TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 112 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 armour moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Yugoslavia
3 fighters moved from Holland Belgium to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 battleship, 2 cruisers, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 armour moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Yugoslavia
3 fighters moved from Holland Belgium to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 battleship, 2 cruisers, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: airfield = 4, harbour = 6
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 cruisers, 3 submarines and 1 transport
French defend with 1 cruiser
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the French lost in 112 Sea Zone
Germans win with 1 battleship, 2 cruisers, 3 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 94 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Yugoslavia
Germans attack with 9 armour, 3 fighters, 3 infantry and 4 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 9 armour, 3 fighters, 3 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 7/19 hits, 7.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 9 armour, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Western Germany
1 bomber moved from 94 Sea Zone to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 submarines moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from Yugoslavia to Greater Southern Germany
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
5 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 2 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 3 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
EDIT: Adding units owned by Germans to Holland Belgium: 2 artilleries
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Bulgaria: 6 infantry
EDIT: Adding units owned by Germans to Romania: 6 infantry
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British AA : 0.50
Neutral_Allies regular : 0.33
Germans regular : 0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
8 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
1 carrier moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Shantung to Japan
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
1 carrier moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Shantung to Japan
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 2/9 hits, 4.17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
2 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Shan State to 37 Sea Zone
4 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
3 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 battleship and 1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone
2 submarines owned by the Germans Submerged
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 123 Sea Zone to Iceland
1 bomber moved from 123 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Malta to Tobruk
1 fighter moved from Malta to Tobruk
1 bomber moved from Malta to Tobruk
2 artilleries moved from Ethiopia to Italian Somaliland
2 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone
2 submarines owned by the Germans Submerged
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 123 Sea Zone to Iceland
1 bomber moved from 123 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 30 PUs;
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Malta to Tobruk
1 fighter moved from Malta to Tobruk
1 bomber moved from Malta to Tobruk
2 artilleries moved from Ethiopia to Italian Somaliland
2 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Italian Somaliland
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 mech_infantry moved from Ethiopia to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5,6,4,3,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 1.33
Italians regular : 0.33
Germans regular : 0.50
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Syria
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 armour moved from Albania to Yugoslavia
2 aaGuns moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour moved from Germany to Baltic States
2 submarines moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from Finland to Karelia
3 submarines moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Greater Southern Germany to 114 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
7 infantry moved from Romania to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Southern Italy to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Novgorod
Russians roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 5 fighters, 3 submarines and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 5 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 5 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 114 Sea Zone to Poland
2 tactical_bombers moved from 114 Sea Zone to Poland
2 fighters moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
9 armour and 4 mech_infantrys moved from Yugoslavia to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Slovakia Hungary to Poland
4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 artilleries moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -0.50
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Java
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits, 3.50 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
This buggy ass thing is driving me bonkers. I’ll keep trying.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from United Kingdom to Archangel
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
2 fighters moved from Iceland to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67