Liaoning
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from N.French Indochina to Kweichow
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Ayan to Yakutsk
1 Infantry moved from Heilungchiang to Ayan
1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
1 Infantry moved from Heilungchiang to Chita
Place Units - Hisaichi
2 Artillerys and 1 Infantry placed in Chita
4 Infantrys placed in Liaoning
3 Infantrys placed in Shantung
3 Infantrys placed in Hupeh
3 Infantrys placed in Kwangsi
6 Infantrys placed in Hong Kong
3 L.Fighters placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -3,33
Russians regular : 0,33
Hisaichi regular : -6,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
2 Artillerys, 20 Infantrys and 7 Tanks moved from Hupeh to Shensi
4 Tanks moved from Hunan to Shensi
1 Tank moved from Kweichow to Shensi
1 Bomber moved from Hupeh to Shensi
1 Elite moved from N.Thailand to Yunnan
Hisaichi take Yunnan from Chinese
2 Artillerys and 4 Infantrys moved from Kweichow to Szechwan
5 L.Fighters moved from 84 Sea Zone to Shensi
1 Adv.Fighter moved from 84 Sea Zone to Shensi
1 Infantry moved from Okhotsk to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Okhotsk to Zhigansk
1 Infantry moved from Yakutsk to Zhigansk
1 Infantry moved from N.Buryat Mongolia to Irkutsk
2 Mech.Infs and 7 Tanks moved from Chita to Ulan Bator
1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
1 Infantry moved from S.Buryat Mongolia to Ulan Bator
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 20 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 2 Mech.Infs
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 Mech.Infs in Irkutsk, round 2 : 1/2 hits, 0,67 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 Mech.Inf in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits
1 Mech.Inf owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Mech.Infs
Battle in Szechwan
Hisaichi attack with 2 Artillerys and 4 Infantrys
Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 3 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 4 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
Battle in Zhigansk
Hisaichi attack with 2 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
1 Infantry owned by the Hisaichi retreated to Okhotsk
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Ulan Bator
Hisaichi attack with 1 Infantry, 2 Mech.Infs and 7 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry, 2 Mech.Infs and 7 Tanks in Ulan Bator, round 2 : 4/10 hits, 4,50 expected hits
Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Ulan Bator
Hisaichi win, taking Ulan Bator from Russians with 1 Infantry, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shensi
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks
Chinese defend with 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 20 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 2 : 15/41 hits, 14,00 expected hits
Chinese roll dice for 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks in Shensi, round 2 : 10/31 hits, 12,00 expected hits
4 ArmoredCars owned by the Chinese, 2 Elites owned by the Chinese, 10 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 7 Artillerys owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 10 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 3 : 7/31 hits, 12,33 expected hits
Chinese roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 2 Marines and 6 Tanks in Shensi, round 3 : 6/16 hits, 7,67 expected hits
2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Artillerys owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys, 5 L.Fighters and 12 Tanks in Shensi, round 4 : 11/25 hits, 11,33 expected hits
Chinese roll dice for 3 Adv.Fighters, 2 Fighters and 4 Tanks in Shensi, round 4 : 5/9 hits, 5,00 expected hits
3 Adv.Fighters owned by the Chinese, 4 Tanks owned by the Chinese, 2 Fighters owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 5 L.Fighters and 12 Tanks remaining. Battle score for attacker is 106
Casualties for Hisaichi: 1 Artillery and 20 Infantrys
Casualties for Chinese: 3 Adv.Fighters, 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Marines and 6 Tanks
Non Combat Move - Hisaichi
4 L.Fighters moved from Shensi to 84 Sea Zone
1 L.Fighter moved from Shensi to 84 Sea Zone
1 Adv.Fighter moved from Shensi to Hupeh
1 Bomber moved from Shensi to Liaoning
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from N.French Indochina to Kweichow
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Ayan to Yakutsk
1 Infantry moved from Heilungchiang to Ayan
1 Artillery and 3 Infantrys moved from Chita to S.Buryat Mongolia
1 Infantry moved from Heilungchiang to Chita
Place Units - Hisaichi
2 Artillerys and 1 Infantry placed in Chita
4 Infantrys placed in Liaoning
3 Infantrys placed in Shantung
3 Infantrys placed in Hupeh
3 Infantrys placed in Kwangsi
6 Infantrys placed in Hong Kong
3 L.Fighters placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 94 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -3,33
Russians regular : 0,33
Hisaichi regular : -6,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
5 Infantrys moved from Assam to Yunnan
1 Artillery and 2 Infantrys moved from Burma to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Artillery and 4 Infantrys moved from Burma to N.Thailand
5 Artillerys and 7 Infantrys moved from Burma to Yunnan
1 Artillery and 4 Infantrys moved from Bihar to Assam
1 Infantry moved from Iraq to Syria
1 Artillery and 1 Infantry moved from Cape Town to South Africa
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Rajputana to Bombay
5 Infantrys moved from Madras to Hyderabad
5 Infantrys moved from Delhi to Rajputana
16 Infantrys moved from Hyderabad to Rajputana
3 Tanks moved from Syria to W.Iran
5 Infantrys moved from Cairo to Lower Egypt
Purchase Units - British
British buy 3 Adv.Fighters, 4 Bunkers and 16 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 5 Infantrys
Italians defend with 1 Infantry
British roll dice for 5 Infantrys in Lower Egypt, round 2 : 1/5 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Yunnan
British attack with 5 Artillerys and 12 Infantrys
Hisaichi defend with 1 Elite
British roll dice for 5 Artillerys and 12 Infantrys in Yunnan, round 2 : 4/17 hits, 4.50 expected hits
Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 5 Artillerys and 12 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Elite
Battle in S.Thailand
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in N.Thailand
British attack with 1 Artillery and 4 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
8 Infantrys moved from Wales to Dover
Place Units - British
1 Bunker placed in N.Saudi Arabia
1 Bunker placed in W.Iran
1 Bunker placed in Bombay
1 Bunker placed in Rhodesia
2 Infantrys placed in Cape Town
1 Adv.Fighter placed in N.Saudi Arabia
1 Infantry placed in N.Saudi Arabia
1 Adv.Fighter and 2 Infantrys placed in W.Iran
1 Adv.Fighter and 1 Infantry placed in Bombay
5 Infantrys placed in Madras
British undo move 10.
5 Infantrys placed in Delhi
5 Infantrys placed in Cairo
Turn Complete - British
British collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : 0.33
British regular : -0.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
2 Infantrys moved from Wellington to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
3 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Artillerys moved from Townsville to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Elite moved from Townsville to 113 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
1 Adv.Fighter moved from Broome to Soembawa
2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys moved from 67 Sea Zone to Soembawa
3 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soembawa
Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys
Yamamoto defend with 1 Infantry, 2 Marines and 3 Tanks
Anzac roll dice for 3 Battleships and 1 Cruiser in Soembawa, round 2 : 4/4 hits, 2.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 6 Infantrys in Soembawa, round 2 : 2/12 hits, 3.50 expected hits
Yamamoto roll dice for 1 Infantry, 2 Marines and 3 Tanks in Soembawa, round 2 : 1/6 hits, 2.50 expected hits
1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 23
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry, 2 Marines and 3 Tanks
Non Combat Move - Anzac
2 Fighters moved from Soembawa to 67 Sea Zone
1 Adv.Fighter moved from Soembawa to Broome
Place Units - Anzac
1 Adv.Fighter placed in Broome
1 Transport placed in 122 Sea Zone
2 Artillerys placed in Broome
3 Elites placed in Townsville
1 Infantry placed in Canberra
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Anzac regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
2 Fighters and 3 Infantrys moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
2 Infantrys moved from Banjarmasin to West Borneo
1 Fighter moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to West Borneo
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;
Combat - Dutch
Battle in East And South Borneo
Dutch attack with 2 Fighters, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 3 Infantrys
Dutch roll dice for 2 Fighters, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in East And South Borneo, round 2 : 3/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in East And South Borneo
Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 3 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 4 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 5 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in East And South Borneo
Dutch roll dice for 2 Fighters and 1 Tank in East And South Borneo, round 6 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in East And South Borneo, round 6 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Dutch and 1 Artillery owned by the Yamamoto lost in East And South Borneo
Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 1 Tank remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Fighter and 3 Infantrys
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Battle in West Borneo
Dutch attack with 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Artillery
Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 1/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in West Borneo
Dutch win, taking West Borneo from Yamamoto with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Dutch
1 Fighter moved from East And South Borneo to Banjarmasin
1 Fighter moved from West Borneo to Banjarmasin
Place Units - Dutch
1 Adv.Fighter and 2 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Dutch regular : -2.17