playing ANZAC and France’s turns tonight!
Crap, forgot you couldn’t edit posts after the fact here.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 79 Sea Zone: 2 transports
EDIT: Adding units owned by British to 79 Sea Zone: 2 transports
EDIT: Removing units owned by UK_Pacific from West India: 1 artillery
EDIT: Removing units owned by UK_Pacific from West India: 3 infantry
EDIT: Adding units owned by British to West India: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 artilleries and 14 infantry moved from Kweichow to Szechwan
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 14 infantry moved from West India to India
4 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 fighter moved from 91 Sea Zone to Scotland
1 tactical_bomber moved from 91 Sea Zone to Scotland
2 mech_infantrys moved from West India to India
1 armour moved from West India to India
1 fighter moved from Persia to Bryansk
1 tactical_bomber moved from Persia to Bryansk
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Java
Battle in Borneo
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking Java from Japanese, taking Borneo from Japanese, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 12 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 79 Sea Zone: 2 transports
EDIT: Adding units owned by British to 79 Sea Zone: 2 transports
EDIT: Removing units owned by UK_Pacific from West India: 1 artillery
EDIT: Removing units owned by UK_Pacific from West India: 3 infantry
EDIT: Adding units owned by British to West India: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 artilleries and 14 infantry moved from Kweichow to Szechwan
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 14 infantry moved from West India to India
4 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 fighter moved from 91 Sea Zone to Scotland
1 tactical_bomber moved from 91 Sea Zone to Scotland
2 mech_infantrys moved from West India to India
1 armour moved from West India to India
1 fighter moved from Persia to Bryansk
1 tactical_bomber moved from Persia to Bryansk
Combat - British
Battle in Burma
Battle in Sumatra
Battle in Scotland
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 4 infantry
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Scotland, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Burma from Japanese, taking Sumatra from Japanese, taking Scotland from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 4 infantry
Battle in India
British attack with 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys in India, round 2 : 3/18 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from West India to India
3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -0.33
Germans regular : -0.50
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Greater Southern Germany
2 aaGuns, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
Place Units - Italians
1 infantry and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Greater Southern Germany
2 aaGuns, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
Place Units - Italians
1 infantry and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Vologda
2 tactical_bombers moved from Novgorod to Vologda
6 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
5 artilleries and 25 infantry moved from Belarus to Archangel
5 artilleries moved from Novgorod to Archangel
4 armour moved from Eastern Poland to Novgorod
2 transports moved from 111 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 111 Sea Zone to 112 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
2 bombers moved from Russia to Novgorod
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : 0.50
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Vologda
2 tactical_bombers moved from Novgorod to Vologda
6 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
5 artilleries and 25 infantry moved from Belarus to Archangel
5 artilleries moved from Novgorod to Archangel
4 armour moved from Eastern Poland to Novgorod
2 transports moved from 111 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 111 Sea Zone to 112 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from 105 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to France
1 fighter moved from Russia to Archangel
5 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
6 armour placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : 0.50
Russians AA : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 16 PUs;
Combat Move - Russians
2 infantry moved from Hopei to Chahar
1 fighter moved from Tsinghai to Chahar
1 tactical_bomber moved from Tsinghai to Chahar
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 16 PUs;
Combat Move - Russians
2 infantry moved from Hopei to Chahar
1 fighter moved from Tsinghai to Chahar
1 tactical_bomber moved from Tsinghai to Chahar
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Kweichow to Kansu
2 aaGuns, 2 artilleries and 9 infantry moved from Shensi to Szechwan
1 armour and 4 infantry moved from Kweichow to Szechwan
1 infantry moved from Russia to Vologda
3 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
9 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.00
What happens if I declare war on France? (will I be at war with the Allies?- how does the Indochina thing work?)
Ignore the above- it was meant for another thread.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Yunnan to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
4 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
3 armour moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Hunan
3 armour moved from Kwangtung to Yunnan
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hunan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Yunnan to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
4 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
3 armour moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Hunan
3 armour moved from Kwangtung to Yunnan
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hunan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Anhwe
Combat - Japanese
Battle in Guam
Battle in Hunan
Japanese attack with 4 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour and 1 infantry in Hunan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Guam from Americans, taking Hunan from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/18 hits, 10.00 expected hits
Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 13/17 hits, 8.83 expected hits
Units damaged: 2 battleships owned by the Japanese
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 8/13 hits, 7.83 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 6/17 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers and 3 tactical_bombers in 42 Sea Zone, round 4 : 1/7 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 5/10 hits, 6.17 expected hits
3 tactical_bombers owned by the Japanese, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships in 42 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 8/9 hits, 5.67 expected hits
1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 42 Sea Zone
Americans win with 1 battleship, 6 fighters and 1 transport remaining. Battle score for attacker is -117
Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 5 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 3 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the ANZAC and 4 fighters owned by the Americans forced to land in Java
Non Combat Move - Japanese
3 fighters moved from Japan to Philippines
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsu to Anhwe
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 battleship and 1 carrier placed in 20 Sea Zone
2 infantry placed in Malaya
1 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 4.00
Japanese regular : -3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking Celebes from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
2 fighters moved from Java to South Australia
1 battleship moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from Java to India
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
7 transports placed in 101 Sea Zone
2 infantry placed in Western United States
1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries, 1 fighter and 17 infantry moved from Szechwan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking Celebes from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
2 fighters moved from Java to South Australia
1 battleship moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from Java to India
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
7 transports placed in 101 Sea Zone
2 infantry placed in Western United States
1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries, 1 fighter and 17 infantry moved from Szechwan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - British
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
3 fighters moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to Bryansk
1 tactical_bomber moved from Persia to Bryansk
2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
1 armour moved from India to Eastern Persia
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
3 battleships, 2 carriers, 3 cruisers, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - British
1 airfield placed in Gibraltar
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 mech_infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 artilleries
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 20 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 20 to 14
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Bulgaria to Romania
2 fighters moved from Greater Southern Germany to Southern Italy
1 bomber moved from Greater Southern Germany to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :