@Elrood said in World at War game 22:
@Private-Panic why didn’t you use the engine to post?
No time to fiddle - dashing out
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Submarine moved from 34 Sea Zone to 41 Sea Zone
1 Carrier and 2 Fighters moved from 18 Sea Zone to 20 Sea Zone
2 Transports moved from 18 Sea Zone to 16 Sea Zone
1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs;
Combat - French
Battle in 41 Sea Zone
French attack with 1 Submarine
Germans defend with 1 Submarine
French roll dice for 1 Submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Submarine owned by the French lost in 41 Sea Zone
Germans win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 Submarine
Casualties for Germans: 1 Submarine
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Submarine
EDIT: Adding units owned by French to 41 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Place Units - French
2 Artillerys and 1 Bunker placed in Churchill
Turn Complete - French
French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : 0.33
I meant to go ahead and submerge the German sub because after the first round it was the obvious thing to do, but I hit the wrong button. Both subs promptly sank each other in the second round but I went ahead and edited the game back to the inconclusive end of the first round. In the upcoming fight next round, please submerge the French sub after the first round.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Infantrys moved from Davao to Mindanao
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kyushu
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Manila
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Formosa
1 Artillery moved from Soembawa to Flores
Yamamoto take Flores from Dutch
1 Fighter moved from Davao to Mindanao
2 Adv.Fighters moved from Tokyo to 86 Sea Zone
1 Adv.Fighter moved from Tokyo to 86 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to Kyushu
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Formosa
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Manila
1 Bomber moved from Davao to Manila
1 Bomber moved from Davao to Formosa
1 Battleship moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Formosa
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
2 Fighters moved from 110 Sea Zone to Mindoro
1 Infantry moved from Davao to Mindanao
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Mindanao
Yamamoto attack with 1 Fighter and 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 3 Infantrys in Mindanao, round 2 : 1/4 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kyushu
Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kyushu, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kyushu
Yamamoto win, taking Kyushu from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 86 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 86 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Mindoro
Yamamoto attack with 2 Fighters and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Fighters and 1 Infantry in Mindoro, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Mindoro
Yamamoto win, taking Mindoro from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Manila
Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Formosa
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Formosa, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Formosa
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Formosa, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Formosa
Yamamoto win, taking Formosa from Americans with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
3 Adv.Fighters moved from 86 Sea Zone to Tokyo
2 Carriers, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Fighter moved from Manila to 92 Sea Zone
1 Adv.Fighter moved from Manila to 92 Sea Zone
2 Fighters moved from Mindoro to 92 Sea Zone
1 Adv.Fighter moved from Formosa to 92 Sea Zone
1 Fighter moved from Formosa to 92 Sea Zone
1 Fighter moved from Mindanao to 92 Sea Zone
1 Bomber moved from Manila to Davao
1 Bomber moved from Formosa to Tokyo
2 Fighters moved from Kyushu to 92 Sea Zone
2 Adv.Fighters moved from Kyushu to Tokyo
1 Fighter moved from 110 Sea Zone to 92 Sea Zone
1 Fighter moved from 110 Sea Zone to Banjarmasin
Place Units - Yamamoto
1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys placed in Tokyo
1 Submarine placed in 92 Sea Zone
1 Artillery and 1 Elite placed in Kwangsi
1 Artillery and 3 Infantrys placed in Davao
3 Infantrys placed in Banjarmasin
Yamamoto undo move 4.
1 Artillery placed in Davao
1 Infantry placed in Banjarmasin
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Americans regular : -1.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Anhwei to Shanghai
1 ArmoredCar moved from Chahar to Peking
1 Infantry moved from Chahar to Peking
1 Elite moved from Shansi to Shantung
3 Infantrys moved from Shansi to Shantung
1 L.Fighter moved from Hsining to Kweichow
1 Bomber moved from Shensi to Hunan
1 Bomber moved from Shensi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 Artillery moved from Shansi to Shantung
1 Mech.Inf moved from Shansi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 ArmoredCar moved from Chahar to Shantung
1 Mech.Inf moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Bomber, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in Shantung
Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Factory and 3 Infantrys
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 2 : 1/7 hits, 2.17 expected hits
Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 3 : 4/7 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Chinese
4 Mech.Infs moved from E.Qinghai to Shansi
4 Infantrys moved from Shensi to Shansi
2 Artillerys moved from Shensi to Shansi
2 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from W.Qinghai to E.Qinghai
2 Artillerys moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 L.Fighter moved from Kweichow to Shansi
1 Bomber moved from Hunan to Shansi
1 Bomber moved from Shanghai to Shansi
Place Units - Chinese
1 Bunker placed in Hupeh
2 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Anhwei to Shanghai
1 ArmoredCar moved from Chahar to Peking
1 Infantry moved from Chahar to Peking
1 Elite moved from Shansi to Shantung
3 Infantrys moved from Shansi to Shantung
1 L.Fighter moved from Hsining to Kweichow
1 Bomber moved from Shensi to Hunan
1 Bomber moved from Shensi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 Artillery moved from Shansi to Shantung
1 Mech.Inf moved from Shansi to Shanghai
1 Mech.Inf moved from Chahar to Peking
1 ArmoredCar moved from Chahar to Shantung
1 Mech.Inf moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Bomber, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in Shantung
Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Factory and 3 Infantrys
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 2 : 1/7 hits, 2.17 expected hits
Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 3 : 4/7 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Chinese
4 Mech.Infs moved from E.Qinghai to Shansi
4 Infantrys moved from Shensi to Shansi
2 Artillerys moved from Shensi to Shansi
2 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from W.Qinghai to E.Qinghai
2 Artillerys moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 L.Fighter moved from Kweichow to Shansi
1 Bomber moved from Hunan to Shansi
1 Bomber moved from Shanghai to Shansi
Place Units - Chinese
1 Bunker placed in Hupeh
2 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from N.French Indochina to N.Thailand
Thai take N.Thailand from British
2 ArmoredCars moved from Kwangtung to Shanghai
1 Infantry moved from Hong Kong to Kiangsi
1 Tank moved from Kwangtung to Shanghai
1 ArmoredCar and 1 Tank moved from Kwangtung to Hunan
3 Infantrys moved from Changchun to Kirin
1 Tank moved from Liaoning to Kirin
1 Infantry and 1 Marine moved from Changchun to Kirin
1 Tank moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Transport moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 Bunkers and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 2 ArmoredCars and 1 Tank
Chinese defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 5 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker placed in Vladivostok
1 Bunker placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Brittany to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
1 Bomber moved from Wales to Dover
1 Infantry moved from Wales to Dover
1 Infantry moved from London to Dover
1 Artillery moved from London to Manchester
1 Artillery moved from London to Manchester
1 Infantry moved from London to Manchester
1 Infantry moved from Wales to Manchester
1 Elite moved from Wales to Manchester
1 Infantry moved from Wales to Manchester
1 Artillery moved from Wales to Manchester
1 Fighter moved from 20 Sea Zone to Dover
1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to Picardy
1 ArmoredCar moved from Rhodesia to Belgian Congo
1 ArmoredCar moved from Rajputana to E.Iran
2 Elites moved from W.Iran to E.Iran
2 ArmoredCars and 1 Infantry moved from W.Iran to Iraq
1 ArmoredCar moved from W.Iran to E.Iran
1 Artillery and 1 Infantry moved from W.Iran to E.Iran
1 Artillery moved from W.Iran to E.Iran
1 Infantry moved from W.Iran to E.Iran
1 Infantry moved from Burma to N.Thailand
1 ArmoredCar moved from Assam to N.Thailand
1 Infantry moved from Assam to Burma
1 ArmoredCar moved from Assam to N.Thailand
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Germans defend with 1 Bunker
British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Germans
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Picardy, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Picardy
2 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated
Germans win with 1 Bunker remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Manchester
British attack with 3 Artillerys, 1 Elite and 3 Infantrys
Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
British roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Manchester, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 Infantrys and 1 Tank in Manchester, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Manchester, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in Manchester
British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 4 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 Tank in Manchester, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Manchester
British win, taking Manchester from Germans with 3 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for British: 3 Infantrys
Casualties for Germans: 3 Infantrys and 1 Tank
Battle in Dover
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in E.Iran
British attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys
Italians defend with 1 Elite and 3 Infantrys
British roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys in E.Iran, round 2 : 5/8 hits, 2.67 expected hits
Italians roll dice for 1 Elite and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.33 expected hits
1 ArmoredCar owned by the British, 1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in E.Iran
British win, taking E.Iran from Italians with 1 ArmoredCar, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 1
Casualties for British: 1 ArmoredCar and 2 Infantrys
Casualties for Italians: 1 Elite and 3 Infantrys
Battle in N.Thailand
British attack with 2 ArmoredCars and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Iraq
British attack with 2 ArmoredCars and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Destroyer, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from Madras to Hyderabad
1 ArmoredCar moved from Delhi to Punjab
1 ArmoredCar moved from Delhi to Punjab
1 AAGun moved from Bihar to Hyderabad
1 Fighter moved from Dover to 20 Sea Zone
1 Bomber moved from Dover to London
1 Adv.Fighter and 2 Fighters moved from Picardy to 20 Sea Zone
Place Units - British
1 Carrier and 2 Fighters placed in 20 Sea Zone
1 Infantry placed in Wales
2 Artillerys and 6 Infantrys placed in London
1 ArmoredCar and 1 Infantry placed in Cape Town
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker and 2 Infantrys placed in Bombay
3 ArmoredCars and 1 Infantry placed in Delhi
British undo move 7.
3 ArmoredCars placed in Delhi
1 Infantry placed in Madras
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Thai regular : -0.33
Germans regular : 0.00
British regular : 2.00
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 6 Infantrys
Peleliu : 1 Infantry
Yunnan : 1 Infantry
Assam : 1 AAGun and 1 Artillery
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 1 Infantry
Rajputana : 1 Infantry
Bombay : 2 Bunkers, 1 Factory and 6 Infantrys
Dover : 2 Infantrys
Rhodesia : 1 ArmoredCar
Hyderabad : 1 AAGun, 1 ArmoredCar and 3 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Punjab : 2 ArmoredCars
Fiji : 1 Artillery and 1 Infantry
Iraq : 2 ArmoredCars and 1 Infantry
Manchester : 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory
Madras : 1 AAGun, 1 Factory and 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 3 ArmoredCars and 1 Factory
Malta : 3 Bunkers
Nauru : 1 Infantry
Tarawa : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 4 Infantrys
N.Thailand : 1 flag, 2 ArmoredCars and 1 Infantry
Alaska : 1 Infantry
Cape Town : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry
Dublin : 1 flag
Belgian Congo : 1 flag, 1 ArmoredCar
Amazon : 1 Infantry
E.Iran : 1 flag, 1 ArmoredCar, 2 Artillerys and 2 Elites
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
Greenland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 6 Cruisers, 1 Destroyer, 5 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 133 / 143
Russians : 109 / 112
Italians : 90 / 95
French : 12 / 12
Yamamoto : 61 / 61
Chinese : 39 / 42
Hisaichi : 35 / 35
British : 82 / 82
Anzac : 37 / 37
Dutch : 15 / 16
Finns : 10 / 15
Romanians : 19 / 21
Thai : 14 / 14
Americans : 125 / 134
@witt only $82?
The sun is clearly setting, and the “new” old man of Europe…
@gargantua kick a man when he is down. You are onky in such a strong position, because of my friend, Colt. You haven’t even advanced into Russia! Hitler’s Generals would turn in their graves.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
3 Destroyers moved from 114 Sea Zone to 67 Sea Zone
1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Tank moved from West Papua to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Flores
2 Infantrys moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
2 Fighters moved from 67 Sea Zone to Flores
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery
Anzac roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Flores, round 2 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Anzac
2 Fighters moved from Flores to 67 Sea Zone
2 Fighters moved from Sumatra to 67 Sea Zone
3 Infantrys moved from Townsville to Northern Territory
1 Artillery moved from Townsville to Northern Territory
1 Elite moved from Townsville to Northern Territory
Place Units - Anzac
1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone
1 Elite and 1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 4 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 ArmoredCars and 1 Infantry moved from Helsinki to 24 Sea Zone
1 ArmoredCar moved from 24 Sea Zone to Latvia
1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia
2 Fighters moved from Helsinki to Latvia
Purchase Units - Finns
Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Latvia
Finns attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Finns roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Latvia
Finns win, taking Latvia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 11
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Finns
Turning on Edit Mode
EDIT: Adding units owned by Finns to Latvia: 1 Infantry
EDIT: Removing units owned by Finns from Latvia: 1 ArmoredCar
EDIT: Turning off Edit Mode
2 Fighters moved from Latvia to Kiev
3 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Oulu to Tampere
Place Units - Finns
2 ArmoredCars and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 2.50
Russians regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
2 Tanks moved from Kiev to Donetsk
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks in Donetsk, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
3 Tanks retreated to Kiev
Russians win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 3 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
1 Bunker and 3 Tanks placed in Kiev
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
3 Infantrys moved from S.Thailand to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
4 Infantrys moved from Malaya to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from S.Thailand to Bangkok
3 Infantrys moved from Malaya to Bangkok
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 2 ArmoredCars and 1 Infantry
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/4 hits, 0.83 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British lost in N.Thailand
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 3 : 1/4 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 1.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Bomber moved from Kamchatka to 84 Sea Zone
1 Bomber moved from Assam to 111 Sea Zone
1 Bomber moved from Ulithi to 106 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to Kyushu
1 Adv.Fighter moved from 95 Sea Zone to Kyushu
1 Adv.Fighter moved from 102 Sea Zone to 106 Sea Zone
1 Adv.Fighter moved from 102 Sea Zone to 111 Sea Zone
4 Adv.Fighters moved from 93 Sea Zone to 110 Sea Zone
1 L.Fighter moved from 93 Sea Zone to Mindoro
1 Adv.Fighter and 1 L.Fighter moved from 93 Sea Zone to Manila
2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Formosa
1 S.Submarine moved from 102 Sea Zone to 94 Sea Zone
1 Elite moved from Iwo Jima to 94 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Elite and 1 S.Submarine moved from 94 Sea Zone to 93 Sea Zone
1 Elite moved from 93 Sea Zone to Mindoro
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Infantry and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Kyushu
2 Transports moved from 93 Sea Zone to 101 Sea Zone
2 Artillerys and 2 Infantrys moved from Ulithi to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 93 Sea Zone
1 Artillery and 2 Infantrys moved from 93 Sea Zone to Formosa
1 S.Bomber moved from Bahia to 41 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Bunkers, 15 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks in Rio de Oro, round 2 : 3/9 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 111 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 110 Sea Zone
Americans attack with 4 Adv.Fighters
Thai defend with 2 Transports
Americans roll dice for 4 Adv.Fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Thai roll dice for 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Thai lost in 110 Sea Zone
Americans win with 4 Adv.Fighters remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Battle in 84 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 84 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 41 Sea Zone
French loiter and taunt; Americans attack with 1 S.Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 S.Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 Submarine owned by the Germans lost in 41 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 106 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Bomber
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Kyushu
Americans attack with 2 Adv.Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Kyushu, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Mindoro
Americans attack with 1 Elite and 1 L.Fighter
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Elite and 1 L.Fighter in Mindoro, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Manila
Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter in Manila, round 2 : 3/4 hits, 1.67 expected hits
Yamamoto roll dice for 2 Infantrys in Manila, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
Americans win, taking Manila from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Formosa
Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter
Yamamoto defend with 2 Artillerys and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter in Formosa, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Formosa, round 2 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Formosa
1 L.Fighter owned by the Americans and 2 Adv.Fighters owned by the Americans retreated
Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Americans: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 Destroyers moved from 102 Sea Zone to 93 Sea Zone
1 Carrier moved from 102 Sea Zone to 93 Sea Zone
1 B.Carrier moved from 95 Sea Zone to 102 Sea Zone
2 Infantrys moved from Midway to 88 Sea Zone
2 Infantrys and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
1 B.Transport and 1 Transport moved from 102 Sea Zone to 88 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
6 Infantrys moved from San Francisco to 83 Sea Zone
1 Transport moved from 89 Sea Zone to 83 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
6 Infantrys moved from 89 Sea Zone to Midway
1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
2 Infantrys moved from 102 Sea Zone to Ulithi
1 Adv.Fighter moved from Manila to 93 Sea Zone
2 Adv.Fighters moved from Formosa to 93 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Kyushu to 93 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from 106 Sea Zone to 93 Sea Zone
4 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone
1 Bomber moved from 84 Sea Zone to Assam
1 Bomber moved from 111 Sea Zone to Western Australia
1 L.Fighter moved from Formosa to 93 Sea Zone
1 L.Fighter moved from Manila to 93 Sea Zone
1 Bomber moved from 106 Sea Zone to Northern Territory
1 L.Fighter moved from Mindoro to 93 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 AAGun moved from Northeast USA to 13 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Transport moved from 33 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 AAGun and 1 Tank moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Suriname to 32 Sea Zone
1 Elite and 1 Infantry moved from Cape Verde to 36 Sea Zone
1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
1 AAGun, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 AAGun, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape Verde
1 AAGun, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
1 AAGun and 1 Infantry moved from 26 Sea Zone to Suriname
1 Fighter moved from South Atlantic USA to Cape Verde
1 S.Bomber moved from 41 Sea Zone to Cape Verde
Place Units - Americans
1 B.Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
2 Adv.Fighters placed in 102 Sea Zone
3 Infantrys placed in Saipan
1 Bunker placed in Samar
1 Bunker placed in Panay
1 Infantry and 1 L.Fighter placed in Pearl Harbor
1 S.Submarine placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
6 Infantrys placed in San Francisco
2 Infantrys placed in Salvador
2 Infantrys and 1 L.Fighter placed in South Atlantic USA
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Americans regular : -0.17
Thai regular : -0.33
Neutral regular : 0.00
Hisaichi regular : 1.67
Production/PUs Summary :
Germans : 133 / 143
Russians : 107 / 112
Italians : 90 / 95
French : 12 / 12
Yamamoto : 52 / 61
Chinese : 39 / 42
Hisaichi : 35 / 35
British : 80 / 82
Anzac : 37 / 37
Dutch : 17 / 21
Finns : 12 / 12
Romanians : 19 / 19
Thai : 16 / 18
Americans : 135 / 135
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 unit repaired.
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Vyborg
1 Bomber moved from Netherlands to Lapland
1 ArmoredCar moved from Crimea to Donetsk
2 ArmoredCars moved from Kiev to Minsk
2 Infantrys moved from Brest to Kiev
3 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from Warsaw to Brest
2 Stukas moved from Pomerania to Minsk
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
1 Adv.Fighter moved from Hamburg to Kiev
2 Adv.Fighters moved from 22 Sea Zone to Kiev
1 ArmoredCar moved from Orleanais to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to Normandy
1 ArmoredCar moved from Baleares to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Andalusia to La Mancha
2 Tanks moved from Madrid to La Mancha
1 Tank moved from Netherlands to 21 Sea Zone
2 Infantrys moved from Netherlands to 21 Sea Zone
1 Mech.Inf moved from Netherlands to 22 Sea Zone
3 Infantrys and 1 Tank moved from Belgium to Netherlands
1 Mech.Inf and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Mech.Inf moved from 21 Sea Zone to Manchester
2 Infantrys moved from Netherlands to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone
1 Infantry moved from 11 Sea Zone to Scotland
Germans take Scotland from British
1 Infantry and 1 Tank moved from 21 Sea Zone to Manchester
1 Infantry moved from 21 Sea Zone to Dover
1 Infantry moved from 21 Sea Zone to Dover
1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
1 ArmoredCar and 1 Infantry moved from 46 Sea Zone to N.Tunisia
4 Infantrys moved from Rhine to Hamburg
1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Manchester
2 Adv.Fighters moved from 21 Sea Zone to Dover
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 3 Bunkers, 18 Infantrys, 4 Mot.Infs, 2 Submarines and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 2 ArmoredCars, 1 Infantry and 2 Stukas
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 ArmoredCars, 1 Infantry and 2 Stukas in Minsk, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Donetsk
Germans attack with 1 ArmoredCar
Russians defend with 1 Artillery
Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Donetsk
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Artillery
Battle in Manchester
Germans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank
British defend with 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory
British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Battleship and 2 Cruisers in Manchester, round 2 : 2/3 hits, 1.67 expected hits
1 Elite owned by the British and 1 Artillery owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 Artillerys in Manchester, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 15
Casualties for British: 3 Artillerys and 1 Elite
Battle in Dover
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Dover, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Dover
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Dover, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Dover
Germans win, taking Dover from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Vyborg
Germans attack with 3 Infantrys
Russians defend with 1 Artillery and 1 Elite
Germans roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Russians win with 1 Artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Elite
Battle in Lapland
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Cruiser in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry and 1 Tank
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hamburg: 2 Infantrys
EDIT: Adding units owned by Germans to Netherlands: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Netherlands: 2 Infantrys
EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
EDIT: Turning off Edit Mode
1 Bomber moved from Lapland to Danzig
1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone
2 Adv.Fighters moved from Dover to 21 Sea Zone
2 ArmoredCars moved from Paris to Lorraine
1 Mech.Inf moved from Orleanais to Rhine
1 AAGun moved from Belgium to Picardy
2 Infantrys moved from Paris to Picardy
4 Infantrys moved from Paris to Normandy
2 Stukas moved from Minsk to Kiev
Place Units - Germans
1 Bunker placed in Belgium
1 Bunker placed in Andalusia
1 Adv.Fighter and 2 Submarines placed in 21 Sea Zone
1 Adv.Fighter placed in Paris
3 Infantrys placed in Danzig
3 Tanks placed in Krakow
4 Tanks placed in Warsaw
4 Mot.Infs placed in Bohemia
4 Infantrys placed in Rhine
6 Infantrys placed in Hamburg
1 Infantry placed in Bohemia
2 Infantrys placed in Madrid
1 Infantry placed in Bavaria
1 Infantry placed in Madrid
1 Bunker placed in Crimea
Turn Complete - Germans
Germans collect 145 PUs; end with 145 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Pomerania: 1 AAGun
EDIT: Adding units owned by Germans to Hamburg: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Orleanais: 1 AAGun
EDIT: Removing units owned by Germans from Normandy: 1 AAGun
EDIT: Removing units owned by Germans from Picardy: 1 AAGun
EDIT: Adding units owned by Germans to Normandy: 1 AAGun
EDIT: Adding units owned by Germans to Picardy: 1 AAGun
EDIT: Adding units owned by Germans to Belgium: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine
EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.67
Germans regular : 2.67
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Novgorod to Minsk
1 Bomber moved from Kursk to Minsk
1 Tank moved from Leningrad to Minsk
3 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
1 Adv.Fighter moved from Leningrad to Latvia
1 Artillery moved from Vyborg to Kotka
Russians take Kotka from Finns
1 Infantry moved from N.Karelia to Oulu
Russians take Oulu from Finns
2 Infantrys moved from Heilungchiang to Liaoning
1 Adv.Fighter and 1 Fighter moved from Chita to Liaoning
1 Tank moved from Hulunbuir to Liaoning
Purchase Units - Russians
Russians buy 11 Infantrys and 15 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
Germans defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Finns defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 2 : 0/5 hits, 1.33 expected hits
Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1.33 expected hits
Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Latvia
Russians win, taking Latvia from Finns with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 ArmoredCar and 1 Infantry
Battle in Liaoning
Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Bunker
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Liaoning, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker in Liaoning, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Liaoning
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Liaoning, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Bunker in Liaoning, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Hisaichi lost in Liaoning
Russians win, taking Liaoning from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Bunker
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Liaoning to Hulunbuir
3 Tanks moved from Chita to Hulunbuir
1 Tank moved from Khabarovsk to Hulunbuir
1 AAGun, 1 Artillery and 4 Infantrys moved from Chita to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Novosibirsk
2 Mot.Infs moved from Uzbekistan to Saratov
2 Mech.Rockets moved from Sverdlovsk to Saratov
1 AAGun and 1 Infantry moved from Ufa to Chimkent
2 Infantrys moved from Tashkent to Uzbekistan
1 Artillery moved from Rostov to Kursk
5 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Georgia to Rostov
1 HeavyTank moved from Stalingrad to Kursk
1 Tank moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 AAGun moved from Stalingrad to Rostov
1 Artillery and 1 Infantry moved from Tula to Kursk
6 Infantrys moved from Yaroslavl to Kursk
1 Bomber moved from Minsk to Kursk
1 Artillery moved from S.Karelia to Leningrad
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from S.Karelia to Smolensk
3 Infantrys moved from Moscow to Yaroslavl
1 Mot.Inf moved from Leningrad to Kursk
1 Adv.Fighter moved from Latvia to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Minsk to Leningrad
3 Infantrys moved from Arkhangelsk to S.Karelia
1 HeavyTank moved from Moscow to Kursk
6 Tanks moved from Moscow to Kursk
2 Mot.Infs moved from Gorky to Rostov
2 Mot.Infs moved from Gorky to Yaroslavl
1 Mot.Inf moved from Gorky to Yaroslavl
1 Mot.Inf moved from Gorky to Rostov
Place Units - Russians
5 Mech.Rockets placed in Stalingrad
10 Mech.Rockets placed in Moscow
4 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Infantry placed in Arkhangelsk
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Germans regular : -0.17
Russians regular : -1.67
Hisaichi regular : 1.00
Territory Summary for Russians :
Okhotsk : 1 Infantry
Evenkia : 3 Infantrys
Novosibirsk : 1 Tank
Arkhangelsk : 1 AAGun, 1 Factory and 1 Infantry
Donetsk : 5 Infantrys
Olyokminsk : 2 Infantrys
Chita : 1 Artillery and 5 Infantrys
Stalingrad : 1 Factory and 5 Mech.Rockets
Moscow : 1 AAGun, 1 Factory and 10 Mech.Rockets
Kursk : 1 AAGun, 7 Artillerys, 1 Bomber, 2 Bunkers, 3 HeavyTanks, 40 Infantrys, 1 Mot.Inf and 25 Tanks
Saratov : 2 Mech.Rockets and 2 Mot.Infs
Ayan : 1 Infantry
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys and 3 Tanks
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 Factory and 1 Infantry
Estonia : 1 Infantry
Smolensk : 1 Infantry
N.Sakhalin : 1 Bunker
Sibirsky : 1 Factory
Georgia : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Chimkent : 1 AAGun and 1 Infantry
Rostov : 1 AAGun, 5 Infantrys and 3 Mot.Infs
Uzbekistan : 4 Infantrys
N.Buryat Mongolia : 1 Infantry
Yaroslavl : 3 Infantrys and 3 Mot.Infs
Khabarovsk : 1 Infantry
S.Karelia : 3 Infantrys
Novgorod : 1 Infantry
Minsk : 1 Infantry and 1 Tank
Liaoning : 1 flag, 1 Tank
Hulunbuir : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks
Heilungchiang : 1 flag, 1 Infantry
Kotka : 1 flag, 1 Artillery
Oulu : 1 flag, 1 Infantry
Vyborg : 1 flag
Azerbaijan : 1 flag
W.Iran : 3 Infantrys and 1 Mot.Inf
Khobdo : 1 flag
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 144 / 145
Russians : 114 / 114
Italians : 90 / 95
French : 10 / 12
Yamamoto : 52 / 61
Chinese : 39 / 42
Hisaichi : 31 / 35
British : 71 / 82
Anzac : 37 / 37
Dutch : 17 / 21
Finns : 9 / 12
Romanians : 19 / 19
Thai : 16 / 18
Americans : 135 / 135
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 ArmoredCars moved from Syria to Iraq
1 Bomber and 1 Fighter moved from Palestine to Iraq
1 Fighter moved from Palestine to Iraq
1 JetFighter moved from Italian East Africa to W.Iran
1 JetFighter moved from Italian East Africa to Iraq
2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran
2 Infantrys moved from Greece to 52 Sea Zone
1 Elite moved from Italian East Africa to 58 Sea Zone
2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Tank moved from N.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone
2 Infantrys moved from 55 Sea Zone to Izmir
4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Iran
Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf
British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits
British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran
Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits
British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits
2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Italians: 2 Elites and 4 Infantrys
Casualties for Russians: 3 Infantrys and 1 Mot.Inf
Casualties for British: 1 Bunker and 3 Infantrys
Battle in E.Iran
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter
British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits
British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran
Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites
Casualties for Italians: 1 Infantry
Battle in Izmir
Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Iraq
Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter
British defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq
Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 ArmoredCars
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Italians
2 Fighters moved from E.Iran to 58 Sea Zone
2 Fighters moved from Iraq to 58 Sea Zone
1 JetFighter moved from E.Iran to Italian East Africa
1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa
1 JetFighter moved from W.Iran to Italian East Africa
2 T.Boats moved from 45 Sea Zone to 42 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
8 Infantrys moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Bursa to Izmir
Place Units - Italians
2 Carriers placed in 58 Sea Zone
1 Elite placed in Italian East Africa
2 ArmoredCars placed in Syria
4 Infantrys placed in E.Morocco
1 Destroyer and 1 Submarine placed in 46 Sea Zone
2 ArmoredCars and 4 Infantrys placed in Cairo
1 Fighter, 2 Infantrys and 1 Tank placed in Tunis
1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
British AA : -0.17
Neutral regular : -0.17
British regular : 0.83
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
2 ArmoredCars moved from Syria to Iraq
1 Bomber and 1 Fighter moved from Palestine to Iraq
1 Fighter moved from Palestine to Iraq
1 JetFighter moved from Italian East Africa to W.Iran
1 JetFighter moved from Italian East Africa to Iraq
2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran
2 Infantrys moved from Greece to 52 Sea Zone
1 Elite moved from Italian East Africa to 58 Sea Zone
2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 58 Sea Zone
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Tank moved from N.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone
2 Infantrys moved from 55 Sea Zone to Izmir
4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Iran
Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf
British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits
British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran
Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits
British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits
2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Italians: 2 Elites and 4 Infantrys
Casualties for Russians: 3 Infantrys and 1 Mot.Inf
Casualties for British: 1 Bunker and 3 Infantrys
Battle in E.Iran
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter
British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits
British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran
Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites
Casualties for Italians: 1 Infantry
Battle in Izmir
Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Iraq
Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter
British defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq
Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 ArmoredCars
Casualties for British: 2 ArmoredCars and 1 Infantry
Non Combat Move - Italians
2 Fighters moved from E.Iran to 58 Sea Zone
2 Fighters moved from Iraq to 58 Sea Zone
1 JetFighter moved from E.Iran to Italian East Africa
1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa
1 JetFighter moved from W.Iran to Italian East Africa
2 T.Boats moved from 45 Sea Zone to 42 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from N.Algeria to E.Morocco
8 Infantrys moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Bursa to Izmir
Place Units - Italians
2 Carriers placed in 58 Sea Zone
1 Elite placed in Italian East Africa
2 ArmoredCars placed in Syria
4 Infantrys placed in E.Morocco
1 Destroyer and 1 Submarine placed in 46 Sea Zone
2 ArmoredCars and 4 Infantrys placed in Cairo
1 Fighter, 2 Infantrys and 1 Tank placed in Tunis
1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Lower Egypt: 1 AAGun
EDIT: Removing units owned by Italians from Crete: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 3.67
British AA : -0.17
Neutral regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Submarine moved from 41 Sea Zone to 30 Sea Zone
2 Transports moved from 16 Sea Zone to 2 Sea Zone
2 Fighters moved from 20 Sea Zone to London
1 Carrier moved from 20 Sea Zone to 17 Sea Zone
1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
Purchase Units - French
French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :