@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to Shan State
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to Paulau Island
2 bombers moved from Normandy Bordeaux to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Paulau Island
Americans attack with 1 fighter and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shan State
Americans roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Shan State
Americans win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Shan State to Burma
5 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 bombers moved from Western Germany to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Norway
1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 factory_minor placed in Norway
1 airfield placed in Java
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 6.
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
3 infantry moved from Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Java to Malaya
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 3/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 marine
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 armour, 1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to Finland
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Trans-Jordan to Alexandria
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Java to 34 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Normandy Bordeaux to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Place Units - British
3 submarines placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,2,5,5,2,5,3,1,2,5,5,4,1,4,3,1,2,4,4,4,4,1,6,3,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,50
Germans AA : -0,50
Germans regular : 0,67
Neutral_Axis regular : 1,00
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to Shan State
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to Paulau Island
2 bombers moved from Normandy Bordeaux to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Paulau Island
Americans attack with 1 fighter and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shan State
Americans roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Shan State
Americans win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Shan State to Burma
5 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 bombers moved from Western Germany to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Norway
1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 factory_minor placed in Norway
1 airfield placed in Java
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 6.
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
3 infantry moved from Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Java to Malaya
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 3/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 marine
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 armour, 1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to Finland
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Trans-Jordan to Alexandria
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Java to 34 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Normandy Bordeaux to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Place Units - British
3 submarines placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,2,5,5,2,5,3,1,2,5,5,4,1,4,3,1,2,4,4,4,4,1,6,3,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,50
Germans AA : -0,50
Germans regular : 0,67
Neutral_Axis regular : 1,00
British regular : 1,17
@Freh Please use second file posted.,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to Shan State
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from 54 Sea Zone to Paulau Island
2 bombers moved from Normandy Bordeaux to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Paulau Island
Americans attack with 1 fighter and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shan State
Americans roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Shan State
Americans win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Shan State to Burma
5 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
1 fighter moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 bombers moved from Western Germany to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Norway
1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 factory_minor placed in Norway
1 airfield placed in Java
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 6.
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
3 infantry moved from Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Java to Malaya
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 3/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 marine
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 armour, 1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to Finland
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Trans-Jordan to Alexandria
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Java to 34 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Normandy Bordeaux to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Place Units - British
3 submarines placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,2,5,5,2,5,3,1,2,5,5,4,1,4,3,1,2,4,4,4,4,1,6,3,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,50
Germans AA : -0,50
Germans regular : 0,67
Neutral_Axis regular : 1,00
British regular : 1,17
@freh actually, use the 3rd file posted!
@Sovietishcat np!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
3 armour moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Ukraine
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,5,2,2,6
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 1.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
3 armour moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Ukraine
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,5,2,2,6
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 1.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 5 submarines moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Java to 34 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to Finland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 61 PUs;
Germans buy 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Samara
1 fighter moved from Rostov to Samara
2 infantry moved from Archangel to Smolensk
1 bomber moved from Rostov to Smolensk
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Archangel to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Rostov to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Rostov
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
3 artilleries and 2 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
2 armour moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
12 armour and 11 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
6 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Southern Italy to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 fighters and 1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Caucasus
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Java to Siam
1 tactical_bomber moved from India to Siam
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
2 artilleries and 2 infantry moved from Urals to Novosibirsk
3 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Siam
Russians attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Siam
Russians roll dice for 3 fighters and 1 tactical_bomber in Siam, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Siam
Russians win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Smolensk, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Smolensk, round 3 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
25 infantry moved from Russia to Smolensk
7 artilleries moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 fighters moved from Siam to Burma
3 infantry moved from Russia to Smolensk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : 0,33
Russians regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 artillery moved from Olgiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 armour, 4 artilleries, 8 infantry and 14 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
4 fighters moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
3 fighters moved from Philippines to Paulau Island
2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Suiyuyan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Shensi to Samara
1 fighter moved from Philippines to 35 Sea Zone
4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Malaya
Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Malaya, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shan State
Japanese attack with 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys in Shan State, round 2 : 6/30 hits, 7.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 4 artilleries, 8 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Timguska
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter, 2 submarines and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter and 3 transports in 35 Sea Zone, round 2 : 7/14 hits, 5.83 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Paulau Island
Japanese attack with 3 fighters
Americans defend with 1 marine
Japanese roll dice for 3 fighters in Paulau Island, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 marine owned by the Americans lost in Paulau Island
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 marine
Non Combat Move - Japanese
2 fighters moved from Paulau Island to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
2 fighters moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Malaya to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Shantung
1 mech_infantry moved from Central Mongolia to Yenisey
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Kansu
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Shan State
1 aaGun moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Chahar
1 infantry moved from Shantung to Anhwe
1 fighter moved from Novosibirsk to Sikang
1 bomber moved from Samara to Sikang
1 tactical_bomber moved from Kwangsi to Shantung
1 fighter and 3 tactical_bombers moved from Kwangsi to Manchuria
Place Units - Japanese
2 fighters placed in Japan
2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.50
ANZAC regular : -0.17
UK_Pacific regular : -0.17
Russians regular : 0.67
@Sovietishcat I’m really curious to see what you do next. This is a really interesting game!
@freh I must say I have lots of battle calc to run and so many many options availe for both the allies and axis!
@Sovietishcat yeah I bet!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Norway to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
@freh Do you intercept Bombing Raid W.Germany?
@Sovietishcat no intercept.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - British
Combat Hit Differential Summary :
@freh I forgot to move my USA inf in A-ES to Cairo. do you mind if I edit it? I saved just after China