Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Looks like I’m getting your same error:
“Failed to post game to forum
java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)”
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to Caroline Islands
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from New South Wales to South Australia
3 infantry moved from Burma to India
3 fighters moved from Samara to Kazakhstan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
@farmboy Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
10 armour and 27 mech_infantrys moved from Bryansk to Volgograd
2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour and 30 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 armour and 30 mech_infantrys in Volgograd, round 2 : 8/41 hits, 10.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 30 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
6 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Yugoslavia
5 infantry moved from Finland to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 bombers and 1 tactical_bomber moved from Tambov to Greece
2 fighters moved from Novgorod to Western Germany
1 aaGun moved from Western Germany to Northern Italy
3 artilleries and 4 infantry moved from France to Northern Italy
1 tactical_bomber moved from Southern Italy to Greece
1 artillery and 4 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 15 artilleries and 16 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Ukraine
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.67[autosaveger11.tsvg](/forums/assets/uploads/files/1609903534355-autosaveger11.tsvg)
realized I didn’t make the file accessible below.
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to Russia
4 artilleries and 3 infantry moved from Kazakhstan to Samara
10 artilleries and 30 infantry moved from Russia to Samara
10 infantry and 1 mech_infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
file:///home/simon/.wine/drive_c/users/simon/triplea/savedGames/autoSave/autosaveBeforeEndTurn.tsvg
@simon33 I won’t be getting to Japan tonight, but it looks to me like you need to reupload the file. Its not clickable here.
Indeed. Thanks for pointing that out. Not sure how that happened.
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
2 bombers moved from French Indo China to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 tactical_bomber moved from 6 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Amur : 3/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 7/16 hits, 5.67 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 4/13 hits, 5.17 expected hits
Russians roll dice for 7 infantry in Amur, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 : 3/9 hits, 4.50 expected hits
Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
2 tactical_bombers moved from Amur to Jehol
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 1 marine moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Philippines
5 fighters moved from Shan State to Western Australia
4 artilleries and 6 infantry moved from Northern Territory to Western Australia
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Western Australia
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 marine, 9 submarines and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 35 Sea Zone to Philippines
3 infantry moved from French Indo China to Yunnan
1 aaGun, 7 artilleries and 14 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
Place Units - Japanese
3 mech_infantrys placed in Manchuria
2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Russians regular : 0.67
Russians AA : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Crete
1 fighter moved from Algeria to 99 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ99?
@simon33 no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Crete
1 fighter moved from Algeria to 99 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Crete to 99 Sea Zone
2 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 transports moved from 33 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Suiyuyan to Szechwan
18 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Hopei, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
5 artilleries and 1 infantry moved from Kazakhstan to Sikang
1 bomber moved from India to French Indo China
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 111 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Sikang
British attack with 5 artilleries and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 1 infantry in Sikang, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Italians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 infantry moved from Trans-Jordan to Syria
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
2 fighters moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Gibraltar
3 aaGuns, 1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from French Indo China to India
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 artilleries placed in Persia
3 infantry placed in Union of South Africa
1 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : 0.33
Italians regular : -0.67
Japanese AA : -0.17
Germans regular : -0.17
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Crete
1 fighter moved from Algeria to 99 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Crete to 99 Sea Zone
2 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 transports moved from 33 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Suiyuyan to Szechwan
18 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Hopei, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
5 artilleries and 1 infantry moved from Kazakhstan to Sikang
1 bomber moved from India to French Indo China
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 111 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Sikang
British attack with 5 artilleries and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 1 infantry in Sikang, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Italians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 infantry moved from Trans-Jordan to Syria
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
2 fighters moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Gibraltar
3 aaGuns, 1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from French Indo China to India
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 artilleries placed in Persia
3 infantry placed in Union of South Africa
1 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 battleship, 9 carriers, 5 destroyers, 17 fighters, 1 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 cruisers
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 17 fighters, 1 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : 0.33
Italians regular : -0.67
Japanese AA : -0.17
Germans regular : -0.17
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Caucasus to Greece
1 bomber moved from Caucasus to Greece
1 armour moved from Yunnan to Kiangsi
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,6,2,3,6,3,4,2,1,3,2,3,4,6,2,3,1,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from South Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 armour moved from Northern Territory to Queensland
4 infantry and 1 mech_infantry moved from South Australia to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 fighters moved from Kazakhstan to Northwest Persia
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from South Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 armour moved from Northern Territory to Queensland
4 infantry and 1 mech_infantry moved from South Australia to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 fighters moved from Kazakhstan to Northwest Persia
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour, 9 artilleries, 10 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
EDIT: 2 infantry moved from Northwest Persia to Persia
EDIT: 1 artillery, 3 fighters and 1 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
@farmboy triplea_36117_11gercombat.tsvg
attacking the UK destroyer in 111 and assuming no scramble. Saving this in case you would prefer to do so.
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 tactical_bombers moved from Greece to Tambov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Greece to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 bombers and 3 fighters moved from 111 Sea Zone to Western Germany
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Volgograd to Caucasus
11 armour and 29 mech_infantrys moved from Volgograd to Caucasus
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 aaGun, 19 artilleries and 18 infantry moved from Rostov to Bryansk
1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries and 9 infantry moved from Belarus to Bryansk
3 artilleries and 8 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 7 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 fighters and 2 tactical_bombers placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
British regular : -0.33