@crockett36 It says I need to download it so I do and then it says map not found, missing map.
nate vs todd
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 123 Sea Zone 2 fighters moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone 2 submarines owned by the Germans Submerged Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 123 Sea Zone to Iceland 1 bomber moved from 123 Sea Zone to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Central United States Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.50
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 1 bomber moved from Malta to Tobruk 2 artilleries moved from Ethiopia to Italian Somaliland 2 infantry moved from Ethiopia to Italian Somaliland 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 123 Sea Zone 2 fighters moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone 2 submarines owned by the Germans Submerged Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 123 Sea Zone to Iceland 1 bomber moved from 123 Sea Zone to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Central United States Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 30 PUs; British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 1 bomber moved from Malta to Tobruk 2 artilleries moved from Ethiopia to Italian Somaliland 2 infantry moved from Ethiopia to Italian Somaliland 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Italian Somaliland British attack with 2 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tobruk British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk retreated to Tobruk Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 mech_infantry moved from Ethiopia to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 109 Sea Zone to 92 Sea Zone Place Units - British 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5,6,4,3,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.33 Italians regular : 0.33 Germans regular : 0.50 British regular : -0.17
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Syria Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 armour moved from Albania to Yugoslavia 2 aaGuns moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya Place Units - Italians 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.17
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 14 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 armour moved from Germany to Baltic States 2 submarines moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from Finland to Karelia 3 submarines moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Greater Southern Germany to 114 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 7 infantry moved from Romania to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 fighter and 2 tactical_bombers moved from Southern Italy to 114 Sea Zone Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 114 Sea Zone Germans attack with 5 fighters, 3 submarines and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 5 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 5 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 114 Sea Zone to Poland 2 tactical_bombers moved from 114 Sea Zone to Poland 2 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 9 armour and 4 mech_infantrys moved from Yugoslavia to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Slovakia Hungary to Poland 4 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 2 artilleries moved from Holland Belgium to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.50 Russians AA : 0.83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by French from French Central Africa: 1 infantry EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Japanese buy 1 carrier, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour moved from Kwangtung to French Indo China Japanese take French Indo China from French 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to Java 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 3 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Philippines Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits, 3.50 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.67
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
-
This buggy ass thing is driving me bonkers. I’ll keep trying.
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
-
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from United Kingdom to Archangel 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shensi, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 30 PUs; British buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 4 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 5 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Alexandria British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 battleships in Alexandria, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Syria to Bryansk 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 1 factory_minor placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.33 Neutral_Axis regular : -0.67 British regular : -1.33
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern France to Southern Italy 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Libya to Tobruk Non Combat Move - Italians 2 aaGuns moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :