@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
#2 WindowWasher (X) vs trulpen (A) WaW
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Too messy to fix though. Like changing subs into t-boats for every battle were they defend and adjusting the cost to 6.
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Or keep it as it is, but atleast adjusting the cost to 8. Makes super-subs a no-brainer though, so maybe they should be more expensive? It’s a mess trying to adjust costs.
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@trulpen I think we need to double everything and adjust from there
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like instead of having 3.5 a-cars, let them be 7 and we can make heavy tanks 15 or 13 or whatever instead of 6.5 and 7,5
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I agree. Then territories could also be adjusted. Big work.
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@trulpen it wouldnt be too bad to change the code, redrawing map would be a pain if we care about that though
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Inf and tanks are too cheap.
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@trulpen i beg to differ on the inf, they’re great becasue of the limited production, like russia cant buy all inf, not enough factories
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Like, compare with G40 where inf cost 3 and tanks 6, but the figs are the same cost as here. Bombers are more expensive, but it’s rational because of their great range.
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@trulpen tanks though, could be raised to 11 from 10 (after doubling)
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
@trulpen i beg to differ on the inf, they’re great becasue of the limited production, like russia cant buy all inf, not enough factories
Well, it still invites an inf-spam from hell.
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Already with the cost of 3 inf is great for their value, especially defending.
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A lot of cheap, expendable hp as well.
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@trulpen maybe if doubled, 5 would be good, but i wouldnt buy them from 6 (3) because you can get better things for a similar price
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Yeah, like art is cheaper here than in G40. I agree, but things should likely be more expensive anyway.
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Would need some depth-analysis on that one.
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@trulpen said in #2 WindowWasher (X) vs trulpen (A) WaW:
but things should likely be more expensive anyway.
it would be interesting to increase cost of all units by a certain percentage, making less units on board
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5 could very well be the perfect strike if things were doubled.
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@trulpen but territory production limits would have to stay same, so that would have to be either coded in or player enforced, i bet its not too hard, just map markings would be confusing.
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Anyway, inf should be a cheap unit, that’s one of the points, but 2 is just outrageous. :laughing:





