@Witt @Private-Panic are you guys still not using the pre release version of tripleA which allows you to post at the end of turn with logs and savegame etc.?
WaW Team Game VIIII!
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from Hunan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from N.French Indochina to N.Thailand 2 Infantrys moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar Purchase Units - Chinese Chinese buy 2 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Hunan to N.French Indochina 2 Infantrys moved from Shensi to Shansi 3 Tanks moved from Hupeh to Shansi 3 Infantrys moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Shensi 1 AAGun moved from E.Sinkiang to W.Qinghai 1 AAGun moved from E.Qinghai to Lanchow 1 Artillery, 9 Infantrys and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 1 Tank moved from W.Qinghai to Lanchow 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai Place Units - Chinese 2 Bombers, 1 Elite and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : 0.33
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@dawgoneit your go
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Manila to 92 Sea Zone 3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Mindanao to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 2 Fighters remaining. Battle score for attacker is -49 Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : -1.33 Hisaichi regular : -2.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Manila to 92 Sea Zone 3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Mindanao to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 2 Fighters remaining. Battle score for attacker is -49 Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 106 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : -1.33 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Bomber moved from London to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Infantry moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Fighter moved from Malta to 48 Sea Zone 1 Fighter moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Nubia to Darfur 1 Artillery moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Artillery moved from N.Saudi Arabia to Palestine 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Palestine 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Destroyer moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 2 Infantrys moved from N.Saudi Arabia to Palestine 1 Tank moved from N.Saudi Arabia to Palestine 1 Artillery moved from Burma to S.Thailand 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Submarine moved from 63 Sea Zone to 65 Sea Zone 1 Artillery moved from East And South Borneo to Banjarmasin 1 Infantry moved from West Borneo to Banjarmasin 2 Tanks moved from Assam to S.Thailand 1 Fighter moved from Assam to Banjarmasin 1 Fighter moved from 56 Sea Zone to Darfur 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Montreal to Greenland Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser, 10 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 1 Bomber, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Dublin, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Infantrys owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Palestine British attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys British roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Palestine British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in S.Thailand British attack with 1 Artillery and 2 Tanks Thai defend with 2 Artillerys and 1 Infantry British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 3/3 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Thai: 2 Artillerys and 1 Infantry Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 AAGun, 1 Artillery and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 4 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 5 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 6 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Malaya British win, taking Malaya from Thai with 2 Artillerys remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Tank Battle in Darfur British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 3 Infantrys Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 42 Sea Zone Battle in 48 Sea Zone British attack with 2 Fighters Italians defend with 1 Transport British roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in 48 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone British roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone Italians winGermans win with 1 Submarine remaining with 1 Transport remaining. Battle score for attacker is -16 Casualties for British: 2 Fighters Battle in 55 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 2 Transports Germans defend with 1 Destroyer and 1 Transport British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Germans, 1 Transport owned by the British and 1 Transport owned by the Germans lost in 55 Sea Zone British win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Transport Casualties for Germans: 1 Destroyer and 1 Transport Non Combat Move - British 1 Tank moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry and 1 Tank moved from 57 Sea Zone to Nubia 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 AAGun moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Darfur to Nubia 1 Fighter moved from 42 Sea Zone to Gibraltar 1 Infantry moved from Oahu to 90 Sea Zone 1 Infantry moved from Oahu to 90 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Johnston 4 Infantrys moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 AAGun moved from Delhi to Bihar 1 Bomber moved from Dublin to London 2 Fighters moved from Finnmark to 18 Sea Zone 1 Fighter moved from Finnmark to Dover 1 Infantry moved from Dover to Wales 1 Infantry moved from Dover to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Dover 1 Infantry moved from Normandy to Paris 1 Infantry moved from French Sudan to French Equatorial Africa Place Units - British 1 Carrier and 1 Cruiser placed in 18 Sea Zone 1 Infantry placed in Manchester 1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 4 ArmoredCars placed in Delhi 4 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Infantry placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Thai regular : -2.50 Germans regular : 0.33 Neutral regular : 1.33 British regular : -7.33
Territory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory British Guiana : 1 Infantry Paris : 1 Infantry French Equatorial Africa : 1 Infantry Yunnan : 1 Infantry New Valley : 1 Infantry Assam : 2 Infantrys Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Burma : 4 Infantrys Rajputana : 1 AAGun Darfur : 1 Artillery, 1 Infantry and 1 Tank Bombay : 1 Factory and 2 Infantrys Dover : 1 Fighter and 4 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 Infantry Hyderabad : 2 Artillerys and 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Calcutta : 2 Infantrys Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory and 3 Infantrys Nubia : 1 Fighter, 1 Infantry and 1 Tank Kenya : 1 Infantry Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 4 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks Palestine : 1 Artillery, 1 Infantry and 1 Tank Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry S.Thailand : 1 flag, 1 Artillery and 2 Tanks Malaya : 1 AAGun and 2 Artillerys Alaska : 1 Infantry Johnston : 2 Infantrys Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs Dublin : 1 flag, 1 Infantry and 3 Tanks Iceland : 1 flag, 1 Tank N.Saudi Arabia : 1 flag Greenland : 1 flag, 1 Fighter 10 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport 18 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 1 T.Boat 56 Sea Zone : 1 Carrier 55 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 57 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 59 Sea Zone : 1 Transport 97 Sea Zone : 1 Destroyer and 1 Transport 104 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 91 / 98 Russians : 110 / 112 Italians : 55 / 57 French : 46 / 48 Yamamoto : 72 / 74 Chinese : 34 / 34 Hisaichi : 52 / 52 British : 97 / 97 Anzac : 37 / 37 Dutch : 26 / 28 Finns : 12 / 14 Romanians : 10 / 12 Thai : 6 / 14 Americans : 90 / 97
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@Colt45554 I might njt want that AA in Cairo.
Will ask Anzac to move it . -
@Witt Where did you want it moved? It looks like it is in Cairo already.
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He wants it in Lower Egypt or whatever that territory is that touches Cairo
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You can change it or not, we will have it cleared up before Italy’s go
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape 1 Submarine moved from 120 Sea Zone to 109 Sea Zone 1 Destroyer moved from 109 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 2 Destroyers, 1 Elite, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Ponape Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Ponape, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Ponape Anzac win, taking Ponape from Yamamoto with 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Non Combat Move - Anzac 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Destroyer and 2 Fighters placed in 67 Sea Zone 1 Destroyer placed in 114 Sea Zone 1 Elite and 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17 Anzac regular : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua Place Units - Dutch 3 Fighters and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Dawg gave me authority to move the Thais
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@Karl7 It’s the axis minors turns right?
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua Place Units - Dutch 3 Fighters and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to West Papua: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Gargantua please use the second post when you do Romania. Had a NCM edit for Anzac.
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@Entek said in WaW Team Game VIIII!:
@Karl7 It’s the axis minors turns right?
Yeah, Garg need to move Euro minors
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Artillery moved from Murmansk to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Tank moved from Oulu to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 Elites, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland Finns roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -9 Casualties for Finns: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Russians: 2 Infantrys Battle in Vyborg Finns attack with 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Russians win with no units remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Elites and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -0.50 Russians regular : -0.17
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Vinnytsia Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Bulgaria Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Bulgaria Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.67
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Lapland was crap! I only amphibioused one ground unit and it wouldnt let me retreat the rest! pfftp
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter and 3 Infantrys British defend with 1 AAGun and 2 Artillerys British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 2 Artillerys in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Malaya Thai roll dice for 1 Fighter and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for British: 2 Artillerys Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok 1 Submarine, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : 0.67 British regular : 1.00