Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
10 artilleries and 9 infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Germany
Place Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 6 submarines, 1 tactical_bomber and 2 transports
6 submarines owned by the Japanese submerged
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 12/33 hits, 17.50 expected hits
2 submarines owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
1 marine moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to Caroline Islands
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 6 submarines, 1 tactical_bomber and 2 transports
6 submarines owned by the Japanese submerged
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 12/33 hits, 17.50 expected hits
2 submarines owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
1 marine moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to Caroline Islands
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
French converts factory_major into different units
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from Libya to Tobruk
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
4 fighters moved from Germany to Norway
1 tactical_bomber moved from Germany to Norway
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Norway
1 artillery moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
Combat - Germans
Battle in Western Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Norway
Germans attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 5 fighters and 2 tactical_bombers in Norway, round 2 : 1/7 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 4 fighters and 2 tactical_bombers in Norway, round 3 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Norway
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Germany
1 bomber moved from Bryansk to Germany
3 fighters and 2 tactical_bombers moved from Norway to Germany
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Karelia
1 armour, 2 artilleries and 6 mech_infantrys moved from Western Ukraine to Ukraine
31 artilleries moved from Smolensk to Belarus
18 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Belarus
18 mech_infantrys moved from Belarus to Rostov
8 armour moved from Belarus to Rostov
11 mech_infantrys moved from Smolensk to Ukraine
3 aaGuns moved from Smolensk to Belarus
3 mech_infantrys moved from Belarus to Eastern Poland
14 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
16 armour moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -1.33
Germans regular : -2.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Vologda
1 fighter, 4 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Russia
1 aaGun and 3 infantry moved from Kazakhstan to Samara
1 aaGun, 20 artilleries and 60 infantry moved from Russia to Tambov
1 aaGun and 11 infantry moved from Sakha to Amur
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 2.33
Post Turn was greyed out after I made an edit so I’m posting as a file.
@LennardF No worries. I found out that in ‘‘File’’ you can post PBEM or something and it posts here
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from France to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Caucasus to Egypt
8 bombers moved from Caucasus to Syria
Combat - Americans
Strategic bombing raid in Egypt
Italians roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Denmark
Battle in Syria
Americans attack with 8 bombers
Italians defend with 1 infantry
Americans roll dice for 8 bombers in Syria, round 2 : 6/8 hits, 5.33 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Syria
Americans win, taking Denmark from Germans with 7 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Western Germany
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Western Germany, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
5 fighters moved from Western Germany to Norway
4 artilleries and 1 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 9 infantry moved from Normandy Bordeaux to France
7 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Alexandria to Tobruk
7 bombers moved from Syria to Persia
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 34 Sea Zone to 44 Sea Zone
4 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
6 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
6 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
5 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : 0.67
Germans regular : -0.67
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from France to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Caucasus to Egypt
8 bombers moved from Caucasus to Syria
Combat - Americans
Strategic bombing raid in Egypt
Italians roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Denmark
Battle in Syria
Americans attack with 8 bombers
Italians defend with 1 infantry
Americans roll dice for 8 bombers in Syria, round 2 : 6/8 hits, 5.33 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Syria
Americans win, taking Denmark from Germans with 7 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Western Germany
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Western Germany, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
5 fighters moved from Western Germany to Norway
4 artilleries and 1 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 9 infantry moved from Normandy Bordeaux to France
7 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Alexandria to Tobruk
7 bombers moved from Syria to Persia
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 infantry, 1 marine, 11 submarines, 3 tactical_bombers and 2 transports moved from 34 Sea Zone to 44 Sea Zone
4 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
6 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
6 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
5 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 2 infantry moved from Persia to Iraq
6 fighters and 2 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Caucasus to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 6 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 6 fighters and 1 mech_infantry in Kazakhstan, round 3 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters moved from Kazakhstan to Persia
1 bomber and 2 fighters moved from Iraq to Persia
4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Libya to Tobruk
1 infantry moved from Alexandria to Tobruk
1 aaGun, 3 artilleries and 7 infantry moved from France to Northern Italy
2 fighters moved from France to Norway
1 artillery and 7 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
2 aaGuns and 6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
6 infantry placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 0.33
Italians regular : 1.33
Germans regular : -0.67
British regular : -4.50
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
10 artilleries and 12 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 fighter moved from Germany to Northern Italy
2 artilleries and 22 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 22 infantry
British defend with 1 aaGun, 3 artilleries and 7 infantry; French defend with 1 factory_minor and 1 infantry; Americans defend with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 22 infantry in Northern Italy, round 2 : 2/24 hits, 4.67 expected hits
French roll dice for 1 aaGun, 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/20 hits, 6.83 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 19 infantry in Northern Italy, round 3 : 8/21 hits, 4.17 expected hits
French roll dice for 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/19 hits, 6.50 expected hits
3 infantry owned by the Americans, 1 infantry owned by the French, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 15 infantry in Northern Italy, round 4 : 4/17 hits, 3.50 expected hits
French roll dice for 1 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 4 : 5/11 hits, 3.83 expected hits
1 artillery owned by the Americans, 2 infantry owned by the British, 5 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 artilleries and 10 infantry in Northern Italy, round 5 : 1/12 hits, 2.67 expected hits
French roll dice for 1 armour and 6 artilleries in Northern Italy, round 5 : 2/7 hits, 2.50 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 8 infantry in Northern Italy, round 6 : 3/10 hits, 2.33 expected hits
French roll dice for 1 armour and 5 artilleries in Northern Italy, round 6 : 4/6 hits, 2.17 expected hits
2 artilleries owned by the Americans, 1 artillery owned by the British and 4 infantry owned by the Italians lost in Northern Italy
2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Southern Italy
French win with 1 armour and 2 artilleries remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter and 18 infantry
Casualties for British: 1 aaGun, 1 artillery and 7 infantry
Casualties for Americans: 4 artilleries, 3 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : -3.83
Italians regular : 0.67
British AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
3 infantry moved from Western Australia to 56 Sea Zone
3 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
3 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to Celebes
Place Units - ANZAC
1 harbour placed in Celebes
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
3 infantry moved from Western Australia to 56 Sea Zone
3 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
3 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to Celebes
Place Units - ANZAC
1 harbour placed in Celebes
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Purchase Units - French
French repair damage of 2x factory_minor; Remaining resources: 18 PUs;
French buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from France to Norway
Place Units - French
2 infantry placed in France
French undo move 1.
1 armour and 1 infantry placed in France
3 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Scramble SZ 112?
@LennardF no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Greater Southern Germany
3 artilleries moved from Germany to Western Germany
31 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Germany to 112 Sea Zone
4 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Germany to Bryansk
2 infantry moved from Belarus to Bryansk
34 artilleries and 16 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
4 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
24 armour and 18 mech_infantrys moved from Rostov to Caucasus
4 armour and 17 mech_infantrys moved from Ukraine to Caucasus
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Germans attack with 3 artilleries, 31 infantry and 4 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 31 infantry and 4 mech_infantrys in Western Germany, round 2 : 8/38 hits, 7.33 expected hits
Americans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 3 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 34 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 34 artilleries, 16 infantry and 1 mech_infantry in Smolensk, round 2 : 19/51 hits, 17.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 34 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 28 armour, 1 infantry and 35 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 28 armour, 1 infantry and 35 mech_infantrys in Caucasus, round 2 : 20/64 hits, 20.00 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 28 armour and 35 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 112 Sea Zone to Germany
2 bombers moved from Bryansk to Archangel
2 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
2 mech_infantrys moved from Eastern Poland to Germany
2 armour moved from Eastern Poland to Germany
2 mech_infantrys moved from Eastern Poland to Germany
12 mech_infantrys moved from Eastern Poland to Archangel
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.00
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Finland, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
14 artilleries and 52 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Vologda to Urals
1 artillery and 3 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
18 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
10 artilleries moved from Eastern Persia to Turkmenistan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
3 bombers moved from Szechwan to Novosibirsk
8 infantry moved from Szechwan to Sikang
2 fighters moved from Szechwan to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Shensi to Sikang
3 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Burma to Yunnan
4 mech_infantrys moved from Eastern Persia to India
3 tactical_bombers moved from Szechwan to Kiangsu
4 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Manchuria to Korea
5 tactical_bombers moved from Manchuria to Kiangsu
1 submarine moved from 35 Sea Zone to 34 Sea Zone
15 fighters moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Korea
Japanese attack with 8 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 battleships and 1 cruiser in Korea, round 2 : 2/4 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 6 armour, 2 infantry and 6 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 4/14 hits, 4.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 15 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
14 fighters moved from 34 Sea Zone to Kiangsu
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 aaGun moved from Eastern Persia to Turkmenistan
3 bombers moved from Novosibirsk to Sikang
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Kwangtung
2 infantry placed in French Indo China
1 infantry placed in Kwangtung
3 mech_infantrys placed in India
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.83
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 battleship, 4 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 infantry and 1 marine moved from 39 Sea Zone to India
7 bombers moved from Persia to India
6 infantry and 1 marine moved from Morocco to 91 Sea Zone
6 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
9 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
9 infantry and 1 marine moved from 112 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
5 fighters moved from Norway to Western Germany
1 armour moved from Northern Italy to Western Germany
3 artilleries and 9 infantry moved from France to Western Germany
Combat - Americans
Battle in India
Americans attack with 7 bombers, 4 infantry and 1 marine
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
Americans roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 7 bombers, 4 infantry and 1 marine in India, round 2 : 7/12 hits, 5.67 expected hits
Japanese roll dice for 2 armour and 8 mech_infantrys in India, round 2 : 4/10 hits, 3.67 expected hits
7 mech_infantrys owned by the Japanese and 4 infantry owned by the Americans lost in India
Americans roll dice for 7 bombers and 1 marine in India, round 3 : 6/8 hits, 5.00 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in India, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in India
Americans win, taking India from Japanese, taking Borneo from ANZAC with 5 bombers and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 bombers and 4 infantry
Casualties for Japanese: 2 armour and 8 mech_infantrys
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 4 mech_infantrys
Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine in Western Germany, round 2 : 7/30 hits, 8.17 expected hits
Germans roll dice for 3 artilleries, 29 infantry and 4 mech_infantrys in Western Germany, round 2 : 17/36 hits, 12.00 expected hits
7 infantry owned by the Germans and 17 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 3 infantry and 1 marine in Western Germany, round 3 : 2/13 hits, 5.33 expected hits
Germans roll dice for 3 artilleries, 22 infantry and 4 mech_infantrys in Western Germany, round 3 : 11/29 hits, 9.67 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 marine owned by the Americans lost in Western Germany
2 fighters owned by the Americans retreated
Germans win with 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is -86
Casualties for Americans: 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 marine
Casualties for Germans: 9 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to Norway
5 bombers moved from India to Persia
1 destroyer moved from 44 Sea Zone to 39 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Tobruk to Libya
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
2 fighters placed in Western United States
1 harbour placed in Norway
1 armour and 2 mech_infantrys placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Americans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : 1.00
Germans regular : 6.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 battleship, 4 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 infantry and 1 marine moved from 39 Sea Zone to India
7 bombers moved from Persia to India
6 infantry and 1 marine moved from Morocco to 91 Sea Zone
6 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
9 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
9 infantry and 1 marine moved from 112 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
5 fighters moved from Norway to Western Germany
1 armour moved from Northern Italy to Western Germany
3 artilleries and 9 infantry moved from France to Western Germany
Combat - Americans
Battle in India
Americans attack with 7 bombers, 4 infantry and 1 marine
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
Americans roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 7 bombers, 4 infantry and 1 marine in India, round 2 : 7/12 hits, 5.67 expected hits
Japanese roll dice for 2 armour and 8 mech_infantrys in India, round 2 : 4/10 hits, 3.67 expected hits
7 mech_infantrys owned by the Japanese and 4 infantry owned by the Americans lost in India
Americans roll dice for 7 bombers and 1 marine in India, round 3 : 6/8 hits, 5.00 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in India, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in India
Americans win, taking India from Japanese, taking Borneo from ANZAC with 5 bombers and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 bombers and 4 infantry
Casualties for Japanese: 2 armour and 8 mech_infantrys
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 4 mech_infantrys
Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine in Western Germany, round 2 : 7/30 hits, 8.17 expected hits
Germans roll dice for 3 artilleries, 29 infantry and 4 mech_infantrys in Western Germany, round 2 : 17/36 hits, 12.00 expected hits
7 infantry owned by the Germans and 17 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 3 infantry and 1 marine in Western Germany, round 3 : 2/13 hits, 5.33 expected hits
Germans roll dice for 3 artilleries, 22 infantry and 4 mech_infantrys in Western Germany, round 3 : 11/29 hits, 9.67 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 marine owned by the Americans lost in Western Germany
2 fighters owned by the Americans retreated
Germans win with 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is -86
Casualties for Americans: 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 marine
Casualties for Germans: 9 infantry
Non Combat Move - Americans
2 fighters moved from Western Germany to Norway
5 bombers moved from India to Persia
1 destroyer moved from 44 Sea Zone to 39 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Tobruk to Libya
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
2 fighters placed in Western United States
1 harbour placed in Norway
1 armour and 2 mech_infantrys placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Americans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
4 armour and 8 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Northern Italy to Western Germany
1 artillery and 7 infantry moved from France to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone
7 infantry and 1 marine moved from 112 Sea Zone to Western Germany
7 fighters moved from Norway to Western Germany
1 mech_infantry moved from Persia to Syria
French take Syria from Italians
Combat - British
Battle in Western Germany
British attack with 3 artilleries, 7 fighters, 14 infantry and 1 marine
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 20 infantry and 4 mech_infantrys
British roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 artilleries, 7 fighters, 14 infantry and 1 marine in Western Germany, round 2 : 8/25 hits, 7.67 expected hits
Germans roll dice for 3 artilleries, 20 infantry and 4 mech_infantrys in Western Germany, round 2 : 9/27 hits, 9.00 expected hits
8 infantry owned by the Germans and 9 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries, 7 fighters, 5 infantry and 1 marine in Western Germany, round 3 : 8/16 hits, 6.17 expected hits
Germans roll dice for 3 artilleries, 12 infantry and 4 mech_infantrys in Western Germany, round 3 : 5/19 hits, 6.33 expected hits
8 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries, 7 fighters and 1 marine in Western Germany, round 4 : 5/11 hits, 4.83 expected hits
Germans roll dice for 3 artilleries, 4 infantry and 4 mech_infantrys in Western Germany, round 4 : 3/11 hits, 3.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 artilleries owned by the British lost in Western Germany
British roll dice for 7 fighters and 1 marine in Western Germany, round 5 : 5/8 hits, 3.83 expected hits
Germans roll dice for 3 artilleries and 3 mech_infantrys in Western Germany, round 5 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 7 fighters and 1 marine in Western Germany, round 6 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 7 fighters and 1 marine remaining. Battle score for attacker is 34
Casualties for British: 3 artilleries and 14 infantry
Casualties for Germans: 3 artilleries, 20 infantry and 4 mech_infantrys
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 8 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/12 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 3 : 4/12 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
8 fighters moved from Persia to India
1 bomber moved from Persia to France
2 aaGuns and 5 infantry moved from Normandy Bordeaux to France
4 infantry moved from Tobruk to Libya
4 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to France
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Italians regular : -0.67
Japanese regular : 1.00
Germans regular : 2.00
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from French
10 artilleries and 12 infantry moved from Alexandria to Egypt
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :