@crockett36 Thanks!
nate vs todd
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 14 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 armour moved from Germany to Baltic States 2 submarines moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from Finland to Karelia 3 submarines moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Greater Southern Germany to 114 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 7 infantry moved from Romania to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 fighter and 2 tactical_bombers moved from Southern Italy to 114 Sea Zone Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 114 Sea Zone Germans attack with 5 fighters, 3 submarines and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 5 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 5 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 114 Sea Zone to Poland 2 tactical_bombers moved from 114 Sea Zone to Poland 2 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 9 armour and 4 mech_infantrys moved from Yugoslavia to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Slovakia Hungary to Poland 4 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 2 artilleries moved from Holland Belgium to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.50 Russians AA : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by French from French Central Africa: 1 infantry EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Japanese buy 1 carrier, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour moved from Kwangtung to French Indo China Japanese take French Indo China from French 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to Java 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 3 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Philippines Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits, 3.50 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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This buggy ass thing is driving me bonkers. I’ll keep trying.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 30 PUs; British buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 4 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 5 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Alexandria British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 battleships in Alexandria, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Syria to Bryansk 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 1 factory_minor placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.33 Neutral_Axis regular : -0.67 British regular : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern France to Southern Italy 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Libya to Tobruk Non Combat Move - Italians 2 aaGuns moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 3 submarines moved from 114 Sea Zone to 112 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from Southern France to 105 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Archangel 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Baltic States to Belarus 9 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 3 submarines moved from 114 Sea Zone to 112 Sea Zone 1 battleship and 2 cruisers moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from Southern France to 105 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Archangel 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Baltic States to Belarus 9 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 105 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 1 battleship and 2 cruisers in Archangel, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 5 armour moved from Baltic States to Novgorod 1 bomber moved from 105 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 3 artilleries placed in France 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy nothing; Remaining resources: 34 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 3 submarines Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 submarines in 113 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 artilleries moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 fighter moved from Bryansk to Tsinghai 1 infantry moved from Vologda to Russia 1 artillery and 7 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_upgrade and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to India 2 bombers moved from Kwangsi to India 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Burma 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma 3 infantry moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Suiyuyan to Chahar 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 4 tactical_bombers moved from Kwangsi to Kweichow 3 fighters moved from Japan to Caroline Islands 4 infantry moved from Korea to Manchuria 1 battleship and 1 carrier moved from 42 Sea Zone to 38 Sea Zone
Combat Hit Differential Summary :