TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Infantry and 4 Tanks moved from Peru to N.Chile
1 ArmoredCar and 1 Tank moved from Colombia to N.Chile
2 Infantrys and 1 Marine moved from Colombia to Amazon
2 Artillerys and 2 Infantrys moved from Minamitori to 86 Sea Zone
2 Artillerys and 2 Infantrys moved from Minamitori to 95 Sea Zone
1 Infantry and 1 Tank moved from Wake to 95 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 95 Sea Zone to 86 Sea Zone
2 Adv.Fighters, 4 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank moved from 86 Sea Zone to Saipan
1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Saipan
1 Battleship, 1 Carrier, 1 Submarine and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from Kwajalein to 96 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier and 1 Infantry moved from 96 Sea Zone to 86 Sea Zone
1 Bomber moved from Rongelap to Saipan
2 Adv.Fighters moved from 86 Sea Zone to Saipan
2 Artillerys and 1 Infantry moved from 86 Sea Zone to Saipan
1 Submarine moved from 86 Sea Zone to 94 Sea Zone
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
Purchase Units - Americans
Americans buy 2 Destroyers, 4 Infantrys, 3 L.Fighters, 2 Mech.Infs, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 Submarine
Hisaichi defend with 1 Transport
Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 94 Sea Zone
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in 101 Sea Zone
Americans attack with 1 Submarine
Hisaichi defend with 1 Transport
Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 101 Sea Zone
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Saipan
Americans attack with 5 Adv.Fighters, 6 Artillerys, 1 Bomber, 5 Fighters, 6 Infantrys and 1 Tank
Hisaichi defend with 1 Adv.Fighter and 4 Infantrys; Yamamoto defend with 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 8 Infantrys, 1 L.Fighter and 1 Tank
Yamamoto roll AA dice in Saipan : 2/11 hits, 1.83 expected hits
1 Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan
Americans roll dice for 2 Battleships in Saipan, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 4 Adv.Fighters, 6 Artillerys, 5 Fighters, 6 Infantrys and 1 Tank in Saipan, round 2 : 7/22 hits, 8.17 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 12 Infantrys, 1 L.Fighter and 1 Tank in Saipan, round 2 : 7/19 hits, 7.67 expected hits
5 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 6 Infantrys owned by the Americans lost in Saipan
Americans roll dice for 4 Adv.Fighters, 5 Artillerys, 5 Fighters and 1 Tank in Saipan, round 3 : 7/15 hits, 5.83 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 7 Infantrys, 1 L.Fighter and 1 Tank in Saipan, round 3 : 9/14 hits, 6.00 expected hits
4 Fighters owned by the Americans, 3 Infantrys owned by the Yamamoto, 5 Artillerys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Saipan
Americans roll dice for 4 Adv.Fighters, 1 Fighter and 1 Tank in Saipan, round 4 : 4/6 hits, 2.83 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 L.Fighter and 1 Tank in Saipan, round 4 : 5/7 hits, 3.67 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Americans, 1 Tank owned by the Yamamoto, 2 Bunkers owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter in Saipan, round 5 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Bunker and 1 L.Fighter in Saipan, round 5 : 2/3 hits, 1.83 expected hits
1 Bunker owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Saipan
Yamamoto win with 1 Adv.Fighter and 1 L.Fighter remaining. Battle score for attacker is -94
Casualties for Americans: 5 Adv.Fighters, 6 Artillerys, 1 Bomber, 5 Fighters, 6 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Artillery, 3 Bunkers, 8 Infantrys and 1 Tank
Casualties for Hisaichi: 4 Infantrys
Battle in N.Chile
Americans attack with 1 ArmoredCar, 1 Infantry and 5 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 ArmoredCar, 1 Infantry and 5 Tanks in N.Chile, round 2 : 4/7 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 5 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
2 L.Fighters moved from San Francisco to 86 Sea Zone
1 Fighter moved from 98 Sea Zone to 86 Sea Zone
1 B.Carrier moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from Midway to 89 Sea Zone
2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 ArmoredCar moved from Johnston to 98 Sea Zone
1 Infantry moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Johnston to 98 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 98 Sea Zone to 96 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 96 Sea Zone to Kwajalein
2 ArmoredCars moved from San Francisco to E.Mexico
1 Infantry moved from W.Mexico to E.Mexico
1 S.Bomber moved from San Francisco to Rongelap
Place Units - Americans
2 Destroyers and 1 S.Submarine placed in 98 Sea Zone
3 L.Fighters and 1 S.Bomber placed in San Francisco
2 Mech.Infs placed in Colombia
4 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.83
Americans regular : 2.67
Yamamoto AA : 0.17
Neutral regular : 1.00
Hisaichi regular : -0.50
Savegame