I am germany
I will move today
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Anhwei to Shanghai
1 ArmoredCar moved from Chahar to Peking
1 Infantry moved from Chahar to Peking
1 Elite moved from Shansi to Shantung
3 Infantrys moved from Shansi to Shantung
1 L.Fighter moved from Hsining to Kweichow
1 Bomber moved from Shensi to Hunan
1 Bomber moved from Shensi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 Artillery moved from Shansi to Shantung
1 Mech.Inf moved from Shansi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 ArmoredCar moved from Chahar to Shantung
1 Mech.Inf moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Bomber, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in Shantung
Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Factory and 3 Infantrys
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 2 : 1/7 hits, 2.17 expected hits
Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 3 : 4/7 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Chinese
4 Mech.Infs moved from E.Qinghai to Shansi
4 Infantrys moved from Shensi to Shansi
2 Artillerys moved from Shensi to Shansi
2 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from W.Qinghai to E.Qinghai
2 Artillerys moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 L.Fighter moved from Kweichow to Shansi
1 Bomber moved from Hunan to Shansi
1 Bomber moved from Shanghai to Shansi
Place Units - Chinese
1 Bunker placed in Hupeh
2 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from N.French Indochina to N.Thailand
Thai take N.Thailand from British
2 ArmoredCars moved from Kwangtung to Shanghai
1 Infantry moved from Hong Kong to Kiangsi
1 Tank moved from Kwangtung to Shanghai
1 ArmoredCar and 1 Tank moved from Kwangtung to Hunan
3 Infantrys moved from Changchun to Kirin
1 Tank moved from Liaoning to Kirin
1 Infantry and 1 Marine moved from Changchun to Kirin
1 Tank moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Transport moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 Bunkers and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 2 ArmoredCars and 1 Tank
Chinese defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 5 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker placed in Vladivostok
1 Bunker placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Brittany to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
1 Bomber moved from Wales to Dover
1 Infantry moved from Wales to Dover
1 Infantry moved from London to Dover
1 Artillery moved from London to Manchester
1 Artillery moved from London to Manchester
1 Infantry moved from London to Manchester
1 Infantry moved from Wales to Manchester
1 Elite moved from Wales to Manchester
1 Infantry moved from Wales to Manchester
1 Artillery moved from Wales to Manchester
1 Fighter moved from 20 Sea Zone to Dover
1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to Picardy
1 ArmoredCar moved from Rhodesia to Belgian Congo
1 ArmoredCar moved from Rajputana to E.Iran
2 Elites moved from W.Iran to E.Iran
2 ArmoredCars and 1 Infantry moved from W.Iran to Iraq
1 ArmoredCar moved from W.Iran to E.Iran
1 Artillery and 1 Infantry moved from W.Iran to E.Iran
1 Artillery moved from W.Iran to E.Iran
1 Infantry moved from W.Iran to E.Iran
1 Infantry moved from Burma to N.Thailand
1 ArmoredCar moved from Assam to N.Thailand
1 Infantry moved from Assam to Burma
1 ArmoredCar moved from Assam to N.Thailand
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Germans defend with 1 Bunker
British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Germans
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Picardy, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Picardy
2 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated
Germans win with 1 Bunker remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Manchester
British attack with 3 Artillerys, 1 Elite and 3 Infantrys
Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
British roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Manchester, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 Infantrys and 1 Tank in Manchester, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Manchester, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in Manchester
British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 4 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 Tank in Manchester, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Manchester
British win, taking Manchester from Germans with 3 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for British: 3 Infantrys
Casualties for Germans: 3 Infantrys and 1 Tank
Battle in Dover
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in E.Iran
British attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys
Italians defend with 1 Elite and 3 Infantrys
British roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys in E.Iran, round 2 : 5/8 hits, 2.67 expected hits
Italians roll dice for 1 Elite and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.33 expected hits
1 ArmoredCar owned by the British, 1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in E.Iran
British win, taking E.Iran from Italians with 1 ArmoredCar, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 1
Casualties for British: 1 ArmoredCar and 2 Infantrys
Casualties for Italians: 1 Elite and 3 Infantrys
Battle in N.Thailand
British attack with 2 ArmoredCars and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Iraq
British attack with 2 ArmoredCars and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Destroyer, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 ArmoredCar moved from Delhi to Punjab
1 ArmoredCar moved from Delhi to Punjab
1 AAGun moved from Bihar to Hyderabad
1 Fighter moved from Dover to 20 Sea Zone
1 Bomber moved from Dover to London
1 Adv.Fighter and 2 Fighters moved from Picardy to 20 Sea Zone
Place Units - British
1 Carrier and 2 Fighters placed in 20 Sea Zone
1 Infantry placed in Wales
2 Artillerys and 6 Infantrys placed in London
1 ArmoredCar and 1 Infantry placed in Cape Town
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker and 2 Infantrys placed in Bombay
3 ArmoredCars and 1 Infantry placed in Delhi
British undo move 7.
3 ArmoredCars placed in Delhi
1 Infantry placed in Madras
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Thai regular : -0.33
Germans regular : 0.00
British regular : 2.00
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 6 Infantrys
Peleliu : 1 Infantry
Yunnan : 1 Infantry
Assam : 1 AAGun and 1 Artillery
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 1 Infantry
Rajputana : 1 Infantry
Bombay : 2 Bunkers, 1 Factory and 6 Infantrys
Dover : 2 Infantrys
Rhodesia : 1 ArmoredCar
Hyderabad : 1 AAGun, 1 ArmoredCar and 3 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Punjab : 2 ArmoredCars
Fiji : 1 Artillery and 1 Infantry
Iraq : 2 ArmoredCars and 1 Infantry
Manchester : 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory
Madras : 1 AAGun, 1 Factory and 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 3 ArmoredCars and 1 Factory
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 4 Infantrys
N.Thailand : 1 flag, 2 ArmoredCars and 1 Infantry
Alaska : 1 Infantry
Cape Town : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry
Dublin : 1 flag
Belgian Congo : 1 flag, 1 ArmoredCar
Amazon : 1 Infantry
E.Iran : 1 flag, 1 ArmoredCar, 2 Artillerys and 2 Elites
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
Greenland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 6 Cruisers, 1 Destroyer, 5 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 133 / 143
Russians : 109 / 112
Italians : 90 / 95
French : 12 / 12
Yamamoto : 61 / 61
Chinese : 39 / 42
Hisaichi : 35 / 35
British : 82 / 82
Anzac : 37 / 37
Dutch : 15 / 16
Finns : 10 / 15
Romanians : 19 / 21
Thai : 14 / 14
Americans : 125 / 134
@witt only $82?
The sun is clearly setting, and the “new” old man of Europe…
@gargantua kick a man when he is down. You are onky in such a strong position, because of my friend, Colt. You haven’t even advanced into Russia! Hitler’s Generals would turn in their graves.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
3 Destroyers moved from 114 Sea Zone to 67 Sea Zone
1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Tank moved from West Papua to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Flores
2 Infantrys moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
2 Fighters moved from 67 Sea Zone to Flores
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery
Anzac roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Flores, round 2 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Anzac
2 Fighters moved from Flores to 67 Sea Zone
2 Fighters moved from Sumatra to 67 Sea Zone
3 Infantrys moved from Townsville to Northern Territory
1 Artillery moved from Townsville to Northern Territory
1 Elite moved from Townsville to Northern Territory
Place Units - Anzac
1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone
1 Elite and 1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 4 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 ArmoredCars and 1 Infantry moved from Helsinki to 24 Sea Zone
1 ArmoredCar moved from 24 Sea Zone to Latvia
1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia
2 Fighters moved from Helsinki to Latvia
Purchase Units - Finns
Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Latvia
Finns attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Finns roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Latvia
Finns win, taking Latvia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 11
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Finns
Turning on Edit Mode
EDIT: Adding units owned by Finns to Latvia: 1 Infantry
EDIT: Removing units owned by Finns from Latvia: 1 ArmoredCar
EDIT: Turning off Edit Mode
2 Fighters moved from Latvia to Kiev
3 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Oulu to Tampere
Place Units - Finns
2 ArmoredCars and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 2.50
Russians regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
2 Tanks moved from Kiev to Donetsk
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks in Donetsk, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
3 Tanks retreated to Kiev
Russians win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 3 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
1 Bunker and 3 Tanks placed in Kiev
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
3 Infantrys moved from S.Thailand to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
4 Infantrys moved from Malaya to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from S.Thailand to Bangkok
3 Infantrys moved from Malaya to Bangkok
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 2 ArmoredCars and 1 Infantry
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/4 hits, 0.83 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British lost in N.Thailand
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 3 : 1/4 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 1.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Bomber moved from Kamchatka to 84 Sea Zone
1 Bomber moved from Assam to 111 Sea Zone
1 Bomber moved from Ulithi to 106 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to Kyushu
1 Adv.Fighter moved from 95 Sea Zone to Kyushu
1 Adv.Fighter moved from 102 Sea Zone to 106 Sea Zone
1 Adv.Fighter moved from 102 Sea Zone to 111 Sea Zone
4 Adv.Fighters moved from 93 Sea Zone to 110 Sea Zone
1 L.Fighter moved from 93 Sea Zone to Mindoro
1 Adv.Fighter and 1 L.Fighter moved from 93 Sea Zone to Manila
2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Formosa
1 S.Submarine moved from 102 Sea Zone to 94 Sea Zone
1 Elite moved from Iwo Jima to 94 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Elite and 1 S.Submarine moved from 94 Sea Zone to 93 Sea Zone
1 Elite moved from 93 Sea Zone to Mindoro
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Infantry and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Kyushu
2 Transports moved from 93 Sea Zone to 101 Sea Zone
2 Artillerys and 2 Infantrys moved from Ulithi to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 93 Sea Zone
1 Artillery and 2 Infantrys moved from 93 Sea Zone to Formosa
1 S.Bomber moved from Bahia to 41 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Bunkers, 15 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks in Rio de Oro, round 2 : 3/9 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 111 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 110 Sea Zone
Americans attack with 4 Adv.Fighters
Thai defend with 2 Transports
Americans roll dice for 4 Adv.Fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Thai roll dice for 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Thai lost in 110 Sea Zone
Americans win with 4 Adv.Fighters remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Battle in 84 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 84 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 41 Sea Zone
French loiter and taunt; Americans attack with 1 S.Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 S.Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 Submarine owned by the Germans lost in 41 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 106 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Kyushu
Americans attack with 2 Adv.Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Kyushu, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Mindoro
Americans attack with 1 Elite and 1 L.Fighter
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Elite and 1 L.Fighter in Mindoro, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Manila
Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter in Manila, round 2 : 3/4 hits, 1.67 expected hits
Yamamoto roll dice for 2 Infantrys in Manila, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
Americans win, taking Manila from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Formosa
Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter
Yamamoto defend with 2 Artillerys and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter in Formosa, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Formosa, round 2 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Formosa
1 L.Fighter owned by the Americans and 2 Adv.Fighters owned by the Americans retreated
Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Americans: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 Destroyers moved from 102 Sea Zone to 93 Sea Zone
1 Carrier moved from 102 Sea Zone to 93 Sea Zone
1 B.Carrier moved from 95 Sea Zone to 102 Sea Zone
2 Infantrys moved from Midway to 88 Sea Zone
2 Infantrys and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
1 B.Transport and 1 Transport moved from 102 Sea Zone to 88 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
6 Infantrys moved from San Francisco to 83 Sea Zone
1 Transport moved from 89 Sea Zone to 83 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
6 Infantrys moved from 89 Sea Zone to Midway
1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
2 Infantrys moved from 102 Sea Zone to Ulithi
1 Adv.Fighter moved from Manila to 93 Sea Zone
2 Adv.Fighters moved from Formosa to 93 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Kyushu to 93 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 106 Sea Zone to 93 Sea Zone
4 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone
1 Bomber moved from 84 Sea Zone to Assam
1 Bomber moved from 111 Sea Zone to Western Australia
1 L.Fighter moved from Formosa to 93 Sea Zone
1 L.Fighter moved from Manila to 93 Sea Zone
1 Bomber moved from 106 Sea Zone to Northern Territory
1 L.Fighter moved from Mindoro to 93 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 AAGun moved from Northeast USA to 13 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Transport moved from 33 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 AAGun and 1 Tank moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Suriname to 32 Sea Zone
1 Elite and 1 Infantry moved from Cape Verde to 36 Sea Zone
1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
1 AAGun, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 AAGun, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 AAGun, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
1 AAGun and 1 Infantry moved from 26 Sea Zone to Suriname
1 Fighter moved from South Atlantic USA to Cape Verde
1 S.Bomber moved from 41 Sea Zone to Cape Verde
Place Units - Americans
1 B.Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
2 Adv.Fighters placed in 102 Sea Zone
3 Infantrys placed in Saipan
1 Bunker placed in Samar
1 Bunker placed in Panay
1 Infantry and 1 L.Fighter placed in Pearl Harbor
1 S.Submarine placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
6 Infantrys placed in San Francisco
2 Infantrys placed in Salvador
2 Infantrys and 1 L.Fighter placed in South Atlantic USA
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Americans regular : -0.17
Thai regular : -0.33
Neutral regular : 0.00
Hisaichi regular : 1.67
Production/PUs Summary :
Germans : 133 / 143
Russians : 107 / 112
Italians : 90 / 95
French : 12 / 12
Yamamoto : 52 / 61
Chinese : 39 / 42
Hisaichi : 35 / 35
British : 80 / 82
Anzac : 37 / 37
Dutch : 17 / 21
Finns : 12 / 12
Romanians : 19 / 19
Thai : 16 / 18
Americans : 135 / 135
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 unit repaired.
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Vyborg
1 Bomber moved from Netherlands to Lapland
1 ArmoredCar moved from Crimea to Donetsk
2 ArmoredCars moved from Kiev to Minsk
2 Infantrys moved from Brest to Kiev
3 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from Warsaw to Brest
2 Stukas moved from Pomerania to Minsk
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
1 Adv.Fighter moved from Hamburg to Kiev
2 Adv.Fighters moved from 22 Sea Zone to Kiev
1 ArmoredCar moved from Orleanais to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to Normandy
1 ArmoredCar moved from Baleares to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Andalusia to La Mancha
2 Tanks moved from Madrid to La Mancha
1 Tank moved from Netherlands to 21 Sea Zone
2 Infantrys moved from Netherlands to 21 Sea Zone
1 Mech.Inf moved from Netherlands to 22 Sea Zone
3 Infantrys and 1 Tank moved from Belgium to Netherlands
1 Mech.Inf and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Mech.Inf moved from 21 Sea Zone to Manchester
2 Infantrys moved from Netherlands to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone
1 Infantry moved from 11 Sea Zone to Scotland
Germans take Scotland from British
1 Infantry and 1 Tank moved from 21 Sea Zone to Manchester
1 Infantry moved from 21 Sea Zone to Dover
1 Infantry moved from 21 Sea Zone to Dover
1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
1 ArmoredCar and 1 Infantry moved from 46 Sea Zone to N.Tunisia
4 Infantrys moved from Rhine to Hamburg
1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Manchester
2 Adv.Fighters moved from 21 Sea Zone to Dover
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 3 Bunkers, 18 Infantrys, 4 Mot.Infs, 2 Submarines and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 2 ArmoredCars, 1 Infantry and 2 Stukas
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 ArmoredCars, 1 Infantry and 2 Stukas in Minsk, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Donetsk
Germans attack with 1 ArmoredCar
Russians defend with 1 Artillery
Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Donetsk
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Artillery
Battle in Manchester
Germans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank
British defend with 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory
British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Battleship and 2 Cruisers in Manchester, round 2 : 2/3 hits, 1.67 expected hits
1 Elite owned by the British and 1 Artillery owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 Artillerys in Manchester, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 15
Casualties for British: 3 Artillerys and 1 Elite
Battle in Dover
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Dover, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Dover
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Dover, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Dover
Germans win, taking Dover from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Vyborg
Germans attack with 3 Infantrys
Russians defend with 1 Artillery and 1 Elite
Germans roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Russians win with 1 Artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Elite
Battle in Lapland
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Cruiser in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry and 1 Tank
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hamburg: 2 Infantrys
EDIT: Adding units owned by Germans to Netherlands: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Netherlands: 2 Infantrys
EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
EDIT: Turning off Edit Mode
1 Bomber moved from Lapland to Danzig
1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone
2 Adv.Fighters moved from Dover to 21 Sea Zone
2 ArmoredCars moved from Paris to Lorraine
1 Mech.Inf moved from Orleanais to Rhine
1 AAGun moved from Belgium to Picardy
2 Infantrys moved from Paris to Picardy
4 Infantrys moved from Paris to Normandy
2 Stukas moved from Minsk to Kiev
Place Units - Germans
1 Bunker placed in Belgium
1 Bunker placed in Andalusia
1 Adv.Fighter and 2 Submarines placed in 21 Sea Zone
1 Adv.Fighter placed in Paris
3 Infantrys placed in Danzig
3 Tanks placed in Krakow
4 Tanks placed in Warsaw
4 Mot.Infs placed in Bohemia
4 Infantrys placed in Rhine
6 Infantrys placed in Hamburg
1 Infantry placed in Bohemia
2 Infantrys placed in Madrid
1 Infantry placed in Bavaria
1 Infantry placed in Madrid
1 Bunker placed in Crimea
Turn Complete - Germans
Germans collect 145 PUs; end with 145 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Pomerania: 1 AAGun
EDIT: Adding units owned by Germans to Hamburg: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Orleanais: 1 AAGun
EDIT: Removing units owned by Germans from Normandy: 1 AAGun
EDIT: Removing units owned by Germans from Picardy: 1 AAGun
EDIT: Adding units owned by Germans to Normandy: 1 AAGun
EDIT: Adding units owned by Germans to Picardy: 1 AAGun
EDIT: Adding units owned by Germans to Belgium: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine
EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.67
Germans regular : 2.67
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Novgorod to Minsk
1 Bomber moved from Kursk to Minsk
1 Tank moved from Leningrad to Minsk
3 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
1 Adv.Fighter moved from Leningrad to Latvia
1 Artillery moved from Vyborg to Kotka
Russians take Kotka from Finns
1 Infantry moved from N.Karelia to Oulu
Russians take Oulu from Finns
2 Infantrys moved from Heilungchiang to Liaoning
1 Adv.Fighter and 1 Fighter moved from Chita to Liaoning
1 Tank moved from Hulunbuir to Liaoning
Purchase Units - Russians
Russians buy 11 Infantrys and 15 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
Germans defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Finns defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 2 : 0/5 hits, 1.33 expected hits
Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1.33 expected hits
Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Latvia
Russians win, taking Latvia from Finns with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 ArmoredCar and 1 Infantry
Battle in Liaoning
Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Bunker
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Liaoning, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker in Liaoning, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Liaoning
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Liaoning, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Bunker in Liaoning, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Hisaichi lost in Liaoning
Russians win, taking Liaoning from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Bunker
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Liaoning to Hulunbuir
3 Tanks moved from Chita to Hulunbuir
1 Tank moved from Khabarovsk to Hulunbuir
1 AAGun, 1 Artillery and 4 Infantrys moved from Chita to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Novosibirsk
2 Mot.Infs moved from Uzbekistan to Saratov
2 Mech.Rockets moved from Sverdlovsk to Saratov
1 AAGun and 1 Infantry moved from Ufa to Chimkent
2 Infantrys moved from Tashkent to Uzbekistan
1 Artillery moved from Rostov to Kursk
5 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Georgia to Rostov
1 HeavyTank moved from Stalingrad to Kursk
1 Tank moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 AAGun moved from Stalingrad to Rostov
1 Artillery and 1 Infantry moved from Tula to Kursk
6 Infantrys moved from Yaroslavl to Kursk
1 Bomber moved from Minsk to Kursk
1 Artillery moved from S.Karelia to Leningrad
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from S.Karelia to Smolensk
3 Infantrys moved from Moscow to Yaroslavl
1 Mot.Inf moved from Leningrad to Kursk
1 Adv.Fighter moved from Latvia to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Minsk to Leningrad
3 Infantrys moved from Arkhangelsk to S.Karelia
1 HeavyTank moved from Moscow to Kursk
6 Tanks moved from Moscow to Kursk
2 Mot.Infs moved from Gorky to Rostov
2 Mot.Infs moved from Gorky to Yaroslavl
1 Mot.Inf moved from Gorky to Yaroslavl
1 Mot.Inf moved from Gorky to Rostov
Place Units - Russians
5 Mech.Rockets placed in Stalingrad
10 Mech.Rockets placed in Moscow
4 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Infantry placed in Arkhangelsk
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Germans regular : -0.17
Russians regular : -1.67
Hisaichi regular : 1.00
Territory Summary for Russians :
Okhotsk : 1 Infantry
Evenkia : 3 Infantrys
Novosibirsk : 1 Tank
Arkhangelsk : 1 AAGun, 1 Factory and 1 Infantry
Donetsk : 5 Infantrys
Olyokminsk : 2 Infantrys
Chita : 1 Artillery and 5 Infantrys
Stalingrad : 1 Factory and 5 Mech.Rockets
Moscow : 1 AAGun, 1 Factory and 10 Mech.Rockets
Kursk : 1 AAGun, 7 Artillerys, 1 Bomber, 2 Bunkers, 3 HeavyTanks, 40 Infantrys, 1 Mot.Inf and 25 Tanks
Saratov : 2 Mech.Rockets and 2 Mot.Infs
Ayan : 1 Infantry
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys and 3 Tanks
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 Factory and 1 Infantry
Estonia : 1 Infantry
Smolensk : 1 Infantry
N.Sakhalin : 1 Bunker
Sibirsky : 1 Factory
Georgia : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Chimkent : 1 AAGun and 1 Infantry
Rostov : 1 AAGun, 5 Infantrys and 3 Mot.Infs
Uzbekistan : 4 Infantrys
N.Buryat Mongolia : 1 Infantry
Yaroslavl : 3 Infantrys and 3 Mot.Infs
Khabarovsk : 1 Infantry
S.Karelia : 3 Infantrys
Novgorod : 1 Infantry
Minsk : 1 Infantry and 1 Tank
Liaoning : 1 flag, 1 Tank
Hulunbuir : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks
Heilungchiang : 1 flag, 1 Infantry
Kotka : 1 flag, 1 Artillery
Oulu : 1 flag, 1 Infantry
Vyborg : 1 flag
Azerbaijan : 1 flag
W.Iran : 3 Infantrys and 1 Mot.Inf
Khobdo : 1 flag
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 144 / 145
Russians : 114 / 114
Italians : 90 / 95
French : 10 / 12
Yamamoto : 52 / 61
Chinese : 39 / 42
Hisaichi : 31 / 35
British : 71 / 82
Anzac : 37 / 37
Dutch : 17 / 21
Finns : 9 / 12
Romanians : 19 / 19
Thai : 16 / 18
Americans : 135 / 135
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 ArmoredCars moved from Syria to Iraq
1 Bomber and 1 Fighter moved from Palestine to Iraq
1 Fighter moved from Palestine to Iraq
1 JetFighter moved from Italian East Africa to W.Iran
1 JetFighter moved from Italian East Africa to Iraq
2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran
2 Infantrys moved from Greece to 52 Sea Zone
1 Elite moved from Italian East Africa to 58 Sea Zone
2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Tank moved from N.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone
2 Infantrys moved from 55 Sea Zone to Izmir
4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Iran
Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf
British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits
British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran
Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits
British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits
2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Italians: 2 Elites and 4 Infantrys
Casualties for Russians: 3 Infantrys and 1 Mot.Inf
Casualties for British: 1 Bunker and 3 Infantrys
Battle in E.Iran
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter
British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits
British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran
Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites
Casualties for Italians: 1 Infantry
Battle in Izmir
Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Iraq
Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter
British defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq
Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 ArmoredCars
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Italians
2 Fighters moved from E.Iran to 58 Sea Zone
2 Fighters moved from Iraq to 58 Sea Zone
1 JetFighter moved from E.Iran to Italian East Africa
1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa
1 JetFighter moved from W.Iran to Italian East Africa
2 T.Boats moved from 45 Sea Zone to 42 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
8 Infantrys moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Bursa to Izmir
Place Units - Italians
2 Carriers placed in 58 Sea Zone
1 Elite placed in Italian East Africa
2 ArmoredCars placed in Syria
4 Infantrys placed in E.Morocco
1 Destroyer and 1 Submarine placed in 46 Sea Zone
2 ArmoredCars and 4 Infantrys placed in Cairo
1 Fighter, 2 Infantrys and 1 Tank placed in Tunis
1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
British AA : -0.17
Neutral regular : -0.17
British regular : 0.83
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 ArmoredCars moved from Syria to Iraq
1 Bomber and 1 Fighter moved from Palestine to Iraq
1 Fighter moved from Palestine to Iraq
1 JetFighter moved from Italian East Africa to W.Iran
1 JetFighter moved from Italian East Africa to Iraq
2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran
2 Infantrys moved from Greece to 52 Sea Zone
1 Elite moved from Italian East Africa to 58 Sea Zone
2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Tank moved from N.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone
2 Infantrys moved from 55 Sea Zone to Izmir
4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Iran
Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf
British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits
British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran
Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits
British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits
2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Italians: 2 Elites and 4 Infantrys
Casualties for Russians: 3 Infantrys and 1 Mot.Inf
Casualties for British: 1 Bunker and 3 Infantrys
Battle in E.Iran
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter
British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits
British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran
Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites
Casualties for Italians: 1 Infantry
Battle in Izmir
Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Iraq
Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter
British defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq
Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 ArmoredCars
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Italians
2 Fighters moved from E.Iran to 58 Sea Zone
2 Fighters moved from Iraq to 58 Sea Zone
1 JetFighter moved from E.Iran to Italian East Africa
1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa
1 JetFighter moved from W.Iran to Italian East Africa
2 T.Boats moved from 45 Sea Zone to 42 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
8 Infantrys moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Bursa to Izmir
Place Units - Italians
2 Carriers placed in 58 Sea Zone
1 Elite placed in Italian East Africa
2 ArmoredCars placed in Syria
4 Infantrys placed in E.Morocco
1 Destroyer and 1 Submarine placed in 46 Sea Zone
2 ArmoredCars and 4 Infantrys placed in Cairo
1 Fighter, 2 Infantrys and 1 Tank placed in Tunis
1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Lower Egypt: 1 AAGun
EDIT: Removing units owned by Italians from Crete: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 3.67
British AA : -0.17
Neutral regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Submarine moved from 41 Sea Zone to 30 Sea Zone
2 Transports moved from 16 Sea Zone to 2 Sea Zone
2 Fighters moved from 20 Sea Zone to London
1 Carrier moved from 20 Sea Zone to 17 Sea Zone
1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
Purchase Units - French
French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone
1 Artillery and 1 Elite moved from 92 Sea Zone to Manila
3 Infantrys moved from Mindanao to Panay
1 Bomber moved from Davao to Panay
3 Fighters moved from 92 Sea Zone to Manila
2 Adv.Fighters moved from 92 Sea Zone to Manila
3 Infantrys moved from Chubu to Kyushu
1 Fighter moved from Tokyo to Kyushu
4 Adv.Fighters moved from Tokyo to Kyushu
2 Adv.Fighters moved from Tokyo to Kyushu
1 Bomber moved from Tokyo to Kyushu
5 Fighters moved from 92 Sea Zone to Panay
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 2 Fighters, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Panay
Yamamoto attack with 1 Bomber, 5 Fighters and 3 Infantrys
Americans defend with 1 Bunker
Yamamoto roll dice for 1 Bomber, 5 Fighters and 3 Infantrys in Panay, round 2 : 3/9 hits, 2.83 expected hits
Americans roll dice for 1 Bunker in Panay, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Panay
Yamamoto win, taking Panay from Americans with 1 Bomber, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Bunker
Battle in Kyushu
Yamamoto attack with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Infantrys in Kyushu, round 2 : 2/11 hits, 4.50 expected hits
Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 6 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantrys
Battle in Manila
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Battleships in Manila, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters in Manila, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
5 Adv.Fighters and 1 Fighter moved from Kyushu to Tokyo
1 Adv.Fighter moved from Kyushu to Tokyo
1 Bomber moved from Kyushu to Tokyo
5 Fighters moved from Panay to 92 Sea Zone
2 Adv.Fighters and 3 Fighters moved from Manila to 92 Sea Zone
1 Bomber moved from Panay to Tokyo
2 Artillerys and 2 Infantrys moved from Formosa to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
1 Fighter moved from Banjarmasin to 92 Sea Zone
3 Infantrys moved from Tokyo to Chubu
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Davao: 1 Artillery and 2 Infantrys
EDIT: Adding units owned by Yamamoto to Mindanao: 1 Artillery and 2 Infantrys
EDIT: Turning off Edit Mode
1 Carrier, 1 Fighter and 1 Submarine placed in 92 Sea Zone
1 Fighter and 7 Infantrys placed in Tokyo
4 Infantrys placed in Davao
1 Infantry placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.50
Americans regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Hupeh
2 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Suiyuan to Chahar
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from Lanchow to Szechwan
1 Artillery moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Sinkiang to W.Qinghai
1 Elite moved from Hsining to E.Qinghai
2 Artillerys moved from Hsining to E.Qinghai
2 Tanks moved from Hsining to Ningsia
1 Mech.Inf moved from Hsining to Shensi
1 Mech.Inf moved from Peking to Korea
Chinese take Korea from Hisaichi
1 Mech.Inf moved from Peking to Shanghai
1 Artillery moved from Shantung to Shanghai
3 Infantrys moved from Shantung to Shanghai
1 Elite moved from Shantung to Shanghai
1 Mech.Inf moved from Shantung to Hunan
2 Mech.Infs moved from Shansi to Hunan
2 Mech.Infs moved from Shansi to Hunan
1 L.Fighter moved from Shansi to Shanghai
2 Bombers moved from Shansi to Hunan
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Bunker, 8 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 2 Bombers and 5 Mech.Infs
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Bombers and 5 Mech.Infs in Hunan, round 2 : 3/7 hits, 3.00 expected hits
Hisaichi roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 Bombers and 5 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Shanghai
Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar and 1 Tank
Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf in Shanghai, round 2 : 2/7 hits, 2.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
Non Combat Move - Chinese
1 L.Fighter moved from Shanghai to Shantung
2 Bombers moved from Hunan to Shantung
1 AAGun, 2 Artillerys and 4 Infantrys moved from Shansi to Shantung
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Shantung
4 ArmoredCars and 2 Infantrys placed in Hsining
3 Infantrys placed in Urumqi
Chinese undo move 1.
1 T.Boat placed in 84 Sea Zone
1 Bunker and 2 Infantrys placed in Shantung
1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Hisaichi regular : -1.17
@degrasse Please note the newly built Chinese navy, we will be conducting amphibious invasions next turn. :)
@degrasse my people have requested the return of Cairo, with all its magnificent history, be returned to its rightful owner: the British.
Can you help?