@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
and: I got message from Marti that 4 was rolled
Forgot to ask about submerging 106?
I don’t submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/21 hits, 7.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/15 hits, 6.00 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 7/11 hits, 4.33 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 1 submarine
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from France to Holland Belgium
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : 0.33
Germans regular : -4.00
British regular : -0.33
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 25 times
6 was rolled 21 times
Average roll : 3,428
Median : 3,000
Variance : 0,336
Standard Deviation : 0,579
Total rolls : 138
Germans Combat
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 19 times
6 was rolled 15 times
Average roll : 3,505
Median : 4,000
Variance : 0,342
Standard Deviation : 0,585
Total rolls : 93
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,737
Median : 3,000
Variance : 0,602
Standard Deviation : 0,776
Total rolls : 19
French Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2,905
Median : 3,000
Variance : 1,175
Standard Deviation : 1,084
Total rolls : 21
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Korea to Japan
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 4.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
scramble to sz95? OOL?
full scramble, german fighter dies in between italian fighters.
ships, italian fighter, german fighter, italian fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery and 3 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Philippines to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Wake Island
1 fighter moved from Eastern United States to Western United States
1 aaGun moved from Western United States to Central United States
1 armour and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
3 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits
Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 bomber, 2 fighters and 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Germans: 1 fighter
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 aaGuns and 6 infantry moved from India to Burma
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 111 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 1 bomber
Combat Hit Differential Summary :
Chinese regular : 0,00
Italians regular : -2,00
Japanese regular : 0,67
Neutral_Axis regular : -0,33
British regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 95 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 4/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Trans-Jordan from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French, 2 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Ethiopia to Italian Somaliland
1 artillery and 2 infantry moved from Tobruk to Libya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs (3 lost to blockades); end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 1.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
Dont forget france! :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 2 infantry moved from United Kingdom to Scotland
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the French lost in Southern France
Italians win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers and 3 fighters moved from Western Germany to Greece
4 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 3 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 3 fighters and 4 infantry in Greece, round 2 : 5/9 hits, 3.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
2 bombers moved from Greece to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
6 artilleries and 4 infantry moved from Germany to Poland
3 armour moved from Yugoslavia to Poland
1 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 tactical_bombers moved from Holland Belgium to Yugoslavia
2 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to Yugoslavia
1 tactical_bomber moved from Holland Belgium to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 airfield placed in Yugoslavia
1 destroyer and 1 submarine placed in 113 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 armour moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Siam to Shan State
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.17 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Chahar to Hopei
1 aaGun and 6 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 4 infantry
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : -2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 31 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 49 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
Place Units - Americans
4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 7 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -2,00