@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
@freh Yes I got you :+1:
@freh I am sure the Pacific ocean would be better with less anzac subs:joy: :joy:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shan State to 42 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 5 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 3 cruisers and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 fighters and 2 submarines
Japanese roll dice for 1 bomber, 2 destroyers, 5 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 4/15 hits, 8.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 4 cruisers and 5 fighters in 42 Sea Zone, round 2 : 4/11 hits, 6.33 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 6/11 hits, 6.50 expected hits
ANZAC roll dice for 1 battleship, 4 cruisers and 5 fighters in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits
5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 bomber, 2 destroyers, 1 fighter and 7 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship and 3 cruisers
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
1 fighter owned by the ANZAC forced to land in Java
Non Combat Move - Japanese
4 fighters moved from 42 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Urals to Timguska
1 armour moved from Novosibirsk to Timguska
1 artillery moved from Evenkiyskiy to Timguska
2 mech_infantrys moved from Evenkiyskiy to Kansu
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Kansu to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Timguska to Kansu
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -4.17
ANZAC regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Crete
2 infantry moved from Algeria to 92 Sea Zone
2 bombers and 12 fighters moved from Normandy Bordeaux to Germany
1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Greece
Battle in Denmark
Battle in Crete
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Crete
Americans roll dice for 1 artillery and 1 marine in Crete, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 marine in Crete, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Crete
Americans win, taking Greece from Germans, taking Denmark from Germans, taking Crete from Germans with 1 marine remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Germany
Americans attack with 2 bombers and 12 fighters
Germans defend with 1 factory_major, 2 infantry and 13 mech_infantrys
Americans roll dice for 2 bombers and 12 fighters in Germany, round 2 : 5/14 hits, 7,33 expected hits
Germans roll dice for 2 infantry and 13 mech_infantrys in Germany, round 2 : 4/15 hits, 5,00 expected hits
2 infantry owned by the Germans, 4 fighters owned by the Americans and 3 mech_infantrys owned by the Germans lost in Germany
Americans roll dice for 2 bombers and 8 fighters in Germany, round 3 : 7/10 hits, 5,33 expected hits
Germans roll dice for 10 mech_infantrys in Germany, round 3 : 3/10 hits, 3,33 expected hits
3 fighters owned by the Americans and 7 mech_infantrys owned by the Germans lost in Germany
Americans roll dice for 2 bombers and 5 fighters in Germany, round 4 : 2/7 hits, 3,83 expected hits
Germans roll dice for 3 mech_infantrys in Germany, round 4 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Germany
Americans roll dice for 2 bombers and 4 fighters in Germany, round 5 : 5/6 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Germany, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Germany
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -22
Casualties for Americans: 8 fighters
Casualties for Germans: 2 infantry and 13 mech_infantrys
Non Combat Move - Americans
4 fighters moved from Germany to Norway
2 bombers moved from Germany to Normandy Bordeaux
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Java to Queensland
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Java to Burma
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 armour and 2 infantry placed in Norway
3 fighters placed in Normandy Bordeaux
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,4,5,4
Americans collect 73 PUs (2 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 29 PUs;
British buy 1 harbour, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Germany
British captures 63PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Russia
2 armour, 5 artilleries, 9 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Algeria to Trans-Jordan
1 infantry moved from India to West India
1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
4 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Burma to India
Place Units - British
1 harbour placed in Cyprus
1 marine placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 94 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 97 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 100 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 103 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : -5,83
Japanese regular : -1,00
Germans regular : 0,00
Italians AA : 0,83
@Sovietishcat well played. I concede. I didn’t anticipate you doing an all air attack on Germany. A fun game!
@freh Well I felt it was a low risk for USA, even if I loose some planes, since all your planes were in novgorod, Normandy and Holland were safe, In deed fun game :grin: Let me know if you wanna do a rematch in the new year!