Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsfreh (x) vs Soviestishcat (L+14) L20 v2.1
-
@Sovietishcat
damage 2 BBs & 2 ACs, kill 1 sub. -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Java to 43 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers moved from 54 Sea Zone to 43 Sea Zone 3 bombers moved from Normandy Bordeaux to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 43 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits
Combat Hit Differential Summary :
Americans regular : 3,83 Germans AA : 0,50
-
@freh 7 hits from boats and planes.
-
@Sovietishcat hope I’ve got it right:
kill sub, 4 dds, cruiser, dent an AC.
should be three ACs in total damaged and should still have 1 dd on the board, right? if so, we’re good to go! -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Java to 43 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers moved from 54 Sea Zone to 43 Sea Zone 3 bombers moved from Normandy Bordeaux to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 43 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 10,67 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans 4 destroyers owned by the Japanese, 2 submarines owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 7 submarines in 43 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans regular : 3,50 Japanese regular : -1,00 Germans AA : 0,50
-
@freh 2 hits sub round 2
-
@Sovietishcat Hey, sorry for the delay yesterday.
2 hits - take out 2 ACs.
I’m unable to open the file - you have 7 subs left + ?
And I started round 2 with: 2 dbattleships, 4 dcarriers, 2 cruisers, 1 destroyer, 8 fighters? is that right? plus the transports.
-
@freh Yes I have 7 subs left - You have 3 dent carriers and one full AC. 1 dd, 1 cruiser, 8 planes and 3 tts
-
@freh and two dent BBs
-
@freh New hits OOl?
-
@Sovietishcat two sub hits? Take out 2 ACs.
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Java to 43 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers moved from 54 Sea Zone to 43 Sea Zone 3 bombers moved from Normandy Bordeaux to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 43 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 10,67 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans 4 destroyers owned by the Japanese, 2 submarines owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 7 submarines in 43 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 3 : 3/14 hits, 6,50 expected hits
Combat Hit Differential Summary :
Americans regular : -0,00 Japanese regular : -1,00 Germans AA : 0,50
-
@Sovietishcat said in freh (x) vs Soviestishcat (L+14) L20 v2.1:
Game History
@freh 3 hits boats and planes
-
I think I still have a full AC - kill it.
and take out the cruiser. -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Java to 43 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers moved from 54 Sea Zone to 43 Sea Zone 3 bombers moved from Normandy Bordeaux to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 43 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 10,67 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans 4 destroyers owned by the Japanese, 2 submarines owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 7 submarines in 43 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 3 : 3/14 hits, 6,50 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 3 transports in 43 Sea Zone, round 3 : 9/16 hits, 8,83 expected hits 1 fighter owned by the ANZAC, 6 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,83 Germans AA : 0,50
-
@freh 1 hit sub
-
@Sovietishcat you can kill the last DD and from here, just go with AI-suggested hits.
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Java to 43 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 fighters and 7 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers moved from 54 Sea Zone to 43 Sea Zone 3 bombers moved from Normandy Bordeaux to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 43 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters and 7 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 3 transports Americans roll dice for 7 submarines in 43 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 10,67 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans 4 destroyers owned by the Japanese, 2 submarines owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 7 submarines in 43 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 3 : 3/14 hits, 6,50 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 3 transports in 43 Sea Zone, round 3 : 9/16 hits, 8,83 expected hits 1 fighter owned by the ANZAC, 6 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 6 fighters in 43 Sea Zone, round 4 : 10/14 hits, 6,50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 8 fighters and 3 transports in 43 Sea Zone, round 4 : 6/12 hits, 7,33 expected hits 8 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Combat Hit Differential Summary :
Americans regular : 4,17 Japanese regular : -2,17 Germans AA : 0,50
-
@Sovietishcat said in freh (x) vs Soviestishcat (L+14) L20 v2.1:
@freh So the last unit you have is a dBB, that’s what the system gave you, but you can let it be a dbb or fighter, let me know, because I might decide to stay or leave the battle depending the choice.
-
@freh ie if you decide to keep a fighter, it will land on Borneo.