@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
WaW Team Game VIIII!
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 3 Tanks moved from Formosa to 84 Sea Zone 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 3 Infantrys moved from Liaoning to 84 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 6 Infantrys, 1 Submarine, 1 T.Boat, 3 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Fighters moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 111 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 1 Fighter moved from Changchun to 111 Sea Zone 1 Fighter moved from Peking to 111 Sea Zone 1 Carrier moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Submarine moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung Hisaichi take Kwangtung from Chinese 1 Infantry moved from Peking to Chahar Hisaichi take Chahar from Chinese 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Shantung to Anhwei Hisaichi take Anhwei from Chinese 1 Infantry moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 2 Tanks moved from Peking to Chita 3 Tanks moved from Liaoning to Chita 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 3 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Tank moved from Kirin to Ayan 1 Tank moved from Changchun to Vladivostok 2 Infantrys moved from Changchun to Kirin 1 Artillery and 1 Infantry moved from Peking to Shantung 1 Artillery and 1 Tank moved from 92 Sea Zone to Manila 3 Artillerys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Manila 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Manila 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Bomber moved from Changchun to Manila Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Manila Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Manila Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Tank in Manila, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 1 Artillery owned by the Hisaichi lost in Manila Hisaichi win, taking Manila from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Ayan Hisaichi attack with 3 Infantrys and 2 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Ayan, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 3 Infantrys and 2 Tanks in Ayan, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Destroyer, 2 Fighters and 1 Submarine in 110 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 2 Fighters in 110 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Hong Kong Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Hong Kong, round 2 : 1/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Hong Kong, round 3 : 4/8 hits, 3.00 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 0/4 hits, 1.50 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 111 Sea Zone Hisaichi attack with 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 2 Fighters and 1 Submarine in 111 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Chita, round 2 : 3/9 hits, 3.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from Manila to Bangkok 2 Fighters moved from 111 Sea Zone to Mindanao Place Units - Hisaichi 1 Factory placed in Shantung 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.83 British regular : -1.33 Dutch regular : -0.50 Hisaichi regular : -0.67 -
My computer has frozen after my Gib Ft missed the Das Boot. Will redo later , editing out the dead without rolling any dice , if I can.
Not sure if I lost anything in Darfur. Please say, if I am wrong. -
I hate redoing goes!
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Malaya to S.Thailand 1 Tank moved from Malaya to S.Thailand Purchase Units - British British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Infantry and 1 Tank in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from Darfur: 2 Infantrys and 1 Tank EDIT: Adding units owned by British to Darfur: 1 Tank EDIT: Changing ownership of Darfur from Italians to British EDIT: Removing units owned by British from Equatoria: 1 Infantry EDIT: Removing units owned by British from Nubia: 1 Tank EDIT: Removing units owned by British from New Valley: 1 Infantry EDIT: Removing units owned by British from Lower Egypt: 1 Fighter EDIT: Removing units owned by Neutral from N.Saudi Arabia: 1 Artillery and 3 Infantrys EDIT: Changing ownership of N.Saudi Arabia from Neutral to British EDIT: Removing units owned by British from Trucial Coast: 1 Fighter EDIT: Removing units owned by British from Iraq: 1 Infantry and 1 Tank EDIT: Removing units owned by British from Palestine: 1 Infantry and 1 Tank EDIT: Adding units owned by British to N.Saudi Arabia: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from Aden: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to N.Saudi Arabia: 1 Artillery and 1 Infantry EDIT: Removing units owned by British from 59 Sea Zone: 1 Transport EDIT: Adding units owned by British to 57 Sea Zone: 1 Transport EDIT: Removing units owned by British from 59 Sea Zone: 1 Cruiser EDIT: Adding units owned by British to 57 Sea Zone: 1 Cruiser EDIT: Removing units owned by British from Trucial Coast: 1 Infantry EDIT: Adding units owned by British to N.Saudi Arabia: 1 Infantry EDIT: Removing units owned by Neutral from Crete: 1 AAGun and 1 Artillery EDIT: Adding units owned by British to Crete: 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank EDIT: Removing units owned by British from Cairo: 1 Artillery EDIT: Removing units owned by British from Cairo: 1 Tank EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Removing units owned by British from 55 Sea Zone: 1 Destroyer and 1 Transport EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer and 1 Transport EDIT: Adding units owned by British to Cairo: 1 Infantry EDIT: Removing units owned by British from Cyprus: 1 Infantry EDIT: Removing units owned by Germans from 8 Sea Zone: 1 Submarine EDIT: Adding units owned by British to Greenland: 1 Infantry and 1 Tank EDIT: Removing units owned by British from 2 Sea Zone: 1 Transport EDIT: Removing units owned by British from 2 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 8 Sea Zone: 1 Transport EDIT: Removing units owned by Germans from 5 Sea Zone: 2 Submarines EDIT: Removing units owned by Finns from 5 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Removing units owned by British from 10 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 Infantry and 1 Tank EDIT: Turning off Edit Mode 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone 1 Fighter moved from Wales to Finnmark 1 Fighter moved from London to Finnmark 1 Fighter moved from London to Finnmark 1 Battleship moved from 10 Sea Zone to 8 Sea Zone 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Nigeria to French Equatorial Africa 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 AAGun moved from Cairo to Lower Egypt 1 Fighter moved from Cyprus to 56 Sea Zone 1 Submarine moved from 59 Sea Zone to 63 Sea Zone 1 Infantry moved from Assam to Yunnan 1 Artillery moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Artillery moved from Baluchistan to Rajputana 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Hyderabad to Assam 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Bombay to Rajputana 1 Artillery moved from Bombay to Rajputana 1 AAGun moved from Bombay to Rajputana 1 Fighter moved from Madras to Assam 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam 1 Submarine moved from 115 Sea Zone to 114 Sea Zone 1 Infantry moved from British Columbia to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Tank moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 1 Infantry moved from Scotland to Northern Ireland 1 Tank moved from London to Scotland 3 Infantrys moved from London to Dover 1 Infantry moved from Yukon to Alaska Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Carrier placed in 56 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 3 Infantrys placed in Cairo Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -1.17Territory Summary for British :
London : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys British Guiana : 1 Infantry Normandy : 1 Infantry French Equatorial Africa : 1 Infantry E.Morocco : 1 Fighter French Sudan : 1 Infantry Yunnan : 1 Infantry British Borneo : 1 Artillery and 1 Infantry New Valley : 1 Infantry Assam : 1 Fighter, 4 Infantrys and 2 Tanks Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Artillery Burma : 1 Artillery Rajputana : 1 AAGun, 2 Artillerys and 2 Infantrys Darfur : 1 Tank Bombay : 1 Factory Ontario : 1 Infantry Dover : 5 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 Infantry Northern Ireland : 2 Infantrys Hyderabad : 2 Artillerys and 4 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Mersa Matruh : 1 Infantry Scotland : 3 Tanks Quebec : 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory and 2 Infantrys Nubia : 1 Infantry Kenya : 1 Infantry Madras : 1 AAGun and 1 Factory Montreal : 1 AAGun, 1 Factory, 1 Fighter and 2 Infantrys Delhi : 1 AAGun and 1 Factory Malta : 3 Bunkers and 1 Fighter Bihar : 2 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 Factory and 3 Infantrys Lower Egypt : 1 AAGun, 2 Infantrys and 1 Tank Gibraltar : 1 Bunker and 2 Infantrys S.Thailand : 1 flag, 1 Infantry and 1 Tank Malaya : 1 AAGun, 1 Bunker and 1 Infantry Alaska : 1 Infantry Cape Town : 1 AAGun and 1 Factory Crete : 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank South Africa : 1 Infantry Finnmark : 3 Fighters N.Saudi Arabia : 1 flag, 1 Artillery, 4 Infantrys and 2 Tanks Greenland : 1 Infantry and 1 Tank 18 Sea Zone : 1 Submarine 20 Sea Zone : 1 T.Boat 90 Sea Zone : 1 Destroyer, 2 Infantrys and 1 Transport 56 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports 60 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 57 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports 63 Sea Zone : 1 Submarine 114 Sea Zone : 1 Submarine 8 Sea Zone : 1 Battleship and 1 Transport 5 Sea Zone : 1 DestroyerProduction/PUs Summary :
Germans : 74 / 74 Russians : 110 / 117 Italians : 47 / 52 French : 55 / 55 Yamamoto : 61 / 63 Chinese : 29 / 37 Hisaichi : 57 / 57 British : 94 / 94 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 6 / 8 Americans : 89 / 50 -
I think that is it. I just did the one attack that I believe I hadn’t done: Thailand. I couldn’t face redoing the other 4 battles. Sorry!
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@Entek please edit my two units in Borneo south and I forgot to change Greenland’s ownership amd I need my income increased by one . (Thank s Redrum .) I was a bit fed up at having to redo my go , so excuse those errors .
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Infantry and 1 Tank moved from 104 Sea Zone to Jaluit 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Fighter moved from Townsville to Banjarmasin 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 114 Sea Zone Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Jaluit Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Bomber and 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Jaluit, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Jaluit, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Jaluit Anzac roll dice for 1 Infantry and 1 Tank in Jaluit, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Jaluit, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Jaluit, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Jaluit, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jaluit Anzac win, taking Jaluit from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Bomber and 1 Infantry Non Combat Move - Anzac 1 Infantry moved from Queensland to Townsville 1 Submarine moved from 123 Sea Zone to 120 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 Infantry moved from Northern Territory to Western Australia Place Units - Anzac 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Anzac regular : 0.00 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Transport moved from 108 Sea Zone to 104 Sea Zone 1 Artillery moved from Java to Sumatra 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Merauke to Hollandia Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral regular : 0.67 Dutch regular : 0.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Transport moved from 108 Sea Zone to 104 Sea Zone 1 Artillery moved from Java to Sumatra 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Merauke to Hollandia Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Adding units owned by British to West Borneo: 1 Infantry EDIT: Adding units owned by British to East And South Borneo: 1 Artillery EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to 104 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : 0.67 Dutch regular : 0.33Production/PUs Summary :
Germans : 74 / 74 Russians : 110 / 117 Italians : 47 / 52 French : 55 / 55 Yamamoto : 60 / 63 Chinese : 29 / 37 Hisaichi : 57 / 57 British : 97 / 97 Anzac : 37 / 37 Dutch : 28 / 28 Finns : 12 / 6 Romanians : 9 / 6 Thai : 6 / 8 Americans : 89 / 50 -
@dawgoneit Please use second post as we missed some of the UK edits.
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Lapland to N.Karelia Finns take N.Karelia from Russians 1 Artillery moved from Lapland to Murmansk Purchase Units - Finns Finns buy 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery Russians defend with 1 Infantry Finns roll dice for 1 Artillery in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery in Murmansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery in Murmansk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Fighter owned by the Finns lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for Finns: 1 Fighter and 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Tampere to Kotka 1 Tank moved from Helsinki to Oulu Place Units - Finns 1 T.Boat placed in 24 Sea Zone Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Russians regular : 0.67 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 6/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Romanians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Romanians from Bucharest: 1 AAGun EDIT: Adding units owned by Romanians to E.Romania: 1 AAGun EDIT: Turning off Edit Mode 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : 3.50 Russians regular : 0.00 -
Hope UK edits dont effect Finland/Romania - they shouldn’t?
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@Gargantua Nope they were in the Pacific and everything looks like its correct in your last save game.
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank moved from Bangkok to Malaya 2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand 1 Destroyer, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat Anzac defend with 1 Submarine; Dutch defend with 1 Submarine Thai roll dice for 1 Destroyer, 1 Submarine and 1 T.Boat in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 Submarine and 1 T.Boat in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Anzac roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 Submarine and 1 T.Boat in 110 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Anzac roll dice for 2 Submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone Thai roll dice for 1 Destroyer, 1 Submarine and 1 T.Boat in 110 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits Anzac roll dice for 1 Submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 110 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Submarine Casualties for Anzac: 1 Submarine Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Bunker and 1 Infantry British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Bunker in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bunker owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Bunker and 1 Infantry Casualties for Thai: 1 Infantry Battle in S.Thailand Thai attack with 2 Artillerys and 2 Infantrys British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 Tank owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok 2 Transports moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Anzac regular : -2.33 British AA : -0.17 Thai regular : 0.67 British regular : -0.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Bomber moved from Pearl Harbor to 95 Sea Zone 1 Fighter moved from Midway to 95 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 1 Artillery moved from San Francisco to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Central America 1 Infantry moved from Colombia to Central America 2 Infantrys moved from Colombia to Peru 1 Bomber moved from North Central USA to Peru 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru 1 Infantry moved from South Central USA to E.Mexico 1 Artillery and 1 Infantry moved from Southwest USA to E.Mexico 2 Tanks moved from San Francisco to W.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to E.Mexico Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 1 Tank in Central America, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Peru Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Peru, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 1 Artillery, 1 Infantry and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in W.Mexico, round 2 : 4/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 95 Sea Zone Americans attack with 1 Bomber and 1 Fighter Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber and 1 Fighter in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 13 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 2 Carriers and 2 Fighters moved from 118 Sea Zone to 104 Sea Zone 1 Bomber moved from 95 Sea Zone to Jaluit 1 Fighter moved from 95 Sea Zone to Jaluit 1 Fighter moved from Palmyra to 104 Sea Zone 1 Fighter moved from Pearl Harbor to Jaluit 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Artillery moved from Oahu to Pearl Harbor 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from 13 Sea Zone to Southwest USA 1 Bomber moved from 13 Sea Zone to Northwest USA 1 Infantry moved from North Central USA to Northwest USA 1 Infantry moved from Northeast USA to South Central USA 3 Infantrys moved from Washington to Northeast USA 1 AAGun moved from Washington to Northeast USA 1 AAGun moved from South Central USA to Southwest USA 1 AAGun moved from South Atlantic USA to South Central USA 1 Bomber moved from Peru to Colombia Place Units - Americans 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 Fighter placed in San Francisco 1 Destroyer placed in 83 Sea Zone Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 4.50 Neutral regular : 0.83Production/PUs Summary :
Germans : 74 / 74 Russians : 105 / 117 Italians : 47 / 52 French : 55 / 55 Yamamoto : 60 / 63 Chinese : 29 / 37 Hisaichi : 57 / 57 British : 89 / 97 Anzac : 37 / 37 Dutch : 28 / 28 Finns : 14 / 14 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 97 -
@Gargantua your go in this one
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Tanks moved from S.Tunisia to N.Algeria Germans take N.Tunisia from French 2 Infantrys moved from Tripoli to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 55 Sea Zone 2 Infantrys moved from 55 Sea Zone to Palestine Germans take Palestine from British 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from Denmark to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from 24 Sea Zone to Vyborg 1 Infantry moved from 24 Sea Zone to Middle Norrland 1 Infantry moved from 24 Sea Zone to Vyborg 1 Artillery and 2 Infantrys moved from Stockholm to Middle Norrland 1 Tank moved from Lorraine to Burgundy 1 Artillery and 2 Infantrys moved from Danzig to Warsaw 1 Tank moved from Danzig to Warsaw 1 Artillery and 1 Infantry moved from Krakow to Vinnytsia 1 Artillery and 5 Infantrys moved from Hungary to E.Romania 1 Tank moved from Hungary to Warsaw 2 Artillerys and 5 Infantrys moved from Lorraine to Burgundy 5 Tanks moved from Lorraine to Burgundy 1 Tank moved from Provence to Burgundy 5 Tanks moved from Lorraine to Picardy 1 Tank moved from Bavaria to Picardy 1 Tank moved from Rhine to Picardy 4 Infantrys moved from Lorraine to Picardy 2 Infantrys moved from Rhine to Belgium 1 ArmoredCar moved from Bavaria to Belgium 1 ArmoredCar moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 ArmoredCar and 1 Infantry moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Belgium 3 ArmoredCars moved from Hamburg to Belgium 3 ArmoredCars moved from Rhine to Picardy 1 ArmoredCar moved from Bavaria to Burgundy 1 ArmoredCar moved from Rhine to Belgium 1 Tank moved from Krakow to Warsaw 1 Tank moved from Danzig to Warsaw 2 Fighters moved from Lapland to 6 Sea Zone 1 Fighter moved from Lapland to Latvia 1 Infantry moved from Lithuania to Latvia 1 Bomber moved from Lombardy to Vinnytsia 1 Stuka moved from Hamburg to Belgium Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Factory, 7 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Fighters Russians defend with 2 Transports Germans roll dice for 2 Fighters in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 Fighters in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 Fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Fighter in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Transport in 6 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Germans lost in 6 Sea Zone Russians win with 1 Transport remaining. Battle score for attacker is -10 Casualties for Germans: 2 Fighters Casualties for Russians: 1 Transport Battle in Picardy Germans attack with 3 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 Bunker Germans roll dice for 3 ArmoredCars, 4 Infantrys and 7 Tanks in Picardy, round 2 : 6/14 hits, 5.17 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 3 ArmoredCars, 4 Infantrys and 7 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Oslo Germans attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Latvia Germans attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia retreated to Latvia Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 Infantry Battle in Warsaw Germans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Warsaw, round 2 : 2/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Warsaw, round 3 : 4/6 hits, 2.67 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 5 ArmoredCars, 2 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 5 ArmoredCars, 2 Infantrys and 2 Stukas in Belgium, round 2 : 4/9 hits, 3.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 5 ArmoredCars, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Burgundy Germans attack with 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 7 Tanks French defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 7 Tanks in Burgundy, round 2 : 5/15 hits, 5.67 expected hits French roll dice for 3 Infantrys in Burgundy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Burgundy Germans win, taking Burgundy from French with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 3 Infantrys Battle in Vinnytsia Germans attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Vinnytsia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Algeria Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in N.Algeria, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in N.Algeria Germans win, taking N.Algeria from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Battle in Middle Norrland Germans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Germans roll dice for 1 Artillery and 3 Infantrys in Middle Norrland, round 2 : 4/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Vyborg Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Latvia to East Prussia 1 Infantry and 1 Tank moved from Lithuania to East Prussia 1 Bomber moved from Vinnytsia to Krakow 2 Artillerys and 2 Infantrys moved from Croatia to W.Romania 6 Infantrys moved from Pomerania to Danzig 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 AAGun, 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 1 AAGun moved from Rhine to Belgium 2 Stukas moved from Belgium to Rhine 1 AAGun moved from Lapland to Oulu 1 AAGun moved from Provence to Burgundy 1 Submarine moved from 31 Sea Zone to 42 Sea Zone Place Units - Germans 1 Factory placed in Danzig 2 ArmoredCars and 2 Tanks placed in Provence 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine Turn Complete - Germans Germans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
French regular : 0.17 Russians regular : 1.50 Germans regular : 4.33 Neutral regular : -1.33 -
Italy is free to move my Dst/Trn as it pleases.
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