Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
The brits were sleeping though.
Btw, air can’t target subs unless there’s a des along. Read it in the revised rules.
@trulpen did i do that anywhere?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 2 Fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from London: 2 Fighters
EDIT: Turning off Edit Mode
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Darfur to New Valley
1 Infantry moved from British Somaliland to Italian East Africa
1 Infantry moved from Equatoria to Italian East Africa
2 Tanks moved from Cairo to New Valley
1 Tank moved from Palestine to Nubia
1 Infantry moved from Lower Egypt to Nubia
1 Fighter moved from Cyprus to Mersa Matruh
1 Fighter moved from Trucial Coast to Nubia
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Artillery moved from Madras to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
1 Fighter moved from Madras to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Punjab to W.Tibet
1 Infantry moved from Bihar to W.Tibet
1 Tank moved from Hyderabad to W.Tibet
1 Tank moved from Delhi to W.Tibet
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Artillery moved from Kenya to Mozambique
1 Infantry moved from Montreal to 2 Sea Zone
1 Tank moved from Quebec to 2 Sea Zone
1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
British take Greenland from Neutral
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
1 Transport moved from 10 Sea Zone to 11 Sea Zone
1 Bomber moved from London to 5 Sea Zone
2 Fighters moved from Scotland to 5 Sea Zone
1 Transport moved from 11 Sea Zone to 5 Sea Zone
Purchase Units - British
British buy 1 Carrier and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 1 Infantry and 2 Tanks
Italians defend with 1 Tank
British roll dice for 1 Infantry and 2 Tanks in New Valley, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0,50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 2 Tanks remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in Nubia
British attack with 1 Fighter, 1 Infantry and 1 Tank
Italians defend with 1 Artillery
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Nubia, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Mozambique
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 2 : 2/3 hits, 0,83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1,17 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Transport
Germans defend with 1 Destroyer and 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Transport in 5 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Finns roll dice for 2 Destroyers and 1 Transport in 5 Sea Zone, round 2 : 0/3 hits, 0,83 expected hits
1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 5 Sea Zone
Finns roll dice for 1 Submarine in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Transport in 5 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
Finns roll dice for 2 Destroyers in 5 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 Submarine owned by the Germans, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 5 Sea Zone
British roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 5 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Germans lost in 5 Sea Zone
British win with 1 Battleship, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 22
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in W.Tibet
British attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 2 Infantrys and 2 Tanks in W.Tibet, round 2 : 1/4 hits, 1,33 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in W.Tibet
British roll dice for 2 Infantrys and 2 Tanks in W.Tibet, round 3 : 0/4 hits, 1,33 expected hits
Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 Infantrys and 2 Tanks in W.Tibet, round 4 : 2/4 hits, 1,33 expected hits
Neutral roll dice for 1 Infantry in W.Tibet, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Mersa Matruh
British attack with 1 Artillery, 2 Fighters and 3 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Italian East Africa
British attack with 1 Artillery and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Fighters moved from 5 Sea Zone to 11 Sea Zone
1 Bomber moved from 5 Sea Zone to Dover
1 Infantry moved from Scotland to Northern Ireland
2 Infantrys moved from Manchester to Scotland
1 Tank moved from London to Scotland
2 Tanks moved from Manchester to Scotland
2 Infantrys moved from Dover to Manchester
1 Fighter moved from Wales to Northern Ireland
1 Submarine moved from 18 Sea Zone to 16 Sea Zone
1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Northern Ireland
1 Artillery and 2 Infantrys moved from Wales to Manchester
1 Fighter moved from Mersa Matruh to Cairo
1 Fighter moved from Nubia to Lower Egypt
1 AAGun moved from Cairo to Lower Egypt
1 Fighter moved from Mersa Matruh to Lower Egypt
EDIT: 1 Infantry moved from Cairo to Mersa Matruh
1 Infantry moved from Cairo to Lower Egypt
1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 AAGun and 1 Infantry moved from Cape Town to South Africa
1 Cruiser moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Iraq
1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Iraq
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from S.Thailand to Malaya
1 Destroyer moved from 60 Sea Zone to 65 Sea Zone
1 Submarine moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from Yukon to 80 Sea Zone
1 Infantry moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
1 Infantry moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to Canadian Prairies
1 Infantry moved from Canadian Prairies to Ontario
1 Tank moved from Ontario to Quebec
1 Infantry moved from Montreal to Quebec
1 Fighter moved from Montreal to Quebec
5 Infantrys moved from London to Manchester
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Artillery and 1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Mysore to Rajputana
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Iraq to Palestine
1 Destroyer moved from 57 Sea Zone to 58 Sea Zone
1 Submarine moved from 59 Sea Zone to 63 Sea Zone
1 Destroyer moved from 58 Sea Zone to 63 Sea Zone
1 Infantry moved from Delhi to Hyderabad
1 Submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - British
1 Carrier placed in 11 Sea Zone
1 Transport placed in 2 Sea Zone
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Finns regular : 0,17
Thai regular : -0,33
Neutral regular : -1,67
British regular : 2,00
@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
@trulpen did i do that anywhere?
No, but I think you said before that air can hit subs in the first round and then they may submerge. Anyway, it seemed when I did Hisaichi’s first move in the other game that the sub blocked my ships, which it shouldn’t. So might just be some 3a-flaws here and there.
@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
@trulpen said in #2 WindowWasher (X) vs trulpen (A) WaW:
THE DUTCH ARE THE BEST, how about this, lets trade powers. Ill give you germany, and you give me the dutch
I beg to differ. They totally sucked in the recent battle with Hisaichi. Sure, that’s a fair trade… :grin:
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Submarine moved from 114 Sea Zone to 113 Sea Zone
EDIT: 1 Artillery and 1 Infantry moved from British Borneo to West Borneo
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
1 AAGun, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Milne Bay to West Papua
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from Queensland to Townsville
1 Fighter moved from Townsville to West Papua
1 Fighter moved from 122 Sea Zone to West Papua
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 114 Sea Zone
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from Guadalcanal to New Georgia
1 Infantry moved from Bougainville to New Georgia
1 Artillery moved from Wellington to South New Zealand
1 Submarine moved from 123 Sea Zone to 115 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
1 Fighter owned by the Dutch retreated
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for Dutch: 1 Submarine
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Dutch
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West Papua
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0,33
Hisaichi regular : 0,33
Time for the midgets.
Actually I didn’t intend to do the last battle-round in z5, but had thought to retreat leaving the des (or actually maybe you had wanted to keep the sub?), but was a bit trigger happy.
Then when the dice was rolled I was like, crap, ok.
sure, keep sub
You mean it’s ok to skip the last battle-round? Although dice were rolled?
@trulpen sure
its not game deciding, ive been there done that too
Thanks! Ok, I fix that now.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
1 Fighter owned by the Dutch retreated
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for Dutch: 1 Submarine
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West Papua
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
EDIT: 1 Battleship moved from 5 Sea Zone to 11 Sea Zone
Place Units - Dutch
Turning on Edit Mode
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0,33
Hisaichi regular : 0,33
It’s so weird here that subs are better than des, but cheaper.
Too messy to fix though. Like changing subs into t-boats for every battle were they defend and adjusting the cost to 6.
Or keep it as it is, but atleast adjusting the cost to 8. Makes super-subs a no-brainer though, so maybe they should be more expensive? It’s a mess trying to adjust costs.