@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Destroyer and 1 Transport moved from 104 Sea Zone to 88 Sea Zone
EDIT: 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
EDIT: 1 Destroyer and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
EDIT: 2 Infantrys moved from Johnston to Midway
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters, 1 Artillery, 1 Carrier, 2 Destroyers, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to Wake
1 Artillery and 3 Infantrys moved from 88 Sea Zone to Midway
2 Fighters moved from Jaluit to Wake
1 Fighter moved from San Francisco to 88 Sea Zone
1 Fighter moved from Southwest USA to 88 Sea Zone
1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
2 Carriers, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
3 Fighters moved from 104 Sea Zone to West Papua
1 Bomber moved from Jaluit to West Papua
1 Bomber moved from Northwest USA to Kamchatka
1 Infantry moved from South Central USA to 25 Sea Zone
1 Artillery moved from E.Mexico to 25 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Galapagos
1 Bomber moved from Colombia to Galapagos
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
1 Artillery moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
2 Infantrys moved from Central America to Colombia
1 Tank moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
3 Tanks moved from W.Mexico to Central America
3 Infantrys moved from Northeast USA to South Central USA
Purchase Units - Americans
Americans buy 5 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Galapagos
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 2 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 3 : 2/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Wake
Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Americans
2 Adv.Fighters and 2 Fighters moved from Wake to 88 Sea Zone
1 Bomber moved from Galapagos to Johnston
1 Infantry moved from Northwest USA to British Columbia
1 AAGun moved from San Francisco to Southwest USA
1 AAGun moved from Southwest USA to Northwest USA
Place Units - Americans
2 Carriers placed in 98 Sea Zone
1 Adv.Fighter placed in 98 Sea Zone
1 B.Transport placed in 83 Sea Zone
4 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : -1.33
Neutral regular : 0.33
Production/PUs Summary :
Germans : 91 / 98
Russians : 106 / 112
Italians : 55 / 57
French : 46 / 48
Yamamoto : 68 / 74
Chinese : 34 / 34
Hisaichi : 52 / 52
British : 91 / 97
Anzac : 37 / 37
Dutch : 26 / 26
Finns : 12 / 12
Romanians : 14 / 14
Thai : 12 / 12
Americans : 95 / 95
I edited a few allied ships in the pacific to move with the USA fleet.
Prior to dice, I will adjust the transport to the WEST side of Corsica.
Don’t want to have to rebuild the entire turn to do so lol
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Bomber moved from Krakow to 56 Sea Zone
1 Artillery and 1 Infantry moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to Bulgaria
1 Artillery and 2 Infantrys moved from E.Romania to Odessa
1 Fighter moved from East Prussia to 6 Sea Zone
1 Infantry moved from Picardy to Normandy
1 Infantry moved from Burgundy to Orleanais
1 Infantry moved from Burgundy to Languedoc
2 Infantrys moved from Burgundy to Paris
3 Infantrys moved from Picardy to Paris
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery and 3 Infantrys moved from Middle Norrland to Upper Norrland
1 ArmoredCar and 1 Infantry moved from Oslo to Nordland
5 Infantrys moved from Danzig to Brest
1 Artillery, 1 Infantry and 4 Tanks moved from Warsaw to Brest
1 Artillery moved from Krakow to Brest
1 ArmoredCar and 1 Tank moved from Provence to 44 Sea Zone
1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 ArmoredCar and 1 Tank moved from 46 Sea Zone to Corsica
1 ArmoredCar and 1 Tank moved from Provence to Languedoc
1 Submarine moved from 42 Sea Zone to 46 Sea Zone
1 Tank moved from N.Algeria to N.Tunisia
1 ArmoredCar and 1 Artillery moved from Burgundy to Orleanais
1 ArmoredCar moved from Picardy to Normandy
5 ArmoredCars moved from Belgium to Paris
1 Infantry moved from Belgium to Netherlands
1 Artillery moved from Burgundy to Paris
5 Tanks moved from Picardy to Paris
1 Tank moved from East Prussia to Brest
1 ArmoredCar moved from Picardy to Normandy
1 ArmoredCar moved from Picardy to Paris
5 Tanks moved from Burgundy to Paris
2 Stukas moved from Rhine to Netherlands
2 Mech.Infs moved from Bavaria to Paris
1 Mech.Inf moved from Bavaria to Netherlands
4 Mech.Infs moved from Rhine to Netherlands
1 Tank moved from Burgundy to Languedoc
1 Tank moved from Burgundy to Paris
1 Tank moved from Picardy to Netherlands
1 Tank moved from Picardy to Paris
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 8 ArmoredCars, 1 Carrier, 1 Factory, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Brest, round 2 : 6/13 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Languedoc
Germans attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
French defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Languedoc, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 2 Infantrys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for French: 2 Infantrys
Battle in 6 Sea Zone
Germans attack with 1 Fighter
Russians defend with 1 Transport
Germans roll dice for 1 Fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Transport in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in Netherlands
Germans attack with 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 2 : 0/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 3 : 2/8 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
Germans roll dice for 4 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 4 : 4/7 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Mech.Infs, 2 Stukas and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry and 2 Mech.Infs
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in 56 Sea Zone
Germans attack with 1 Bomber
British defend with 1 Carrier
Germans roll dice for 1 Bomber in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Carrier in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 56 Sea Zone
Germans win with 1 Bomber remaining. Battle score for attacker is 14
Casualties for British: 1 Carrier
Battle in Nordland
Germans attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Nordland
Germans roll dice for 1 ArmoredCar in Nordland, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Nordland, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Upper Norrland
Germans attack with 1 Artillery and 3 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 1 Artillery and 3 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Upper Norrland
Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Lapland
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Orleanais
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 2 ArmoredCars and 1 Infantry
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Bulgaria
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Corsica
Germans attack with 1 ArmoredCar and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 3 : 2/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Odessa
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Germans win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks
British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 16 Infantrys
Germans roll dice for 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 10/26 hits, 10.33 expected hits
French roll dice for 1 Artillery and 17 Infantrys in Paris, round 2 : 4/18 hits, 6.00 expected hits
4 Infantrys owned by the Germans, 9 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
Germans roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 7/22 hits, 9.33 expected hits
French roll dice for 1 Artillery and 7 Infantrys in Paris, round 3 : 2/8 hits, 2.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 7 Infantrys owned by the French lost in Paris
Germans roll dice for 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 9/20 hits, 8.67 expected hits
French roll dice for 1 Artillery in Paris, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Paris
Germans captures 48PUs while taking French capital
Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 24
Casualties for Germans: 1 ArmoredCar and 5 Infantrys
Casualties for British: 1 Infantry
Casualties for French: 1 Artillery and 16 Infantrys
Non Combat Move - Germans
2 Stukas moved from Netherlands to Danzig
1 AAGun moved from Belgium to Netherlands
1 AAGun moved from Oulu to Kotka
1 Fighter moved from 6 Sea Zone to Murmansk
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Pomerania to Danzig
3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery moved from W.Romania to E.Romania
2 Infantrys moved from Pomerania to Danzig
1 AAGun moved from Burgundy to Lorraine
1 Bomber moved from 56 Sea Zone to Crete
Place Units - Germans
1 Factory placed in Krakow
4 ArmoredCars placed in Warsaw
4 ArmoredCars and 1 Tank placed in Bohemia
3 Infantrys placed in Danzig
1 Carrier and 1 Transport placed in 23 Sea Zone
1 Adv.Fighter placed in 23 Sea Zone
3 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from 46 Sea Zone: 1 Transport
EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 115 PUs; end with 163 PUs
Combat Hit Differential Summary :
French regular : -4.00
Russians regular : -0.50
Germans regular : 1.17
British regular : -0.50
Neutral regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
2 Fighters moved from Leningrad to Vyborg
1 Infantry moved from Latvia to East Prussia
1 Infantry moved from Lithuania to East Prussia
1 Bomber moved from Kiev to Lithuania
1 Bomber moved from Lithuania to East Prussia
1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 24 Infantrys, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in East Prussia
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Tank moved from Ayan to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 AAGun, 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Khatanga
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
1 Mot.Inf moved from Sverdlovsk to Evenkia
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
1 Infantry and 1 Tank moved from 54 Sea Zone to Crimea
1 AAGun, 1 Artillery and 1 Elite moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
1 Tank moved from Stalingrad to Kursk
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Kursk to Minsk
1 Tank moved from Kiev to Kursk
1 Artillery moved from Tula to Kursk
1 Infantry moved from Penza to Rostov
1 Tank moved from Moscow to Kursk
7 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Yaroslavl
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Arkhangelsk to Leningrad
2 Fighters moved from Vyborg to Leningrad
1 Bomber moved from East Prussia to Kursk
1 Infantry moved from Estonia to Latvia
1 Artillery and 2 Infantrys moved from Leningrad to Novgorod
1 AAGun, 1 Artillery and 2 Infantrys moved from Astrakhan to Georgia
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Artillery moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Mot.Inf moved from Sverdlovsk to Gorky
Place Units - Russians
1 Artillery and 3 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
2 Infantrys placed in Tashkent
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
Russians undo move 6.
1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
1 Adv.Fighter, 1 Infantry and 2 Mot.Infs placed in Sverdlovsk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Germans regular : 0.67
Russians regular : 0.17
Hisaichi regular : -0.33
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry
Okhotsk : 1 Infantry
Irkutsk : 2 Infantrys
Evenkia : 1 Artillery, 2 Infantrys and 1 Mot.Inf
Novosibirsk : 2 Infantrys
Lithuania : 1 Infantry
Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
Donetsk : 1 Infantry
Olyokminsk : 1 Adv.Fighter, 1 Infantry and 1 Tank
Astrakhan : 1 Artillery
Kiev : 1 Infantry
S.Buryat Mongolia : 1 Infantry
Gorky : 1 Mot.Inf
Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
Kursk : 2 Artillerys, 1 Bomber, 5 Infantrys and 6 Tanks
Khatanga : 2 Infantrys
Crimea : 1 Infantry and 1 Tank
Ayan : 1 Infantry
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 1 Infantry
Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 11 Infantrys and 3 Tanks
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Mot.Infs
Estonia : 1 Infantry
N.Sakhalin : 1 Bunker
Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Georgia : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
Chimkent : 2 Infantrys
Rostov : 1 AAGun, 2 Artillerys, 1 Elite and 4 Infantrys
N.Buryat Mongolia : 1 AAGun, 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
Yaroslavl : 1 Artillery and 8 Infantrys
S.Karelia : 1 Artillery and 3 Infantrys
N.Karelia : 1 Infantry
Novgorod : 1 Artillery and 2 Infantrys
Kolyma : 1 Infantry
Minsk : 1 Infantry
Heilungchiang : 1 flag, 1 Artillery and 2 Infantrys
Vyborg : 1 flag, 2 Infantrys
Azerbaijan : 1 flag
Finnmark : 1 flag
Khobdo : 1 flag
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 163
Russians : 107 / 107
Italians : 55 / 57
French : 30 / 0
Yamamoto : 68 / 74
Chinese : 34 / 34
Hisaichi : 49 / 52
British : 91 / 97
Anzac : 37 / 37
Dutch : 26 / 26
Finns : 13 / 12
Romanians : 16 / 14
Thai : 12 / 12
Americans : 95 / 95
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
3 Destroyers and 2 Submarines moved from 51 Sea Zone to 55 Sea Zone
2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
1 Tank moved from Greece to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
2 Artillerys, 1 Battleship, 1 Cruiser, 6 Infantrys, 3 Tanks and 5 Transports moved from 51 Sea Zone to 56 Sea Zone
3 Artillerys, 7 Infantrys and 3 Tanks moved from 56 Sea Zone to Cairo
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry and 1 Tank moved from Kufra to Darfur
2 Bombers moved from Tunis to Darfur
1 Bomber moved from Rome to Darfur
2 Fighters moved from Tobruk to New Valley
3 Fighters moved from Tobruk to 55 Sea Zone
Purchase Units - Italians
Italians buy 1 Factory, 6 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cairo
Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks
Italians roll dice for 1 Battleship and 1 Cruiser in Cairo, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Cairo, round 2 : 8/13 hits, 4.17 expected hits
British roll dice for 1 Adv.Fighter, 6 Infantrys and 3 Tanks in Cairo, round 2 : 4/10 hits, 4.17 expected hits
2 Tanks owned by the British, 4 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Cairo
Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Cairo, round 3 : 3/9 hits, 3.50 expected hits
British roll dice for 1 Adv.Fighter and 1 Tank in Cairo, round 3 : 2/2 hits, 1.17 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
Italians win, taking Cairo from British with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 25
Casualties for Italians: 6 Infantrys
Casualties for British: 1 Adv.Fighter, 6 Infantrys and 3 Tanks
Battle in Darfur
Italians attack with 3 Bombers, 1 Infantry and 1 Tank
British defend with 1 Artillery, 1 Infantry and 1 Tank
Italians roll dice for 3 Bombers, 1 Infantry and 1 Tank in Darfur, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians roll dice for 3 Bombers and 1 Tank in Darfur, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Bombers and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Battle in 55 Sea Zone
Italians attack with 3 Destroyers, 3 Fighters and 2 Submarines
British defend with 1 Cruiser, 1 Destroyer and 1 Transport
Italians roll dice for 3 Destroyers, 3 Fighters and 2 Submarines in 55 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Italians, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 55 Sea Zone
Italians win with 3 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 Submarine
Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport
Battle in New Valley
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
3 Bombers moved from Darfur to Kufra
1 Fighter moved from New Valley to Kufra
1 Fighter moved from New Valley to Mersa Matruh
3 Fighters moved from 55 Sea Zone to Mersa Matruh
1 Elite moved from Rome to Campania
1 Artillery and 1 Infantry moved from Lombardy to Tuscany
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
2 ArmoredCars moved from Tunis to S.Algeria
Place Units - Italians
1 Factory placed in Greece
1 Transport placed in 46 Sea Zone
4 Mech.Infs placed in Tunis
6 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Adding units owned by Italians to Kufra: 1 Fighter
EDIT: Removing units owned by Italians from Mersa Matruh: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 4.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Carrier moved from 1 Sea Zone to 2 Sea Zone
1 Fighter moved from 1 Sea Zone to 2 Sea Zone
1 Fighter moved from Scotland to 2 Sea Zone
1 Transport moved from 2 Sea Zone to 1 Sea Zone
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
2 Infantrys moved from 2 Sea Zone to Greenland
1 Transport moved from 26 Sea Zone to 7 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
3 Infantrys moved from French Equatorial Africa to Darfur
1 Submarine moved from 62 Sea Zone to 68 Sea Zone
1 Submarine moved from 68 Sea Zone to 40 Sea Zone
Combat - French
Battle in Darfur
French attack with 3 Infantrys
Italians defend with 1 Tank
French roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Darfur
1 Infantry retreated to French Equatorial Africa
Italians win with 1 Tank remaining. Battle score for attacker is -4
Casualties for French: 2 Infantrys
Non Combat Move - French
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Destroyer moved from 8 Sea Zone to 2 Sea Zone
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
French regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Submarine moved from 102 Sea Zone to 109 Sea Zone
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
1 Artillery moved from Truk to Ponape
2 Fighters moved from 102 Sea Zone to 109 Sea Zone
2 Fighters moved from 102 Sea Zone to 108 Sea Zone
2 Fighters moved from 102 Sea Zone to Ponape
1 Tank moved from British Borneo to West Borneo
Yamamoto take West Borneo from Dutch
1 Tank moved from West Borneo to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 Infantry and 1 Tank moved from British Borneo to East And South Borneo
2 Infantrys and 3 Tanks moved from Kwangsi to N.French Indochina
1 Tank moved from S.French Indochina to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 2 Fighters
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Tank in Ponape, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Ponape
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Tank
Battle in 109 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Anzac defend with 1 Submarine and 1 Transport
Yamamoto roll dice for 2 Fighters and 1 Submarine in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Anzac and 1 Submarine owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Submarine and 1 Transport
Battle in N.French Indochina
Yamamoto attack with 2 Infantrys and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 4 Tanks in N.French Indochina, round 2 : 3/6 hits, 2.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters and 1 Submarine in 108 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in 108 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Anzac: 1 Destroyer
Non Combat Move - Yamamoto
1 Carrier moved from 102 Sea Zone to 85 Sea Zone
2 Fighters moved from Ponape to 85 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Elite moved from Davao to 107 Sea Zone
1 Tank moved from Jilolo to 107 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Elite and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Artillery moved from Samar to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from Guam to 94 Sea Zone
2 Infantrys moved from Guam to 94 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 94 Sea Zone to 111 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Battleship and 1 Carrier moved from 102 Sea Zone to 107 Sea Zone
2 Fighters moved from 108 Sea Zone to 107 Sea Zone
1 Battleship moved from 102 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone
1 Carrier and 1 Destroyer moved from 102 Sea Zone to 85 Sea Zone
2 Fighters moved from 109 Sea Zone to 85 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Davao
1 Fighter moved from Kwangsi to Mindanao
Place Units - Yamamoto
1 Bomber and 2 Infantrys placed in Kwangsi
1 Transport placed in 107 Sea Zone
1 Artillery, 1 Bomber and 1 Infantry placed in Davao
Yamamoto undo move 2.
Yamamoto undo move 2.
1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Elite placed in Davao
1 Adv.Fighter and 1 Transport placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Tokyo
Yamamoto undo move 4.
Yamamoto undo move 1.
Yamamoto undo move 1.
Yamamoto undo move 1.
2 Bombers placed in Tokyo
1 Artillery and 1 Elite placed in Davao
1 Transport placed in 107 Sea Zone
1 Artillery placed in Davao
3 Infantrys placed in Kwangsi
2 Adv.Fighters and 2 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 94 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 T.Boat
EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Artillery
EDIT: Adding units owned by Yamamoto to Kwangtung: 1 Artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
EDIT: Adding units owned by Yamamoto to Tokyo: 1 Infantry
EDIT: Adding units owned by Yamamoto to Kwangsi: 1 Fighter
EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67
Americans regular : 0.00
French regular : -0.33
Anzac regular : 0.17
Merry Christmas everyone!
@captainwalker merry Christmas!
Merry Christmas!
@Degrasse China is up!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Anhwei to Shantung
1 Artillery, 3 Infantrys and 3 Tanks moved from Shansi to Shantung
1 Fighter moved from Shensi to Shantung
2 Bombers moved from Hsining to Shantung
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
1 Infantry moved from Chahar to Shantung
1 Tank moved from N.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
1 Tank moved from S.French Indochina to N.Thailand
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks
Hisaichi defend with 2 Artillerys, 1 Elite, 1 Factory, 4 Infantrys and 2 Tanks
Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks in Shantung, round 2 : 6/13 hits, 5.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Shantung, round 2 : 3/9 hits, 3.33 expected hits
1 Elite owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys and 3 Tanks in Shantung, round 3 : 4/10 hits, 4.50 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Shantung, round 3 : 1/3 hits, 1.33 expected hits
2 Tanks owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Artillerys, 2 Bombers, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
Non Combat Move - Chinese
2 Bombers moved from Shantung to Shansi
1 Fighter moved from Shantung to Shansi
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Shansi
1 AAGun moved from Lanchow to Shensi
2 Tanks moved from Lanchow to Shansi
1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 7 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
1 AAGun moved from W.Qinghai to Hsining
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Hisaichi regular : -0.67
Merry Christmas and Happy New Years to all of you.
Maybe I will start building a navy next turn. :)
@Degrasse Britain would buy it from you at 50% , if you can sail it to the Suez.
Has anyone heard from dawg recently?
I messaged him about his move sine we are coordinating. No message. Last I heard, he told me to move the Thais.
I will message again.
@Karl7 He’s been busy with the holidays and had some other things going on. He should be back soon.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Hunan
1 ArmoredCar moved from Hong Kong to Hunan
1 Infantry moved from Shanghai to Anhwei
1 ArmoredCar moved from Hong Kong to Shanghai
1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
1 Tank moved from Khabarovsk to Heilungchiang
1 Infantry moved from Kirin to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
3 Infantrys moved from Kirin to Heilungchiang
2 Mech.Infs moved from Changchun to Heilungchiang
2 Mech.Infs moved from Changchun to Peking
1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Hulunbuir
2 Mech.Infs moved from Changchun to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 B.Transports, 6 Infantrys, 3 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Hisaichi attack with 1 Infantry and 2 Mech.Infs
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 3 Infantrys, 4 Mech.Infs and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 3 Infantrys, 4 Mech.Infs and 1 Tank in Heilungchiang, round 2 : 6/8 hits, 2.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 4 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
3 ArmoredCars moved from Hong Kong to Kiangsi
Place Units - Hisaichi
6 Infantrys placed in Hong Kong
2 Artillerys, 3 Marines and 1 Tank placed in Changchun
2 B.Transports placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -1.33
Hisaichi regular : 2.83
@dawgoneit sorry guys. i was on vacation.
@dawgoneit glad you are back. Hope you had a good time.