#2 WindowWasher (X) vs trulpen (A) WaW


  • Tr just a bit south, within reach of german subs.

  • '21 '20

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            4 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Yamamoto take British Borneo from British
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery and 1 Tank moved from Davao to Mindanao
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Infantry and 4 Transports moved from 107 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
            2 Tanks moved from Kyushu to 93 Sea Zone
            3 Infantrys moved from Kyushu to 93 Sea Zone
            2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 106 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
            4 Infantrys moved from 106 Sea Zone to West Borneo
            1 Tank moved from Kyushu to 93 Sea Zone
            1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Kwangtung to Kwangsi
            1 Tank moved from Kwangtung to Kwangsi
            1 Artillery and 1 Tank moved from Kiangsi to Hunan
            2 Fighters moved from 107 Sea Zone to Mindanao
            1 Fighter moved from Peleliu to Mindanao
            1 Artillery and 1 Infantry moved from Woleai to Truk
            1 Bomber moved from Kwajalein to Truk
            1 Battleship and 2 Carriers moved from 96 Sea Zone to 86 Sea Zone
            4 Fighters moved from 96 Sea Zone to 86 Sea Zone
            1 Bomber moved from Tokyo to Hunan
            1 Bomber moved from Formosa to Kwangsi
            1 Adv.Fighter moved from Tokyo to Mindanao
            1 Infantry moved from Chubu to Kyushu
            1 Fighter moved from Formosa to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Bomber, 1 Elite, 5 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangsi
                Yamamoto attack with 1 Bomber and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Hunan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Truk
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                 retreated to Truk
                Americans win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Tank in Mindanao, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Infantry
            Battle in West Borneo
                Yamamoto attack with 3 Artillerys, 9 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in West Borneo, round 2 : 5/14 hits, 4.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 3 Artillerys, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Mindanao: 1 Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to S.French Indochina: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Fighter moved from Mindanao to S.French Indochina
            1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
            1 Bomber moved from Kwangsi to S.French Indochina
            1 Bomber moved from Hunan to S.French Indochina
            1 Bomber moved from Truk to Saipan
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Adv.Fighter, 1 Bomber and 4 Infantrys placed in Tokyo
            2 Transports placed in 107 Sea Zone
            1 Elite and 1 Infantry placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : -1.17
    Americans regular : 1.33
    Dutch regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Hupeh to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Infantry moved from Hupeh to Hunan
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from W.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to Gobi Altai
            1 Tank moved from Ningsia to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Anhwei to Hunan
            1 Fighter moved from Suiyuan to Gobi Altai
            1 Infantry moved from Suiyuan to Shansi
                  Chinese take Shansi from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 Artillerys, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 2 : 4/9 hits, 2,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Gobi Altai
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 5/7 hits, 2,33 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            2 Tanks moved from Suiyuan to Hupeh
            1 Infantry moved from Szechwan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Ningsia to Shensi
            4 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from N.Thailand to Szechwan
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,17
    Chinese regular : 3,83
    Neutral regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Hupeh to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Infantry moved from Hupeh to Hunan
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from W.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to Gobi Altai
            1 Tank moved from Ningsia to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Hupeh to Hunan
            1 Tank moved from Anhwei to Hunan
            1 Fighter moved from Suiyuan to Gobi Altai
            1 Infantry moved from Suiyuan to Shansi
                  Chinese take Shansi from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 Artillerys, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 2 : 4/9 hits, 2,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Gobi Altai
                Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 5/7 hits, 2,33 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            2 Tanks moved from Suiyuan to Hupeh
            1 Infantry moved from Szechwan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Ningsia to Shensi
            4 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from N.Thailand to Szechwan
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 Infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 Infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 Infantry
            EDIT: Removing units owned by Chinese from Hupeh: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,17
    Chinese regular : 3,83
    Neutral regular : 1,33
    

    Savegame


  • Needed to get some to the south as well.

  • '21 '20

    bunkers should be able to be built at the start in my opinion


  • @WindowWasher i mean both historically, and it would allow the allies for example to stack up java or malaya, would allow more holding points and flexibility

  • '21 '20

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery, 4 Infantrys and 4 Tanks moved from Chita to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            1 Infantry and 1 Tank moved from Khabarovsk to Ayan
            1 Tank moved from Vladivostok to Ayan
            2 Artillerys and 2 Infantrys moved from N.Sakhalin to 75 Sea Zone
            1 Artillery moved from Vladivostok to Khabarovsk
            2 ArmoredCars moved from Changchun to Heilungchiang
            6 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            6 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 105 Sea Zone
            6 Infantrys and 3 Tanks moved from 105 Sea Zone to Malaya
            2 Fighters moved from 106 Sea Zone to Malaya
            1 Bomber moved from Formosa to Malaya
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan
            2 Marines moved from Changchun to Kirin
            1 Infantry moved from Shanghai to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Shanghai to Shansi
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Artillery, 4 Infantrys and 3 Tanks moved from Chahar to Shansi
            1 Battleship moved from 106 Sea Zone to 105 Sea Zone
            1 Submarine moved from 110 Sea Zone to 105 Sea Zone
            1 Submarine moved from 106 Sea Zone to 105 Sea Zone
            1 Submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 7 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Shansi, round 2 : 3/9 hits, 3.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 Artillerys, 8 Infantrys and 6 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 3 Artillerys, 8 Infantrys and 6 Tanks in Ayan, round 2 : 3/17 hits, 5.83 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Artillerys, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Malaya
                Hisaichi attack with 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
                    British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 2 Fighters, 6 Infantrys and 3 Tanks in Malaya, round 2 : 5/11 hits, 3.17 expected hits
                    British roll dice for 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 2/7 hits, 2.83 expected hits
                    1 Tank owned by the British, 4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Fighters, 4 Infantrys and 3 Tanks in Malaya, round 3 : 1/9 hits, 2.83 expected hits
                    British roll dice for 1 Bunker and 1 Fighter in Malaya, round 3 : 1/2 hits, 1.00 expected hits
                    1 Bunker owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in Malaya, round 4 : 4/8 hits, 2.67 expected hits
                    British roll dice for 1 Fighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Malaya
                Hisaichi win, taking Malaya from British with 2 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Bomber and 3 Infantrys
                Casualties for British: 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Malaya to West Borneo
            1 Carrier moved from 106 Sea Zone to 105 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            3 Tanks placed in Peking
            7 Infantrys and 1 Marine placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    British AA : 0.50
    Russians regular : -0.83
    British regular : -1.33
    Hisaichi regular : -1.67
    

    Savegame


  • @WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:

    bunkers should be able to be built at the start in my opinion

    Maybe, but it might just get a bit single-sided. A strong build for key sites.


  • Will attack Jamaica with 2 inf.

    [dice 2d6]


  • 2d6: 6, 4


  • Defense

    [dice 1d6]


  • 1d6: 4


  • Attack

    [dice 2d6]


  • 2d6: 4, 2


  • Defense

    [dice 1d6]


  • 1d6: 6


  • Attack

    [dice 2d6]


  • 2d6: 1, 5


  • Defense

    [dice 1d6]

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