I am germany
I will move today
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
3 Bombers moved from Crete to 54 Sea Zone
4 Artillerys, 2 Elites and 1 Infantry moved from Greece to Istanbul
1 Tank moved from Lower Egypt to Darfur
1 Artillery moved from Lower Egypt to Nubia
2 Fighters moved from New Valley to Darfur
3 Fighters moved from New Valley to Nubia
1 Tank moved from Lower Egypt to Syria
Italians take Palestine from British
1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Cyprus
Italians take Cyprus from British
6 Infantrys moved from Campania to 48 Sea Zone
2 Transports moved from 55 Sea Zone to 56 Sea Zone
1 Cruiser moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
6 Infantrys moved from 55 Sea Zone to Syria
1 Artillery moved from Lower Egypt to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
2 Artillerys and 3 Infantrys moved from 55 Sea Zone to Syria
1 Tank moved from E.Morocco to Tangier
Italians take Tangier from French
1 Tank moved from Tangier to E.Morocco
1 Tank moved from Lower Egypt to Syria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 10 Infantrys and 3 JetFighters; Remaining resources: 0 PUs;
Combat - Italians
Battle in Syria
Italians attack with 2 Artillerys, 9 Infantrys and 2 Tanks
British defend with 1 Artillery, 3 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Syria
Italians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Syria, round 2 : 2/13 hits, 3.50 expected hits
French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Syria, round 2 : 4/4 hits, 1.50 expected hits
4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Syria
Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Syria, round 3 : 4/9 hits, 2.83 expected hits
French roll dice for 1 Artillery and 1 Tank in Syria, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Italians: 5 Infantrys
Battle in 54 Sea Zone
Italians attack with 3 Bombers
Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
Italians roll dice for 3 Bombers in 54 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
French regular : 2.67
Italians regular : -0.50
@captainwalker 2 hits to assign Black Sea
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
3 Bombers moved from Crete to 54 Sea Zone
4 Artillerys, 2 Elites and 1 Infantry moved from Greece to Istanbul
1 Tank moved from Lower Egypt to Darfur
1 Artillery moved from Lower Egypt to Nubia
2 Fighters moved from New Valley to Darfur
3 Fighters moved from New Valley to Nubia
1 Tank moved from Lower Egypt to Syria
Italians take Palestine from British
1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Cyprus
Italians take Cyprus from British
6 Infantrys moved from Campania to 48 Sea Zone
2 Transports moved from 55 Sea Zone to 56 Sea Zone
1 Cruiser moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
6 Infantrys moved from 55 Sea Zone to Syria
1 Artillery moved from Lower Egypt to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
2 Artillerys and 3 Infantrys moved from 55 Sea Zone to Syria
1 Tank moved from E.Morocco to Tangier
Italians take Tangier from French
1 Tank moved from Tangier to E.Morocco
1 Tank moved from Lower Egypt to Syria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 10 Infantrys and 3 JetFighters; Remaining resources: 0 PUs;
Combat - Italians
Battle in Syria
Italians attack with 2 Artillerys, 9 Infantrys and 2 Tanks
British defend with 1 Artillery, 3 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Syria
Italians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Syria, round 2 : 2/13 hits, 3.50 expected hits
French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Syria, round 2 : 4/4 hits, 1.50 expected hits
4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Syria
Italians roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Syria, round 3 : 4/9 hits, 2.83 expected hits
French roll dice for 1 Artillery and 1 Tank in Syria, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Italians: 5 Infantrys
Battle in 54 Sea Zone
Italians attack with 3 Bombers
Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
Italians roll dice for 3 Bombers in 54 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Bomber owned by the Italians, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone
Italians roll dice for 2 Bombers in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Bomber owned by the Italians and 1 Destroyer owned by the Russians lost in 54 Sea Zone
Italians win with 1 Bomber remaining. Battle score for attacker is -7
Casualties for Italians: 2 Bombers
Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Nubia
Italians attack with 1 Artillery and 3 Fighters
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 3 Fighters in Nubia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
Italians win, taking Nubia from British with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 2 Fighters and 1 Tank
British defend with 1 Mech.Inf
Italians roll dice for 2 Fighters and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Mech.Inf in Darfur, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Fighters and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Mech.Inf in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
Italians win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 Tank
Casualties for British: 1 Mech.Inf
Battle in Istanbul
Italians attack with 4 Artillerys, 2 Elites and 1 Infantry
Neutral defend with 1 Bunker and 2 Infantrys
Italians roll dice for 4 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 2 : 2/7 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
Italians roll dice for 4 Artillerys and 2 Elites in Istanbul, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Elite owned by the Italians and 1 Infantry owned by the Neutral lost in Istanbul
Italians loses 0 PUs for violating Istanbuls neutrality.
Italians win, taking Istanbul from Neutral with 4 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for Italians: 1 Elite and 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Non Combat Move - Italians
1 Bomber moved from 54 Sea Zone to E.Romania
1 Infantry moved from Greece to Istanbul
3 Destroyers and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone
4 Mot.Infs moved from Tunis to Hun
2 Fighters moved from Darfur to Lower Egypt
3 Fighters moved from Nubia to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Transport moved from 51 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
7 Infantrys moved from Rome to Campania
Place Units - Italians
2 Artillerys and 2 Infantrys placed in E.Morocco
2 ArmoredCars, 1 Infantry and 3 JetFighters placed in Cairo
4 Infantrys placed in Greece
2 Infantrys placed in Rome
1 Infantry placed in Tunis
Turn Complete - Italians
Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
French regular : 2.67
Italians regular : -1.50
Russians regular : 1.17
Neutral regular : -0.00
British regular : 0.00
@colt45554 said in WaW Team Game VIIII!:
@captainwalker 2 hits to assign Black Sea
NVM, i decided i was goin a 2nd round either way. Bloody round for me
@colt45554 sub and transport
Is Degrasse MIA?
Does someone else have authority to move france?
@karl7 it has only been 5 days. Beat to wait another day. There isn’t much France can do, so I will do it in 12 hours, if Degrasse doesn’t tonight .
@witt my page says it’s been two days…why don’t you give him some time to do his own turn. I’m sure he’ll be around soon…
@captainwalker I saw 5; my mistake. Of course, we let him do his own go.
Oh, you are right. I just looked at his profile and it said he hasn’t been on the site for 5 days… so I was a bit concerned.
@Degrasse…France is up, good luck!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 3 Sea Zone to 9 Sea Zone
Place Units - French
1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in Italian East Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 3 Sea Zone to 9 Sea Zone
Place Units - French
1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in Italian East Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Fighters moved from 110 Sea Zone to Soembawa
2 Bombers moved from West Borneo to Soembawa
3 Tanks moved from Banjarmasin to 110 Sea Zone
2 Elites and 1 Infantry moved from Banjarmasin to 110 Sea Zone
2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Elites, 1 Infantry and 3 Tanks moved from 111 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Yamamoto take Java from Dutch
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
1 Fighter moved from West Borneo to Sumatra
2 Infantrys moved from N.Thailand to S.French Indochina
2 Infantrys moved from N.French Indochina to S.French Indochina
1 Fighter and 1 Tank moved from Kwangsi to S.French Indochina
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
2 Fighters moved from 84 Sea Zone to S.French Indochina
2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery and 6 Infantrys moved from 84 Sea Zone to Shantung
2 Fighters moved from 84 Sea Zone to Shantung
3 Adv.Fighters moved from Tokyo to 93 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Tokyo to Shantung
1 Fighter moved from Bangkok to S.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Bunkers, 1 Carrier, 2 Destroyers, 1 Elite, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Soembawa
Yamamoto attack with 2 Bombers, 2 Elites, 2 Fighters, 1 Infantry and 3 Tanks
Americans defend with 3 Adv.Fighters and 2 Fighters; Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Bombers, 2 Elites, 2 Fighters, 1 Infantry and 3 Tanks in Soembawa, round 2 : 4/10 hits, 4.33 expected hits
Dutch roll dice for 3 Adv.Fighters, 2 Fighters and 1 Infantry in Soembawa, round 2 : 2/6 hits, 3.33 expected hits
2 Fighters owned by the Americans, 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Adv.Fighter owned by the Americans lost in Soembawa
Yamamoto roll dice for 2 Bombers, 1 Elite, 2 Fighters and 3 Tanks in Soembawa, round 3 : 4/8 hits, 3.83 expected hits
Dutch roll dice for 2 Adv.Fighters in Soembawa, round 3 : 2/2 hits, 1.33 expected hits
1 Elite owned by the Yamamoto, 2 Adv.Fighters owned by the Americans and 1 Tank owned by the Yamamoto lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 2 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 35
Casualties for Yamamoto: 2 Elites, 1 Infantry and 1 Tank
Casualties for Americans: 3 Adv.Fighters and 2 Fighters
Casualties for Dutch: 1 Infantry
Battle in 93 Sea Zone
Yamamoto attack with 3 Adv.Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters and 1 Submarine in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 93 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 2 Battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Fighter and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Fighter and 1 Tank in Sumatra, round 5 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 5 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Shantung
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 6 Infantrys
Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 4 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 6 Infantrys in Shantung, round 2 : 4/12 hits, 3.50 expected hits
Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys in Shantung, round 2 : 2/7 hits, 2.67 expected hits
2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Shantung
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys in Shantung, round 3 : 2/10 hits, 3.17 expected hits
Chinese roll dice for 1 Artillery, 1 Bunker and 1 Fighter in Shantung, round 3 : 2/3 hits, 1.33 expected hits
1 Bunker owned by the Chinese, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Shantung
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Shantung, round 4 : 2/8 hits, 2.83 expected hits
Chinese roll dice for 1 Fighter in Shantung, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Fighter owned by the Chinese lost in Shantung
Yamamoto win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 16
Casualties for Yamamoto: 5 Infantrys
Casualties for Chinese: 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys
Battle in S.French Indochina
Yamamoto attack with 4 Fighters, 4 Infantrys and 1 Tank
British defend with 2 Infantrys and 2 Tanks
Yamamoto roll dice for 4 Fighters, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 2/9 hits, 2.50 expected hits
French roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in S.French Indochina
Yamamoto roll dice for 4 Fighters, 1 Infantry and 1 Tank in S.French Indochina, round 3 : 3/6 hits, 2.00 expected hits
French roll dice for 2 Tanks in S.French Indochina, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 4 Fighters and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 4 Infantrys
Casualties for British: 2 Infantrys and 2 Tanks
Non Combat Move - Yamamoto
2 Fighters moved from Soembawa to 110 Sea Zone
2 Bombers moved from Soembawa to Banjarmasin
2 Fighters moved from S.French Indochina to 110 Sea Zone
2 Fighters moved from S.French Indochina to Kwangsi
1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
3 Adv.Fighters moved from 93 Sea Zone to Tokyo
3 Fighters moved from Shantung to 84 Sea Zone
2 Adv.Fighters moved from Shantung to 84 Sea Zone
Place Units - Yamamoto
1 Carrier and 1 Destroyer placed in 110 Sea Zone
1 Bunker and 3 Infantrys placed in Davao
1 Infantry placed in Davao
1 Destroyer and 1 Submarine placed in 84 Sea Zone
2 Infantrys and 1 Tank placed in Kwangsi
1 Bunker, 1 Elite and 3 Infantrys placed in Tokyo
1 Adv.Fighter placed in 84 Sea Zone
1 Adv.Fighter placed in Tokyo
Yamamoto undo move 6.
1 Elite and 1 Infantry placed in Banjarmasin
1 Bunker and 2 Infantrys placed in Tokyo
Yamamoto undo move 6.
1 Adv.Fighter placed in Tokyo
Yamamoto undo move 7.
1 Elite placed in Banjarmasin
1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Yamamoto regular : -0.83
Americans regular : 0.67
French regular : 1.33
Dutch regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Artillery, 1 Infantry and 1 Tank moved from Shanghai to Shantung
1 Infantry moved from Hunan to N.French Indochina
2 Bombers moved from Shensi to N.French Indochina
Purchase Units - Chinese
Chinese buy 1 Bunker, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 1 Factory and 1 Infantry
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Chinese attack with 2 Bombers and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 Bombers and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Chinese win, taking N.French Indochina from Yamamoto with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
2 Bombers moved from N.French Indochina to Shensi
1 Infantry moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Shensi to Szechwan
1 Artillery and 7 Infantrys moved from Shensi to Shansi
5 Infantrys moved from Lanchow to Shensi
1 Elite moved from Lanchow to Shensi
2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
2 Mech.Infs moved from E.Qinghai to Shansi
6 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars moved from W.Qinghai to Ningsia
2 Infantrys moved from Urumqi to E.Sinkiang
2 Mech.Infs moved from Urumqi to E.Qinghai
Place Units - Chinese
1 Bunker placed in Shansi
6 Infantrys placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Mech.Inf moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Mech.Inf moved from Chahar to Hulunbuir
1 Tank moved from Peking to Chahar
5 Tanks moved from Peking to Shantung
1 ArmoredCar moved from Changchun to Heilungchiang
1 Tank moved from Changchun to Khabarovsk
1 Artillery, 1 Infantry, 1 Marine and 2 Tanks moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry, 1 Marine and 2 Tanks moved from 84 Sea Zone to Shantung
1 ArmoredCar moved from Kiangsi to Shanghai
Hisaichi take Shanghai from Chinese
1 ArmoredCar moved from Shanghai to Anhwei
Hisaichi take Anhwei from Chinese
1 Infantry moved from Kiangsi to Hunan
Hisaichi take Hunan from Chinese
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 ArmoredCar and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 ArmoredCar and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 ArmoredCar moved from Kiangsi to Hupeh
1 ArmoredCar moved from Kiangsi to Kweichow
Hisaichi take Kweichow from Chinese
2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars and 2 Tanks moved from Hong Kong to 92 Sea Zone
2 ArmoredCars and 2 Tanks moved from 92 Sea Zone to N.French Indochina
4 Infantrys moved from Kiangsi to Hong Kong
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 ArmoredCar
Battle in N.French Indochina
Hisaichi attack with 3 ArmoredCars, 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/6 hits, 2.17 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Infantry, 1 Marine and 7 Tanks
Chinese defend with 1 Artillery, 1 Factory and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry, 1 Marine and 7 Tanks in Shantung, round 2 : 5/10 hits, 4.67 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Marine and 7 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Tank
Non Combat Move - Hisaichi
1 Artillery moved from Changchun to Kirin
Place Units - Hisaichi
6 ArmoredCars and 2 Infantrys placed in Changchun
2 Artillerys, 1 Bunker, 1 Elite, 2 Infantrys and 1 Marine placed in Hong Kong
Hisaichi undo move 2.
2 Artillerys, 1 Bunker, 1 Elite, 2 Infantrys and 1 Marine placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
French regular : -0.33
Hisaichi regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Tank moved from Iceland to 9 Sea Zone
1 Infantry moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
1 Infantry and 1 Tank moved from 19 Sea Zone to Aquitaine
French take Aquitaine from Germans
1 Artillery moved from London to Dover
2 Infantrys moved from London to Dover
1 Infantry moved from Manchester to Dover
3 Transports moved from 20 Sea Zone to 18 Sea Zone
3 Artillerys and 3 Infantrys moved from Wales to 18 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Artillery moved from 20 Sea Zone to Belgium
1 Artillery moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Belgium
1 Fighter moved from 20 Sea Zone to Picardy
1 Fighter moved from 20 Sea Zone to Belgium
1 Bomber moved from London to Belgium
1 Fighter moved from 20 Sea Zone to Picardy
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Artillery moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Picardy
1 Infantry moved from 20 Sea Zone to Picardy
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 1 Destroyer, 3 Infantrys, 2 Submarines and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Sumatra
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Infantry moved from Equatoria to Darfur
2 Mot.Infs moved from Belgian Congo to Italian East Africa
1 ArmoredCar moved from Cape Town to Rhodesia
1 ArmoredCar moved from Cape Town to Rhodesia
1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Iraq
3 Transports moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Mysore to 59 Sea Zone
1 Artillery moved from Bombay to 59 Sea Zone
1 Elite moved from Bombay to 59 Sea Zone
1 Elite moved from Mysore to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
2 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Italian East Africa
Purchase Units - British
British buy 8 ArmoredCars, 4 Artillerys, 2 Cruisers, 1 Elite and 14 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in W.Iran
British attack with 2 Artillerys, 2 Elites and 1 Infantry
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in W.Iran
British roll dice for 2 Artillerys, 2 Elites and 1 Infantry in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker and 1 Infantry
Casualties for British: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports
Germans defend with 1 T.Boat
British roll dice for 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports in 20 Sea Zone, round 2 : 4/9 hits, 3.50 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Normandy
British attack with 2 Artillerys and 3 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
British roll dice for 2 Artillerys and 3 Infantrys in Normandy, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Tank
Battle in Belgium
British attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Belgium
1 Bomber owned by the British and 1 Fighter owned by the British retreated
Germans win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Picardy
British attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Sumatra
British attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Dover
British attack with 1 Artillery and 3 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Dover, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - British
1 Fighter moved from Belgium to 20 Sea Zone
1 Bomber moved from Belgium to London
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Fighter moved from Picardy to 20 Sea Zone
1 Fighter moved from Picardy to 20 Sea Zone
Place Units - British
2 Cruisers placed in 20 Sea Zone
2 Artillerys placed in Wales
4 Infantrys placed in Manchester
2 ArmoredCars placed in Cape Town
Turning on Edit Mode
EDIT: Removing units owned by British from Delhi: 4 ArmoredCars and 1 Infantry
EDIT: Adding units owned by British to Bihar: 1 Infantry
EDIT: Adding units owned by British to Baluchistan: 3 ArmoredCars
EDIT: Adding units owned by British to Assam: 1 ArmoredCar
EDIT: Removing units owned by British from Assam: 1 Infantry
EDIT: Adding units owned by British to Burma: 1 Infantry
EDIT: Turning off Edit Mode
5 ArmoredCars placed in Delhi
2 Infantrys placed in Bombay
1 ArmoredCar and 4 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 1 Infantry
EDIT: Adding units owned by British to Mysore: 1 Infantry
EDIT: Turning off Edit Mode
2 Artillerys and 4 Infantrys placed in London
1 Elite placed in London
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Germans regular : 0.67
Neutral regular : 0.50
British regular : -0.50
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 4 Infantrys
Italian East Africa : 1 Infantry and 2 Mot.Infs
Aquitaine : 1 Infantry and 1 Tank
Normandy : 2 Artillerys and 2 Infantrys
Picardy : 2 Infantrys
Ulithi : 2 Infantrys
Yunnan : 1 Infantry
Assam : 1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Infantry
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 2 Infantrys
Darfur : 1 Infantry
Baluchistan : 3 ArmoredCars
Bombay : 1 Factory and 2 Infantrys
Dover : 1 Artillery and 3 Infantrys
Rhodesia : 2 ArmoredCars
Wales : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
Fiji : 1 Artillery and 1 Infantry
Iraq : 1 Infantry
Manchester : 1 AAGun, 1 Factory and 4 Infantrys
Madras : 1 AAGun, 1 ArmoredCar, 1 Factory and 4 Infantrys
Mysore : 1 Infantry
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 5 ArmoredCars and 1 Factory
Malta : 3 Bunkers
Bihar : 1 AAGun and 1 Infantry
Nauru : 1 Infantry
Tarawa : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 1 Artillery and 2 Infantrys
N.Thailand : 1 flag, 1 Infantry
Alaska : 1 Infantry
Cape Town : 1 AAGun, 2 ArmoredCars and 1 Factory
Dublin : 1 flag
Belgian Congo : 1 flag
Amazon : 1 Infantry
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
N.Saudi Arabia : 1 flag
Greenland : 1 flag
Munster : 1 flag
20 Sea Zone : 1 Battleship, 2 Carriers, 5 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
19 Sea Zone : 1 Transport
58 Sea Zone : 2 Cruisers, 1 Destroyer and 3 Transports
65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
101 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 118 / 134
Russians : 103 / 103
Italians : 73 / 73
French : 23 / 18
Yamamoto : 67 / 74
Chinese : 28 / 39
Hisaichi : 57 / 57
British : 87 / 87
Anzac : 37 / 37
Dutch : 13 / 17
Finns : 13 / 16
Romanians : 19 / 22
Thai : 14 / 16
Americans : 115 / 115
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
1 Destroyer moved from 112 Sea Zone to 111 Sea Zone
2 Fighters moved from 67 Sea Zone to 111 Sea Zone
1 Tank moved from Northern Territory to 67 Sea Zone
2 Elites moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 120 Sea Zone to 70 Sea Zone
1 Artillery and 1 Infantry moved from 70 Sea Zone to Perth
1 Carrier, 2 Destroyers, 2 Elites, 1 Infantry, 1 Tank and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Elites, 1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
1 Elite moved from Townsville to Northern Territory
3 Infantrys moved from Northern Territory to Western Australia
1 Infantry moved from Western Australia to Broome
2 Fighters moved from West Papua to 101 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Bunker, 2 Destroyers, 1 Elite, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 3 Transports
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Transports in 111 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 6 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Destroyer and 2 Fighters in 111 Sea Zone, round 7 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 18
Casualties for Yamamoto: 3 Transports
Non Combat Move - Anzac
2 Fighters moved from 111 Sea Zone to 65 Sea Zone
Place Units - Anzac
2 Destroyers placed in 67 Sea Zone
1 Bunker and 1 Fighter placed in Broome
1 Elite and 2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67
Anzac regular : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 5 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Flores
Turn Complete - Dutch
Dutch collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
Guys , I think Matt might want to non com some units. Give us a few hours , please.