@VictoryFirst Germany is up
WaW Team Game VIIII!
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin 4 Artillerys, 1 Elite, 8 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin 2 Infantrys moved from N.French Indochina to N.Thailand 1 Fighter moved from Kwangsi to N.Thailand 4 Tanks moved from N.French Indochina to S.French Indochina 1 Elite moved from Davao to 107 Sea Zone 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Fighter moved from Mindanao to Banjarmasin 2 Battleships moved from 107 Sea Zone to 110 Sea Zone 2 Bombers moved from Tokyo to Banjarmasin Purchase Units - Yamamoto Yamamoto buy 4 Adv.Fighters, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Thailand Yamamoto attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Tank Yamamoto roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in N.Thailand Yamamoto win, taking N.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Banjarmasin Yamamoto attack with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks British defend with 1 Artillery, 1 Fighter and 1 Infantry; Americans defend with 2 Fighters; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 6 Fighters, 1 Infantry and 1 Marine Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 0/2 hits, 1.33 expected hits Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks in Banjarmasin, round 2 : 12/27 hits, 9.67 expected hits Dutch roll dice for 1 Artillery, 11 Fighters, 2 Infantrys and 1 Marine in Banjarmasin, round 2 : 5/15 hits, 6.83 expected hits 2 Fighters owned by the Americans, 6 Fighters owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 14/22 hits, 8.83 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Infantry owned by the Yamamoto and 2 Fighters owned by the Anzac lost in Banjarmasin Yamamoto captures 21PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 88 Casualties for Yamamoto: 6 Infantrys Casualties for Americans: 2 Fighters Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Dutch: 6 Fighters, 1 Infantry and 1 Marine Casualties for Anzac: 2 Fighters Battle in S.French Indochina Yamamoto attack with 4 Tanks French defend with 1 Artillery Yamamoto roll dice for 4 Tanks in S.French Indochina, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for French: 1 Artillery Non Combat Move - Yamamoto 2 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery moved from Kwangtung to Kwangsi 2 Destroyers and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone 3 Carriers and 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to Tokyo 3 Fighters moved from 85 Sea Zone to 84 Sea Zone 2 Fighters moved from 85 Sea Zone to Tokyo 3 Transports moved from 111 Sea Zone to 84 Sea Zone 1 Fighter moved from Tokyo to 84 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Destroyer moved from 107 Sea Zone to 84 Sea Zone 1 Destroyer, 2 T.Boats and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to West Borneo 2 Bombers moved from Banjarmasin to West Borneo 1 Fighter moved from N.Thailand to Bangkok Place Units - Yamamoto 2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Tokyo Yamamoto undo move 1. 1 Fighter and 3 Infantrys placed in Davao 2 Infantrys and 1 Tank placed in Kwangsi 4 Adv.Fighters, 1 Bunker and 3 Infantrys placed in Tokyo Yamamoto undo move 1. Yamamoto undo move 1. 4 Infantrys placed in Davao 1 Fighter, 1 Infantry and 1 Tank placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 5.50 French regular : 0.17 Dutch AA : -0.83 Dutch regular : -2.33
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@karl shit you were luvky in Borneo!
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Yeah we are back in the game
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We need it since the allies seem to be all in on the pacific
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Who is up next?
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@gargantua Degrasse’s Chinks.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from Anhwei to Shanghai 2 Tanks moved from Shansi to Peking 1 Infantry moved from Shantung to Peking 1 Tank moved from Shantung to Shanghai 1 Artillery moved from Shantung to Shanghai 2 Tanks moved from Shantung to Peking 1 Bomber moved from Shansi to Hunan 1 Fighter moved from Shansi to Peking 1 Bomber moved from Shansi to Peking Purchase Units - Chinese Chinese buy 1 Bunker, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Bomber and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 4 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 5 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Peking Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks Hisaichi defend with 1 Infantry and 2 Mech.Infs Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks in Peking, round 2 : 5/7 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 12 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs Non Combat Move - Chinese 2 Infantrys moved from Shansi to Shantung 1 AAGun moved from Shensi to Shansi 1 Infantry moved from Ningsia to Shensi 1 Artillery and 10 Infantrys moved from Lanchow to Shensi 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars moved from Urumqi to W.Qinghai 2 Mech.Infs moved from Urumqi to E.Qinghai 1 Bomber moved from Hunan to Shensi 1 Fighter moved from Peking to Shantung 1 Bomber moved from Peking to Shensi Place Units - Chinese 1 Bunker and 3 Infantrys placed in Shantung 6 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : -1.00
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Sorry about the delay, I missed reading the email that said I was up next.
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Hulunbuir to Chita 5 Tanks moved from Hulunbuir to Peking 1 Tank moved from Heilungchiang to Peking 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Heilungchiang to Ayan 3 Mech.Infs moved from Heilungchiang to Peking 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys, 3 Marines and 1 Tank moved from Changchun to 84 Sea Zone 2 Artillerys, 3 Marines and 1 Tank moved from 84 Sea Zone to Shantung 1 Infantry moved from Hong Kong to Kwangtung 5 Infantrys moved from Hong Kong to Kiangsi 4 Transports moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 1 Tank Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Tank Battle in Peking Hisaichi attack with 3 Mech.Infs and 6 Tanks Chinese defend with 4 Tanks Hisaichi roll dice for 3 Mech.Infs and 6 Tanks in Peking, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 4 Tanks in Peking, round 2 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Mech.Infs Casualties for Chinese: 4 Tanks Battle in Shantung Hisaichi attack with 2 Artillerys, 3 Marines and 1 Tank Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Marines and 1 Tank in Shantung, round 2 : 1/6 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 2 : 5/8 hits, 3.00 expected hits 1 Tank owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 3 : 1/8 hits, 3.00 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese win with 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -23 Casualties for Hisaichi: 2 Artillerys, 3 Marines and 1 Tank Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Changchun 3 ArmoredCars, 1 Infantry and 2 Tanks placed in Hong Kong 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.17 Hisaichi regular : -0.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 13:11:23
Savegame -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Dover to Belgium 1 Fighter moved from 20 Sea Zone to Brittany 1 Fighter moved from Dublin to Brittany 4 Infantrys moved from Dover to 20 Sea Zone 1 Tank moved from 20 Sea Zone to Picardy 1 Tank moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Normandy 1 Bomber moved from London to Picardy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Tank moved from 20 Sea Zone to Belgium 1 Infantry moved from 20 Sea Zone to Belgium 1 Fighter moved from 20 Sea Zone to Picardy 1 Tank moved from Montreal to 2 Sea Zone 1 Infantry moved from Montreal to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Infantry moved from British Guiana to Amazon 1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to Syria 1 Fighter moved from Iraq to E.Iran 2 Mech.Infs moved from Belgian Congo to Darfur 1 Infantry moved from Belgian Congo to Equatoria 2 Mot.Infs moved from Cape Town to Belgian Congo 1 Cruiser, 1 Destroyer and 2 Transports moved from 58 Sea Zone to 59 Sea Zone 2 Mech.Infs and 3 Mot.Infs moved from Delhi to E.Iran 2 Artillerys and 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 2 ArmoredCars moved from Baluchistan to 59 Sea Zone 1 ArmoredCar moved from Baluchistan to 59 Sea Zone 1 ArmoredCar moved from Baluchistan to E.Iran 3 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone 3 ArmoredCars, 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran 2 Infantrys moved from Burma to N.Thailand 3 Infantrys moved from S.Thailand to S.French Indochina 1 Tank moved from Malaya to S.French Indochina 1 Tank moved from Malaya to S.French Indochina 1 Infantry moved from S.Thailand to N.Thailand 2 Infantrys moved from Assam to Burma 1 Infantry moved from Malaya to S.Thailand Purchase Units - British British buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Iran British attack with 3 ArmoredCars, 2 Artillerys and 3 Infantrys Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in W.Iran, round 2 : 0/8 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the British lost in W.Iran British roll dice for 3 ArmoredCars and 2 Artillerys in W.Iran, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits 2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in W.Iran British roll dice for 1 ArmoredCar and 2 Artillerys in W.Iran, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits 1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran British roll dice for 1 Artillery in W.Iran, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the British lost in W.Iran Neutral win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -20 Casualties for British: 3 ArmoredCars, 2 Artillerys and 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Normandy British attack with 2 Infantrys and 1 Tank Germans defend with 1 AAGun, 1 Factory and 2 Tanks British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 2/2 hits, 1.17 expected hits 2 Tanks owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Germans: 2 Tanks Battle in Brittany British attack with 2 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Brittany, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters and 1 Infantry in Brittany, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Brittany British roll dice for 2 Fighters in Brittany, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brittany, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Brittany 1 Fighter owned by the British retreated Germans win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for British: 1 Fighter and 1 Infantry Battle in Belgium British attack with 1 Fighter, 1 Infantry and 1 Tank Germans defend with 2 ArmoredCars British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 ArmoredCars in Belgium, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Belgium British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Belgium, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars Battle in Picardy British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 Bunker British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Picardy, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in Picardy British win, taking Picardy from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Syria British attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 1 AAGun, 3 Artillerys and 1 Factory British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 3 Artillerys in Syria, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Italians lost in Syria British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 Artillerys in Syria, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in Syria British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 4 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Syria British win, taking Syria from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Italians: 3 Artillerys Battle in E.Iran British attack with 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs in E.Iran, round 2 : 1/7 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits 3 Mot.Infs owned by the British lost in E.Iran British roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in E.Iran, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 1 Fighter and 2 Mech.Infs in E.Iran, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran British roll dice for 1 Fighter and 1 Mech.Inf in E.Iran, round 5 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran Neutral win with no units remaining. Battle score for attacker is -27 Casualties for British: 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Darfur British attack with 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 2 Mech.Infs in Darfur, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Infantry Battle in N.Thailand British attack with 3 Infantrys Yamamoto defend with 2 Infantrys British roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 2 Infantrys in N.Thailand, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 2 Infantrys in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for British: 3 Infantrys Battle in S.French Indochina British attack with 3 Infantrys and 2 Tanks Yamamoto defend with 3 Tanks British roll dice for 3 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 3 Tanks in S.French Indochina, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the British and 3 Tanks owned by the Yamamoto lost in S.French Indochina British win, taking S.French Indochina from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for British: 1 Infantry Casualties for Yamamoto: 3 Tanks Non Combat Move - British 1 AAGun, 1 Artillery and 2 Infantrys moved from Malaya to 65 Sea Zone 1 AAGun, 1 Artillery, 1 Destroyer, 2 Infantrys, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 AAGun, 1 Artillery and 2 Infantrys moved from 60 Sea Zone to Assam 1 AAGun moved from Assam to Bihar 1 Artillery, 1 Elite and 3 Infantrys moved from Madras to Mysore 1 Fighter moved from Brittany to 20 Sea Zone 1 Bomber moved from Picardy to London 1 Fighter moved from Belgium to 20 Sea Zone 1 Fighter moved from Picardy to 20 Sea Zone 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales Place Units - British 1 Carrier and 2 Cruisers placed in 20 Sea Zone 1 Elite placed in Wales 4 Infantrys placed in Manchester British undo move 2. 1 Artillery placed in Wales 2 ArmoredCars placed in Cape Town 1 Artillery and 1 Infantry placed in Bombay British undo move 5. 1 Artillery and 1 Elite placed in Bombay 4 ArmoredCars and 1 Infantry placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 2 Infantrys placed in London Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Italians regular : -1.67 Thai regular : 2.00 Germans regular : 0.00 Neutral regular : 4.00 British regular : -2.83
Territory Summary for British :
London : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys Normandy : 2 Infantrys and 1 Tank Picardy : 1 Infantry and 1 Tank S.French Indochina : 2 Infantrys and 2 Tanks Syria : 1 Artillery, 3 Infantrys and 1 Tank Yunnan : 1 Infantry Assam : 1 AAGun, 1 Artillery and 2 Infantrys Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Burma : 2 Infantrys Darfur : 1 Mech.Inf Bombay : 1 Artillery, 1 Elite and 1 Factory Wales : 1 AAGun, 3 Artillerys, 1 Factory and 6 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory and 5 Infantrys Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Mysore : 1 Artillery, 1 Elite and 3 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 4 ArmoredCars, 1 Factory and 1 Infantry Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys S.Thailand : 1 flag, 1 Infantry Malaya : 1 Infantry Ponape : 2 Infantrys Alaska : 1 Infantry Cape Town : 1 AAGun, 2 ArmoredCars and 1 Factory Dublin : 1 flag Belgian Congo : 1 flag, 2 Mot.Infs Amazon : 1 Infantry Iceland : 1 flag, 1 Infantry and 1 Tank Belgium : 1 flag, 1 Infantry and 1 Tank N.Saudi Arabia : 1 flag Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 58 Sea Zone : 2 Cruisers, 1 Destroyer and 3 Transports 102 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 9 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 117 / 128 Russians : 93 / 98 Italians : 66 / 70 French : 25 / 20 Yamamoto : 72 / 95 Chinese : 39 / 42 Hisaichi : 49 / 49 British : 97 / 97 Anzac : 37 / 37 Dutch : 17 / 0 Finns : 14 / 16 Romanians : 19 / 19 Thai : 8 / 6 Americans : 104 / 104
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During the ANZAC turn, could you do me a favor by deleting the French factory in Madagascar and putting it in Italian East Africa please? I was totally distracted during the Chinese turn and forgot to do it. Thank you
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@degrasse Can do.
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by French from Madagascar: 1 Factory EDIT: Adding units owned by French to Italian East Africa: 1 Factory EDIT: Turning off Edit Mode 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 2 Destroyers, 1 Elite and 3 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Elites moved from Townsville to Northern Territory 4 Infantrys moved from Townsville to Northern Territory 1 Tank moved from Townsville to Northern Territory Place Units - Anzac 1 Destroyer and 1 Transport placed in 120 Sea Zone 1 Destroyer and 2 Transports placed in 67 Sea Zone 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Elite moved from Estonia to Latvia 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Fighter moved from Helsinki to Latvia 2 Infantrys moved from 24 Sea Zone to Latvia Purchase Units - Finns Finns buy 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Latvia Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Latvia to Helsinki 1 Infantry moved from Oulu to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Place Units - Finns 1 Fighter and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -1.50 Russians regular : 0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Adv.Fighter moved from Bucharest to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 2 ArmoredCars moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery moved from Kiev to Donetsk 2 Infantrys moved from Vinnytsia to Kiev 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker, 1 Infantry and 2 Mot.Infs; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Artillery, 2 Elites and 1 Infantry Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Donetsk, round 2 : 3/4 hits, 1.33 expected hits 2 Elites owned by the Russians, 2 ArmoredCars owned by the Romanians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 2 ArmoredCars and 1 Infantry Casualties for Russians: 1 Artillery, 2 Elites and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Bunker placed in Kiev 1 Infantry and 2 Mot.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians regular : 1.83 Russians regular : 1.67
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Destroyer, 1 Submarine and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys and 1 Marine moved from Bangkok to Malaya 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 Infantrys and 1 Marine British defend with 1 Infantry Thai roll dice for 2 Infantrys and 1 Marine in Malaya, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 0.50 British regular : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Infantrys moved from Ponape to 102 Sea Zone EDIT: 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 102 Sea Zone to 101 Sea Zone EDIT: 2 Infantrys moved from 101 Sea Zone to Ulithi EDIT: 1 Destroyer and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Infantry moved from Woleai to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Peleliu Americans take Peleliu from Yamamoto 1 Infantry moved from Woleai to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam Americans take Guam from Yamamoto 1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 2 Artillerys and 2 Infantrys moved from 101 Sea Zone to Saipan 2 Infantrys moved from Kwajalein to 96 Sea Zone 2 Infantrys and 1 Transport moved from 96 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 3 Adv.Fighters and 3 Fighters moved from 102 Sea Zone to 111 Sea Zone 1 Bomber and 1 Fighter moved from West Papua to 111 Sea Zone 1 Bomber moved from Broome to 111 Sea Zone 1 Bomber moved from Kamchatka to 111 Sea Zone 3 Carriers, 4 Destroyers and 3 Submarines moved from 102 Sea Zone to 101 Sea Zone 4 Adv.Fighters moved from Midway to 101 Sea Zone 2 Carriers and 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 98 Sea Zone to 108 Sea Zone 1 Destroyer moved from 101 Sea Zone to 93 Sea Zone 1 Artillery and 1 Elite moved from Washington to 13 Sea Zone 1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 1 Elite moved from 32 Sea Zone to Bahia 3 Tanks moved from Bolivia to Bahia 3 Tanks moved from Venezuela to Bahia 1 Artillery moved from Bolivia to Amazon 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 3 Infantrys moved from 32 Sea Zone to Bahia Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Elite, 1 Factory, 4 Infantrys, 3 L.Fighters, 2 S.Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 2 Artillerys, 1 Elite, 3 Infantrys and 6 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 6 Tanks in Bahia, round 2 : 5/12 hits, 4.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 3 Infantrys and 1 Tank Battle in 111 Sea Zone Americans attack with 3 Adv.Fighters, 3 Bombers and 4 Fighters Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 3 Submarines Americans roll dice for 3 Adv.Fighters, 3 Bombers and 4 Fighters in 111 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 111 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi and 3 Submarines owned by the Hisaichi lost in 111 Sea Zone Americans roll dice for 3 Adv.Fighters, 3 Bombers and 3 Fighters in 111 Sea Zone, round 3 : 5/9 hits, 4.50 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in 111 Sea Zone Americans win with 3 Adv.Fighters, 3 Bombers and 2 Fighters remaining. Battle score for attacker is 55 Casualties for Americans: 2 Fighters Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers and 3 Submarines Battle in Saipan Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Saipan, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 2 Artillerys and 1 Infantry in Saipan, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Infantry Non Combat Move - Americans 3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to Soembawa 1 Bomber moved from 111 Sea Zone to Kamchatka 1 Bomber moved from 111 Sea Zone to Ulithi 1 Bomber moved from 111 Sea Zone to Broome 1 Infantry moved from Pearl Harbor to 98 Sea Zone 3 Artillerys moved from Johnston to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 2 Infantrys moved from 98 Sea Zone to Johnston 3 Artillerys, 1 B.Transport, 1 Carrier, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 3 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from South Central USA to South Atlantic USA Place Units - Americans 1 Factory placed in Ponape 1 S.Submarine placed in 87 Sea Zone 1 Adv.Fighter placed in Wake Americans undo move 3. 1 Adv.Fighter placed in 88 Sea Zone 1 S.Submarine placed in 98 Sea Zone 2 L.Fighters placed in Pearl Harbor 1 Transport placed in 83 Sea Zone 1 Elite and 1 Infantry placed in San Francisco 1 Transport placed in 26 Sea Zone 2 Infantrys placed in South Atlantic USA 1 L.Fighter placed in San Francisco 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.50 Neutral regular : 0.50 Hisaichi regular : -1.33
Production/PUs Summary :
Germans : 117 / 128 Russians : 89 / 98 Italians : 66 / 70 French : 25 / 20 Yamamoto : 63 / 95 Chinese : 39 / 42 Hisaichi : 49 / 49 British : 89 / 97 Anzac : 37 / 37 Dutch : 17 / 17 Finns : 16 / 16 Romanians : 21 / 22 Thai : 16 / 16 Americans : 115 / 115
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Edited the dutch/UK ships to move with the US fleet.