@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
LennardF vs Samuel (Allies +15)
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone 3 infantry moved from Western Australia to 56 Sea Zone 3 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone 3 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 fighter moved from New South Wales to Queensland 2 fighters moved from Caroline Islands to Queensland 2 fighters moved from Caroline Islands to Celebes Place Units - ANZAC 1 harbour placed in Celebes 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Purchase Units - French French repair damage of 2x factory_minor; Remaining resources: 18 PUs; French buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 fighter moved from France to Norway Place Units - French 2 infantry placed in France French undo move 1. 1 armour and 1 infantry placed in France 3 infantry placed in Normandy Bordeaux Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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Scramble SZ 112?
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@LennardF no
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Greater Southern Germany 3 artilleries moved from Germany to Western Germany 31 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Germany to 112 Sea Zone 4 fighters moved from Germany to 112 Sea Zone 2 bombers moved from Germany to Bryansk 2 infantry moved from Belarus to Bryansk 34 artilleries and 16 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 4 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus 24 armour and 18 mech_infantrys moved from Rostov to Caucasus 4 armour and 17 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Battle in 112 Sea Zone Germans attack with 4 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Germany Germans attack with 3 artilleries, 31 infantry and 4 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries, 31 infantry and 4 mech_infantrys in Western Germany, round 2 : 8/38 hits, 7.33 expected hits Americans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 3 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 3 infantry Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 34 artilleries, 16 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 34 artilleries, 16 infantry and 1 mech_infantry in Smolensk, round 2 : 19/51 hits, 17.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 34 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 28 armour, 1 infantry and 35 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 28 armour, 1 infantry and 35 mech_infantrys in Caucasus, round 2 : 20/64 hits, 20.00 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 28 armour and 35 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from 112 Sea Zone to Germany 2 bombers moved from Bryansk to Archangel 2 aaGuns moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 2 mech_infantrys moved from Eastern Poland to Germany 2 armour moved from Eastern Poland to Germany 2 mech_infantrys moved from Eastern Poland to Germany 12 mech_infantrys moved from Eastern Poland to Archangel 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Karelia to Archangel Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : 0.00 Germans regular : 2.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Samara to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 2 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Finland Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Finland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Finland to Norway 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 14 artilleries and 52 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Vologda to Urals 1 artillery and 3 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.00 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 18 infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 10 artilleries moved from Eastern Persia to Turkmenistan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 3 bombers moved from Szechwan to Novosibirsk 8 infantry moved from Szechwan to Sikang 2 fighters moved from Szechwan to Sikang 1 mech_infantry moved from Suiyuyan to Sikang 1 infantry moved from Shensi to Sikang 3 infantry moved from Hopei to Shensi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Burma to Yunnan 4 mech_infantrys moved from Eastern Persia to India 3 tactical_bombers moved from Szechwan to Kiangsu 4 infantry moved from Manchuria to Korea 2 mech_infantrys moved from Manchuria to Korea 5 tactical_bombers moved from Manchuria to Kiangsu 1 submarine moved from 35 Sea Zone to 34 Sea Zone 15 fighters moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 3 submarines moved from 36 Sea Zone to 6 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Korea Japanese attack with 8 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 battleships and 1 cruiser in Korea, round 2 : 2/4 hits, 2.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 3 bombers and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 6 armour, 2 infantry and 6 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 4/14 hits, 4.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 6 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 15 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 14 fighters moved from 34 Sea Zone to Kiangsu 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 aaGun moved from Eastern Persia to Turkmenistan 3 bombers moved from Novosibirsk to Sikang Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 1 infantry placed in Kwangtung 2 infantry placed in French Indo China 1 infantry placed in Kwangtung 3 mech_infantrys placed in India 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 4 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 39 Sea Zone Americans take 39 Sea Zone from Japanese 4 infantry and 1 marine moved from 39 Sea Zone to India 7 bombers moved from Persia to India 6 infantry and 1 marine moved from Morocco to 91 Sea Zone 6 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 9 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 112 Sea Zone 9 infantry and 1 marine moved from 112 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 5 fighters moved from Norway to Western Germany 1 armour moved from Northern Italy to Western Germany 3 artilleries and 9 infantry moved from France to Western Germany Combat - Americans Battle in India Americans attack with 7 bombers, 4 infantry and 1 marine Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys Americans roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 7 bombers, 4 infantry and 1 marine in India, round 2 : 7/12 hits, 5.67 expected hits Japanese roll dice for 2 armour and 8 mech_infantrys in India, round 2 : 4/10 hits, 3.67 expected hits 7 mech_infantrys owned by the Japanese and 4 infantry owned by the Americans lost in India Americans roll dice for 7 bombers and 1 marine in India, round 3 : 6/8 hits, 5.00 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in India, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in India Americans win, taking India from Japanese, taking Borneo from ANZAC with 5 bombers and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 2 bombers and 4 infantry Casualties for Japanese: 2 armour and 8 mech_infantrys Battle in Western Germany Americans attack with 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 4 mech_infantrys Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine in Western Germany, round 2 : 7/30 hits, 8.17 expected hits Germans roll dice for 3 artilleries, 29 infantry and 4 mech_infantrys in Western Germany, round 2 : 17/36 hits, 12.00 expected hits 7 infantry owned by the Germans and 17 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 3 infantry and 1 marine in Western Germany, round 3 : 2/13 hits, 5.33 expected hits Germans roll dice for 3 artilleries, 22 infantry and 4 mech_infantrys in Western Germany, round 3 : 11/29 hits, 9.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 marine owned by the Americans lost in Western Germany 2 fighters owned by the Americans retreated Germans win with 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is -86 Casualties for Americans: 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 marine Casualties for Germans: 9 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to Norway 5 bombers moved from India to Persia 1 destroyer moved from 44 Sea Zone to 39 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Tobruk to Libya 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry placed in Western United States 2 fighters placed in Western United States 1 harbour placed in Norway 1 armour and 2 mech_infantrys placed in Norway 4 artilleries and 6 infantry placed in Eastern United States 4 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : 1.00 Germans regular : 6.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 4 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 39 Sea Zone Americans take 39 Sea Zone from Japanese 4 infantry and 1 marine moved from 39 Sea Zone to India 7 bombers moved from Persia to India 6 infantry and 1 marine moved from Morocco to 91 Sea Zone 6 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 9 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 112 Sea Zone 9 infantry and 1 marine moved from 112 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 5 fighters moved from Norway to Western Germany 1 armour moved from Northern Italy to Western Germany 3 artilleries and 9 infantry moved from France to Western Germany Combat - Americans Battle in India Americans attack with 7 bombers, 4 infantry and 1 marine Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys Americans roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 7 bombers, 4 infantry and 1 marine in India, round 2 : 7/12 hits, 5.67 expected hits Japanese roll dice for 2 armour and 8 mech_infantrys in India, round 2 : 4/10 hits, 3.67 expected hits 7 mech_infantrys owned by the Japanese and 4 infantry owned by the Americans lost in India Americans roll dice for 7 bombers and 1 marine in India, round 3 : 6/8 hits, 5.00 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in India, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in India Americans win, taking India from Japanese, taking Borneo from ANZAC with 5 bombers and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 2 bombers and 4 infantry Casualties for Japanese: 2 armour and 8 mech_infantrys Battle in Western Germany Americans attack with 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 4 mech_infantrys Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 20 infantry and 1 marine in Western Germany, round 2 : 7/30 hits, 8.17 expected hits Germans roll dice for 3 artilleries, 29 infantry and 4 mech_infantrys in Western Germany, round 2 : 17/36 hits, 12.00 expected hits 7 infantry owned by the Germans and 17 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 3 infantry and 1 marine in Western Germany, round 3 : 2/13 hits, 5.33 expected hits Germans roll dice for 3 artilleries, 22 infantry and 4 mech_infantrys in Western Germany, round 3 : 11/29 hits, 9.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 marine owned by the Americans lost in Western Germany 2 fighters owned by the Americans retreated Germans win with 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is -86 Casualties for Americans: 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 marine Casualties for Germans: 9 infantry Non Combat Move - Americans 2 fighters moved from Western Germany to Norway 5 bombers moved from India to Persia 1 destroyer moved from 44 Sea Zone to 39 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Tobruk to Libya 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry placed in Western United States 2 fighters placed in Western United States 1 harbour placed in Norway 1 armour and 2 mech_infantrys placed in Norway 4 artilleries and 6 infantry placed in Eastern United States 4 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 4 armour and 8 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries moved from Northern Italy to Western Germany 1 artillery and 7 infantry moved from France to Western Germany 6 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone 7 infantry and 1 marine moved from 112 Sea Zone to Western Germany 7 fighters moved from Norway to Western Germany 1 mech_infantry moved from Persia to Syria French take Syria from Italians Combat - British Battle in Western Germany British attack with 3 artilleries, 7 fighters, 14 infantry and 1 marine Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 20 infantry and 4 mech_infantrys British roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 7 fighters, 14 infantry and 1 marine in Western Germany, round 2 : 8/25 hits, 7.67 expected hits Germans roll dice for 3 artilleries, 20 infantry and 4 mech_infantrys in Western Germany, round 2 : 9/27 hits, 9.00 expected hits 8 infantry owned by the Germans and 9 infantry owned by the British lost in Western Germany British roll dice for 3 artilleries, 7 fighters, 5 infantry and 1 marine in Western Germany, round 3 : 8/16 hits, 6.17 expected hits Germans roll dice for 3 artilleries, 12 infantry and 4 mech_infantrys in Western Germany, round 3 : 5/19 hits, 6.33 expected hits 8 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany British roll dice for 3 artilleries, 7 fighters and 1 marine in Western Germany, round 4 : 5/11 hits, 4.83 expected hits Germans roll dice for 3 artilleries, 4 infantry and 4 mech_infantrys in Western Germany, round 4 : 3/11 hits, 3.67 expected hits 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 artilleries owned by the British lost in Western Germany British roll dice for 7 fighters and 1 marine in Western Germany, round 5 : 5/8 hits, 3.83 expected hits Germans roll dice for 3 artilleries and 3 mech_infantrys in Western Germany, round 5 : 0/6 hits, 2.00 expected hits 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Germany British roll dice for 7 fighters and 1 marine in Western Germany, round 6 : 5/8 hits, 3.83 expected hits Germans roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 7 fighters and 1 marine remaining. Battle score for attacker is 34 Casualties for British: 3 artilleries and 14 infantry Casualties for Germans: 3 artilleries, 20 infantry and 4 mech_infantrys Battle in Anglo Egyptian Sudan British attack with 4 armour and 8 mech_infantrys Italians defend with 1 infantry British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/12 hits, 3.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 3 : 4/12 hits, 3.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Persia to Northwest Persia 8 fighters moved from Persia to India 1 bomber moved from Persia to France 2 aaGuns and 5 infantry moved from Normandy Bordeaux to France 4 infantry moved from Tobruk to Libya 4 fighters moved from Western Germany to 112 Sea Zone 3 fighters moved from Western Germany to France Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Italians regular : -0.67 Japanese regular : 1.00 Germans regular : 2.00 British regular : 1.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from French 10 artilleries and 12 infantry moved from Alexandria to Egypt Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Celebes to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 marine moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Shan State Battle in Philippines Battle in Malaya Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 3 submarines moved from 44 Sea Zone to 33 Sea Zone 2 fighters moved from Celebes to Northern Territory 3 fighters moved from Queensland to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Celebes to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 marine moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Shan State Battle in Philippines Battle in Malaya Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 3 submarines moved from 44 Sea Zone to 33 Sea Zone 2 fighters moved from Celebes to Northern Territory 3 fighters moved from Queensland to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Purchase Units - French French buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour and 4 infantry moved from France to Northern Italy 1 fighter moved from Norway to Northern Italy Combat - French Battle in Northern Italy French attack with 1 armour, 1 fighter and 4 infantry Italians defend with 1 factory_minor and 1 infantry French roll dice for 1 armour, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Northern Italy to France 3 infantry moved from Normandy Bordeaux to France Place Units - French 2 mech_infantrys placed in France 3 mech_infantrys placed in Southern France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 2 bombers moved from Archangel to Rostov 13 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 34 artilleries, 16 infantry and 1 mech_infantry moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany 3 artilleries and 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany Combat - Germans Battle in Western Germany Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 marine in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Western Germany Germans win, taking Western Germany from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 marine Battle in Bryansk Germans attack with 37 artilleries, 17 infantry and 14 mech_infantrys Russians defend with 2 infantry Germans roll dice for 37 artilleries, 17 infantry and 14 mech_infantrys in Bryansk, round 2 : 15/68 hits, 22.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 37 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Caucasus to Ukraine 4 mech_infantrys moved from Caucasus to Ukraine 28 armour and 27 mech_infantrys moved from Caucasus to Bryansk 2 bombers moved from Rostov to Ukraine 2 fighters moved from Germany to Ukraine 1 tactical_bomber moved from Germany to Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 3 aaGuns moved from Smolensk to Bryansk Place Units - Germans 3 armour placed in Ukraine 2 bombers placed in Germany 3 infantry placed in Novgorod 4 artilleries and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 2 infantry EDIT: Adding units owned by Germans to Belarus: 2 infantry EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Smolensk: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -5.33 British regular : 0.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Urals to Vologda 1 artillery and 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Vologda Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vologda, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 5 artilleries and 5 infantry moved from Tambov to Russia 1 aaGun, 1 artillery and 5 infantry moved from Samara to Russia 1 fighter moved from Norway to Russia 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 9 infantry moved from Amur to Buryatia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -3.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kazakhstan to Rostov 2 fighters moved from Sikang to Rostov 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 artillery moved from Novosibirsk to Samara Japanese take Samara from Russians 6 armour, 2 infantry and 5 mech_infantrys moved from Kazakhstan to Caucasus 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Yenisey to Timguska 1 infantry moved from Suiyuyan to Kansu 3 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 9 infantry moved from Sikang to Kazakhstan 10 artilleries and 18 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Yunnan to Shan State 3 bombers moved from Sikang to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Sikang to Caucasus 2 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 14 fighters moved from Kiangsu to 20 Sea Zone 6 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 2 infantry moved from Kiangsi to Hunan 2 tactical_bombers moved from Kiangsu to Shantung 5 tactical_bombers moved from Kiangsu to Japan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 7 infantry and 2 mech_infantrys moved from Korea to Manchuria Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Rostov Japanese attack with 2 fighters and 2 mech_infantrys Russians defend with 1 artillery Japanese roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Manchuria Japanese attack with 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 1/11 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 3 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 bombers moved from Shan State to Yunnan 1 aaGun moved from Turkmenistan to Kazakhstan 2 fighters moved from Rostov to Caucasus 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 tactical_bomber moved from Kiangsu to Japan 1 tactical_bomber moved from Manchuria to Kiangsu Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 1 carrier and 2 fighters placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,5,6,4,4,3,1,2 Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.33 UK_Pacific regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Vyborg Americans take Finland from Germans Russians take Vyborg from Germans 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 1 marine moved from India to Burma UK_Pacific take Burma from Japanese Combat - Americans Battle in 80 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 80 Sea Zone to Northern Italy 1 mech_infantry moved from Libya to Alexandria 4 bombers moved from Persia to France 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 mech_infantry EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry EDIT: Turning off Edit Mode 3 armour placed in Norway 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Vyborg Americans take Finland from Germans Russians take Vyborg from Germans 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 1 marine moved from India to Burma UK_Pacific take Burma from Japanese Combat - Americans Battle in 80 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 80 Sea Zone to Northern Italy 1 mech_infantry moved from Libya to Alexandria 4 bombers moved from Persia to France 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 mech_infantry EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry EDIT: Turning off Edit Mode 3 armour placed in Norway 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Vyborg Americans take Finland from Germans Russians take Vyborg from Germans 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 1 marine moved from India to Burma UK_Pacific take Burma from Japanese Combat - Americans Battle in 80 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 80 Sea Zone to Northern Italy 1 mech_infantry moved from Libya to Alexandria 4 bombers moved from Persia to France 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 mech_infantry EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry EDIT: Turning off Edit Mode 3 armour placed in Norway 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 2 infantry moved from France to Western Germany 1 bomber moved from France to Germany 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Western Germany British attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Western Germany to Northern Italy 1 bomber moved from Germany to France 2 aaGuns and 3 infantry moved from France to Northern Italy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Libya to Tobruk 1 mech_infantry moved from Syria to Iraq 4 aaGuns, 5 artilleries and 20 infantry moved from Persia to Northwest Persia 7 mech_infantrys moved from Persia to Iraq 4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 8 fighters moved from India to Iraq Place Units - British 1 factory_minor placed in Iraq 1 infantry and 1 mech_infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.83
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Vyborg Americans take Finland from Germans Russians take Vyborg from Germans 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 1 marine moved from India to Burma UK_Pacific take Burma from Japanese Combat - Americans Battle in 80 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 80 Sea Zone to Northern Italy 1 mech_infantry moved from Libya to Alexandria 4 bombers moved from Persia to France 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 mech_infantry EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry EDIT: Turning off Edit Mode 3 armour placed in Norway 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 2 infantry moved from France to Western Germany 1 bomber moved from France to Germany 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Western Germany British attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Western Germany to Northern Italy 1 bomber moved from Germany to France 2 aaGuns and 3 infantry moved from France to Northern Italy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Libya to Tobruk 1 mech_infantry moved from Syria to Iraq 4 aaGuns, 5 artilleries and 20 infantry moved from Persia to Northwest Persia 7 mech_infantrys moved from Persia to Iraq 4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 8 fighters moved from India to Iraq Place Units - British 1 factory_minor placed in Iraq 1 infantry and 1 mech_infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 4 fighters EDIT: Adding units owned by British to Northern Italy: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.83
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 4 fighters and 2 infantry moved from 37 Sea Zone to Shan State 2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Shan State ANZAC attack with 4 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 4/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Shan State to 44 Sea Zone 2 fighters moved from Northern Territory to Celebes 3 fighters moved from Caroline Islands to Celebes 3 submarines moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 marine EDIT: Adding units owned by ANZAC to Celebes: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50