So start a new Game Thread and France should dial you in .
I will do it. The Thread
we should mod the game, add a complex in east romania, its a crime that the russians and romanians cant duke it out in the black sea
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Bucharest to E.Romania
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Tank moved from Bangkok to 105 Sea Zone
1 Tank and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Tank moved from 106 Sea Zone to Manila
Thai take Manila from Americans
2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from French
1 Infantry moved from 106 Sea Zone to Mindoro
Thai take Mindoro from Americans
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : -0.33
the midget gang is hard to do
They are hard-pressed.
Now it’s time for something completely different. The giant.
Oh, the thai took Manila and just got a great income! :)
@trulpen they’re kindof useless without at least some money, so might as well get them some
It’s smart and also denying the US.
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
2 Carriers and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy nothing; Remaining resources: 50 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 2 Carriers, 2 Destroyers, 4 Fighters and 2 Submarines
Yamamoto defend with 1 Destroyer
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 2 Carriers, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
Combat Hit Differential Summary :
Yamamoto regular : -0,33
Americans regular : 0,33
Forgot to attack z91, so did it here separately.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico
1 Infantry moved from Southwest USA to E.Mexico
1 Tank moved from Southwest USA to W.Mexico
1 Bomber moved from North Central USA to Central America
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
1 Tank moved from San Francisco to E.Mexico
1 Infantry moved from San Francisco to W.Mexico
1 Bomber moved from South Central USA to Peru
2 Infantrys moved from Colombia to Peru
1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 99 Sea Zone
2 Infantrys moved from 99 Sea Zone to W.Mexico
1 Transport moved from 99 Sea Zone to 90 Sea Zone
1 Artillery moved from Oahu to 90 Sea Zone
1 Infantry moved from Pearl Harbor to 90 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Infantry moved from Colombia to Central America
1 Fighter moved from 118 Sea Zone to Peru
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Central America, round 2 : 3/4 hits, 1,50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 3 Tanks in E.Mexico, round 2 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in W.Mexico
Americans attack with 3 Artillerys, 6 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/12 hits, 4,00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 3 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Peru, round 2 : 0/6 hits, 2,00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 3 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 4 : 2/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 91 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 Fighter moved from Washington to 13 Sea Zone
1 Infantry moved from North Central USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
2 Carriers and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from Central America to Colombia
1 Bomber moved from Peru to Colombia
1 Fighter moved from Peru to Colombia
1 Bomber moved from 91 Sea Zone to Colombia
1 Infantry moved from Kauai to Oahu
1 Artillery and 1 Infantry moved from Ponape to Truk
Place Units - Americans
1 Carrier, 1 Destroyer and 3 Transports placed in 13 Sea Zone
1 Adv.Fighter placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Neutral regular : -0,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico
1 Infantry moved from Southwest USA to E.Mexico
1 Tank moved from Southwest USA to W.Mexico
1 Bomber moved from North Central USA to Central America
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
1 Tank moved from San Francisco to E.Mexico
1 Infantry moved from San Francisco to W.Mexico
1 Bomber moved from South Central USA to Peru
2 Infantrys moved from Colombia to Peru
1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 99 Sea Zone
2 Infantrys moved from 99 Sea Zone to W.Mexico
1 Transport moved from 99 Sea Zone to 90 Sea Zone
1 Artillery moved from Oahu to 90 Sea Zone
1 Infantry moved from Pearl Harbor to 90 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Infantry moved from Colombia to Central America
1 Fighter moved from 118 Sea Zone to Peru
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Central America, round 2 : 3/4 hits, 1,50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 3 Tanks in E.Mexico, round 2 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in W.Mexico
Americans attack with 3 Artillerys, 6 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/12 hits, 4,00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 3 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Peru, round 2 : 0/6 hits, 2,00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 3 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 4 : 2/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 91 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 Fighter moved from Washington to 13 Sea Zone
1 Infantry moved from North Central USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
2 Carriers and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from Central America to Colombia
1 Bomber moved from Peru to Colombia
1 Fighter moved from Peru to Colombia
1 Bomber moved from 91 Sea Zone to Colombia
1 Infantry moved from Kauai to Oahu
1 Artillery and 1 Infantry moved from Ponape to Truk
Place Units - Americans
1 Carrier, 1 Destroyer and 3 Transports placed in 13 Sea Zone
1 Adv.Fighter placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 100 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,00
Neutral regular : -0,17
I have one more thing. Will buy a cr instead of 2 tr.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico
1 Infantry moved from Southwest USA to E.Mexico
1 Tank moved from Southwest USA to W.Mexico
1 Bomber moved from North Central USA to Central America
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
1 Tank moved from San Francisco to E.Mexico
1 Infantry moved from San Francisco to W.Mexico
1 Bomber moved from South Central USA to Peru
2 Infantrys moved from Colombia to Peru
1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 99 Sea Zone
2 Infantrys moved from 99 Sea Zone to W.Mexico
1 Transport moved from 99 Sea Zone to 90 Sea Zone
1 Artillery moved from Oahu to 90 Sea Zone
1 Infantry moved from Pearl Harbor to 90 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from 99 Sea Zone to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Infantry moved from Colombia to Central America
1 Fighter moved from 118 Sea Zone to Peru
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Central America, round 2 : 3/4 hits, 1,50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 3 Tanks in E.Mexico, round 2 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in W.Mexico
Americans attack with 3 Artillerys, 6 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in W.Mexico, round 2 : 5/12 hits, 4,00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 3 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Peru, round 2 : 0/6 hits, 2,00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 3 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 4 : 2/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 91 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 Fighter moved from Washington to 13 Sea Zone
1 Infantry moved from North Central USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
2 Carriers and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from Central America to Colombia
1 Bomber moved from Peru to Colombia
1 Fighter moved from Peru to Colombia
1 Bomber moved from 91 Sea Zone to Colombia
1 Infantry moved from Kauai to Oahu
1 Artillery and 1 Infantry moved from Ponape to Truk
Place Units - Americans
1 Carrier, 1 Destroyer and 3 Transports placed in 13 Sea Zone
1 Adv.Fighter placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 100 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 2 Transports
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 Cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,00
Neutral regular : -0,17
Just remembered that a cr is much better here than in G40 in that it can transport 1 inf and has a killer shore bombardment.
Should mean that your sharks shall flee in panic.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Submarine moved from 25 Sea Zone to 32 Sea Zone
2 Submarines moved from 13 Sea Zone to 7 Sea Zone
2 Submarines moved from 8 Sea Zone to 29 Sea Zone
2 Submarines moved from 31 Sea Zone to 29 Sea Zone
2 Submarines moved from 34 Sea Zone to 29 Sea Zone
1 Tank moved from Languedoc to Brittany
Germans take Aquitaine from French
Germans take Brittany from French
1 Infantry moved from Languedoc to Burgundy
1 Artillery moved from Lorraine to Burgundy
1 Artillery and 1 Infantry moved from Lorraine to Belgium
1 Infantry moved from Lorraine to Belgium
1 Fighter and 2 Stukas moved from Rhine to Belgium
2 Infantrys moved from Tripoli to El Agheila
1 Tank moved from Languedoc to Burgundy
1 Bomber and 2 Fighters moved from Lapland to 6 Sea Zone
1 Submarine moved from 5 Sea Zone to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from Lapland to Oulu
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Oulu
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
1 Infantry and 1 Tank moved from Danzig to 23 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys and 1 Tank moved from 24 Sea Zone to Oulu
1 Artillery and 1 Infantry moved from Danzig to East Prussia
2 Infantrys moved from Danzig to Brest
2 Artillerys moved from Hungary to Krakow
1 Tank moved from Hungary to Brest
2 Artillerys and 2 Infantrys moved from Krakow to Warsaw
1 Artillery and 1 Infantry moved from Krakow to Brest
5 Infantrys moved from Bohemia to Krakow
2 Artillerys and 12 Infantrys moved from Brandenburg to Bohemia
1 Tank moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Tank moved from Vinnytsia to Brest
6 Infantrys moved from Krakow to Brest
6 Infantrys moved from Lorraine to Burgundy
2 Tanks moved from Rhine to Burgundy
3 Tanks moved from Rhine to Lorraine
4 Tanks moved from Bavaria to Lorraine
1 Tank moved from S.Tunisia to N.Algeria
Germans take N.Tunisia from French
Germans take N.Algeria from French
1 Tank moved from S.Tunisia to S.Algeria
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans, 1 Fighter owned by the Germans and 1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Germans: 1 Fighter and 1 Submarine
Battle in Brest
Germans attack with 1 Artillery, 9 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Brest, round 2 : 4/12 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 1 Artillery, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys and 2 Infantrys in Warsaw, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 2 Artillerys in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys in Warsaw, round 4 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas in Belgium, round 2 : 1/6 hits, 2.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Belgium
Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Stukas in Belgium, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Germans: 1 Infantry
Battle in Burgundy
Germans attack with 1 Artillery, 7 Infantrys and 3 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Burgundy, round 2 : 6/11 hits, 3.17 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in S.Algeria
Germans attack with 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Tank in S.Algeria, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in S.Algeria
French win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in East Prussia
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 7 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Destroyer
Germans roll dice for 2 Submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 7 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Destroyer
Non Combat Move - Germans
1 AAGun moved from Lorraine to Bavaria
1 AAGun moved from Krakow to Brest
1 Bomber and 1 Fighter moved from 6 Sea Zone to Oulu
1 Bomber moved from Oulu to Tampere
1 Fighter and 2 Stukas moved from Belgium to Lorraine
Place Units - Germans
2 Artillerys and 3 Infantrys placed in Bohemia
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
1 Adv.Fighter placed in Hamburg
Turn Complete - Germans
Germans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
French regular : 1.67
Russians regular : -0.83
Germans regular : 3.17
Neutral regular : -2.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 unit repaired.
1 Artillery and 2 Infantrys moved from Lithuania to East Prussia
Purchase Units - Russians
Russians buy nothing; Remaining resources: 120 PUs;
Combat - Russians
Battle in East Prussia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0,67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Non Combat Move - Russians
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,17
Similar as before. Missed an attack.