dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
nate vs todd
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat Hit Differential Summary :
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This buggy ass thing is driving me bonkers. I’ll keep trying.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to AlexandriaCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 30 PUs; British buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 4 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 5 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Alexandria British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 battleships in Alexandria, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Syria to Bryansk 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 1 factory_minor placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.33 Neutral_Axis regular : -0.67 British regular : -1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern France to Southern Italy 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Libya to Tobruk Non Combat Move - Italians 2 aaGuns moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 3 submarines moved from 114 Sea Zone to 112 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from Southern France to 105 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Archangel 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Baltic States to Belarus 9 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 3 submarines moved from 114 Sea Zone to 112 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from Southern France to 105 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Archangel 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Baltic States to Belarus 9 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 1 battleship and 2 cruisers in Archangel, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 5 armour moved from Baltic States to Novgorod 1 bomber moved from 105 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 3 artilleries placed in France 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy nothing; Remaining resources: 34 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to UkraineCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 3 submarines Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 submarines in 113 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 artilleries moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 fighter moved from Bryansk to Tsinghai 1 infantry moved from Vologda to Russia 1 artillery and 7 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_upgrade and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to India 2 bombers moved from Kwangsi to India 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Burma 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma 3 infantry moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Suiyuyan to Chahar 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 4 tactical_bombers moved from Kwangsi to Kweichow 3 fighters moved from Japan to Caroline Islands 4 infantry moved from Korea to Manchuria 1 battleship and 1 carrier moved from 42 Sea Zone to 38 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 4 fighters moved from 91 Sea Zone to 105 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 4 fighters moved from 91 Sea Zone to 105 Sea ZoneCombat Hit Differential Summary :





