#2 WindowWasher (X) vs trulpen (A) WaW


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Kursk to Kiev
            1 Adv.Fighter moved from Kursk to Novgorod
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Bulun to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Zhigansk to Yakutsk
            1 Adv.Fighter moved from Olyokminsk to Yakutsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Bomber moved from S.Karelia to Donetsk
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Fighter moved from Kursk to Novgorod
            1 Artillery moved from Kursk to Smolensk
            4 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            2 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Kursk to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 26 Infantrys, 4 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 3 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 4 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 5 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 6 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 6 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1,00 expected hits
                    Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 ArmoredCars
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Infantry and 1 Mech.Inf
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 0/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Mech.Inf in Donetsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Infantry and 1 Mech.Inf
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Smolensk
                Russians attack with 3 Artillerys and 7 Infantrys
                Germans defend with 1 AAGun and 6 ArmoredCars
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 2 : 4/10 hits, 2,67 expected hits
                    Germans roll dice for 6 ArmoredCars in Smolensk, round 2 : 0/6 hits, 1,00 expected hits
                    4 ArmoredCars owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 3 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 4 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 4 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 ArmoredCars
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kiev to Yaroslavl
            1 Bomber moved from Donetsk to Yaroslavl
            4 Infantrys moved from Rostov to Kursk
            1 Adv.Fighter moved from Minsk to Yaroslavl
            1 AAGun moved from Vyborg to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from N.Karelia to S.Karelia
            7 Infantrys moved from Yaroslavl to S.Karelia
            1 Adv.Fighter and 1 Fighter moved from Novgorod to Yaroslavl
            2 HeavyTanks moved from Moscow to Yaroslavl
            12 Tanks moved from Kursk to Yaroslavl
            1 Elite and 7 Infantrys moved from Moscow to Yaroslavl
            2 Mech.Rockets moved from Gorky to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 AAGun moved from Stalingrad to Rostov
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery and 8 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Krasnoyarsk to Bratsk
            2 Artillerys and 3 Infantrys moved from Evenkia to Bratsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Adv.Fighter moved from Yakutsk to Khatanga
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Karaganda to Novosibirsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery moved from Vyborg to S.Karelia
            5 Infantrys moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            2 Mech.Rockets and 2 Tanks placed in Arkhangelsk
            2 ArmoredCars, 2 Infantrys and 2 Mech.Rockets placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tashkent: 1 Infantry
            EDIT: Adding units owned by Russians to Chimkent: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3,00
    Germans regular : -0,67
    Russians regular : -4,50
    Hisaichi regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Kursk to Kiev
            1 Adv.Fighter moved from Kursk to Novgorod
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Bulun to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Zhigansk to Yakutsk
            1 Adv.Fighter moved from Olyokminsk to Yakutsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Bomber moved from S.Karelia to Donetsk
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Kursk to Kiev
            3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Fighter moved from Kursk to Novgorod
            1 Artillery moved from Kursk to Smolensk
            4 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            2 Infantrys moved from Kursk to Smolensk
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Kursk to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 26 Infantrys, 4 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yakutsk
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 3 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 4 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 5 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 6 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 6 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Minsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1,00 expected hits
                    Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 ArmoredCars
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Infantry and 1 Mech.Inf
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 0/5 hits, 1,33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 1,00 expected hits
                    Romanians roll dice for 1 Mech.Inf in Donetsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Infantry and 1 Mech.Inf
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Smolensk
                Russians attack with 3 Artillerys and 7 Infantrys
                Germans defend with 1 AAGun and 6 ArmoredCars
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 2 : 4/10 hits, 2,67 expected hits
                    Germans roll dice for 6 ArmoredCars in Smolensk, round 2 : 0/6 hits, 1,00 expected hits
                    4 ArmoredCars owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 3 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians roll dice for 3 Artillerys and 7 Infantrys in Smolensk, round 4 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 4 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 ArmoredCars
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kiev to Yaroslavl
            1 Bomber moved from Donetsk to Yaroslavl
            4 Infantrys moved from Rostov to Kursk
            1 Adv.Fighter moved from Minsk to Yaroslavl
            1 AAGun moved from Vyborg to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from N.Karelia to S.Karelia
            7 Infantrys moved from Yaroslavl to S.Karelia
            1 Adv.Fighter and 1 Fighter moved from Novgorod to Yaroslavl
            2 HeavyTanks moved from Moscow to Yaroslavl
            12 Tanks moved from Kursk to Yaroslavl
            1 Elite and 7 Infantrys moved from Moscow to Yaroslavl
            2 Mech.Rockets moved from Gorky to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 AAGun moved from Stalingrad to Rostov
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery and 8 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Krasnoyarsk to Bratsk
            2 Artillerys and 3 Infantrys moved from Evenkia to Bratsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Adv.Fighter moved from Yakutsk to Khatanga
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Karaganda to Novosibirsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery moved from Vyborg to S.Karelia
            5 Infantrys moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            2 Mech.Rockets and 2 Tanks placed in Arkhangelsk
            2 ArmoredCars, 2 Infantrys and 2 Mech.Rockets placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tashkent: 1 Infantry
            EDIT: Adding units owned by Russians to Chimkent: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 89 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Lower Egypt: 2 Adv.Fighters
            EDIT: Adding units owned by British to 56 Sea Zone: 2 Adv.Fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : 3,00
    Germans regular : -0,67
    Russians regular : -4,50
    Hisaichi regular : -1,67
    

    Savegame


  • I built in the wrong places with UK. Remember now that I landed the 2 fig in L Egypt because the ac and des was supposed to pop up in the Indian Ocean. Forgot about it. A bit late now though, since it’s after the thai. Anyway, that means the figs could atleast land on the newly built ac in the Med.

  • '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Infantrys moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 S.Submarine moved from 48 Sea Zone to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 49 Sea Zone to 48 Sea Zone
            1 Cruiser, 4 Infantrys and 3 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            2 Infantrys and 2 Tanks moved from Serbia to 49 Sea Zone
            2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            2 Artillerys, 10 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Adv.Fighter moved from 48 Sea Zone to Kufra
            1 Fighter moved from 48 Sea Zone to Kufra
            2 Infantrys moved from El Agheila to Kufra
            4 Infantrys moved from S.Tunisia to Ghadames
            2 Infantrys moved from Tripoli to Hun
                  Italians take Hun from British
            7 Infantrys moved from El Agheila to Tobruk
            2 ArmoredCars moved from Tunis to Tripoli
            2 Artillerys moved from Tunis to S.Tunisia
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to Ghadames
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kufra, round 2 : 3/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Ghadames
                Italians attack with 1 Adv.Fighter and 4 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 4 Infantrys in Ghadames, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Ghadames
                Italians win, taking Ghadames from British with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Kufra to 48 Sea Zone
            1 Adv.Fighter moved from Ghadames to 48 Sea Zone
            1 AAGun moved from Provence to Burgundy
    
        Place Units - Italians
            10 Infantrys placed in Rome
            2 Artillerys and 2 Infantrys placed in Tunis
            4 Infantrys placed in E.Morocco
            1 Adv.Fighter, 1 Elite and 3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            2 Infantrys moved from Normandy to Orleanais
            1 Adv.Fighter moved from Normandy to Orleanais
            1 Infantry moved from W.Morocco to Tangier
                  French take Tangier from Italians
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Orleanais, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Orleanais, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Normandy
            2 Adv.Fighters moved from Kursk to Leningrad
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Mauritania to W.Morocco
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
    
        Place Units - French
            1 Bunker placed in W.Morocco
            3 Infantrys placed in Normandy
            1 Bunker and 2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 25 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,50
    Germans regular : 0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 L.Fighters moved from 85 Sea Zone to 65 Sea Zone
            6 Bombers and 3 L.Fighters moved from Saipan to 65 Sea Zone
            2 Adv.Fighters moved from East And South Borneo to 65 Sea Zone
            1 T.Boat and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 112 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 112 Sea Zone
            1 Elite and 6 Infantrys moved from 112 Sea Zone to Hollandia
            1 Infantry moved from 112 Sea Zone to Hollandia
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            1 Infantry and 1 S.Submarine moved from 94 Sea Zone to 84 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Tokyo
            6 Transports moved from 107 Sea Zone to 84 Sea Zone
            1 B.Carrier, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
    
        Purchase Units - Yamamoto
            Yamamoto buy 10 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in West Papua
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 65 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 6 Bombers, 7 L.Fighters, 1 T.Boat and 1 Transport
                British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports; Anzac defend with 1 L.Fighter
                    Yamamoto roll dice for 2 Adv.Fighters, 6 Bombers, 7 L.Fighters, 1 T.Boat and 1 Transport in 65 Sea Zone, round 2 : 7/16 hits, 8.83 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 L.Fighter and 2 Transports in 65 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    1 Carrier owned by the British, 2 Adv.Fighters owned by the Yamamoto, 2 Transports owned by the British, 2 Destroyers owned by the British, 1 Transport owned by the Yamamoto, 1 Adv.Fighter owned by the British and 1 T.Boat owned by the Yamamoto lost in 65 Sea Zone
                    Yamamoto roll dice for 6 Bombers and 7 L.Fighters in 65 Sea Zone, round 3 : 7/13 hits, 7.50 expected hits
                    British roll dice for 1 Battleship and 1 L.Fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                1 L.Fighter owned by the Anzac, 1 Battleship owned by the British and 2 Bombers owned by the Yamamoto lost in 65 Sea Zone
                Yamamoto win with 4 Bombers and 7 L.Fighters remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 2 Adv.Fighters, 2 Bombers, 1 T.Boat and 1 Transport
                Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports
                Casualties for Anzac: 1 L.Fighter
    
        Non Combat Move - Yamamoto
            4 L.Fighters moved from 65 Sea Zone to S.French Indochina
            4 Bombers and 3 L.Fighters moved from 65 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
    
        Place Units - Yamamoto
            4 Infantrys and 4 L.Fighters placed in Tokyo
            4 Infantrys placed in Davao
            2 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 106 Sea Zone: 1 Transport
            EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    Anzac regular : -0.33
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Kweichow
                  Chinese take Kweichow from Thai
            1 Tank moved from Kweichow to Hupeh
            1 ArmoredCar moved from Suiyuan to Chahar
            2 Infantrys moved from Hupeh to Shansi
            1 L.Fighter moved from Urumqi to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            2 L.Fighters moved from Hupeh to Chahar
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 2 Infantrys and 1 L.Fighter
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 L.Fighter in Shansi, round 2 : 2/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Chinese attack with 1 ArmoredCar and 2 L.Fighters
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 ArmoredCar and 2 L.Fighters in Chahar, round 2 : 2/3 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Chahar
                Chinese win with 2 L.Fighters remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 1 Tank
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Fighter and 1 L.Fighter moved from Shansi to Hupeh
            1 ArmoredCar moved from Suiyuan to Hupeh
            2 Artillerys and 3 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            6 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from South Gobi to Suiyuan
            1 Tank moved from Urumqi to Gobi Altai
            2 L.Fighters moved from Chahar to Hupeh
    
        Place Units - Chinese
            1 Bunker placed in Hupeh
            1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
            1 Artillery and 5 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Hisaichi regular : -0,33
    

    Savegame

  • '21 '20

    ill have to look at this tommorow, im exhausted today, sorry

  • '21 '20

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Fighter moved from Kiangsi to Shansi
            2 ArmoredCars moved from Shantung to Shansi
            6 ArmoredCars moved from Hong Kong to Shanghai
            1 Fighter moved from Kiangsi to Tokyo
            1 Elite moved from N.Buryat Mongolia to Irkutsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Elite and 1 Infantry moved from Okhotsk to Kolyma
            1 Elite and 1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Okhotsk to 75 Sea Zone
            1 Infantry and 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            6 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Elites and 2 Infantrys moved from Okhotsk to Yakutsk
            3 Elites, 2 Infantrys and 5 Marines moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from 84 Sea Zone to Tokyo
            1 Destroyer, 1 Submarine and 5 Transports moved from 75 Sea Zone to 84 Sea Zone
            2 Marines moved from Changchun to 84 Sea Zone
            2 Marines moved from 84 Sea Zone to Tokyo
            6 Marines moved from Changchun to 84 Sea Zone
            6 Marines moved from 84 Sea Zone to Shantung
            1 Destroyer and 3 Submarines moved from 110 Sea Zone to 60 Sea Zone
            1 Battleship and 1 Carrier moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from Hunan to Kweichow
            1 ArmoredCar moved from Hunan to Kweichow
            2 ArmoredCars moved from Peking to Anhwei
            10 ArmoredCars and 9 Tanks moved from Hunan to Shantung
            1 ArmoredCar moved from Peking to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 ArmoredCars, 8 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 ArmoredCars
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 ArmoredCars and 1 Fighter
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shansi, round 4 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
            Battle in 60 Sea Zone
                Hisaichi attack with 1 Destroyer and 3 Submarines
                British defend with 1 S.Submarine and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Transport owned by the British lost in 60 Sea Zone
                    British roll dice for 1 S.Submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Submarines in 60 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 S.Submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the British lost in 60 Sea Zone
                Hisaichi win with 3 Submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 S.Submarine and 1 Transport
                Casualties for Hisaichi: 1 Destroyer
            Battle in Yakutsk
                Hisaichi attack with 5 Elites, 4 Infantrys and 5 Marines
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 5 Elites, 4 Infantrys and 5 Marines in Yakutsk, round 2 : 2/14 hits, 4.83 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 5 Elites, 4 Infantrys and 5 Marines remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Zhigansk, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Infantry and 6 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 6 Tanks in S.Buryat Mongolia, round 2 : 1/7 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kolyma
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Kolyma, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kolyma
                    Hisaichi roll dice for 1 Elite in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in Kolyma, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in Kolyma, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 5 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Kolyma
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shansi to Shantung
            1 AAGun moved from Kwangtung to Hong Kong
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            1 ArmoredCar and 2 Tanks placed in Shantung
            3 ArmoredCars placed in Peking
            8 Marines placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Russians regular : -1.00
    British regular : 0.00
    Hisaichi regular : -7.50
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 Infantrys moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Bomber moved from Normandy to Picardy
            1 Bomber moved from London to Paris
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from Bombay to 60 Sea Zone
            1 Artillery and 2 Infantrys moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            7 Infantrys and 1 Tank moved from Assam to Yunnan
            2 Artillerys moved from Assam to Yunnan
            1 Adv.Fighter and 2 Fighters moved from 56 Sea Zone to Kufra
            1 Adv.Fighter moved from 56 Sea Zone to Kufra
            2 Fighters moved from 56 Sea Zone to N.Saudi Arabia
            3 Infantrys moved from Cairo to 56 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            3 Infantrys moved from 57 Sea Zone to N.Saudi Arabia
            2 Battleships moved from 56 Sea Zone to 57 Sea Zone
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 4 Artillerys, 1 Destroyer and 30 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Picardy
                British attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber and 3 Infantrys in Picardy, round 2 : 1/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.Saudi Arabia
                British attack with 2 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Battleships and 1 Cruiser in N.Saudi Arabia, round 2 : 3/3 hits, 1,83 expected hits
                    3 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 2 Fighters and 3 Infantrys in N.Saudi Arabia, round 2 : 2/5 hits, 1,17 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in 60 Sea Zone
                British attack with 1 Adv.Fighter
                Hisaichi defend with 3 Submarines
                    British roll dice for 1 Adv.Fighter in 60 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 Submarine owned by the Hisaichi lost in 60 Sea Zone
                2 Submarines owned by the Hisaichi submerged
                British win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Yunnan
                British attack with 3 Artillerys, 10 Infantrys and 1 Tank
                Thai defend with 1 ArmoredCar
                    British roll dice for 3 Artillerys, 10 Infantrys and 1 Tank in Yunnan, round 2 : 3/14 hits, 3,67 expected hits
                    Thai roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 3 Artillerys, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 ArmoredCar
            Battle in Kufra
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kufra, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 2 Fighters moved from Kufra to 56 Sea Zone
            2 Fighters moved from N.Saudi Arabia to 56 Sea Zone
            1 Infantry moved from Assam to Burma
            1 AAGun moved from Assam to Yunnan
            1 Infantry moved from Bombay to Rajputana
            5 Infantrys moved from Delhi to Hyderabad
            5 Infantrys moved from Bihar to Hyderabad
            1 Infantry moved from Calcutta to Assam
            3 Infantrys moved from Calcutta to Hyderabad
            1 Adv.Fighter moved from 60 Sea Zone to Madras
            1 Artillery and 1 Infantry moved from Belgian Congo to French Equatorial Africa
            1 Infantry moved from Canarians to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to W.Morocco
            4 Infantrys moved from South Atlantic USA to 25 Sea Zone
            1 AAGun moved from Lower Egypt to Palestine
            1 AAGun moved from Nubia to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            2 Infantrys moved from Darfur to New Valley
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Normandy
            1 Bomber moved from Paris to Normandy
            1 Bomber moved from Picardy to Normandy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Tank moved from Belgium to Normandy
            1 Infantry moved from 20 Sea Zone to Belgium
            1 AAGun moved from Belgium to 20 Sea Zone
            2 Elites and 6 Infantrys moved from Wales to 20 Sea Zone
            2 Elites and 6 Infantrys moved from 20 Sea Zone to Normandy
            1 AAGun moved from Baluchistan to Rajputana
            7 Infantrys moved from London to Wales
    
        Place Units - British
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Adv.Fighters placed in Bombay
            1 Adv.Fighter and 2 Infantrys placed in E.Iran
            3 Infantrys placed in W.Iran
            1 Destroyer placed in 56 Sea Zone
            2 Artillerys and 3 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            1 Adv.Fighter and 6 Infantrys placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 4 Infantrys
            EDIT: Removing units owned by British from Cairo: 2 Infantrys
            EDIT: Adding units owned by British to London: 1 Infantry
            EDIT: Adding units owned by British to 56 Sea Zone: 2 T.Boats
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Thai regular : -0,17
    Germans regular : -0,33
    Neutral regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 Infantrys moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Bomber moved from Normandy to Picardy
            1 Bomber moved from London to Paris
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from Bombay to 60 Sea Zone
            1 Artillery and 2 Infantrys moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            7 Infantrys and 1 Tank moved from Assam to Yunnan
            2 Artillerys moved from Assam to Yunnan
            1 Adv.Fighter and 2 Fighters moved from 56 Sea Zone to Kufra
            1 Adv.Fighter moved from 56 Sea Zone to Kufra
            2 Fighters moved from 56 Sea Zone to N.Saudi Arabia
            3 Infantrys moved from Cairo to 56 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            3 Infantrys moved from 57 Sea Zone to N.Saudi Arabia
            2 Battleships moved from 56 Sea Zone to 57 Sea Zone
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 4 Artillerys, 1 Destroyer and 30 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Picardy
                British attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber and 3 Infantrys in Picardy, round 2 : 1/4 hits, 1,17 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.Saudi Arabia
                British attack with 2 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Battleships and 1 Cruiser in N.Saudi Arabia, round 2 : 3/3 hits, 1,83 expected hits
                    3 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 2 Fighters and 3 Infantrys in N.Saudi Arabia, round 2 : 2/5 hits, 1,17 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in 60 Sea Zone
                British attack with 1 Adv.Fighter
                Hisaichi defend with 3 Submarines
                    British roll dice for 1 Adv.Fighter in 60 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 Submarine owned by the Hisaichi lost in 60 Sea Zone
                2 Submarines owned by the Hisaichi submerged
                British win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Yunnan
                British attack with 3 Artillerys, 10 Infantrys and 1 Tank
                Thai defend with 1 ArmoredCar
                    British roll dice for 3 Artillerys, 10 Infantrys and 1 Tank in Yunnan, round 2 : 3/14 hits, 3,67 expected hits
                    Thai roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 3 Artillerys, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 ArmoredCar
            Battle in Kufra
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kufra, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 2 Fighters moved from Kufra to 56 Sea Zone
            2 Fighters moved from N.Saudi Arabia to 56 Sea Zone
            1 Infantry moved from Assam to Burma
            1 AAGun moved from Assam to Yunnan
            1 Infantry moved from Bombay to Rajputana
            5 Infantrys moved from Delhi to Hyderabad
            5 Infantrys moved from Bihar to Hyderabad
            1 Infantry moved from Calcutta to Assam
            3 Infantrys moved from Calcutta to Hyderabad
            1 Adv.Fighter moved from 60 Sea Zone to Madras
            1 Artillery and 1 Infantry moved from Belgian Congo to French Equatorial Africa
            1 Infantry moved from Canarians to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to W.Morocco
            4 Infantrys moved from South Atlantic USA to 25 Sea Zone
            1 AAGun moved from Lower Egypt to Palestine
            1 AAGun moved from Nubia to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            2 Infantrys moved from Darfur to New Valley
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Normandy
            1 Bomber moved from Paris to Normandy
            1 Bomber moved from Picardy to Normandy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Tank moved from Belgium to Normandy
            1 Infantry moved from 20 Sea Zone to Belgium
            1 AAGun moved from Belgium to 20 Sea Zone
            2 Elites and 6 Infantrys moved from Wales to 20 Sea Zone
            2 Elites and 6 Infantrys moved from 20 Sea Zone to Normandy
            1 AAGun moved from Baluchistan to Rajputana
            7 Infantrys moved from London to Wales
    
        Place Units - British
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Adv.Fighters placed in Bombay
            1 Adv.Fighter and 2 Infantrys placed in E.Iran
            3 Infantrys placed in W.Iran
            1 Destroyer placed in 56 Sea Zone
            2 Artillerys and 3 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            1 Adv.Fighter and 6 Infantrys placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 4 Infantrys
            EDIT: Removing units owned by British from Cairo: 2 Infantrys
            EDIT: Adding units owned by British to London: 1 Infantry
            EDIT: Adding units owned by British to 56 Sea Zone: 2 T.Boats
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Wales: 1 Infantry
            EDIT: Removing units owned by British from London: 1 Adv.Fighter
            EDIT: Adding units owned by British to London: 1 Infantry
            EDIT: Adding units owned by British to Wales: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Thai regular : -0,17
    Germans regular : -0,33
    Neutral regular : -0,33
    British regular : -0,33
    

    Savegame


  • Miscalculated something with the italian fleet. Had to make a change of the purchase, which wasn’t affected by any action on the board. Trust the 5 IPC for a t-boat is still valid, so exchanged 10 inf, whereof 2 in Cairo, for 2 t-boats.


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Port Moresby to West Papua
            1 L.Fighter moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 2 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 2 Infantrys and 1 L.Fighter in West Papua, round 2 : 0/3 hits, 0,83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Anzac roll dice for 1 Infantry and 1 L.Fighter in West Papua, round 3 : 1/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 2/2 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac, 1 L.Fighter owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -14
                Casualties for Anzac: 2 Infantrys and 1 L.Fighter
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 120 Sea Zone
            2 Infantrys moved from Wellington to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 122 Sea Zone
            1 Infantry moved from 122 Sea Zone to Canberra
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
            1 Adv.Fighter placed in Canberra
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1,67
    Anzac regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in West Papua
                Dutch attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery in West Papua, round 2 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 1/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Artillery in West Papua, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Yamamoto lost in West Papua
                Dutch win, taking West Papua from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from Mauritania to W.Morocco
    
        Place Units - Dutch
            1 Transport placed in 26 Sea Zone
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Dutch regular : -0,33
    

    Savegame


  • The mighty Dutch!

  • '21 '20

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 ArmoredCar moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 ArmoredCar moved from N.Karelia to Vyborg
                  Finns take Vyborg from Russians
            1 ArmoredCar moved from Oulu to Murmansk
                  Finns take Murmansk from Russians
            1 Fighter moved from Tampere to Novgorod
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 1 Fighter
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Fighter
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Kotka to Vyborg
            2 ArmoredCars moved from Helsinki to Kotka
            2 Infantrys moved from Lapland to Oulu
            1 Infantry moved from Tampere to Kotka
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Elite moved from 24 Sea Zone to Kotka
    
        Place Units - Finns
            4 ArmoredCars placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Fighter moved from Brest to Novgorod
            1 Elite and 1 Infantry moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Novgorod
                Romanians attack with 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Romanians lost in Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Romanians: 1 Fighter
            Battle in Minsk
                Romanians attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Elite in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite in Minsk, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Romanians lost in Minsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Elite and 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun and 2 ArmoredCars moved from Vinnytsia to Brest
            2 ArmoredCars moved from Bucharest to Krakow
            1 Mech.Inf moved from Bucharest to Krakow
    
        Place Units - Romanians
            1 Adv.Fighter and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.67
    Russians regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 ArmoredCar moved from N.Thailand to Burma
            1 Fighter and 1 L.Fighter moved from N.Thailand to Burma
            1 L.Fighter moved from Bangkok to Burma
            1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Hunan to N.Thailand
            1 Artillery and 2 Infantrys moved from Hunan to Kwangsi
            4 ArmoredCars moved from Bangkok to N.Thailand
            1 Marine moved from Bangkok to S.Thailand
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Hollandia
            1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 112 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 ArmoredCar, 1 Fighter and 2 L.Fighters
                British defend with 1 Infantry
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 L.Fighters in Burma, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 ArmoredCar, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter and 2 L.Fighters moved from Burma to N.Thailand
    
        Place Units - Thai
            4 ArmoredCars, 1 L.Fighter and 1 Mech.Inf placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia
            1 Bomber moved from Normandy to Paris
            2 Bombers moved from Canarians to 8 Sea Zone
            2 Infantrys moved from Guadalcanal to 115 Sea Zone
            2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Kusaie
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
                  Americans take Guam from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            5 Infantrys moved from Rongelap to 95 Sea Zone
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Fighter moved from 95 Sea Zone to Ulithi
            3 Battleships moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Ulithi
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia
            1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Liberia
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia
                Americans loses 0 PUs for violating Liberias neutrality.
                Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Saipan
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank
                Casualties for Americans: 2 Infantrys
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone
            4 Submarines moved from 95 Sea Zone to 101 Sea Zone
            1 Carrier moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from Kusaie to 95 Sea Zone
            1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Kusaie to 101 Sea Zone
            1 L.Fighter moved from San Francisco to 95 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 101 Sea Zone
            2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
            2 Destroyers moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            2 Bombers moved from 8 Sea Zone to Iceland
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco
            1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Salvador to Bahia
            1 Artillery moved from Argentina to Rio De Janeiro
            3 Tanks moved from Argentina to Bahia
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 L.Fighter moved from Pearl Harbor to 101 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 95 Sea Zone
            1 Bomber moved from Paris to Normandy
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Infantry placed in South Atlantic USA
            2 B.Transports placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Americans regular : 1,00
    Neutral regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Falkland to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Liberia
            1 Bomber moved from Normandy to Paris
            2 Bombers moved from Canarians to 8 Sea Zone
            2 Infantrys moved from Guadalcanal to 115 Sea Zone
            2 Infantrys and 1 Transport moved from 115 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Kusaie
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
                  Americans take Guam from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            5 Infantrys moved from Rongelap to 95 Sea Zone
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Fighter moved from 95 Sea Zone to Ulithi
            3 Battleships moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Ulithi
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Saipan
            1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 95 Sea Zone to Ulithi
            1 Artillery and 1 Tank moved from Argentina to 39 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia
            1 Battleship and 1 Cruiser moved from 31 Sea Zone to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 B.Transports, 1 Battleship, 2 Elites, 12 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Liberia
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Liberia, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Liberia, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia
                Americans loses 0 PUs for violating Liberias neutrality.
                Americans win, taking Liberia from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Saipan
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Americans roll dice for 3 Battleships and 1 Cruiser in Saipan, round 2 : 2/4 hits, 2,50 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 2 : 0/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Saipan, round 3 : 5/6 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 2/2 hits, 1,00 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank
                Casualties for Americans: 2 Infantrys
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Fighter, 2 Infantrys and 2 L.Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 B.Carrier moved from 97 Sea Zone to 95 Sea Zone
            4 Submarines moved from 95 Sea Zone to 101 Sea Zone
            1 Carrier moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from Kusaie to 95 Sea Zone
            1 Adv.Fighter moved from 97 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Kusaie to 101 Sea Zone
            1 L.Fighter moved from San Francisco to 95 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 101 Sea Zone
            2 B.Carriers and 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
            2 Destroyers moved from 95 Sea Zone to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            2 Bombers moved from 8 Sea Zone to Iceland
            1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to W.Morocco
            1 B.Carrier and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Salvador to Bahia
            1 Artillery moved from Argentina to Rio De Janeiro
            3 Tanks moved from Argentina to Bahia
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 L.Fighter moved from Pearl Harbor to 101 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from 97 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 95 Sea Zone
            1 Bomber moved from Paris to Normandy
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Adv.Fighter and 1 Battleship placed in 95 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Elite and 3 Infantrys placed in San Francisco
            1 Infantry placed in South Atlantic USA
            2 B.Transports placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,67
    Americans regular : 1,00
    Neutral regular : 0,67
    

    Savegame

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